Commit Graph

9305 Commits

Author SHA1 Message Date
James Chen ec3d870231 [Linux]Updating template of multi-platform-cpp 2013-04-27 11:18:09 +08:00
minggo ff207b68e0 disable menutest in lua 2013-04-27 11:17:10 +08:00
James Chen c60224a3c4 Merge pull request #2441 from natural-law/master
Add social protocol & plugin twitter
2013-04-26 19:36:13 -07:00
James Chen eeb1965710 Merge pull request #2468 from dumganhar/master
[HelloLua] print ~> cclog
2013-04-26 18:50:07 -07:00
James Chen 5b45f85216 [HelloLua] print ~> cclog 2013-04-27 09:48:35 +08:00
James Chen 98a2cdaf28 Merge pull request #2467 from dumganhar/master
Fixing compilation errors for linux port.
2013-04-26 18:35:05 -07:00
James Chen 8c779ff98f Fixing compilation errors for linux port. 2013-04-27 09:32:46 +08:00
Rohan Kuruvilla d7020a7ab2 Adding new status messages for Android 2013-04-26 13:47:26 -07:00
Rohan Kuruvilla 8209fa56a2 Fixing bug where screen rotate would keep creating new NSD services 2013-04-26 13:47:26 -07:00
Rohan Kuruvilla eb85a6c1fb Handle evalScript from JNI. Also adds helpers for settings status 2013-04-26 13:47:25 -07:00
Rohan Kuruvilla 615329eee5 Add evalScript over the network code and force portrait mode on stop 2013-04-26 13:47:25 -07:00
Rohan Kuruvilla 374c456749 change orientation to Portrait on CCB Stop 2013-04-26 13:47:25 -07:00
Rohan Kuruvilla ece710c4d8 Adding eval script wrapper for ScriptingCore to AppDelegate 2013-04-26 13:41:15 -07:00
Andre Rudlaff 5e12d9f8fe don't use named semaphore for syncing image loading thread
Named semaphores are unique across process bounds, therefore a semaphore
left in an invalid state may cause locks on other processes.
The code has been exchanged by using pthread mutex and condition variables
2013-04-26 18:55:36 +02:00
zhangbin 7ccd6f5c9a Add licenses in source code files of HelloAds. 2013-04-26 17:18:17 +08:00
zhangbin 81e1f5c4c7 Optimize the interfaces design in ProtocolAds. 2013-04-26 17:16:06 +08:00
zhangbin 0b08d88f27 Optimize the interface & type names in plugin. 2013-04-26 17:12:51 +08:00
minggo f0b792eb2d Merge pull request #2462 from minggo/master
add SpiteTest into Android.mk
2013-04-25 23:03:05 -07:00
minggo d40fdd24b7 fixed #2075:add SpiteTest into Android.mk 2013-04-26 14:02:13 +08:00
minggo f29f84b0ab Merge pull request #2461 from minggo/lua-loader
add lua loader for all platforms
2013-04-25 21:14:01 -07:00
minggo 89591fdccc fixed #2084:add lua loader for all platforms 2013-04-26 12:12:19 +08:00
minggo 62231912be Merge https://github.com/cocos2d/cocos2d-x 2013-04-26 10:36:46 +08:00
Rohan Kuruvilla c12268bd70 Modifying little log statements 2013-04-25 18:44:59 -07:00
Rohan Kuruvilla 56a1ba9e42 Removing unneeded code 2013-04-25 18:41:58 -07:00
Rohan Kuruvilla e2edc04946 Fixing handling starting and stopping of NSD service in Android 2013-04-25 18:41:53 -07:00
Rohan Kuruvilla 8a59680175 Removing onSurfaceChange update since it was being executed after ccb_run. This resulted in frame size being changed after game was running (bug) 2013-04-25 18:41:48 -07:00
Rohan Kuruvilla 188f0354f3 Fixing configChanges flag to disable GL context being deleted on rotate 2013-04-25 18:41:43 -07:00
Rohan Kuruvilla b1f9dd30e7 Using iOS specific text entry for setting pairing code 2013-04-25 18:41:38 -07:00
Rohan Kuruvilla 76f334797d Refactoring applicationDidFinishLaunching. Also adding scaling for large non-retina Android tablets 2013-04-25 18:41:33 -07:00
Rohan Kuruvilla 2636bafd0c Fixing network logging for Android and iOS 2013-04-25 18:41:29 -07:00
Rohan Kuruvilla cecb157f22 Fixing rotation for iOS 2013-04-25 18:41:24 -07:00
Rohan Kuruvilla 0378a97fa0 Adding sending of filelist when reset is pressed on iOS 2013-04-25 18:41:18 -07:00
Rohan Kuruvilla 7bd3f2a260 Fixing resolution handling for iOS and Android
1. Adding iPhone5 support
2. Changing Android resolution management based on DPI (Tablet mode or Phone mode)
3. Modifying distribution of xlarge,large,medium,small and xsmall assets to do it properly
4. Using kResolutionFixedWidth (kResolutionFixedHeight for landscape games) to properly calculate aspect ratio
5. Tested on all iOS devices and Nexus 4 (which is correctly identified as Retina phone)
2013-04-25 18:41:14 -07:00
Rohan Kuruvilla f95b802866 Adding rudemntary support for Rotation in Android 2013-04-25 18:41:01 -07:00
Rohan Kuruvilla bb91f1eb30 Adding rudementary support for Rotation in iOS 2013-04-25 18:40:56 -07:00
Rohan Kuruvilla d8c30e0c5b Adding log redirect over the network for iOS. Also fixing Stop command crash in Android 2013-04-25 18:39:51 -07:00
Rohan Kuruvilla e6fc611346 Commiting out orientation change code. was causing gl errors with landscape games 2013-04-25 18:39:47 -07:00
Rohan Kuruvilla 9b86791eef Adding CocosPlayer for iOS 2013-04-25 18:39:43 -07:00
Ed Bartley f89d39953e Add PVR.CCZ encryption support to ZipUtils based upon http://www.codeandweb.com/texturepacker/contentprotection
Add sample to TestCPP.
2013-04-25 13:40:49 -04:00
James Chen b648d392ba Merge pull request #2457 from dumganhar/master
Fixing a bug in CCFileUtilsIOS::isFileExist(). Improving performance of isFileExist for all platforms.
2013-04-25 07:09:15 -07:00
James Chen c5cb886b72 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into lua-bytecode-test 2013-04-25 22:06:43 +08:00
James Chen d1afe6cfa6 Fixing a bug in CCFileUtilsIOS::isFileExist(). 2013-04-25 22:02:20 +08:00
James Chen 93a8b60111 If file path is an empty string, return false directly in CCFileUtils::isFileExist. 2013-04-25 21:51:13 +08:00
James Chen 1ff07223de Merge pull request #2456 from dumganhar/lua-bytecode-test
fixed #2083: Bytecode of LuaJIT can't work on android.
2013-04-25 06:48:01 -07:00
Rodrigo Goncalves de Oliveira 6f994b16cf Fixing broke linux build
The spine code building on Linux stops when checking that some variables
can be used when not initialized. This commit fixes it.

Signed-off-by: Rodrigo Goncalves de Oliveira <rodrigo.goncalves@openbossa.org>
2013-04-25 09:36:23 -04:00
James Chen 30cc4bb1af Merge pull request #2454 from CocosRobot/updategeneratedsubmodule_1366896612
cocos2dxmatoMac-mini : updating submodule reference to latest autogenera...
2013-04-25 06:36:14 -07:00
James Chen 5337234e22 Android also uses executeScript to load lua source file or byte code file. So unused codes need to be deleted. 2013-04-25 21:31:52 +08:00
Ed Bartley c7222c2b14 CCScrollView should set the TouchPriority from the CCLayer, thus allowing the developer to set a custom TouchPriority with a call to setTouchPriority(…); 2013-04-25 09:30:24 -04:00
CocosRobot c501a73a54 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-04-25 21:30:20 +08:00
James Chen 862ce85c7a fixed #2083: Bytecode of LuaJIT can't work on android. 2013-04-25 21:29:31 +08:00