halx99
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f1425c1fd3
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Add comment for new API Director::setChildrenIndexerEnabled [skip ci]
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2021-11-09 12:15:28 +08:00 |
halx99
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5e0b99103b
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Update yasio
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2021-11-08 14:43:24 +08:00 |
halx99
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b44dd22de5
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Fix parent children indexer get logic
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2021-11-07 17:08:54 +08:00 |
halx99
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ccf25f7458
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Add children indexer map for fast getChildByTag & getChildByName support
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2021-11-07 16:14:31 +08:00 |
halx99
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554412f4fd
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Use struct `Vec2` instead `Size`
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2021-10-23 23:27:14 +08:00 |
halx99
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d4beff7eac
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Refine code
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2021-09-18 14:06:52 +08:00 |
halx99
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d8ad4ab8db
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Update comment
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2021-07-15 17:32:50 +08:00 |
halx99
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36042fdb55
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Add new API Node::hitTest
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2021-07-15 17:01:57 +08:00 |
halx99
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f9ecb53623
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Fix member not initialized [skip ci]
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2021-07-07 22:38:58 +08:00 |
halx99
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10c1ed15ef
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Refactor dual sampler shader [ci build]
Since not only etc1 could use sepreate RGB, A to two texture samplers, we unify the shader name.
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2021-06-27 20:58:50 +08:00 |
halx99
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c594e3789c
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Refactor programState management (#236)
1. Add custom program registery
2. Re-enable batch draw for custom program
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2020-10-16 16:23:14 +08:00 |
halx99
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6c2939d235
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More clearly programState management
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2020-09-09 13:03:31 +08:00 |
halx99
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84ed7befe2
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fix memory leak for ProgramStateRegistry use
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2020-09-08 22:13:10 +08:00 |
halx99
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1d53eaf3ff
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Take care _programState use
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2020-07-21 23:11:03 +08:00 |
halx99
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9d797b6998
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Clean JSB sources, optmize script event dispatch.
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2020-02-28 02:15:33 +08:00 |
halx99
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8df3d5e274
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Init Commit
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2019-11-23 20:27:39 +08:00 |