Commit Graph

1297 Commits

Author SHA1 Message Date
minggo 07c0fac44f Merge pull request #5620 from Dhilan007/develop_label
closed #4301:Label support vertical alignment and assign dimensions.
2014-03-07 16:12:21 +08:00
Dhilan007 ac944cd42b fixed incorrect display when the size of label not enough to support display all text. 2014-03-07 15:58:49 +08:00
minggo 4251bcf425 Merge pull request #5469 from natural-law/issue3991
Add method to reload cached texture & update the nodes used the texture.
2014-03-07 15:58:17 +08:00
Dhilan007 c233b636cd closed #4301:Label support vertical alignment and assign dimensions. 2014-03-07 14:58:44 +08:00
James Chen 9b0c0ab44e Merge pull request #5616 from dumganhar/glview-refactor
Refactoring GLView for desktop platforms, and adding protected method `updateDesignResolutionSize` for GLViewProtocol class.
2014-03-07 14:15:20 +08:00
James Chen e0e9e1723c Merge pull request #5612 from Dhilan007/develop_label
fixed #4300:fixed Label:draw location and BBOX is incorrect.
2014-03-07 14:09:39 +08:00
James Chen 1cfd14f27d Tab -> 4 spaces, remove unused spaces for CCGLView.h 2014-03-07 14:03:57 +08:00
James Chen ae2f7a4a7d updateDesignResolution -> updateDesignResolutionSize. 2014-03-07 14:01:30 +08:00
James Chen d699f62193 Tab -> 4 spaces, remove unused spaces. 2014-03-07 13:59:56 +08:00
James Chen 8b359dd90e Refactoring GLView for desktop platforms, and adding protected method `updateDesignResolutionSize` for GLViewProtocol class. 2014-03-07 13:51:12 +08:00
Dhilan007 f0119ef62f fixed horizontal kerning is incorrect. 2014-03-07 12:03:45 +08:00
Dhilan007 063bde51c3 fixed #4300:fixed Label:draw location and BBOX is incorrect. 2014-03-07 11:42:13 +08:00
Huabing.Xu 5c1be5f2ef Merge branch 'develop' into develop_fix_node_transform_bug
* develop:
  Improved documentation
  better doctrings
  fixes for linux
  small setup.py fixes
  Update CHANGELOG [ci skip]
  closed #4291:open CCEditBox as modal dialog
  Fixes 'schedule test/issue#2268' crashes
  closed #4150:  fix physics position/rotation tag bug.
2014-03-07 10:07:19 +08:00
Huabing.Xu 9fc6177570 fix bug for outdated transform status 2014-03-07 10:03:34 +08:00
Ricardo Quesada 57b6478de7 Improved documentation 2014-03-06 16:14:06 -08:00
Ricardo Quesada 77d19e9bc2 better doctrings
improved documentation for Node
2014-03-06 14:04:19 -08:00
zhangbin 56a46892fe closed #3991, Remove the method CCTextureCache::updateTexture(). 2014-03-06 17:38:18 +08:00
zhangbin 822ef8d588 Merge branch 'develop' into issue3991 2014-03-06 17:28:20 +08:00
zhangbin fec04dd6ae Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-03-06 11:03:49 +08:00
James Chen 87b657b5bb Merge pull request #5575 from dumganhar/iss4286-event-crash
closed #4286: 'EventDispatcherTest/Issue 4129' crashes on Windows.
2014-03-06 11:03:34 +08:00
Ricardo Quesada 273d0d22f1 little performance improvement in quad command 2014-03-05 18:50:09 -08:00
James Chen 183622c718 'EventDispatcherTest/Issue 4129' crashes on Windows. 2014-03-06 10:45:29 +08:00
heliclei 73a3011b11 fix comments 2014-03-06 10:31:29 +08:00
heliclei 08d0cde490 Merge remote-tracking branch 'upstream/develop' into node-string-tag 2014-03-06 10:02:50 +08:00
zhangbin 6da0afdd03 Solve the crash in CocoStudioComponentsTest. 2014-03-06 09:23:27 +08:00
Ricardo Quesada a0ab8fcdf3 onDraw() updated
`onDraw()` receives `const kmMat4 &transform` and `bool
transformUpdated`.

`CC_NODE_DRAW_SETUP()` is no longer used in our code.
`_modelViewTransform` is only used as a cache.
2014-03-05 15:49:08 -08:00
Ricardo Quesada 0cb759cab8 Better names for tests 2014-03-05 11:50:12 -08:00
minggo b7df75745e Merge pull request #5562 from Dhilan007/develop_label
issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline
2014-03-05 17:28:37 +08:00
heliclei 55080d713b refactor string tag to name 2014-03-05 17:03:25 +08:00
Dhilan007 dfdf19daff remove unused shader and also did adjust FontAtlas::getTexture 2014-03-05 16:51:16 +08:00
Dhilan007 23501b40aa issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline 2014-03-05 15:54:40 +08:00
James Chen 20146c3ecb Merge pull request #5558 from Dhilan007/develop_label
close #4276:fixed crash on CocoStudioGuiTest->LabelBMFontTest.
2014-03-05 15:24:36 +08:00
James Chen 9652da06f8 Merge pull request #5554 from koowolf/#5550_win
closed #4278: Upgrading kazmath to the latest version.
2014-03-05 14:58:24 +08:00
James Chen ec70d067d7 Merge pull request #5556 from boyu0/v3.0_final_test
Fix particle test->AddAndRemove test crash.
2014-03-05 14:53:05 +08:00
Dhilan007 c3c3e12ee6 close #4276:fixed crash on CocoStudioGuiTest->LabelBMFontTest. 2014-03-05 14:41:59 +08:00
boyu0 06faad7020 Fix partical test->add and remove particle system crash. 2014-03-05 14:32:22 +08:00
koowolf 3365280a0a build kazmath on win32 2014-03-05 14:30:55 +08:00
James Chen 02572da9dc Adds EventListenerTouchOneByOne::isSwallowTouches, fixes a typo for Director::EVENT_AFTER_UPDATE. 2014-03-05 11:28:21 +08:00
samuele3 3edeba5001 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug_fix 2014-03-05 09:52:37 +08:00
samuele3 53851151d9 fix:TimerScriptHandler can’t do anything in the `cancel` function 2014-03-05 09:51:57 +08:00
Ricardo Quesada c63f210e26 Compiles on Android 2014-03-04 16:59:39 -08:00
Ricardo Quesada 4fe3b16287 Updates to latest version of kazmath 2014-03-04 16:33:00 -08:00
Ricardo Quesada 7ac663e02c GL Program API fixes 2014-03-04 13:51:43 -08:00
heliclei cbec0f9a15 CCNode:Add String tag, to support runtime manipulation 2014-03-05 00:15:01 +08:00
James Chen bb86a9e350 Merge pull request #5517 from bmanGH/feature/fix_timer_cancel_bug
closed #4272: Timer::cancel always call Director::getInstance()->getScheduler() even in another Scheduler
2014-03-04 22:08:55 +08:00
minggo 6cb665b637 Merge pull request #5534 from dabingnn/develop_RenderTextureImprovement
Develop render texture improvement
2014-03-04 18:30:37 +08:00
Huabing.Xu 3d0cd62e12 add comment to make interface clearer 2014-03-04 17:34:48 +08:00
James Chen 98e1099370 Fixes crash of PerformanceTest/EventDispatcherTest. 2014-03-04 16:43:04 +08:00
Huabing.Xu 99d0ce160a rename setVirtualViewPort->setVirtualViewport 2014-03-04 15:41:36 +08:00
Huabing.Xu ec397611f6 remove blank line,adjust indent 2014-03-04 15:30:05 +08:00
Huabing.Xu 756024e9f1 implement interface setKeepMatrix, setVirtualViewPort 2014-03-04 15:07:28 +08:00
James Chen 387174d633 issue #4234: Acceleration -> const Acceleration& 2014-03-04 13:42:36 +08:00
James Chen 5c70548742 issue #4234: 'Event* event' needs to be in 'TouchScriptData' struct. 2014-03-04 13:42:06 +08:00
Huabing.Xu 68130fb4d0 fix matrix push/pop bug 2014-03-04 11:06:39 +08:00
Huabing.Xu a759d9ae60 calculate viewport based on _fullRect _rtRect and _fullRectViewport 2014-03-04 10:57:57 +08:00
Huabing.Xu 7949cb2cd9 add interface for keep Matrix 2014-03-04 10:41:03 +08:00
Ricardo Quesada 8bdfce9bbe Merge branch 'develop' into visit_draw_improved 2014-03-03 17:31:29 -08:00
Ricardo Quesada 81f5254e15 Removes setNormalizedPosition
This funciton is useful, but the code is buggy.
In should check the parents' position instead of Director::Size()
Let's do it correctly, and then re-add this function
2014-03-03 16:08:30 -08:00
Ricardo Quesada c386f88e32 Merge branch 'develop' into visit_draw_improved
Conflicts:
	CHANGELOG
	cocos/gui/UILayout.h
2014-03-03 11:27:42 -08:00
bmanGH d0f8dbd4be Fix Timer::cancel always call Director::getInstance()->getScheduler() even in another Scheduler; 2014-03-03 19:12:59 +08:00
minggo 594342ea3e Merge pull request #5505 from dumganhar/event-dispatcher-refactor
[EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'.
2014-03-03 17:56:57 +08:00
minggo be0ac5dc1c Merge pull request #5493 from boyu0/bug4150_physics_position_rotation
closed #4150: fix physics position and rotation bug.
2014-03-03 14:57:33 +08:00
James Chen 1d2d2df1e9 issue #4165: Adds missing deprecated methods in Scheduler class. 2014-03-03 11:57:36 +08:00
James Chen 1aa9e35fb2 Merge pull request #5500 from dumganhar/scheduler-refactor
closed #4165: Refactors Scheduler class.
2014-03-03 11:20:06 +08:00
James Chen 04663b4a9c closed #4165: Updates comments. 2014-03-03 11:12:04 +08:00
James Chen 09c0bae4a1 closed #4165: Deprecates old methods: Scheduler::(un)scheduleSelector, Scheduler::isScheduleForTarget. 2014-03-03 11:07:48 +08:00
James Chen 757425c54b issue #4165: Scheduler::scheduleCallback -> Scheduler::schedule, Scheduler::scheduleSelector -> Scheduler::schedule. APIs are clear for c++ developers now. 2014-03-03 11:00:30 +08:00
boyu0 c99b0a0b6a closed #4150: Fix missing "!" 2014-03-03 01:48:56 +08:00
James Chen dceb047ba6 TimerTargetCallback::initWithLambda -> TimerTargetCallback::initWithCallback. 2014-03-02 18:43:17 +08:00
James Chen f3949e078b [EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'. 2014-03-02 17:41:18 +08:00
James Chen 30d7130eb0 closed #4160: Out of range exception in EventDispatcher 2014-03-02 16:16:03 +08:00
Ricardo Quesada cdc19eea1c Nodes: setAdditionalTransform() receives a pointer
and not a const reference.
If the pointer is `NULL`, then it won't use the additionalTransform
2014-03-01 08:26:54 -08:00
Ricardo Quesada 219ef6d897 removes CC_TEXTURE_ATLAS_USE_TRIANGLE_STRIP support
It was never used. And it is slower.
2014-02-28 22:09:18 -08:00
James Chen e6d2c4ec73 Refactors Scheduler class.
* Timer is an abstract class now.
* Adds three new timers ( `TimerTargetSelector`, `TimerTargetCallback`, `TimerScriptHandler`) which are inherited from Timer.
* Adds new API 'scheduleCallback` / `unscheduleCallbackForKey', and callback's target could be any classes since we're using `void*` to identify target.
* `Scheduler::scheduleCallback` use `std::function`, therefore, it supports passing `lambda`, `member_function` and `global_function`.
* The old selector API is still kept since it's very useful when schedule callback is a member function, it doesn't need a `key` to identify the callback function. (+1 squashed commit)
* Adds relevant test cases.
2014-03-01 14:09:09 +08:00
Ricardo Quesada b50a787f6d Adds new ParticleTest for auto-batching 2014-02-28 22:03:36 -08:00
Ricardo Quesada 3588041409 removed empty spaces 2014-02-28 16:39:04 -08:00
Ricardo Quesada 9d501479c1 removes unused ivar from ParticleSystemQuad 2014-02-28 16:19:27 -08:00
Ricardo Quesada da8e571862 shaders set in the correct position 2014-02-28 16:14:55 -08:00
Ricardo Quesada d78304599d Cache working OK.
Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada 13b60c8759 Applies Wu Hao's patch for 2.5D 2014-02-28 13:48:00 -08:00
Ricardo Quesada 6920bec6ef transform object returns the MV
code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada ff79c0d9ad Merge branch 'develop' into visit_draw_improved 2014-02-28 10:59:07 -08:00
James Chen 225b5e0e4f Merge pull request #5492 from dumganhar/iss4129-remove-all-listener
closed #4129: Event listeners used in engine shouldn't be removed by method removeAllEventListeners().
2014-02-28 16:09:54 +08:00
James Chen d33017f27a issue #4129: Adds default argument(nullptr) for dispatchCustomEvent. 2014-02-28 15:40:45 +08:00
boyu0 a934d29c57 issue #4150: Correct body position with the node has a parent. Add set/getPosition/Rotation method. 2014-02-28 15:31:25 +08:00
James Chen 7774bb4c6c closed #4129: Event listeners in engine shouldn't be removed by method removeAllEventListeners(). 2014-02-28 15:09:53 +08:00
James Chen bbc1c385c2 issue #4129: EventTouch::getTouches return const reference. 2014-02-28 15:08:18 +08:00
Ricardo Quesada eb66ddd931 visit and draw improved.
`visit()` and `draw()` are improved.
they both receive:
 - `Renderer`
 - `kmMat4` for transformation
 - `bool` whether or not the transform changed from the previous frame

Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).

Those parameters are needed for:
 - `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
 - we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
 - whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.

We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
James Chen 658cf72d31 issue #4129: Uses 'const reference' when getting touches by EventTouch::getTouches. 2014-02-28 13:43:28 +08:00
James Chen 8a04fbabf1 issue #4129: EventDispatcher::_listeners -> _listenerMap. 2014-02-28 12:01:47 +08:00
zhangbin ddf5957a9c closed #3684, Set shader program before TextureAtlas is rendered. 2014-02-28 11:43:41 +08:00
James Chen 4277509966 Merge pull request #5463 from andyque/refactor3877
closed #3877. make fadeIn and fadeOut behaviours correct
2014-02-27 21:49:38 +08:00
James Chen a96f44f31d Adds override for override functions (onEnter, onExit) in cpp-tests. 2014-02-27 21:10:03 +08:00
andyque 32d3bf03bd fixed #3877. make fadeIn and fadeOut behaviours correct 2014-02-27 21:00:25 +08:00
boyu0 8c536589df Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss4118_physical_performance_improve 2014-02-27 20:04:04 +08:00
minggo 8d47d5f16a return immediately when no changing 2014-02-27 15:12:57 +08:00
boyu0 b63641c7a5 issue #4118: delete physicsSetPosition/Rotation method and add physics position/rotation tag. 2014-02-27 14:36:09 +08:00
boyu0 f400c1ac68 issue #4118: edit contact test and fix node setPhysicsBody bug 2014-02-27 13:35:37 +08:00
boyu0 75ec508f0a issue #4118: improve performance. add Node and Sprite physicsSetPosition and physicsSetRotation method. 2014-02-27 09:45:35 +08:00
Huabing.Xu cd7b075900 closed #3874: fix bug, blendID should be shifted by 50 bits 2014-02-27 09:27:33 +08:00
boyu0 4df1e104f3 issue #4118: improve performance. 2014-02-26 19:56:52 +08:00
Huabing.Xu c7315a2e3e closed #3874: expand textureID bit to 32bits 2014-02-26 15:01:45 +08:00
zhangbin 24ba47a43a closed #3991, Add method to reload cached texture & update the nodes used the texture. 2014-02-26 11:44:54 +08:00
James Chen 5e315273f9 Merge pull request #5467 from boyu0/bug4144_node_setphysicsbody
closed #4144: fix bug: Can not use Node::setPhysicsBody to reset a physics body.
2014-02-26 11:43:19 +08:00
James Chen 2b2979551e Merge pull request #5460 from boyu0/iss4118_physical_performance_improve
issue #4118: Physical performance improve.
2014-02-26 11:37:13 +08:00
boyu0 912dad7a71 closed #4144: fix bug: Node::setPhysicsBody doesn't work at the second time. 2014-02-26 10:53:41 +08:00
James Chen 51808b59e9 More const reference love in EventDispatcher. 2014-02-25 14:31:24 +08:00
Ricardo Quesada 18c3a8dd02 little fixes for sprite 2014-02-24 15:18:07 -08:00
James Chen 21fe4f234b Merge pull request #5382 from boyu0/iss4039_tilemap_objectgroup_fix
closed #4039: fix bug: tilemap <object> x, y, width and height value parse incorrect.
2014-02-24 22:23:05 +08:00
James Chen dfde6938d2 Merge pull request #5452 from dabingnn/develop_CC_SPRITE_DEBUG_DRAW
closed #3818: fix CC_SPRITE_DEBUG_DRAW feature
2014-02-24 21:51:24 +08:00
James Chen b5b9c7f938 Merge pull request #5451 from Dhilan007/develop_movePDC
closed #4123:fixed thread deadlock if new functions are added in callback.
2014-02-24 21:43:37 +08:00
Dhilan007 387bd544bf closed issue#4123:fixed thread deadlock if new functions are added in callback. 2014-02-24 21:08:05 +08:00
boyu0 d15009c510 issue #4039: delete name "converted_x", "converted_y", "converted_width", "converted_height". 2014-02-24 20:14:46 +08:00
James Chen 81e7cec98f Merge pull request #5385 from boyu0/refactor_tilemap_xml_format_index
refactor tilemap xml format index count.
2014-02-24 20:09:11 +08:00
Huabing.Xu f20d487ade closed #3818: fix CC_SPRITE_DEBUG_DRAW feature 2014-02-24 20:02:48 +08:00
James Chen 1b91234325 Merge pull request #5283 from seemk/director_cleanup_fix
closed #4099: Fixed crashing when calling CCDirector's end() on win32.
2014-02-24 16:58:34 +08:00
boyu0 1082f3cad4 issue #4039: change name “position_x”, “position_y”, “size_width”, “size_height” to "converted_x", "converted_y", "converted_width", "converted_height". 2014-02-24 16:39:15 +08:00
boyu0 a4cc0edb4a issue #4118: refactor physics update 2014-02-24 16:17:42 +08:00
Dhilan007 b54607bfc9 only using std::max for window. 2014-02-24 11:54:58 +08:00
Dhilan007 d6cd2eb05f fix compiling error cause by using 'fmaxf'. 2014-02-24 11:38:03 +08:00
Ricardo Quesada f77b92f1d7 performance improvements in culling 2014-02-23 02:02:28 -08:00
Ricardo Quesada 04460750b8 culling working for both 2d and 3d projections 2014-02-23 01:09:52 -08:00
Ricardo Quesada fe1160cd8c changes in API to support 3D 2014-02-22 19:16:42 -08:00
Ricardo Quesada f37c606c4e removes unsued function
keeps the code cleaner
2014-02-22 17:55:03 -08:00
Ricardo Quesada 8ca746af17 Implements AABB culling for sprites 2014-02-22 17:47:56 -08:00
James Chen e9c1335084 Merge pull request #5434 from Dhilan007/develop_label
closed #3758:fixed character will not aligned on the the baseline when label using distance field.
2014-02-21 18:29:47 +08:00
Dhilan007 821c8a73bc closed #3758:fixed character will not aligned on the the baseline when label using distance field. 2014-02-21 18:09:52 +08:00
James Chen 3885772e5f Merge pull request #5263 from boyu0/iss2920_voice_recognition_input_crash_on_ios7
closed #2920: fix bug: voice recognition input crash on ios7
2014-02-21 13:46:31 +08:00
James Chen ac59006ee5 Merge pull request #5431 from dumganhar/develop
closed #4107: Director::setAnimationInterval could not work on Mac platform
2014-02-21 11:58:36 +08:00
James Chen c5bf3950bc closed #4107: Director::setAnimationInterval could not work on Mac platform. Also removed unused files (CCDirectorCaller.h/.mm). 2014-02-21 11:55:37 +08:00
James Chen d92e995f8c Merge pull request #5361 from Dhilan007/develop_label
issue #3821: LabelBMFont re-implemented as a wrapper of Label.
2014-02-21 11:36:23 +08:00
Dhilan007 d0e640d966 remove CC prefix. 2014-02-21 09:59:43 +08:00
Dhilan007 54f48b23e6 LabelBMFont re-implemented as a wrapper of Label. 2014-02-20 22:33:52 +08:00
James Chen 68eaa746ea closed #2535: TouchScriptHandlerEntry will release twice lua reference 2014-02-20 21:58:20 +08:00
James Chen 0b6858bdde Added virtual and override keywords to Scene::init() method 2014-02-20 21:37:01 +08:00
James Chen 95143da782 Merge pull request #4990 from daltomi/debug
closed #4102: Uses 'cbegin/cend', 'const std::string' where it's reasonable.
2014-02-20 20:29:56 +08:00
James Chen 7970e37bf5 closed #4097: Adds missing include. 2014-02-20 17:23:22 +08:00
James Chen b1e44a7ed6 issue #4097: Enables script bindings by default. 2014-02-20 17:02:20 +08:00
James Chen a218369ecd issue #4097: fix linking error of missing functions. 2014-02-20 17:01:13 +08:00
boyu0 6f7dde3a99 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-20 16:51:21 +08:00
James Chen 0d8846d876 closed #4097: Adds a macro to disable inserting script binding relevant codes. 2014-02-20 16:40:46 +08:00
James Chen 62e0deaf35 Merge pull request #5384 from wefiends/s3tc_nomipmaps
closed #4096: s3tc compressed textures with no mipmaps fail to be loaded.
2014-02-20 15:58:13 +08:00
James Chen 0af0ce9032 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss4058-ref-step1
Conflicts:
	cocos/scripting/auto-generated
2014-02-20 15:13:40 +08:00
James Chen 4cf4e15ba6 issue #4058: Adds CCStdC.h. 2014-02-20 15:12:35 +08:00
minggo 196ab2caff Merge pull request #5401 from natural-law/issue3540
Solve the bug: Sometimes RenderTexture not drawn after a background/foreground
2014-02-20 14:46:26 +08:00
zhangbin 9b2c5f71af closed #3540, Solve the bug: Sometimes RenderTexture not drawn after a background/foreground. 2014-02-20 14:43:07 +08:00
James Chen e3d14608df issue #4058: Uses 'void*' instead of 'Ref*' as target of Scheduler. Any class could response scheduler callback now. 2014-02-20 14:11:47 +08:00
Nick Barrios d9cbc5625c CCImage.cpp: If dds header reports 0 mipmaps, force _numberOfMipmaps to 1 to enable software decoding. Set _renderFormat just once for both hardware and software decoding (moved out of "load mipmaps" loop). 2014-02-20 00:48:09 -05:00
James Chen 2c5f791e03 issue #4058: Scheduler:: scheduleUpdateForTarget is a template function now. And it works perfect. 2014-02-20 11:57:04 +08:00
Nick Barrios 45d751caa7 CCImage.cpp: initWithS3TCData() - When there is s3tc hardware support, set PixelFormat before loading mipmaps, to allow for textures with no mipmaps. 2014-02-19 22:13:12 -05:00