Commit Graph

1297 Commits

Author SHA1 Message Date
boyu0 4df1e104f3 issue #4118: improve performance. 2014-02-26 19:56:52 +08:00
Huabing.Xu c7315a2e3e closed #3874: expand textureID bit to 32bits 2014-02-26 15:01:45 +08:00
zhangbin 24ba47a43a closed #3991, Add method to reload cached texture & update the nodes used the texture. 2014-02-26 11:44:54 +08:00
James Chen 5e315273f9 Merge pull request #5467 from boyu0/bug4144_node_setphysicsbody
closed #4144: fix bug: Can not use Node::setPhysicsBody to reset a physics body.
2014-02-26 11:43:19 +08:00
James Chen 2b2979551e Merge pull request #5460 from boyu0/iss4118_physical_performance_improve
issue #4118: Physical performance improve.
2014-02-26 11:37:13 +08:00
boyu0 912dad7a71 closed #4144: fix bug: Node::setPhysicsBody doesn't work at the second time. 2014-02-26 10:53:41 +08:00
James Chen 51808b59e9 More const reference love in EventDispatcher. 2014-02-25 14:31:24 +08:00
Ricardo Quesada 18c3a8dd02 little fixes for sprite 2014-02-24 15:18:07 -08:00
James Chen 21fe4f234b Merge pull request #5382 from boyu0/iss4039_tilemap_objectgroup_fix
closed #4039: fix bug: tilemap <object> x, y, width and height value parse incorrect.
2014-02-24 22:23:05 +08:00
James Chen dfde6938d2 Merge pull request #5452 from dabingnn/develop_CC_SPRITE_DEBUG_DRAW
closed #3818: fix CC_SPRITE_DEBUG_DRAW feature
2014-02-24 21:51:24 +08:00
James Chen b5b9c7f938 Merge pull request #5451 from Dhilan007/develop_movePDC
closed #4123:fixed thread deadlock if new functions are added in callback.
2014-02-24 21:43:37 +08:00
Dhilan007 387bd544bf closed issue#4123:fixed thread deadlock if new functions are added in callback. 2014-02-24 21:08:05 +08:00
boyu0 d15009c510 issue #4039: delete name "converted_x", "converted_y", "converted_width", "converted_height". 2014-02-24 20:14:46 +08:00
James Chen 81e7cec98f Merge pull request #5385 from boyu0/refactor_tilemap_xml_format_index
refactor tilemap xml format index count.
2014-02-24 20:09:11 +08:00
Huabing.Xu f20d487ade closed #3818: fix CC_SPRITE_DEBUG_DRAW feature 2014-02-24 20:02:48 +08:00
James Chen 1b91234325 Merge pull request #5283 from seemk/director_cleanup_fix
closed #4099: Fixed crashing when calling CCDirector's end() on win32.
2014-02-24 16:58:34 +08:00
boyu0 1082f3cad4 issue #4039: change name “position_x”, “position_y”, “size_width”, “size_height” to "converted_x", "converted_y", "converted_width", "converted_height". 2014-02-24 16:39:15 +08:00
boyu0 a4cc0edb4a issue #4118: refactor physics update 2014-02-24 16:17:42 +08:00
Dhilan007 b54607bfc9 only using std::max for window. 2014-02-24 11:54:58 +08:00
Dhilan007 d6cd2eb05f fix compiling error cause by using 'fmaxf'. 2014-02-24 11:38:03 +08:00
Ricardo Quesada f77b92f1d7 performance improvements in culling 2014-02-23 02:02:28 -08:00
Ricardo Quesada 04460750b8 culling working for both 2d and 3d projections 2014-02-23 01:09:52 -08:00
Ricardo Quesada fe1160cd8c changes in API to support 3D 2014-02-22 19:16:42 -08:00
Ricardo Quesada f37c606c4e removes unsued function
keeps the code cleaner
2014-02-22 17:55:03 -08:00
Ricardo Quesada 8ca746af17 Implements AABB culling for sprites 2014-02-22 17:47:56 -08:00
James Chen e9c1335084 Merge pull request #5434 from Dhilan007/develop_label
closed #3758:fixed character will not aligned on the the baseline when label using distance field.
2014-02-21 18:29:47 +08:00
Dhilan007 821c8a73bc closed #3758:fixed character will not aligned on the the baseline when label using distance field. 2014-02-21 18:09:52 +08:00
James Chen 3885772e5f Merge pull request #5263 from boyu0/iss2920_voice_recognition_input_crash_on_ios7
closed #2920: fix bug: voice recognition input crash on ios7
2014-02-21 13:46:31 +08:00
James Chen ac59006ee5 Merge pull request #5431 from dumganhar/develop
closed #4107: Director::setAnimationInterval could not work on Mac platform
2014-02-21 11:58:36 +08:00
James Chen c5bf3950bc closed #4107: Director::setAnimationInterval could not work on Mac platform. Also removed unused files (CCDirectorCaller.h/.mm). 2014-02-21 11:55:37 +08:00
James Chen d92e995f8c Merge pull request #5361 from Dhilan007/develop_label
issue #3821: LabelBMFont re-implemented as a wrapper of Label.
2014-02-21 11:36:23 +08:00
Dhilan007 d0e640d966 remove CC prefix. 2014-02-21 09:59:43 +08:00
Dhilan007 54f48b23e6 LabelBMFont re-implemented as a wrapper of Label. 2014-02-20 22:33:52 +08:00
James Chen 68eaa746ea closed #2535: TouchScriptHandlerEntry will release twice lua reference 2014-02-20 21:58:20 +08:00
James Chen 0b6858bdde Added virtual and override keywords to Scene::init() method 2014-02-20 21:37:01 +08:00
James Chen 95143da782 Merge pull request #4990 from daltomi/debug
closed #4102: Uses 'cbegin/cend', 'const std::string' where it's reasonable.
2014-02-20 20:29:56 +08:00
James Chen 7970e37bf5 closed #4097: Adds missing include. 2014-02-20 17:23:22 +08:00
James Chen b1e44a7ed6 issue #4097: Enables script bindings by default. 2014-02-20 17:02:20 +08:00
James Chen a218369ecd issue #4097: fix linking error of missing functions. 2014-02-20 17:01:13 +08:00
boyu0 6f7dde3a99 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-20 16:51:21 +08:00
James Chen 0d8846d876 closed #4097: Adds a macro to disable inserting script binding relevant codes. 2014-02-20 16:40:46 +08:00
James Chen 62e0deaf35 Merge pull request #5384 from wefiends/s3tc_nomipmaps
closed #4096: s3tc compressed textures with no mipmaps fail to be loaded.
2014-02-20 15:58:13 +08:00
James Chen 0af0ce9032 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss4058-ref-step1
Conflicts:
	cocos/scripting/auto-generated
2014-02-20 15:13:40 +08:00
James Chen 4cf4e15ba6 issue #4058: Adds CCStdC.h. 2014-02-20 15:12:35 +08:00
minggo 196ab2caff Merge pull request #5401 from natural-law/issue3540
Solve the bug: Sometimes RenderTexture not drawn after a background/foreground
2014-02-20 14:46:26 +08:00
zhangbin 9b2c5f71af closed #3540, Solve the bug: Sometimes RenderTexture not drawn after a background/foreground. 2014-02-20 14:43:07 +08:00
James Chen e3d14608df issue #4058: Uses 'void*' instead of 'Ref*' as target of Scheduler. Any class could response scheduler callback now. 2014-02-20 14:11:47 +08:00
Nick Barrios d9cbc5625c CCImage.cpp: If dds header reports 0 mipmaps, force _numberOfMipmaps to 1 to enable software decoding. Set _renderFormat just once for both hardware and software decoding (moved out of "load mipmaps" loop). 2014-02-20 00:48:09 -05:00
James Chen 2c5f791e03 issue #4058: Scheduler:: scheduleUpdateForTarget is a template function now. And it works perfect. 2014-02-20 11:57:04 +08:00
Nick Barrios 45d751caa7 CCImage.cpp: initWithS3TCData() - When there is s3tc hardware support, set PixelFormat before loading mipmaps, to allow for textures with no mipmaps. 2014-02-19 22:13:12 -05:00
James Chen 9436173039 issue #4058: typedef Ref Object; and deprecate it. 2014-02-20 10:58:37 +08:00
James Chen 0ea27d8543 issue #4058: CCObject.cpp -> CCRef.cpp for all platform projects. 2014-02-20 10:56:25 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
Dhilan007 fd528b389d fix warning 2014-02-20 10:24:35 +08:00
Dhilan007 ddd02b463c optimize label:
1.remove unnecessary API
2.reduces object-creation and function calls.
2014-02-19 20:26:14 +08:00
Dhilan007 f086f39319 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label 2014-02-19 17:00:26 +08:00
boyu0 810196d25b closed #2920: add a variable to save shared director. 2014-02-19 14:23:41 +08:00
boyu0 49cb2ce9d5 closed #2920: fix compile error after merge. 2014-02-19 14:12:57 +08:00
boyu0 0b07d376f6 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-19 13:42:02 +08:00
boyu0 8be6932863 refactor tilemap xml format index count. 2014-02-19 10:41:12 +08:00
boyu0 50cdc67191 issue #4039: set tilemap <object> x and y value to original, and add “position_x”, “position_y”, “size_width” and “size_height” value. 2014-02-18 17:44:05 +08:00
Dhilan007 5361413383 replace [auto] with [const auto&] in FOR loop. 2014-02-18 16:41:01 +08:00
Dhilan007 2ad81b0edb closed #4060:fixed Label wasn't implemented correctly when Label::_fontAtlas contains multiple texture. 2014-02-18 14:30:51 +08:00
andyque 143f5975a6 fix cross-platform comiple error
details:
remove CCActionEaseEx dependency
fix compile errors on android platform
fix a few inproper decalare
fix linux compile error
fix win32 compile error
2014-02-18 14:22:15 +08:00
andyque 6d392766a2 refactor easeIn, easeOut and easeInOut, elastic, bounce, back, quartic etc with free tween functions
finish refactor all ease action with tween functions
2014-02-18 14:22:14 +08:00
andyque bcfa32f4e9 remove unused std::function declare 2014-02-18 14:22:14 +08:00
andyque 68b1c9f2c1 change CCTweenFunction class to tweenfunc namespace 2014-02-18 14:22:13 +08:00
andyque 838c71b135 refactor EaseIn with CCTweenFunction 2014-02-18 14:22:13 +08:00
andyque ab11147eeb rename namespace of CCTweenFunction to cocos2d and fix some compile errors 2014-02-18 14:22:13 +08:00
andyque f16b0022a3 move CCActionEaseEx content to CCActionEase 2014-02-18 14:22:13 +08:00
andyque 895b2a0055 move CCActionEaseEx and CCTweenFunction to core engine 2014-02-18 14:22:12 +08:00
James Chen 19205e3db8 Merge pull request #5365 from natural-law/issue3964
closed #3964: Solve the bug of Image::saveImageToPNG().
2014-02-18 11:49:09 +08:00
James Chen 34f8f0a308 Uses `malloc` instead of `new[]`, keep malloc/free matching. 2014-02-18 11:14:02 +08:00
James Chen b4121f47fc [Android] Don't free BitmapDC::_data in BitmapDC's destructor. Remove unused BitmapDC::env. 2014-02-18 11:07:58 +08:00
zhangbin 650331769a closed #3964, Use GL methods instead in function RenderTexture::newImage() 2014-02-18 10:47:14 +08:00
James Chen 905443d17c new[] free mismatching after PR #5326. 2014-02-18 10:11:04 +08:00
James Chen f67f324378 Merge commit 'refs/pull/5289/head' of git://github.com/cocos2d/cocos2d-x into merge5289
Conflicts:
	cocos/2d/platform/win32/CCImage.cpp
2014-02-17 22:10:45 +08:00
James Chen 01b9d9be56 Merge pull request #5369 from Dhilan007/develop_labttfMultiline
closed #4048:fixed LabelTTFMultiline test case show nothing on mac.
2014-02-17 21:45:24 +08:00
James Chen 19b1945efb closed #4054: Removing child from TMXLayer may cause crash. 2014-02-17 21:15:26 +08:00
Dhilan007 4f94064242 closed #4048:fixed LabelTTFMultiline test case show nothing on mac. 2014-02-17 14:35:49 +08:00
zhangbin e02f488224 Merge branch 'develop' into issue3964 2014-02-16 11:01:07 +08:00
James Chen 1693ea0ef6 Typo fix in CCDevice.mm. 2014-02-14 09:41:06 +08:00
Dhilan007 0d5c702708 move labelttf's platform-dependent code from CCImage to CCDevice 2014-02-13 21:08:43 +08:00
James Chen 4837b2dd2d issue #3990: setTotalParticles works as expected. _emissionRate has to be updated in setTotalParticles. 2014-02-13 17:01:38 +08:00
zhangbin 8ae5d2a049 closed #3964, Solve the bug of logic code in method Image::saveImageToPNG(). 2014-02-13 16:22:41 +08:00
James Chen 67630311f2 Adds 'ParticleSystemQuad::updateTexCoords' method. 2014-02-13 11:03:35 +08:00
James Chen c0b8460aef closed #3990: ParticleSystemQuad::setTotalParticles() can't set a value larger than the initialized value. 2014-02-13 11:03:34 +08:00
Ricardo Quesada 61e4ffbc3c quick fix for positioning the FPS on non HD 2014-02-13 04:10:23 +08:00
Ricardo Quesada 200eb9713c Merge branch 'develop' into droid_fonts 2014-02-12 20:23:40 +08:00
Ricardo Quesada 0a2d701e9f Update verts and calls every frame 2014-02-12 08:41:32 +08:00
Ricardo Quesada 07764d03f9 Uses Droid Sans Console font for FPS and more
* Uses Droid Sans Console: Size 10
* Don't scale up font even if content scale factor is bigger (not needed for FPS)
* Adds better labels in FPS console
2014-02-12 06:58:34 +08:00
chuanweizhang2013 d5aee5eb04 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into jsruntime 2014-02-11 18:08:14 +08:00
Ricardo Quesada ff802ed753 Merge pull request #5279 from edba/develop
Added getPropertiesForGID that assings value instead of returning it.
2014-02-10 12:19:47 -08:00
chuanweizhang2013 e9dd3d828a issue #3498: commit jsruntime 2014-02-10 18:15:30 +08:00
Dhilan007 47e16728cc reduce unnecessary calculation amount. 2014-02-10 12:38:32 +08:00
Dhilan007 6a662a6330 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop 2014-02-10 11:47:05 +08:00
Ricardo Quesada 68143d3093 re-add missing assert 2014-02-09 19:39:56 -08:00
Ricardo Quesada 907446d8d0 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into gl_vertices 2014-02-09 19:32:35 -08:00
Ricardo Quesada 24f655f9b1 Better 'vertices drawn' 2014-02-09 19:31:45 -08:00
Dhilan007 e12c1f57ac Label::reduce unnecessary calculation amount. 2014-02-10 11:21:54 +08:00
James Chen 3b57f897d9 Merge pull request #5310 from dumganhar/event-disp-typo
Some case sensitivity fixes in EventDispatcher. e.g. xxxlisteners -> xxxListeners.
2014-02-10 11:19:45 +08:00
James Chen 9a02568eca Some case sensitivity fixes in EventDispatcher. e.g. xxxlisteners -> xxxListeners. 2014-02-10 11:15:56 +08:00
James Chen eda4c9a420 Merge pull request #5302 from Pisces000221/improve-label-chinese
closed #3933 :A string which only contains CJK characters can't make a line-break when it's needed
2014-02-10 11:03:03 +08:00
Dhilan007 a8387a12f0 Merge branch 'improve-label-chinese' of https://github.com/Pisces000221/cocos2d-x into develop 2014-02-10 10:09:56 +08:00
Ricardo Quesada 560abe77c8 better Console support
* Arguments are passed as std::string
* Adds `resolution` and `projection` command
* `texture` and `fileutils` supports the `flush` argument
2014-02-08 12:46:44 -08:00
Ricardo Quesada 13aa3ad2b5 Adds new commands to Console
* resolution
* projection
2014-02-08 12:35:11 -08:00
Pisces000221 c9e4944321 Fix one character disappears when breaking line 2014-02-08 15:18:18 +08:00
Pisces000221 da2a58ccc9 Improved formatting when using both CJK and ASCII 2014-02-08 15:05:36 +08:00
Pisces000221 7484286f25 Rename ischinese_unicode as iscjk_unicode 2014-02-08 14:52:59 +08:00
Pisces000221 b5e9a4a00a Rename ischinese_unicode as iscjk_unicode 2014-02-08 14:52:10 +08:00
Ricardo Quesada 61c8bf23b6 optimized draw 2014-02-07 22:19:03 -08:00
Pisces000221 7aebdd89a5 Added ischinese_unicode function 2014-02-08 14:15:42 +08:00
Pisces000221 ae8057b933 Added ischinese_unicode function 2014-02-08 14:07:18 +08:00
Ricardo Quesada 82700339c0 Adds a way to print the renderer vertices 2014-02-07 19:37:44 -08:00
James Chen bca9bba8c5 A typo fix: GL::VERTEX_ATTRIB_FLAT_NONE -> GL::VERTEX_ATTRIB_FLAG_NONE. 2014-02-08 10:41:02 +08:00
Ricardo Quesada 78fdabe926 more cleanup in TMX code 2014-02-07 18:33:30 -08:00
Ricardo Quesada 616feadda1 More fixes and "tiles" is an uint32 (GID) 2014-02-07 18:11:17 -08:00
Ricardo Quesada f2836e627b Code is cleaner 2014-02-07 17:33:27 -08:00
Ricardo Quesada e33baac396 iso almost working 2014-02-06 22:20:28 -08:00
boyu0 20ee1d2666 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-07 11:37:01 +08:00
Ricardo Quesada ad7b54eb0e iso almost working 100% ok 2014-02-06 18:47:45 -08:00
Ricardo Quesada cf08d0b3f9 isometric kind of working 2014-02-06 16:19:46 -08:00
Ricardo Quesada 02af5059bf code cleanup 2014-02-05 22:43:06 -08:00
Ricardo Quesada 314d3955b6 working!! 2014-02-05 22:36:03 -08:00
Ricardo Quesada d3aed1124a what is happening here? 2014-02-05 20:09:04 -08:00
Ricardo Quesada 3560227d09 sort of working 2014-02-05 19:51:24 -08:00
Ricardo Quesada 9a53f5a9f5 Testing a new TMX renderer
faster
2014-02-04 17:59:21 -08:00
Maks 72ede55ac7 fix string size check and assert condition
1. std::string::size() return size_t (is never < 0)
2. "event must be larger than 0" and 'event' has unsigned int type
2014-02-03 22:12:03 +02:00
James Chen 3026e6d5ca Removes unused variable (GLViewProtocol::_delegate) and relevant method (GLViewProtocol::setTouchDelegate). 2014-02-02 20:46:15 +08:00
Siim Kallas 881757a792 Fixed crashing when calling CCDirector's end(). 2014-02-01 22:10:00 +02:00
edba 4da6b97786 Added getPropertiesForGID that assings value instead of returning it. 2014-01-31 14:57:26 -08:00
Ricardo Quesada 28a6626852 Updates Windows project 2014-01-30 21:30:51 -08:00
Ricardo Quesada 924951d3b5 glview uses rect instead of size
this is because it could be needed if you want to create a view
inside a window in an specific position
2014-01-30 20:16:40 -08:00
Ricardo Quesada c9dc113fa2 Fixes compilation issues on Android and Linux 2014-01-30 17:28:12 -08:00
Ricardo Quesada 5691829b72 Linux with #ifdef 2014-01-30 17:10:18 -08:00
Ricardo Quesada 7da8c84a75 Renames EGLView -> GLView 2014-01-30 16:51:43 -08:00
Ricardo Quesada 862500f99a Renames EGLView -> GLView 2014-01-30 15:40:56 -08:00
Ricardo Quesada d19a1012a4 Adds the possibility to create EAGLView with an EAGLView 2014-01-30 15:11:37 -08:00
Ricardo Quesada f1af117a1c code follows c++ guidelines 2014-01-30 15:11:11 -08:00
Ricardo Quesada 43a4c1937f Add `else` to `if` 2014-01-30 15:10:52 -08:00
Ricardo Quesada 4ed2e0d9d2 Merge branch 'develop' into glview_improvements
Conflicts:
	CHANGELOG
	cocos/2d/platform/linux/CCApplication.cpp
	samples/Cpp/AssetsManagerTest/Classes/AppDelegate.cpp
	samples/Cpp/HelloCpp/Classes/AppDelegate.cpp
	samples/Cpp/HelloCpp/Classes/AppMacros.h
	samples/Cpp/HelloCpp/proj.ios/AppController.mm
	samples/Cpp/HelloCpp/proj.mac/main.cpp
	samples/Cpp/SimpleGame/Classes/AppDelegate.cpp
	samples/Cpp/SimpleGame/proj.ios/AppController.mm
	samples/Cpp/SimpleGame/proj.mac/main.cpp
	samples/Cpp/TestCpp/Classes/AppDelegate.h
	samples/Javascript/CocosDragonJS/Classes/AppDelegate.cpp
	samples/Javascript/CocosDragonJS/proj.ios/AppController.mm
	samples/Javascript/CocosDragonJS/proj.mac/main.cpp
	samples/Javascript/CrystalCraze/Classes/AppDelegate.cpp
	samples/Javascript/CrystalCraze/proj.ios/AppController.mm
	samples/Javascript/CrystalCraze/proj.mac/main.cpp
	samples/Javascript/MoonWarriors/Classes/AppDelegate.cpp
	samples/Javascript/MoonWarriors/proj.ios/AppController.mm
	samples/Javascript/MoonWarriors/proj.mac/main.cpp
	samples/Javascript/WatermelonWithMe/Classes/AppDelegate.cpp
	samples/Javascript/WatermelonWithMe/proj.ios/AppController.mm
	samples/Javascript/WatermelonWithMe/proj.mac/main.cpp
	samples/Lua/HelloLua/Classes/AppDelegate.cpp
	samples/Lua/HelloLua/proj.ios/AppController.mm
	samples/Lua/HelloLua/proj.mac/main.cpp
2014-01-28 11:32:25 -08:00
James Chen 6a3e9d7c13 Merge pull request #5222 from martell/dutch3
closed #3879: Added Dutch Language support for 3.x branch.
2014-01-28 00:30:53 -08:00
Ricardo Quesada 20346499ab Continue with the refactoring 2014-01-27 19:16:09 -08:00
Ricardo Quesada b96c4f1ad0 Only compile iOS files on iOS 2014-01-27 16:44:10 -08:00
Ricardo Quesada 67b62224b4 restore it to platform=10 2014-01-27 12:39:24 -08:00
Ricardo Quesada 3bb74c08ca Merge branch 'glview_improvements' of github.com:ricardoquesada/cocos2d-x into glview_improvements 2014-01-27 10:53:12 -08:00
Ricardo Quesada efaec7b7ec Merge branch 'develop' into glview_improvements
Conflicts:
	samples/Lua/HelloLua/Classes/AppDelegate.cpp
	template/multi-platform-lua/Classes/AppDelegate.cpp
2014-01-27 10:52:35 -08:00
boyu0 23d2d586ed closed #2920: fix bug voice recognition input crash on ios7 2014-01-27 18:08:34 +08:00
James Chen fa995c27fb Merge pull request #5257 from dumganhar/iss3871-stop-propagation-fix
closed #3871: event->stopPropagation can't work for EventListenerAllAtOnce.  And add relevant test case.
2014-01-27 00:35:04 -08:00
James Chen 8141397bbd closed #3871: event->stopPropagation can't work for EventListenerAllAtOnce. And add relevant test case. 2014-01-27 16:30:20 +08:00
Dhilan007 35cf49c26d close #3861:fixed NativeActivity issue ANR on android 2.3 when press hardware button. 2014-01-27 15:37:36 +08:00
James Chen abc6488b75 Merge pull request #5254 from Dhilan007/develop_label
close #3869:fixed Font::setCurrentGlyphCollection not saved the settings
2014-01-26 21:59:22 -08:00
Dhilan007 cb9330dfd6 close #3869:fixed Font::setCurrentGlyphCollection not saved the settings 2014-01-27 13:53:57 +08:00
James Chen 6c69626a4f closed #3867: "Testing empty labels" in LabelTest crashes on Linux platform. 2014-01-27 10:31:24 +08:00
James Chen 2c4faeefe0 Merge pull request #5244 from dumganhar/memory-leak-new-label
closed #3862: [New Label] Memory leak in FontFreeType::createFontAtlas()
2014-01-26 06:06:45 -08:00
James Chen a1b02b24ae Merge pull request #5245 from Dhilan007/develop_label
fix mistake of label's transparency.
2014-01-26 05:39:56 -08:00
James Chen 75dddf390b unsigned short int * -> unsigned short* , remove unneeded `int`. 2014-01-26 21:33:22 +08:00
James Chen f2981adf1f unsigned short int * -> unsigned short* , remove unneeded `int`. 2014-01-26 21:32:21 +08:00
Dhilan007 710b614680 fix mistake of label's transparency. 2014-01-26 21:19:40 +08:00
James Chen 2ee58c913c NewLabel memory leak fix. 2014-01-26 20:53:55 +08:00
James Chen 6a302735d8 Removes unused files. 2014-01-26 17:54:13 +08:00
minggo b7d5d430a4 Merge pull request #5225 from dumganhar/iss3853-jsb-crash-debug-mode
closed #3853: Some JSB projects(TestJavascript, WatermelonWithMe) crash in DEBUG mode on iOS platform.
2014-01-25 20:37:31 -08:00
James Chen 5b9f1697d3 closed #3853: Some JSB projects(TestJavascript, WatermelonWithMe) crash in DEBUG mode on iOS platform. Don’t define `DEBUG` macro in our projects since all third party libraries(e.g. Spidermonkey) were built in RELEASE mode. 2014-01-26 11:16:25 +08:00
martell 609ee3db2b Added Dutch for 3.x branch 2014-01-25 20:38:15 +00:00
Ricardo Quesada 8c62fcb7ba Merge branch 'develop' into glview_improvements 2014-01-24 14:22:25 -08:00
Ricardo Quesada ed299202b6 Android works again 2014-01-24 13:43:46 -08:00
James Chen f95a862718 Merge pull request #5220 from dumganhar/develop
Fixes two mistakes 1) Color4B(const Color3B& color), 2) A comment typo in CCObject.h
2014-01-24 06:36:44 -08:00
James Chen 04d91f7e1d Fix a mistake in Color4B(const Color3B& color). 2014-01-24 22:33:43 +08:00
James Chen 7a8f24a313 Merge pull request #5219 from dabingnn/develop_hotFix
3.0 Beta2 HotFix: fix shader PositionTextureColorAlphaTest
2014-01-24 06:20:53 -08:00
Huabing.Xu 52ca254ecf 3.0 Beta2 HotFix: fix shader PositionTextureColorAlphaTest 2014-01-24 18:39:26 +08:00
Dhilan007 6655ad79d7 use const ValueMap& for setters. 2014-01-24 16:05:38 +08:00
Dhilan007 43ef9051a3 close #3835:fix TMXMapInfo::startElement insert property to properties fail 2014-01-24 15:37:32 +08:00
Dhilan007 771ed300c4 close #3642:fix bounding box of new label is incorrect. 2014-01-24 14:04:08 +08:00
James Chen 2e75a86431 Merge pull request #5185 from hanjukim/develop
closed #3832: color and opacity settings are invalid when alignText.
2014-01-23 19:56:45 -08:00
Ricardo Quesada 2b92ba75b4 more fixes for new GLView API 2014-01-23 16:04:11 -08:00
Ricardo Quesada 8ecaf49f93 GLView improvements
it is not longer a singleton
it is possible to specify the size
2014-01-23 15:36:55 -08:00
Hanju Kim 1a34a6ff84 remove unused header
remove CC Prefix
2014-01-23 18:55:51 +09:00
James Chen 41c63e2f4d Merge pull request #5183 from dumganhar/iss3823-fullscreen-glfw
closed #3823: Fullscreen support for desktop platforms (windows, linux, mac).
2014-01-23 01:41:41 -08:00
Hanju Kim 0d05db2326 Merge remote-tracking branch 'remotes/upstream/develop' into develop 2014-01-23 18:40:07 +09:00
Hanju Kim c042c5f3db updateColor should be called after updating quads on alignText 2014-01-23 17:27:28 +09:00
minggo 636205147f Merge pull request #5184 from minggo/update-version
update version
2014-01-23 00:26:35 -08:00
minggo c1f503bed0 update version 2014-01-23 16:25:38 +08:00
James Chen 8a6e5c1904 issue #3823: Updates desktop/CCEGLView.h/.cpp to support fullscreen. Use EGLView::initWithFullScreen() to initialize a window with full screen. 2014-01-23 15:56:12 +08:00
Hanju Kim 4773fd0937 Merge develop 2014-01-23 16:20:42 +09:00
Hanju Kim 39904e304d Merge remote-tracking branch 'remotes/upstream/develop' into develop
Conflicts:
	cocos/2d/CCLabel.cpp
2014-01-23 15:57:25 +09:00
James Chen 49efe0acc2 Merge pull request #5177 from Dhilan007/develop_label
Label:Change the default parameters of TextHAlignment and let setString method do a single function
2014-01-22 21:50:22 -08:00
Dhilan007 bd97394ccc 1.Label:Change the default parameters
2.Label:let setString method do a single function
2014-01-23 13:42:27 +08:00
James Chen aba15dfc2d Merge pull request #5172 from dumganhar/use-unified-cceglview
Using unified 'desktop/CCEGLView.h/cpp' for Windows platform too.
2014-01-22 19:23:44 -08:00
James Chen ce28972269 Updates cocos/2d/cocos2d.vcxproj. 2014-01-23 10:36:44 +08:00
James Chen 19062d716d Updates includes path to 'desktop/CCEGLView.h'. And added windows relevant codes. 2014-01-23 10:27:42 +08:00
James Chen 9b02f97217 Updates windows project to use the unified 'desktop/CCEGLView.h/.cpp'. 2014-01-23 09:58:12 +08:00
minggo a1729fa1b4 Merge pull request #5159 from natural-law/develop
Add test case for issue 2572
2014-01-22 17:49:56 -08:00
Ricardo Quesada c48415ef3c Merge pull request #5163 from dabingnn/develop_improve_renderer
Develop improve renderer
2014-01-22 17:04:19 -08:00
Ricardo Quesada dceb9cb1b9 compiles on Linux 2014-01-22 14:17:32 -08:00
Ricardo Quesada 6b8781241c code is cleaner 2014-01-22 13:51:01 -08:00
Ricardo Quesada 7249d3ca76 Unified CCEAGLView on Linux and Mac 2014-01-22 13:05:37 -08:00
Ricardo Quesada 1b6dfcda40 Merge branch 'develop' into cceglview_in_desktop
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-01-22 11:21:16 -08:00
James Chen 45bbbca8c6 Merge pull request #5164 from Dhilan007/develop_label
close #3642:fix bounding box of new label is incorrect.
2014-01-22 06:23:39 -08:00
Huabing.Xu 159f44a5dc issue #3812: performance improvement, 1. add vector reserve 2. use C++11 range loop 2014-01-22 18:24:23 +08:00
Dhilan007 ec297a2c31 close #3642:fix bounding box of new label is incorrect. 2014-01-22 18:01:37 +08:00
Dhilan007 a2f5146731 close #3642:fix bounding box of the new label is a bit off. 2014-01-22 17:45:56 +08:00
James Chen 351814c0be Merge pull request #5158 from Dhilan007/develop_label
Label:remove unused code and optimization performance.
2014-01-22 01:24:48 -08:00
Huabing.Xu cc39ca4f16 issue #3812: rename convertToWorldCoordiantes->convertToWorldCoordinates 2014-01-22 17:09:13 +08:00
minggo 9c6a65baba Merge pull request #5156 from minggo/deprecate-function
deprecated some functions in Object
2014-01-22 00:51:50 -08:00
Huabing.Xu 7ea9a4f025 issue #3812: remove member variable _lastCommand 2014-01-22 16:03:04 +08:00
Huabing.Xu 5bbd48a9bf issue #3812: remove member variable _firstCommand, remove comment codes 2014-01-22 15:52:00 +08:00
zhangbin 3c2ef04f2b Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-01-22 15:39:28 +08:00
zhangbin 3007f34240 issue #2572, Add test case for issue 2572. 2014-01-22 15:38:59 +08:00
Huabing.Xu 5397618aab Merge branch 'develop' into develop_refactor_culling
* develop: (127 commits)
  issue #3677: Wrong include fix.
  issue #3677: File rename. PerformanceEventDispatcher.h/.cpp -> PerformanceEventDispatcherTest.h/.cpp.
  issue #3677: Updates Windows project to add PerformanceEventDispatcherTest.
  issue #3677: Updates Android.mk and CMakeLists.txt.
  issue #3677: Adds EventDispatcher performance test.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Update CHANGELOG [ci skip]
  Update CHANGELOG [ci skip]
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #3713: every autorelease will cause a release operation
  do not mix github access token with jenkins job trigger token
  issue #3781, Update travis-scripts, llvm-installing parts no need now.
  issue #3713: use reference in loop
  issue #3781, Minor fix & update submodule.
  closed #3808: EditBox on Mac works again.
  issue #3713:fix memory leak of autoreleas pool
  closed #3808: Removes unused files for MAC platform after using glfw3 to create opengl context
  global Z order uses floats
  ActionsProgress test include fixes
  Removed unused code and files.
  ...

Conflicts:
	cocos/2d/renderer/CCRenderer.cpp
2014-01-22 15:37:25 +08:00
Dhilan007 4095ab36b6 update xcode project. 2014-01-22 15:22:46 +08:00
Huabing.Xu cf6785ffcf issue #3812: using std::vector<QuadCommand*> to hold current batched command 2014-01-22 15:18:27 +08:00
Dhilan007 65c2e03721 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label 2014-01-22 15:08:05 +08:00
Dhilan007 df21bbf7df 1.remove unused code
2.reduce calculation amount.
3.reduces expenses of function calls
2014-01-22 14:57:11 +08:00
minggo 4381685a9d deprecated some functions in Object 2014-01-22 13:47:29 +08:00
Hanju Kim 64ab0c0e35 Merge remote-tracking branch 'remotes/upstream/develop' into develop
Conflicts:
	cocos/2d/CCFontDefinition.cpp
2014-01-22 14:15:21 +09:00
James Chen 3aac0b32a2 Merge pull request #5142 from Dhilan007/develop_label
close #3805:fix wrap error and alignment error.
2014-01-21 19:35:45 -08:00
James Chen 0ab5ec742a closed #3808: Removes unused files for MAC platform after using glfw3 to create opengl context 2014-01-22 10:16:34 +08:00
Ricardo Quesada 1113587f47 mac/CCEGLView moved to desktop/ 2014-01-21 17:52:30 -08:00
Ricardo Quesada 94ea94a113 global Z order uses floats 2014-01-21 16:36:19 -08:00
Ricardo Quesada b51b04f315 ActionsProgress test include fixes 2014-01-21 16:28:52 -08:00
Ricardo Quesada 06be466f29 Removed unused code and files.
Making the mac platform easier to mantain
2014-01-21 16:25:29 -08:00
Ricardo Quesada 98d23d30a6 First step in simplifying the mac platform 2014-01-21 15:44:01 -08:00
Ricardo Quesada e402f35e7f BatchCommand API fixes
don't pass Texture Id.
Instead fetch it from the `TextureAtlas`
2014-01-21 11:13:21 -08:00
Ricardo Quesada 7a8707cb08 Merge branch 'develop' into local_z_Order_fixes
Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/CCNode.h
2014-01-21 10:10:50 -08:00
Ricardo Quesada f1444a26a1 Improves documentation with local z order 2014-01-21 09:26:58 -08:00
minggo 4833810c6e Merge pull request #5132 from minggo/iss3713-replace_CCObject
remove Object::_autoReleaseCount
2014-01-21 02:26:40 -08:00
Dhilan007 697b0289c7 close #3805:fix wrap error and alignment error. 2014-01-21 17:55:49 +08:00
James Chen b647659c9e Merge pull request #5138 from natural-law/develop
closed #2572, Amend the arithmetic of child's position in ParallaxNode::addChild().
2014-01-21 01:51:57 -08:00
James Chen ccecaeb94f Merge pull request #5125 from Dhilan007/develop_label
close #3765:Simplify label.Remove FontAtlasFactory,FontDefinition and TextImage.
2014-01-21 00:58:21 -08:00
zhangbin 6c0ccea547 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-01-21 16:33:53 +08:00
zhangbin 89c8e7e2fb closed #2572, The arithmetic of child's position in ParallaxNode::addChild() is wrong. 2014-01-21 16:25:35 +08:00
Hanju Kim 09579abac9 Merge remote-tracking branch 'remotes/upstream/develop' into develop 2014-01-21 17:24:07 +09:00
minggo 5fd35c3bab Merge https://github.com/cocos2d/cocos2d-x into iss3713-replace_CCObject 2014-01-21 13:46:40 +08:00
Dhilan007 f22e4d474f move some method to FontFreeType that only relating to FontFreeType from Font. 2014-01-21 10:36:32 +08:00
James Chen 0f9c3fa59c closed #3789: EventDispatcher supports sorting listeners by global Z and local Z order. And adds relevant test case. 2014-01-21 10:23:05 +08:00
minggo ee06a5908c issue #3713:invoke static member function to destroy singleone object 2014-01-21 10:14:00 +08:00
James Chen 43b2217fcf Include fix: CCFileUtils.h —> platform/CCFileUtils.h 2014-01-20 21:30:32 +08:00
James Chen 432534d857 #include “cocos2d.h” was FORBIDDEN in cocos modules. Reduces the dependence when header file changes. 2014-01-20 17:31:12 +08:00
minggo 3e5fbb2422 issue #3713: remove Object::_autoReleaseCount 2014-01-20 17:08:22 +08:00
James Chen 9f793f8a9b Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int 2014-01-20 15:03:30 +08:00
Hanju Kim a8f21761a7 Merge remote-tracking branch 'upstream/develop' into develop
Conflicts:
	cocos/2d/CCFontAtlas.cpp
	cocos/2d/CCFontDefinition.cpp
	cocos/base/CCConsole.cpp
2014-01-20 16:03:16 +09:00
James Chen 0468a1234b A typo fix in EventDispatcher, DirtyFlag::FIXED_PRITORY —> DirtyFlag::FIXED_PRIORITY. 2014-01-20 14:22:30 +08:00
Dhilan007 802fc092be fix compiling error cause by miss include header file. 2014-01-20 11:43:13 +08:00
Dhilan007 7d44da43c4 fix compiling error cause by include a non-existent file. 2014-01-20 11:34:31 +08:00
Dhilan007 b8943da99e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label 2014-01-20 11:24:42 +08:00
James Chen 5018c9ba6c Removes unused cast in CCTMXTiledMap.cpp. 2014-01-20 11:13:29 +08:00
Dhilan007 a0b86abcf4 close #3765:Simplify label.Remove FontAtlasFactory,FontDefinition and TextImage. 2014-01-20 10:32:12 +08:00
Ricardo Quesada 5fcbf42356 GlobalZOrder is used for render priority...
...and not vertexZ

Node::setGlobalZOrder() is used to change that.

Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada 069a4fb170 Renderer: Don't sort z=0 Commands
If Command has z==0, then those elements won't be sorted.
Only Z !=0 will be sorted, and it will use `sort` instead of `stable_sort`
for z!=0, since it is faster
2014-01-17 23:10:04 -08:00
Ricardo Quesada 8931d968c0 Renderer uses a float as a key
Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
 - No need to convert the 32-bit float into 24-bit int
 - keys are shorter
2014-01-17 16:08:29 -08:00