halx99
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8f83250ba4
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Committing clang-format changes
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2021-12-25 02:04:45 +00:00 |
halx99
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ed3a0d05ec
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Move GL macros to backend MacrosGL.h
a. Fix box2d-testbed crash on macos and ios
b. User should avoid use them at application
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2021-07-07 13:52:56 +08:00 |
halx99
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49b948af28
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Improve memory use
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2020-10-29 19:13:36 +08:00 |
halx99
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238cd782e3
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Add CMake -DCC_FORCE_USE_GLES to control whether force use gles on win32,iOS
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2020-08-28 12:57:00 +08:00 |
halx99
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e58b7c292a
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Support use google angle support on windows.
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2020-06-12 12:42:58 +08:00 |
halx99
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8822faae98
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Remove unnecessary std::move semantics
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2020-02-28 12:10:27 +08:00 |
halx99
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48007c67c9
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Merge: b350a7abf8 d9e6cb8e33
Merge pull request #72 from c4games/sync-v3-pr20107
Sync v3 pr20107 & fix builtin shaders
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2020-02-24 20:59:11 +08:00 |
halx99
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810397ebfe
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Merge: f0d60d4a85 a7e118ec0b
Merge pull request #70 from c4games/remove-unused-shader
Remove unused shader
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2020-02-24 17:51:58 +08:00 |
halx99
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825ec25a6b
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Sync v3 pr20107 & fix builtin shaders, see: https://github.com/cocos2d/cocos2d-x/pull/20107
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2020-02-24 17:09:25 +08:00 |
halx99
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bb441097e7
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Merge: f6853a5852 f36d21c9bf
Merge pull request #52 from c4games/fix-issue51
fix #51
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2020-02-12 20:58:25 +08:00 |
halx99
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41f0869926
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Merge: 2d3e162e21 5d7f58c3ad
Merge pull request #50 from weiwest/master
add astc support (Great Job)
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2020-02-12 20:24:29 +08:00 |
halx99
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53d784af8d
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fix #51
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2020-02-12 20:15:09 +08:00 |
halx99
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8df3d5e274
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Init Commit
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2019-11-23 20:27:39 +08:00 |