James Chen
e697b0fc0b
issue #2087 : Updating the constructor of XXXEvent.
2013-09-18 18:16:14 +08:00
minggo
e4f8929898
Merge pull request #3606 from dabingnn/issue_2808_glfw_bug_enhancement
...
Issue 2808 glfw bug enhancement
2013-09-15 20:18:02 -07:00
Huabing.Xu
9440aa7a99
issue #2808 : refractor setFrameZoomFactor() access, change init() parameter (linux windows version)
2013-09-14 22:48:14 +08:00
James Chen
1702cbd7b2
[dispatcher] Other platforms update.
2013-09-12 20:56:57 +08:00
James Chen
da1101beeb
[Dispatcher] New event dispatcher, first commit.
2013-09-11 22:09:34 +08:00
Huabing.Xu
99f88df8d2
issue #2460 : optimize EGLView interface
2013-08-29 11:36:16 +08:00
Huabing.Xu
1e4defb14d
issue #2460 : glfw linux keyboard input
2013-08-28 17:17:46 +08:00
Huabing.Xu
29746d513a
issue #2640 : glfw linux version
2013-08-28 12:00:06 +08:00
Sergey Shambir
d23d486720
Linux: added SDL2 backend as replacement for GLFW.
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Initially planned as alternative, made replacement after discussion with
minggo.
Summary:
GLFW v.3 released in June. New version breaks API without real need:
http://cocos2d-x.org/boards/6/topics/31277
Meanwhile SDL2 is very stable. SDL2 used in Steam Runtime and will be
part of Ubuntu SDK, it's supported by other distributions.
Completed:
- OpenGL initialization and window handling with SDL
- Keyboard, IME emulation, mouse and touches support with SDL
- Window title now contains app name on Linux
- Backspace correctly handled with new backend
Note:
- SDL on X11 have no proper multitouch, but backend handles multitouch
events to support future Linux graphics.
2013-07-30 23:08:26 +04:00
James Chen
35dec5d71e
More CCLog --> log.
2013-07-24 10:46:13 +08:00
James Chen
2c1b26acf8
issue #2397 : EGLView::sharedOpenGLView() --> EGLView::getInstance()
2013-07-12 13:11:21 +08:00
James Chen
88a28b041e
issue #2397 : Director::sharedDirector --> Director::getInstance() for all files.
2013-07-12 11:50:36 +08:00
James Chen
0d040bae76
closed #2347 : Macros like CC_KEYBOARD_SUPPORT should not be in header file.
2013-07-01 16:48:42 +08:00
James Chen
e2b9863bf7
issue #2325 : [Linux] KEYBOARD_SUPPORT --> CC_KEYBOARD_SUPPORT.
2013-06-29 11:44:14 +08:00
James Chen
93b6328303
issue #2129 : Removing CC prefix for cocos2dx module.
2013-06-20 14:13:12 +08:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
Rene Klacan
c8b4291731
keyboard support throught compiler directive
2013-06-02 04:11:43 +02:00
Rene Klacan
50ad3e1c80
KeyboardDispatcher + tests for it on linux
2013-05-31 14:29:32 +02:00
Sam Clegg
04c1a863a0
Remove tailing newlines from CCLog messaages.
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Some CCLog message contained trailing newlines which
made the logs hard to read on many platforms. The solution
here is to stip trailing newlines on those platforms, and also
to remove the newlines from the existing log messages.
2013-03-16 09:01:21 -07:00
James Chen
8a8038b342
Enable stencil buffer for linux.
2012-12-04 16:48:23 +08:00
James Chen
c797af0fe9
fixed #1522 : CCEGLView class of desktop platforms should override CCEGLViewProtocol::setScissorInPoints.
2012-10-24 10:03:19 +08:00
James Chen
5751d82e6b
Renamed "setFrameZoom" to "setFrameZoomFactor", added 'getFrameZoomFactor'.
2012-10-19 17:39:55 +08:00
James Chen
41c784ec61
issue #1515 : [LINUX support] Adding a zoom function for debugging large resolution (e.g.new ipad) app on desktop.
2012-10-18 11:51:02 +08:00
moadib
97a11c0e06
Handle window close event on Linux platform
2012-09-10 17:53:33 +04:00
minggo
cfdc50fb60
issue #1437:make CCEGLView::sharedOpenGLView() return pointer
2012-08-21 14:58:31 +08:00
James Chen
de2c00b7ae
issue #1405 : fixed some compile error on win32 and linux.
2012-08-16 11:30:25 +08:00
James Chen
e9aa3743fa
issue #1405 : muti-resolution works ok on linux.
2012-08-03 13:56:18 +08:00
pengfei tong
a37fd743e0
[FIX] testjs
2012-08-02 16:23:31 +08:00