Commit Graph

28 Commits

Author SHA1 Message Date
James Chen e697b0fc0b issue #2087: Updating the constructor of XXXEvent. 2013-09-18 18:16:14 +08:00
minggo e4f8929898 Merge pull request #3606 from dabingnn/issue_2808_glfw_bug_enhancement
Issue 2808 glfw bug enhancement
2013-09-15 20:18:02 -07:00
Huabing.Xu 9440aa7a99 issue #2808: refractor setFrameZoomFactor() access, change init() parameter (linux windows version) 2013-09-14 22:48:14 +08:00
James Chen 1702cbd7b2 [dispatcher] Other platforms update. 2013-09-12 20:56:57 +08:00
James Chen da1101beeb [Dispatcher] New event dispatcher, first commit. 2013-09-11 22:09:34 +08:00
Huabing.Xu 99f88df8d2 issue #2460: optimize EGLView interface 2013-08-29 11:36:16 +08:00
Huabing.Xu 1e4defb14d issue #2460: glfw linux keyboard input 2013-08-28 17:17:46 +08:00
Huabing.Xu 29746d513a issue #2640: glfw linux version 2013-08-28 12:00:06 +08:00
Sergey Shambir d23d486720 Linux: added SDL2 backend as replacement for GLFW.
Initially planned as alternative, made replacement after discussion with
minggo.

Summary:
GLFW v.3 released in June. New version breaks API without real need:
http://cocos2d-x.org/boards/6/topics/31277
Meanwhile SDL2 is very stable. SDL2 used in Steam Runtime and will be
part of Ubuntu SDK, it's supported by other distributions.

Completed:
- OpenGL initialization and window handling with SDL
- Keyboard, IME emulation, mouse and touches support with SDL
- Window title now contains app name on Linux
- Backspace correctly handled with new backend

Note:
- SDL on X11 have no proper multitouch, but backend handles multitouch
events to support future Linux graphics.
2013-07-30 23:08:26 +04:00
James Chen 35dec5d71e More CCLog --> log. 2013-07-24 10:46:13 +08:00
James Chen 2c1b26acf8 issue #2397: EGLView::sharedOpenGLView() --> EGLView::getInstance() 2013-07-12 13:11:21 +08:00
James Chen 88a28b041e issue #2397: Director::sharedDirector --> Director::getInstance() for all files. 2013-07-12 11:50:36 +08:00
James Chen 0d040bae76 closed #2347: Macros like CC_KEYBOARD_SUPPORT should not be in header file. 2013-07-01 16:48:42 +08:00
James Chen e2b9863bf7 issue #2325: [Linux] KEYBOARD_SUPPORT --> CC_KEYBOARD_SUPPORT. 2013-06-29 11:44:14 +08:00
James Chen 93b6328303 issue #2129: Removing CC prefix for cocos2dx module. 2013-06-20 14:13:12 +08:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
Rene Klacan c8b4291731 keyboard support throught compiler directive 2013-06-02 04:11:43 +02:00
Rene Klacan 50ad3e1c80 KeyboardDispatcher + tests for it on linux 2013-05-31 14:29:32 +02:00
Sam Clegg 04c1a863a0 Remove tailing newlines from CCLog messaages.
Some CCLog message contained trailing newlines which
made the logs hard to read on many platforms.  The solution
here is to stip trailing newlines on those platforms, and also
to remove the newlines from the existing log messages.
2013-03-16 09:01:21 -07:00
James Chen 8a8038b342 Enable stencil buffer for linux. 2012-12-04 16:48:23 +08:00
James Chen c797af0fe9 fixed #1522: CCEGLView class of desktop platforms should override CCEGLViewProtocol::setScissorInPoints. 2012-10-24 10:03:19 +08:00
James Chen 5751d82e6b Renamed "setFrameZoom" to "setFrameZoomFactor", added 'getFrameZoomFactor'. 2012-10-19 17:39:55 +08:00
James Chen 41c784ec61 issue #1515: [LINUX support] Adding a zoom function for debugging large resolution (e.g.new ipad) app on desktop. 2012-10-18 11:51:02 +08:00
moadib 97a11c0e06 Handle window close event on Linux platform 2012-09-10 17:53:33 +04:00
minggo cfdc50fb60 issue #1437:make CCEGLView::sharedOpenGLView() return pointer 2012-08-21 14:58:31 +08:00
James Chen de2c00b7ae issue #1405: fixed some compile error on win32 and linux. 2012-08-16 11:30:25 +08:00
James Chen e9aa3743fa issue #1405: muti-resolution works ok on linux. 2012-08-03 13:56:18 +08:00
pengfei tong a37fd743e0 [FIX] testjs 2012-08-02 16:23:31 +08:00