zhangbin
3c816c3c85
closed #3723 , Make sure the init method of Cocos2dxHelper only invoked once.
2014-01-16 11:26:23 +08:00
Ricardo Quesada
3b20ad5ab7
More renderer optimizations
2014-01-15 19:10:40 -08:00
Ricardo Quesada
f6ad3a9971
Merge pull request #5078 from ricardoquesada/sprite_fixes
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Sprite: removed _hasChildren
2014-01-15 18:38:04 -08:00
James Chen
2e7516c582
Merge pull request #5041 from Dhilan007/develop_label
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closed #3630:Uses a struct of TTF configuration for Label::createWithTTF to reduce parameters and make this interface more easily to use.
2014-01-15 18:37:40 -08:00
Ricardo Quesada
9b490a9124
Sprite: removed _hasChildren
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_hasChildren has been replaced with !_children.empty()
2014-01-15 18:37:07 -08:00
hbb
5ef9eef0ae
use data.isNull() instead of !data.getBytes()
2014-01-16 10:09:04 +08:00
Dhilan007
a410c38e54
Update VS project file.
2014-01-16 09:55:13 +08:00
Ricardo Quesada
9388253606
SpriteBatchCommand and ParticleBatchCommand use the BatchCommand
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BatchCommand is being used by SpriteBatchCommand and ParticlesBatchCommand
This improves performance in batches
2014-01-15 16:07:38 -08:00
Ricardo Quesada
65602a4574
Updates Xcode, Android and Linux project
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with new BatchCommand
2014-01-15 16:06:47 -08:00
Ricardo Quesada
f8dc8f0b38
Renderer performance fixes
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QuadCommand no longer stores a copy of the quads.
Instead it just stores a reference and the MV matrix.
Later, the Renderer when it copies the Quads to the queue, it will
convert the Quads to world coordinates
2014-01-15 14:35:26 -08:00
Dhilan007
629f111f7d
Relieve inherit from LabelProtocol
2014-01-15 17:21:08 +08:00
zhangbin
04d8c7514c
closed #3688 , Solve the bug : LabelAtlas set a shorter string than before, the effect will be wrong.
2014-01-15 16:35:08 +08:00
hbb
8fac676a82
add check data valid in getStringFromFile
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so far no check would be crashed when getData faild.
maybe return an empty string is better.
2014-01-15 12:39:56 +08:00
Ricardo Quesada
f0537f17da
ooops
2014-01-14 18:55:14 -08:00
Ricardo Quesada
2efeb32352
Merge pull request #5063 from ricardoquesada/performance_test_fixes
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Performance Test fixes
2014-01-14 17:24:49 -08:00
Ricardo Quesada
c267c479db
Performance Test fixes
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* SpritePerfTest: 3 new tests added
* SpritePerfTest: random() always use the same seed
* SpritePerfTest: Fixed tests 8 and 9 on retina display machines
* Console: Added 3 new commands: 'config', 'fileutils dump', 'textures'
2014-01-14 17:22:45 -08:00
Nite Luo
a18788ff0a
Fix artifects when VBO is full
2014-01-14 16:45:40 -08:00
James Chen
cd1c408e6b
Merge pull request #5054 from dumganhar/iss3698-retina-mac
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closed #3698 : Wrong display when dragging window through retina and non-retina screen.
2014-01-13 23:02:49 -08:00
James Chen
7e1fd18f76
FLT_MIN —> FTL_EPSILON.
2014-01-14 14:38:34 +08:00
Dhilan007
92d345156b
un-define clash with the existing macro definition in platform/win32/CCStdC.h
2014-01-14 14:20:22 +08:00
James Chen
83a42dc760
closed #3698 : Wrong display when dragging window through retina and non-retina screen.
2014-01-14 13:59:00 +08:00
Dhilan007
a1d8e8bdb1
fix compiling error cause by macro define on window platform.
2014-01-14 12:28:24 +08:00
Ricardo Quesada
6eed3a2b27
Adds missing copyright headers in some files
2014-01-13 14:48:12 -08:00
Ricardo Quesada
f2c3d2f3ae
Camera and Node fixes
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OrbitCamera: added getters (public). Setters moved from `protected` to `public
: Improved API. Instead of using "out" parameters for getters, it returns a `kmVec3`
: Setters receives `kmVec3` as well. Old API is still supported
Node: `setAdditionalTransform` doesn't get `dirty` on the next frame.
Instead, once the additional transform is set, in order to remove it the user needs to pass
the identity matrix
2014-01-13 12:52:07 -08:00
BoydTang
565288f587
- fix long string will be cut off by function “cc_utf8_to_utf16” ( “cc_utf8_strlen” returns long )
2014-01-13 22:54:26 +08:00
Hanju Kim
567455dd38
convert tab to space
2014-01-13 21:28:42 +09:00
Hanju Kim
b45abf3f2d
Bug fixes for new label
2014-01-13 21:14:50 +09:00
Hanju Kim
4bbcd91bdf
Fix for compiling error for windows
2014-01-13 20:51:56 +09:00
Dhilan007
fd481d64a0
1.update lua binding configuration for label.
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2.recover old method[createWithTTF]
2014-01-13 16:32:35 +08:00
Dhilan007
69c004108b
issue#3630:Adjust some method for more easily create and change type.
2014-01-11 22:33:07 +08:00
Ricardo Quesada
f4a99d0627
Removes DirectorDelegate
2014-01-10 20:26:15 -08:00
Ricardo Quesada
9386866d56
cocos2d::log() moved to CCConsole
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Unified console code since it is 90% similar to all platforms
2014-01-10 19:04:07 -08:00
Ricardo Quesada
c68ad76bfe
don't send "unknown command".
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... if the command is an empty command
2014-01-10 18:11:35 -08:00
Ricardo Quesada
2316e4d55f
Debug messages are forward to the console
2014-01-10 17:58:54 -08:00
Ricardo Quesada
2a6b9fe08e
Console is a property of Director.
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By doing this, the console lives as much as the Director.
And the Console is not started until the method "listenOnPort" is
called.
2014-01-10 17:11:14 -08:00
minggo
a013565420
Merge pull request #5023 from dabingnn/develop_layerColorBugForShaderChange
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fix layerColor bug for shader change
2014-01-10 06:26:49 -08:00
James Chen
0088399d94
Merge pull request #5016 from akof1314/develop
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Support MinGW with CMake for TestCpp
2014-01-09 23:13:19 -08:00
WuHuan
16367b7594
solve conflicted with math.h isnan
2014-01-10 14:20:00 +08:00
Huabing.Xu
a1629a09e8
fix layerColor bug for shader change
2014-01-10 10:03:47 +08:00
Ricardo Quesada
1dc169b19f
Camera is working again
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Projection is passed in the shader.
Since P is in the shader, QuadCommand uses `Vec3Transform` instead of `Vec3TransformCoord` since it is faster.
2014-01-09 14:26:22 -08:00
WuHuan
2f4b094598
Merge pull request #4 from cocos2d/develop
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update
2014-01-09 02:56:21 -08:00
James Chen
2e4c76a5d7
closed #3644 : Keyboard pressed events are being repeatedly fired before keyboard is released.
2014-01-09 18:34:35 +08:00
James Chen
2133c0e566
Merge commit 'refs/pull/3938/head' of git://github.com/cocos2d/cocos2d-x into drawnode
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Conflicts:
cocos/2d/CCDrawNode.h
2014-01-09 17:03:08 +08:00
James Chen
3bb1fae660
Merge pull request #5010 from boyu0/fix_texture2dtest_crash_bug
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closed #3638 : Fix Image crashes when load tga file.
2014-01-09 00:40:09 -08:00
boyu0
e34ef0d38f
change initialization _data from 0 to nullptr.
2014-01-09 16:33:31 +08:00
boyu0
e063755596
fix Image crashes in mac when load tag file
2014-01-09 15:26:05 +08:00
walzer
1ad14340bf
issue #3627 , remove Hungarian Notation in LabelAtlas
2014-01-09 14:26:34 +08:00
walzer
8da4879560
issue #3627 , remove lua/js doxygen mark from LabelAtals constructor & destructor.
2014-01-09 14:21:43 +08:00
walzer
d15874fdf7
fixed #3627 , an extra benefit from adding LabelAtlas::create() is that we can hide its default constructor into protected.
2014-01-09 14:16:26 +08:00
walzer
2d8fcb2c00
issue #3627 , remove UICCLabelAtlas, add LabelAtlas::create() for GUI module
2014-01-09 12:40:51 +08:00
Dhilan007
fe7d5cbdfb
update If Construct
2014-01-09 09:46:17 +08:00
Dhilan007
d18da42695
fix addImageAsync bad judgment of generate image for the first ImageFile.
2014-01-08 23:42:54 +08:00
WuHuan
1cd68accc1
Merge branch 'develop' of https://github.com/akof1314/cocos2d-x into develop
2014-01-08 17:03:44 +08:00
WuHuan
954ee61022
testcpp mingw
2014-01-08 16:58:36 +08:00
WuHuan
668c4b83ef
Merge pull request #3 from cocos2d/develop
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update
2014-01-08 00:44:40 -08:00
James Chen
eb8f621ab0
closed #3597 : Uses !xxx.empty() instead of xxx.size() > 0.
2014-01-08 10:47:27 +08:00
James Chen
685b80796b
Merge commit 'refs/pull/4846/head' of git://github.com/cocos2d/cocos2d-x into iss3597-particle-plist
2014-01-08 10:36:51 +08:00
Daniel T. Borelli
939e94d568
const correctness
2014-01-07 22:09:43 -03:00
Daniel T. Borelli
1d435a3e8e
const correctness: use cbegin/cend, const std::string
2014-01-07 18:02:31 -03:00
minggo
ac8a7b4ce1
Merge pull request #4983 from dabingnn/develop_layerColorBug
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fix layerColor occlude sprite bug on android
2014-01-07 06:25:59 -08:00
Huabing.Xu
b1d9d5e55e
fix layerColor occlude sprite bug on android
2014-01-07 22:08:00 +08:00
minggo
feb4ac1cdb
Merge pull request #4959 from minggo/actionprogress-fade-tint
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ActionProgress has fade and tint effect
2014-01-07 00:32:43 -08:00
minggo
1275d03c77
add override
2014-01-07 16:30:12 +08:00
minggo
6bb4f9822a
ActionProgress has fade and tint effect
2014-01-07 16:23:58 +08:00
James Chen
49ca35fc3d
Merge pull request #4956 from dumganhar/move-temp-obj
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Uses CMAKE_BINARY_DIR instead of CMAKE_SOURCE_DIR, all temporary files will be in 'build' folder.
2014-01-06 23:58:42 -08:00
James Chen
2a3481f20c
Moves temp files to CURRENT_BINARY_DIR.
2014-01-06 23:44:36 -08:00
Ricardo Quesada
aa2168f66f
RenderQuad with bigger size
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It uses 18 bits for texture id
and 10 bits for shader id
This is a temporal fix
2014-01-06 23:41:01 -08:00
Zhe Wang
9b6027d284
Merge pull request #4947 from walzer/develop
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udpate copyrights for the new year 2014 and Chukong.
2014-01-06 19:50:18 -08:00
minggo
49d314363f
Merge pull request #4945 from dabingnn/develop_label_shaderBug
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fix label fnt bug for wrong shader
2014-01-06 19:44:06 -08:00
Huabing.Xu
6c6da4cf77
fix label fnt bug for wrong shader
2014-01-07 11:39:55 +08:00
walzer
64af0de648
update copyrights for 2014, in cocos/2d/ folder
2014-01-07 11:25:07 +08:00
minggo
721181632b
Merge pull request #4930 from Dhilan007/develop_crash
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fix error for load spriteFrames from plist in CCAnimationCache class.
2014-01-06 18:57:47 -08:00
Dhilan007
aec4045797
fix error for load spriteFrames from plist in CCAnimationCache class.
2014-01-06 20:23:45 +08:00
James Chen
75804ac8a2
Warning fix in ccUTF8.cpp/h
2014-01-06 20:04:09 +08:00
James Chen
dd0e157c74
Warning fix in CCTextFieldTTF.cpp.
2014-01-06 20:01:28 +08:00
minggo
9b44e80cf2
Merge pull request #4900 from dabingnn/develop_SpriteBatchNodeShaderBug
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init shader on construction instead of draw in class CCSpriteBatchNode
2014-01-06 00:11:59 -08:00
minggo
e4bec7d1ef
Merge pull request #4902 from Dhilan007/develop_crash
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fix TextInput not show IME on android.
2014-01-05 19:50:19 -08:00
Dhilan007
5b317196c8
fix TextInput not show IME on android.
2014-01-06 11:45:18 +08:00
Huabing.Xu
381be48c56
init shader on construction instead of draw in class CCSpriteBatchNode
2014-01-06 11:26:00 +08:00
James Chen
d74d21a6f0
Merge pull request #4884 from daltomi/debug
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Proposal: remove boolean flag, The pointer *atlas == item.second not change in map::erase().
2014-01-05 19:08:37 -08:00
minggo
fcfa6744f4
make TMXLayer::getProperties() return reference
2014-01-05 18:20:29 +08:00
chengstory
4893c561db
Merge branch 'develop' into #3582
2014-01-05 12:43:41 +08:00
James Chen
03200374b0
Merge pull request #4887 from Dhilan007/develop_crash
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fix crash related to not support the z length modifier for size_t on vs
2014-01-04 20:10:40 -08:00
Dhilan007
49d8b76b9e
fix crash related to not support the z length modifier for size_t on vs
2014-01-05 11:59:32 +08:00
chengstory
7efacc4890
issue #3582 void serialize(void *r) -> bool serialize(void *r)
2014-01-05 01:13:16 +08:00
James Chen
f94221a93b
compilation error fix. ssize_t -> int
2014-01-04 22:21:14 +08:00
James Chen
3c04d586b0
Wrong warning fixes correct in ccUTF8.cpp.
2014-01-04 21:54:05 +08:00
James Chen
42356e8597
Exchanges order of Sprite::setSpriteFrame(string), Sprite::setSpriteFrame(frame) . It’s needed for bindings-generator to generate correct binding glue codes.
2014-01-04 21:53:03 +08:00
Daniel T. Borelli
08dad98592
map:erase() is safe for item.second == FontAtlas*
2014-01-04 07:22:50 -03:00
James Chen
6827538802
Adds override keyword for override functions.
2014-01-04 18:12:09 +08:00
WuHuan
e972c97dcf
support mingw
2014-01-04 14:40:22 +08:00
James Chen
43cdf1713b
Merge pull request #4864 from daltomi/test
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fix bad name variable CCDirector
2014-01-03 21:44:42 -08:00
Daniel T. Borelli
d10992951b
fix bad name variable
2014-01-04 02:22:09 -03:00
Dhilan007
35246b0810
fix compiling error and miss file on vs.
2014-01-04 12:25:12 +08:00
James Chen
f55be38ad8
Merge pull request #4853 from Dhilan007/develop_crash
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fix label not appear on the screen
2014-01-03 19:00:06 -08:00
Dhilan007
b14999a7a7
fix label not appear on the screen
2014-01-04 10:56:14 +08:00
James Chen
f3eb21e748
Merge pull request #4852 from dumganhar/iss3579-lua-bugtest914-crash
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closed #3579 : TestLua->BugsTest->bug914 crashes if clicking 'reset' button all the time.
2014-01-03 18:51:16 -08:00
James Chen
0082cf3e4d
closed #3579 : TestLua->BugsTest->bug914 crashes if clicking 'reset' button all the time.
2014-01-04 10:28:09 +08:00
Ricardo Quesada
76960ab83a
Merge pull request #4851 from ricardoquesada/node_vertex_z_fix
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Node vertex Z fix
2014-01-03 17:55:32 -08:00
Ricardo Quesada
5a0284c183
Node vertex Z fix
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Node correctly sets the Z vertex in getNodeToParentTransform(),
and not in transform().
This is the correct thing to do, and also fixes possible collisions
with the additionalTransform (eg: Camera)
2014-01-03 17:54:07 -08:00
James Chen
46153d8c34
More warning fixes.
2014-01-04 09:17:37 +08:00
Ricardo Quesada
a7b33e3ec3
Fixes NodeToWorld
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Multiplication was in the incorrect order
2014-01-03 14:21:33 -08:00
Dawid Drozd
b7314cd655
Fix for missing field in particle file.
2014-01-03 21:27:08 +01:00
Dawid Drozd
43ce4fa546
Fixed mistake in documentation addImage doesn't support gif format
2014-01-03 21:22:05 +01:00
minggo
5ad3414921
Merge pull request #4834 from minggo/bug-fix
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Put "initxx" functions into protected.
2014-01-03 03:27:55 -08:00
minggo
4fc7ad6e3d
Merge pull request #4791 from dabingnn/develop_clippingNodeMobile
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fix bug clippingNodetest on mobile
2014-01-03 02:36:52 -08:00
minggo
1d04b42947
Put "initxx" functions into protected.
2014-01-03 18:15:56 +08:00
samuele3hu
2b19da00df
Update the lua test cases about the armature
2014-01-03 14:51:36 +08:00
James Chen
0fe73f3a5d
Merge pull request #4804 from minggo/android-config
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don't build spine module when build 2d module
2014-01-02 06:53:15 -08:00
minggo
676e25d304
2d module don't denpend on spine
2014-01-02 20:17:11 +08:00
James Chen
602468e3f2
Merge pull request #4802 from dumganhar/develop
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Fixes two memory leaks in EventDispatcher::removeEventListener(removeEventListeners).
2014-01-02 04:08:22 -08:00
James Chen
05b1be3aeb
Fixes two memory leaks in EventDispatcher::removeEventListener(removeEventListeners).
2014-01-02 19:59:10 +08:00
minggo
ded3e753f3
use std::function for call back
2014-01-02 17:23:00 +08:00
Huabing.Xu
57b0426994
fix bug clippingNodetest on mobile
2014-01-02 16:19:23 +08:00
Dhilan007
ebf3faadc3
fix crash related to not support the z length modifier for size_t on vs
2013-12-31 16:32:16 +08:00
Huabing.Xu
b2934d32bc
Merge branch 'develop' into develop_RenderTextureBug
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* develop: (32 commits)
fix align text error in label
Update the JS binding code & samples for latest cocos2d engine.
[AUTO] : updating submodule reference to latest autogenerated bindings
texture listener was enabled only when the macro CC_ENABLE_CACHE_TEXTURE_DATA was enabled.
Updates nativeactivity.cpp.
closed #2865 : Deprecates CCNotificationCenter, uses EventDispatcher instead.
remove other non-functional jenkins scripts
[AUTO] : updating submodule reference to latest autogenerated bindings
move ghprb.py to tools/jenkins-scripts/
issue #2050 : commit resources
add github pull request builder for Jenkins
Adds an empty LuaEngine::parseConfig function.
[JSB] Adds trigger bindings for CocoStudio.
update cocos2d-x version string
update describe for support translucency on android
update describe for support translucency on android
update describe for support translucency on android
recover java activity on android.
remove draw increment
migrate ShaderTestSprite to new renderer
...
2013-12-31 14:58:11 +08:00
Dhilan007
b51efbd654
fix align text error in label
2013-12-31 14:13:26 +08:00
Huabing.Xu
bf1f5dd0e0
fix rendertexture bug
2013-12-31 11:48:51 +08:00
James Chen
8145bf903e
texture listener was enabled only when the macro CC_ENABLE_CACHE_TEXTURE_DATA was enabled.
2013-12-31 11:02:01 +08:00
James Chen
973adc6b2f
Updates nativeactivity.cpp.
2013-12-31 10:55:59 +08:00
James Chen
cf006df9ff
closed #2865 : Deprecates CCNotificationCenter, uses EventDispatcher instead.
2013-12-31 10:54:37 +08:00
James Chen
1d8ee016e5
Merge pull request #4596 from boyu0/bug2050_tilemap_firstgid_bug
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closed #2050 : fix tilemap firstgid bug
2013-12-30 05:42:19 -08:00
Huabing.Xu
a14006bb8f
calculation matrix
2013-12-30 21:24:16 +08:00
James Chen
edb2ad0933
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into ccs-binding
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Conflicts:
cocos/editor-support/cocostudio/TriggerMng.cpp
2013-12-30 21:06:57 +08:00
James Chen
1edf748dc3
[JSB] Adds trigger bindings for CocoStudio.
2013-12-30 20:57:46 +08:00
Huabing.Xu
c030553d8c
Fix missed popMatrix
2013-12-30 20:25:25 +08:00
minggo
3680995f0b
Merge pull request #4742 from minggo/develop
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update cocos2d-x version string
2013-12-30 04:23:41 -08:00
minggo
046d6696bc
update cocos2d-x version string
2013-12-30 20:22:25 +08:00
boyu0
0984eafaef
closed #2050 : move autorelease to CLN
2013-12-30 15:32:04 +08:00
Huabing.Xu
1962dfa52d
migration transition page turn to new renderer
2013-12-30 14:43:18 +08:00
minggo
0e9b43248c
Merge pull request #4728 from dabingnn/develop_removeCommandPool
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Develop remove command pool
2013-12-29 21:53:12 -08:00
boyu0
1f72fafd08
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
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Conflicts:
cocos/2d/CCTMXXMLParser.cpp
cocos/2d/CCTMXXMLParser.h
2013-12-30 12:30:59 +08:00
James Chen
d72a9d2c0d
Merge pull request #4727 from dumganhar/develop
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Fix of wrong include symbol of CCVector.h
2013-12-29 19:55:58 -08:00
James Chen
c5c03a3b35
Fix of wrong include symbol of CCVector.h
2013-12-30 11:55:01 +08:00
boyu0
a76c59f644
closed #2050 : add tile map xml format test and fix tile property bug.
2013-12-30 11:33:41 +08:00
James Chen
200f07dc34
closed #3290 : [JSB] The order of onEnter and onExit is wrong. For develop branch.
2013-12-30 11:10:02 +08:00
James Chen
31e2b3d5c2
Merge pull request #4715 from SBKarr/develop
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closed #3542 : AngelCode binary file format support for LabelBMFont.
2013-12-29 18:11:19 -08:00
Roman "SBKarr
93f6d9c4f5
Added test case for binary fnt file
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Also, fixed nul-termination issue in file parsing
2013-12-28 23:00:07 +04:00
James Chen
b17117a1a1
More warning fixes.
2013-12-28 14:34:52 +08:00
Roman "SBKarr
b0e6b5a43f
AngelCode binary file format support for LabelBMFont
2013-12-27 22:32:07 +04:00
minggo
3760cddf49
Merge pull request #4705 from Dhilan007/failed_dispatch_receive
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fix failed to receive dispatch signal on some android device
2013-12-27 04:33:30 -08:00
James Chen
9baa64f274
Merge pull request #4688 from walzer/develop
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make CC_USE_PHYSICS can ACTUALLY be switch off
2013-12-27 04:04:48 -08:00
James Chen
bf881f3ac0
Merge pull request #4691 from samuele3hu/DispatcherBak1
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Reconstruct the operation of handling lua script event
2013-12-27 03:58:08 -08:00
Dhilan007
b319cb58ac
fix failed to receive dispatch signal on some android device,such as [HTC EVO 3D X515m].
2013-12-27 18:05:48 +08:00
minggo
ec3b3ea012
Merge pull request #4696 from dumganhar/warning-fix
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Some warning fixes on linux.
2013-12-27 01:56:47 -08:00
CaiWenzhi
385894548d
Merge branch 'develop' into develop_nutty_modify_framework_addnewreader
2013-12-27 17:19:29 +08:00
James Chen
a47a7075e4
Merge pull request #4699 from boyu0/iss3509_physics_switch_foreground_bug
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closed #3509 : Sprites with PhysicsBody moves to wrong position when swit...
2013-12-27 00:28:43 -08:00
CaiWenzhi
e45c2a8601
Modify manager of some widgets' children
2013-12-27 16:01:03 +08:00
boyu0
1e8e15506d
closed #3509 : Sprites with PhysicsBody moves to wrong position when switch foreground/background.
2013-12-27 15:53:55 +08:00
walzer
ece68aafc2
add Scene::update & addChild into CC_USE_PHYSICS scope, TestCpp compiles and runs successfully when CC_USE_PHYSICS == 0
2013-12-27 15:49:08 +08:00
James Chen
febc19ea8d
Some warning fixes on linux.
2013-12-26 23:06:16 -08:00
Dhilan007
861925e752
fix compiling error in vs project on win7.
2013-12-27 14:38:22 +08:00
Huabing.Xu
66e550e5a0
Merge branch 'develop' into develop_removeCommandPool
...
* develop: (33 commits)
fix black screen when back to foreground on android.
Fix set FPS broken.
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
Update CCString.cpp
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates Bindings-generator.
Renames: IntValueMap —> ValueMapIntKey
Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
Modify reader
long --> ssize_t for TableView callback.
Generates execute file in cocos root_dir/bin folder for HelloCpp.
Add listview and pageview reader
[AUTO] : updating submodule reference to latest autogenerated bindings
Modify actionnode
[AUTO] : updating submodule reference to latest autogenerated bindings
optimize loop
fix LabelTestNew
Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
Fix box2dView
...
2013-12-27 14:07:04 +08:00
Huabing.Xu
76d07fc76e
remove empty interface releaseToCommandPool
2013-12-27 14:02:17 +08:00
Huabing.Xu
268f2fcc21
adjust comment codes
2013-12-27 13:52:44 +08:00
Huabing.Xu
40af66a7bc
remove commandPool in renderCommand
2013-12-27 13:51:11 +08:00
minggo
ef6295f046
Merge pull request #4693 from Dhilan007/black_screen_android
...
fix black screen when back to foreground on android.
2013-12-26 21:46:18 -08:00
Dhilan007
f250d24766
fix black screen when back to foreground on android.
2013-12-27 11:56:56 +08:00
James Chen
0d9fe874a3
Fix set FPS broken.
2013-12-26 19:49:54 -08:00
samuele3hu
d51440f62a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into DispatcherBak1
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Conflicts:
cocos/scripting/lua/bindings/lua_cocos2dx_extension_manual.cpp
2013-12-27 11:17:11 +08:00
samuele3hu
6d9e865f15
Delete some ScriptEventType only used to Lua 、adjust the event callback mechanism and rename cc.HANDLERTYP_ related to avoid overlong
2013-12-27 10:35:44 +08:00
walzer
d7704d574a
issue #3517 , enable CC_USE_PHYSICS by default
2013-12-27 00:00:50 +08:00
walzer
c5e95618d9
fixed #3517 , make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment
2013-12-26 23:55:05 +08:00
James Chen
17ff6ef764
Renames: IntValueMap —> ValueMapIntKey
2013-12-26 22:07:20 +08:00
boyu0
a19d212f4f
fix bug.
2013-12-26 22:00:52 +08:00
boyu0
6bc0a7066f
change CustomCommand variable to class member.
2013-12-26 21:19:12 +08:00
samuele3hu
756a72cbca
Reconstruct the operation of handling lua script event
2013-12-26 19:43:49 +08:00
boyu0
dec003477c
delete ‘delete ptr’ and add CC_UNUSED_PARAM
2013-12-26 19:25:53 +08:00
boyu0
d32fbbbfca
change GroupCommand variable to class member.
2013-12-26 18:11:23 +08:00
boyu0
2fb0179293
change QuadCommand variable to class member.
2013-12-26 16:36:03 +08:00
boyu0
f878864794
Specialize GroupCommand and CustomCommand, change generateCommand to new.
2013-12-26 15:41:47 +08:00
Huabing.Xu
963d637198
use raw new instead of generateCommand
2013-12-26 14:45:44 +08:00
Huabing.Xu
b4c61d5a7c
specialize RenderCommandPool<QuadCommand>
2013-12-26 14:44:21 +08:00
James Chen
142b189305
Some warning fixes.
2013-12-25 16:06:39 +08:00
James Chen
55b0ef85d8
Merge pull request #4631 from boyu0/const_char_star_to_std_string
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Change const char* to const std::string&
2013-12-24 22:34:34 -08:00
boyu0
2c2953abc1
change “string.compare()” to “==“
2013-12-25 14:20:37 +08:00
boyu0
f2e18f32a9
fix android compile error
2013-12-25 13:57:17 +08:00
James Chen
6fce4f9061
Don’t use ‘String::createWithFormat’ in our codes, use StringUtils::format() instead.
2013-12-25 11:00:51 +08:00
boyu0
62fc889a54
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
...
Conflicts:
cocos/2d/platform/CCFileUtils.cpp
cocos/2d/platform/CCFileUtils.h
cocos/2d/platform/CCImageCommon_cpp.h
cocos/2d/platform/CCSAXParser.cpp
cocos/2d/platform/CCSAXParser.h
2013-12-25 10:41:37 +08:00
James Chen
17a6dbebb6
Compilation error fixes.
2013-12-24 19:05:35 +08:00
James Chen
1f5611ae05
Adds missing ‘)’.
2013-12-24 18:23:36 +08:00
James Chen
0ff85852cc
Don’t use FileUtils::getInstance()->getFileData, please use getStringFromFile and getDataFromFile instead.
2013-12-24 18:08:40 +08:00
Huabing.Xu
b6dc3d0371
fix clippingNode bug
2013-12-24 17:16:28 +08:00
James Chen
81d073aff0
Reverts FileUtil::getFileData to virtual function.
2013-12-24 16:29:55 +08:00
James Chen
d33b2c41c7
Merge branch 'develop' into data-refactor
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Conflicts:
tools/tolua/cocos2dx.ini
2013-12-24 16:24:17 +08:00
boyu0
1a453a26ab
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
...
Conflicts:
cocos/2d/renderer/CCNewSpriteBatchNode.cpp
cocos/2d/renderer/CCNewSpriteBatchNode.h
2013-12-24 16:07:25 +08:00
James Chen
f527b50ce6
Merge pull request #4630 from dumganhar/iss3492-bmfont-fix
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closed #3492 : LabelBMFont string can't be shown integrally.
2013-12-23 23:56:38 -08:00
James Chen
7ee0771101
closed #3492 : LabelBMFont string can't be shown integrally.
...
Issue URL: http://www.cocos2d-x.org/issues/3492
2013-12-24 15:55:45 +08:00
boyu0
6e6ccbd5f9
change some const char* to const std::string&
2013-12-24 15:49:58 +08:00
Dhilan007
f140ece282
update vs project for remove some file into renderer.
2013-12-24 15:34:40 +08:00
James Chen
0305ff15db
Merge pull request #4625 from dabingnn/develop_NewClippingNode
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Develop new clipping node
2013-12-23 23:20:38 -08:00
Huabing.Xu
5cc45493ef
remove commented codes
2013-12-24 15:13:37 +08:00
Huabing.Xu
ccf47e6422
remove commented codes
2013-12-24 15:11:01 +08:00
James Chen
451d76f6b0
Merge pull request #4611 from dumganhar/spine-test
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Merge PR #4572 , Spine JS test support.
2013-12-23 22:55:58 -08:00
Huabing.Xu
07bc4d34a8
some rename for global variables and member functions.
2013-12-24 14:53:49 +08:00
Huabing.Xu
c36d920159
remove include reference
2013-12-24 14:15:23 +08:00
Huabing.Xu
eee06ec905
update project file:android and linux
2013-12-24 14:12:15 +08:00
Huabing.Xu
9db599c0c9
remove class NewClippingNode
2013-12-24 14:10:54 +08:00
Huabing.Xu
e7facf9f85
remove NewClippingNode feature function into ClippingNode
2013-12-24 14:08:57 +08:00
boyu0
8e329501ba
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
...
Conflicts:
cocos/2d/renderer/CCNewSprite.cpp
cocos/2d/renderer/CCNewSprite.h
cocos/2d/renderer/CCNewTextureAtlas.cpp
cocos/2d/renderer/CCNewTextureAtlas.h
2013-12-24 11:44:08 +08:00
Huabing.Xu
b821a33cfa
remove comment code
2013-12-24 11:28:42 +08:00
Huabing.Xu
12e2cfedf2
update project file:android and linux
2013-12-24 11:20:21 +08:00
Huabing.Xu
24ac743a3c
remove class NewSpriteBatchNode
2013-12-24 11:03:59 +08:00
boyu0
3344c5243c
change some const char* to const std::string&
2013-12-24 10:51:47 +08:00
Huabing.Xu
b61bf3ad95
LabelBMFont inherit SpriteBatchNode instead of NewSpriteBatchNode
...
remove NewSpriteBatchNode testcase to SpriteBatchNode
2013-12-24 10:51:35 +08:00
Huabing.Xu
410cfb9ca4
move NewSpriteBatchNode feature function into SpriteBatchNode
2013-12-24 10:48:57 +08:00
Huabing.Xu
8310c18105
update project file: android and linux
2013-12-24 10:07:53 +08:00
Huabing.Xu
c4f4f91cb4
Merge branch 'develop' into develop_mergeNewSprite
...
* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates Bindings-generator.
Binds Node::setAnchorPoint manually.
Don’t hide parent’s addChild method in TMXLayer class.
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates JS-tests to the latest version.
[Lua Binding] Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>.
Updates js tests to the latest version.
Removes unneeded binding glue codes, Sprite::setPosition.
Bindings-generator skips Node::setContentSize. Binds it manually.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #3353:Add the DisplayLinkDirector lua binding
issue #2771 : fix warning log and fix typo.
issue #3353:Lua gc mechanism will make the extended attributes of lua userdata disapper
2013-12-24 10:03:21 +08:00
Huabing.Xu
8d58e43ad2
remove Class NewSprite
2013-12-24 09:40:00 +08:00
James Chen
05f6a5b09b
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into spine-test
2013-12-23 22:05:20 +08:00
James Chen
44f9009a5d
Merge pull request #4610 from dumganhar/lastest-js-test
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Updates JS-test to the latest version and some binding fixes
2013-12-23 06:04:49 -08:00
James Chen
5f17984826
Don’t hide parent’s addChild method in TMXLayer class.
2013-12-23 21:53:23 +08:00
Huabing.Xu
e66eb6464d
use Sprite instead of NewSprite
2013-12-23 21:07:25 +08:00
Huabing.Xu
c3247c800f
merge feature function from NewSprite into Sprite
2013-12-23 21:06:37 +08:00
James Chen
cafebe7295
Merge commit 'refs/pull/4572/head' of git://github.com/cocos2d/cocos2d-x into spine-test
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-23 20:28:51 +08:00
Huabing.Xu
b3eb297249
Merge branch 'develop' into develop_mergeNewTextureAtlas
...
* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
closed #3478 : BitmapFontMultiLineAlignment test shows some unneeded 'line break'
Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings.
Updates bindings-generator, skips to bind override functions.
Removes unneeded ‘clone’ in cocos2d_specifics.cpp.
2013-12-23 20:12:06 +08:00
Huabing.Xu
1dd2c1c20c
remove NewTextureAtlas
2013-12-23 20:11:50 +08:00
James Chen
bbbfa4b106
Merge pull request #4603 from dabingnn/develop_mergeNewRenderTexture
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Develop merge new render texture
2013-12-23 04:09:33 -08:00
Huabing.Xu
98d573f4cb
rename protected _beginWithClear to beginWithClear
2013-12-23 19:59:09 +08:00
James Chen
eb9cb237d5
Merge pull request #4600 from dumganhar/remove-unneeded-bindings-codes
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closed #3480 : Removes unneeded codes of override function.
2013-12-23 03:43:27 -08:00
Huabing.Xu
0dab85a3bf
update CMakeLists.txt
2013-12-23 18:37:18 +08:00
Huabing.Xu
75597bc47f
Merge branch 'develop' into develop_mergeNewRenderTexture
...
* develop:
[LUA] Removes CCCameraDeprecated table in Deprecated.lua.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #3403:Modify the registerScriptHandler functions inputparams and some EventData struct info
Compilation fix after this PR (https://github.com/cocos2d/cocos2d-x/pull/4583 ).
issue #3403:Delete Camera manual lua binding
issue #3403:Add the EventDispatcher lua binding and the releated test cases
2013-12-23 18:34:12 +08:00
James Chen
8c3315de76
closed #3478 : BitmapFontMultiLineAlignment test shows some unneeded 'line break'
2013-12-23 18:23:39 +08:00
Huabing.Xu
9c97fc6f19
remove NewRenderTexture include file
2013-12-23 18:08:50 +08:00
Huabing.Xu
bcaec978d3
remove NewRenderTexture Class
2013-12-23 18:04:04 +08:00
Huabing.Xu
487e0b21af
update Xcode project file& android.mk
2013-12-23 18:03:08 +08:00
Huabing.Xu
41a77fed61
TestCase Use RenderTexture instead of NewRenderTexture
2013-12-23 17:13:41 +08:00
Huabing.Xu
a7a50dffcc
move begin(), end(),draw() to RenderTexture
2013-12-23 17:13:06 +08:00
James Chen
ed93f90ccc
Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings.
2013-12-23 16:58:26 +08:00
Huabing.Xu
fad585fbef
move rendering callback to RenderTexture
2013-12-23 15:59:47 +08:00
boyu0
0cbbfdba8c
closed #2050 : Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
...
Conflicts:
cocos/2d/CCTMXLayer.cpp
2013-12-23 15:40:33 +08:00
Huabing.Xu
b7c0d7a9e8
1. remove redundant code in NewRenderTexture 2. rename protected beginWithClear to _beginWithClear
2013-12-23 14:59:44 +08:00
James Chen
2fec81fcae
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
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Conflicts:
tools/tolua/cocos2dx.ini
2013-12-23 13:52:15 +08:00
James Chen
aeafe06d7f
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
...
Conflicts:
cocos/scripting/lua/bindings/lua_cocos2dx_manual.cpp
2013-12-23 11:57:29 +08:00
James Chen
11423b5851
Changes the type of FontFreeType::_ttfData from `unsigned char*` to `Data`, makes codes more elegant.
2013-12-23 11:53:39 +08:00
boyu0
1072711a4c
issue #2050 : use static_cast
2013-12-23 10:46:35 +08:00
boyu0
baf8cb06c5
issue #2050 : delete max/minGID, fix firstGID bug
2013-12-23 10:37:46 +08:00
samuele3hu
7daace0b2a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher
2013-12-23 09:43:05 +08:00
samuele3hu
50bcdee725
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher
2013-12-22 22:11:17 +08:00
samuele3hu
97f26176e8
issue #3403:Add the EventDispatcher lua binding and the releated test cases
2013-12-22 22:10:21 +08:00
Dhilan007
786b7d9912
update vs project for remove CCCamera.
2013-12-22 17:19:59 +08:00
Ricardo Quesada
4f435a8613
Adds getScene() to Node
...
helper function to get the Scene containing the Node
2013-12-21 12:28:49 -08:00
Ricardo Quesada
49903ea779
Director emits events after visit, after draw and after update. And when the projection changes
...
Adds helper functions on EventDispatcher
Adds test in NewEventDispatcherTest
2013-12-21 10:55:16 -08:00
Ricardo Quesada
eea2e70d1e
Adds events in director
2013-12-21 00:56:28 -08:00
Ricardo Quesada
72d77bb035
removes dirty from ActionCamera
2013-12-20 19:45:30 -08:00
Ricardo Quesada
eadbaa3bf5
Adds comment to ActionCamera file
2013-12-20 19:37:14 -08:00
Ricardo Quesada
fd8c7e9a5d
Removes CCCamera
...
Not needed anymore.
2013-12-20 19:24:56 -08:00
Ricardo Quesada
b8b7714431
Camera is working OK in 2d projection
2013-12-20 19:19:24 -08:00
Ricardo Quesada
d8ad5291f4
Nore camera
2013-12-20 16:33:31 -08:00
Ricardo Quesada
0703d974e2
NodeGrid fixes
...
Adds license
Removes unneded matrix
replaces std::for_each with for range-loop
2013-12-20 11:52:52 -08:00
James Chen
2a7b2c107a
Updates CCUserDefaultAndroid.cpp.
2013-12-20 21:51:53 +08:00
minggo
9bea08ded9
Merge pull request #4580 from dabingnn/develop_MotionStreak
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Migrate MotionStreak to new renderer
2013-12-20 05:36:52 -08:00
Huabing.Xu
739cf0ce85
Migrate MotionStreak to new renderer
2013-12-20 21:21:50 +08:00
James Chen
9e05f300f3
[Data Refactor] compilation error fix.
2013-12-20 21:16:46 +08:00
James Chen
21a9f05110
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
...
Conflicts:
cocos/2d/CCUserDefault.cpp
cocos/2d/CCUserDefault.mm
cocos/2d/CCUserDefaultAndroid.cpp
cocos/2d/ZipUtils.cpp
cocos/2d/platform/CCFileUtils.h
cocos/2d/platform/CCSAXParser.cpp
2013-12-20 21:12:11 +08:00
James Chen
3d76281617
Removes an unused assert.
2013-12-20 19:49:25 +08:00
James Chen
5852c66e5a
closed #3463 : ListenerID is std::string now. To avoid hash collision when using lots of EventCustoms.
2013-12-20 19:47:11 +08:00
Huabing.Xu
a8d2ae9eda
Merge branch 'develop' into develop_transitionScene
...
* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
closed #3463 : Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding. Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()), We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
closed #3457 : Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now.
[AUTO] : updating submodule reference to latest autogenerated bindings
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 19:15:50 +08:00
byeonggee.seo
f3e4d9277e
spine android build phase moved
2013-12-20 19:16:16 +09:00
James Chen
e54c993918
Merge pull request #4564 from dmurtagh/UserDefault_GetDouble_Fix_For_Android
...
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 00:13:05 -08:00
Huabing.Xu
ef5b072182
fix transition scene CrossFade
2013-12-20 14:38:02 +08:00
James Chen
2c590cea3e
closed #3457 : Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now.
2013-12-20 14:06:24 +08:00
Huabing.Xu
87f62bc8a0
Merge branch 'develop' into develop_transitionScene
...
* develop:
#include <string> in CCComponentContainer.h to fix linux build failure.
#include <algorithm> for std::find in CCVector.h.
const love in CCFileUtils.cpp.
More std::for_each —> for(const auto& …)
2013-12-20 12:45:22 +08:00
minggo
ea751f8f1f
Merge pull request #4568 from dabingnn/develop_transitionScene
...
fix transition scene progress timer
2013-12-19 19:06:06 -08:00
Huabing.Xu
9385fb3481
fix transition scene progress timer
2013-12-20 10:53:35 +08:00
James Chen
e56a4a7c00
Merge pull request #4567 from dumganhar/for_each-gone
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All std::for_each has gone. uses for(const auto& ...) instead.
2013-12-19 18:50:50 -08:00
James Chen
a53f00c579
#include <string> in CCComponentContainer.h to fix linux build failure.
2013-12-20 10:41:29 +08:00
minggo
756f8f7a11
Merge pull request #4482 from dabingnn/develop_gridNode
...
Develop grid node
2013-12-19 18:30:42 -08:00
James Chen
58772d7dec
const love in CCFileUtils.cpp.
2013-12-20 10:11:41 +08:00
James Chen
34382b4a8a
More std::for_each —> for(const auto& …)
2013-12-20 09:54:50 +08:00
boyu0
19e1609c27
issue #2050 : unsigned int to int
2013-12-20 09:50:53 +08:00
Ricardo Quesada
f5d0d1ce43
batched children work as expected
...
Fixed order in the multi matrix.
2013-12-19 16:33:47 -08:00
Ricardo Quesada
59fee6b8d2
replaces std::for_each with for()
...
replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Damien
52c66a678c
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
...
- defaultValue was not being passed into the JNI CallStaticDoubleMethod
method previously.
- CCUserDefault::getDoubleForKey() would return undefined garbage when
the key doesn’t exist.
Test Case:
Call the following from anywhere in your code (in release
configuration). X will be garbage.
Call the following from your code:
double x =
CCUserDefault::sharedUserDefault()->getDoubleForKey("Some-Non-existant-k
ey-1234", 0);
CCLOG("x = %4.2f", x);
Fix Tested on Android. Affects Android only.
2013-12-19 12:32:51 -08:00
Huabing.Xu
61cf9e49eb
change TransitionPageTurn::_outSceneProxy when class construction instead of onEnter
2013-12-19 22:01:32 +08:00
Huabing.Xu
517fec4de7
change TransitionTurnOffTiles::_outSceneProxy when class construction instead of onEnter
2013-12-19 21:49:21 +08:00
Huabing.Xu
034e1152e5
minor change accord to cocos2d coding style
2013-12-19 21:41:07 +08:00
Huabing.Xu
9fec597ff3
remove unreachable code
2013-12-19 21:36:44 +08:00
James Chen
3dc052db4f
Fixes linux and windows building failure.
2013-12-19 20:32:22 +08:00
Huabing.Xu
44366c653c
fix compile error
2013-12-19 17:20:36 +08:00
Huabing.Xu
d51ad36613
Merge branch 'develop' into develop_gridNode
...
* develop: (67 commits)
Adds const in ShaderTest2.h
Skew works again!
[AUTO] : updating submodule reference to latest autogenerated bindings
[AUTO] : updating submodule reference to latest autogenerated bindings
Reverts submodule.
Updates submodule of bindings-generator.
Adds `std::for_each` test in invocation
Reverts bindings-generator.
fixed not render
iterator in Sprite fixes
update vs project for removes unneeded files
getNodeToParentTransform fixes
Node cleanup
[AUTO] : updating submodule reference to latest autogenerated bindings
Improves SpriteTest
[AUTO] : updating submodule reference to latest autogenerated bindings
Android and Linux fixes
removes `using namespace std` from header file
Removes unneeded files
change play arguments
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Conflicts:
cocos/2d/CCNode.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0
ef54ed3c15
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
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Conflicts:
cocos/2d/CCLabel.cpp
cocos/2d/CCLabel.h
cocos/2d/CCLabelBMFont.cpp
cocos/2d/CCLabelBMFont.h
cocos/2d/CCLayer.cpp
cocos/2d/CCLayer.h
cocos/2d/CCNode.cpp
extensions/GUI/CCControlExtension/CCControl.cpp
extensions/GUI/CCControlExtension/CCControlButton.cpp
extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
Huabing.Xu
911e5b0bac
fix bug : group command nesting will cause infinite loop
2013-12-19 16:55:22 +08:00
Huabing.Xu
1bc7250f7e
node grid migrating to new renderer
2013-12-19 16:54:39 +08:00
Ricardo Quesada
1d3cc7a24c
Skew works again!
2013-12-18 21:11:06 -08:00
James Chen
d31c1457b1
Merge pull request #4546 from Dhilan007/update_vsProject
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update vs project for removes unneeded files
2013-12-18 19:30:21 -08:00
Ricardo Quesada
d138925aa0
Merge branch 'develop' into node_fixes
2013-12-18 18:33:56 -08:00
Ricardo Quesada
b9a64725ab
iterator in Sprite fixes
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And replaces some std::for_each() with for() to prevent another object in the stack.
2013-12-18 18:33:04 -08:00
Dhilan007
ffa6ad3cb2
update vs project for removes unneeded files
2013-12-19 10:24:50 +08:00
minggo
9fc28e6c7d
Merge pull request #4534 from boyu0/edit_hungarian_notation
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Edit hungarian notation
2013-12-18 18:10:17 -08:00
Ricardo Quesada
89701f5006
getNodeToParentTransform fixes
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Code is cleaner.
`Armature` calls parent to reduce code.
[]: Skew is still not working properly
2013-12-18 18:00:55 -08:00
boyu0
c6cc77e75b
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
2013-12-19 09:45:21 +08:00
Ricardo Quesada
8390e7eadb
Node cleanup
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Uses "normal" interation without the lambda to prevent another object in the stack.
removed unused code.
2013-12-18 16:56:59 -08:00
Ricardo Quesada
7616edd9f3
Improves SpriteTest
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Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).
Needed for the new renderer.
Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
Ricardo Quesada
b36d77b1c2
Android and Linux fixes
2013-12-18 12:07:51 -08:00
Ricardo Quesada
903844c7bd
Removes unneeded files
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New functionality is merged into the 'official' classes
2013-12-18 11:44:45 -08:00
boyu0
d0b039ceda
fix compile errors.
2013-12-18 22:44:03 +08:00
boyu0
71be55a9aa
revert AccelerometerSimulation.m
2013-12-18 19:02:49 +08:00
boyu0
f16384a105
fix more code with hungarian notation
2013-12-18 18:51:36 +08:00
boyu0
082c3d274a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
2013-12-18 18:05:30 +08:00