Aaron Baumbach
9edfa5bb29
RenderQueue command buffer optimisation
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Made _commands an array of vectors that is no longer reallocated every frame
Provided method to reallocate queues manually and reserve memory in order to minimise std::vector dynamic reallocation
2015-04-06 14:45:19 +01:00
yangxiao
9b117bf87c
resolve conflict
2015-02-13 15:46:19 +08:00
yangxiao
2789ad1393
remove unused code
2015-02-13 09:48:27 +08:00
yangxiao
79a0c0152a
add 3d particle (Particle Universe)
2015-02-11 18:14:22 +08:00
kompjoefriek
00edc542cb
Merged with upstream/v3
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Merged with upstream/v3 and resolved merge conflicts
2015-02-10 21:27:20 +01:00
kompjoefriek
89152b2856
Tabs to spaces
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Changed indenting tabs to spaces
2015-01-29 10:40:00 +01:00
kompjoefriek
0c70660551
Fixed warnings
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- signed/unsigned mismatch
- printing enum with %d
- using int as bool
2015-01-29 01:36:22 +01:00
Nite Luo
c0ff8d1177
Don't clear depth between queues
2015-01-28 15:28:14 -08:00
Huabing.Xu
c8a783e4ac
use const auto&
2015-01-28 10:59:29 +08:00
Huabing.Xu
5f5c00b7d2
remove duplicated QUEUE_GROUP::QUEUE_COUNT and QUEUE_GROUP::QUEUE_GROUP_SIZE
2015-01-28 10:32:22 +08:00
Nite Luo
8f539a0107
Make PositionZ independent from global Z
2015-01-27 15:41:58 -08:00
Nite Luo
b89e255099
Finish organize the render queue
2015-01-27 14:41:16 -08:00
Nite Luo
78d8a694c8
Merge branch 'v3' into v3_fixRenderer
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Conflicts:
cocos/renderer/CCRenderer.cpp
cocos/renderer/CCRenderer.h
2015-01-27 11:23:48 -08:00
Nite Luo
3c635d044e
Add Queue_count for render queues
2015-01-27 11:12:51 -08:00
Huabing.Xu
a38b210803
add depth in renderCommand
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refactor rendering order of renderQueue
2015-01-27 14:29:09 +08:00
Nite Luo
15adaf2877
save/restore render state
2015-01-26 16:37:11 -08:00
Nite Luo
d43a8cf9ca
Move setDepthTest to renderer
2015-01-15 16:54:27 -08:00
Nite Luo
9848a8133b
Fix Vertex Z issue
2015-01-15 16:41:07 -08:00
Nite Luo
4335328e3d
Add support for creating empty sprite3D
2015-01-13 16:41:24 -08:00
Nite Luo
fee8bc1b28
Remove Transparent Queue, Move transform calculation of Billboard to visit
2015-01-12 18:17:47 -08:00
Nite Luo
7741daf091
Billboard Render correctly
2015-01-11 22:20:41 -08:00
Nite Luo
6dfc021c02
Merge renderqueue to one
2015-01-09 14:06:21 -08:00
Nite Luo
e7480a7efb
Enable tansparent queue and create camera rotation demo
2015-01-08 16:30:00 -08:00
Nite Luo
b675a2ca61
Turn off Depth Write by default, only 3D opaque object will write to Depth buffer
2015-01-07 16:35:08 -08:00
minggo
51c89c3a22
Merge pull request #9720 from dabingnn/v3_perf
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V3 perf
2014-12-31 10:02:59 +08:00
Nite Luo
a68dfa13ec
Disable Depth Write for transparent objects
2014-12-30 13:35:29 -08:00
Huabing.Xu
b92802a770
optimise Renderer::fillQuads()
2014-12-30 15:07:50 +08:00
Huabing.Xu
2348e5c247
optimize rendering code
2014-12-29 18:45:55 +08:00
Dhilan007
a5f838496c
Move `CCCamera.cpp/h` `CCLight.cpp/h` into 2d
2014-10-20 16:25:24 +08:00
Huabing.Xu
97aa69a7c2
works on no VAO devices
2014-10-16 15:33:31 +08:00
Huabing.Xu
90030140d5
fix some format problem
2014-10-16 14:56:17 +08:00
Huabing.Xu
93ea1b9078
separate trianglesCommand and QuadCommand
2014-10-16 14:15:29 +08:00
yangxiao
25091ca849
add transparent flag to render command
2014-09-18 12:00:44 +08:00
yangxiao
730ab846c3
code adjustment
2014-09-05 14:59:14 +08:00
yangxiao
8da7a4b2de
merge cocos reslove conflict
2014-09-04 17:40:14 +08:00
Huabing.Xu
4ae2d6fc90
Merge branch 'v3' into v3_trianglesCommand
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Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
2014-09-04 11:27:12 +08:00
yangxiao
bb90fe48ef
merge cocos
2014-09-03 16:54:17 +08:00
songchengjiang
045af3f7a3
Merge branch 'billboard' of https://github.com/super626/cocos2d-x into billboard
2014-09-02 11:24:38 +08:00
songchengjiang
18d06015c6
Added More Models
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Code optimization
2014-09-02 11:24:19 +08:00
yangxiao
de80d8c344
fix warning
2014-09-02 11:22:01 +08:00
yangxiao
39e33cbf71
Merge branch 'billboard' of https://github.com/super626/cocos2d-x into billboard
2014-09-02 11:12:24 +08:00
yangxiao
de3921c101
fix render stats bug
2014-09-02 11:12:15 +08:00
Huabing.Xu
57dd8fd4e1
remove commented code
2014-09-01 15:19:02 +08:00
yangxiao
c24701ac79
Merge branch 'newcode' into v3
2014-09-01 15:11:27 +08:00
Huabing.Xu
dad62ad6df
Merge branch 'v3' into v3_trianglesCommand
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Conflicts:
cocos/renderer/CCQuadCommand.h
2014-09-01 14:27:19 +08:00
Huabing.Xu
06eb6c2425
put TrianglesCommand in a seperate file
2014-09-01 11:49:04 +08:00
yangxiao
49e6b098a6
check running scene when checkVisibility
2014-09-01 09:56:05 +08:00
Ricardo Quesada
c149bfca00
Adds MARK: TODO: FIXME: in code
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Replaces XXX with FIXME:
Xcode 6 beta 4 supports this new format
2014-08-29 12:54:24 -07:00
songchengjiang
701d70fb6c
Merge branch 'billboard' of https://github.com/super626/cocos2d-x into billboard
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Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
2014-08-29 10:58:04 +08:00
yangxiao
18a0f34c5c
Merge branch 'newcode' into billboard
2014-08-29 10:12:00 +08:00