Commit Graph

603 Commits

Author SHA1 Message Date
Ricardo Quesada 5d499d351d Some more changes to make the code more c++ friendly:
- nodeToParentTransform -> getNodeToParentTransform() (the same for its friends)
   - Deprecates the old methods
   - adds 'consts' to those methods
- boundingBox() -> getBoundingBox()
   - the new one is const
   - Deprecates the old method.
- Adds overrides keywords in CCNodeRGBA and CCArmature
- AffineMatrix are mutables
2013-07-16 18:16:04 -07:00
James Chen 80590dcfc1 Merge pull request #3132 from samuele3hu/ScriptHandler
issue 2377:Add scriptHandlerMgr to manager lua script handler
2013-07-16 02:40:50 -07:00
James Chen b71e9d83e1 Merge pull request #3165 from sunzhuoshi/master
Fixed bad js constant names and added config macro for "spine" extension
2013-07-16 02:36:49 -07:00
sunzhuoshi ec7456a43c Removed config macro for "spine" extension 2013-07-16 16:19:20 +08:00
sunzhuoshi 6d0f7dfe88 Merge branch 'master' of https://github.com/sunzhuoshi/cocos2d-x 2013-07-16 15:04:51 +08:00
samuele3hu 241c01bec3 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-16 14:47:46 +08:00
James Chen 13e939b55e Merge pull request #3157 from ricardoquesada/override_love
closed 2407: Adds more readability to the class internals.
2013-07-15 22:05:33 -07:00
samuele3hu 1761669832 issue #2377:Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandlerMgr 2013-07-16 12:47:40 +08:00
samuele3hu c955a559bf issue #2377:Del register/unregister function in .cpp and .h files 2013-07-16 09:55:06 +08:00
Ricardo Quesada 9958e0d7f9 Adds more readability to the class internals.
Changes:
  - creator (static) methods, and singleton methods (static) are always at the top of the class
  - Constructors, destructros, and init methods comes next
  - Then the instance methods for the class
  - Then the overriden methods
  - and finally the ivars

Also, overriden methos have the "override" context keyword
2013-07-15 12:43:22 -07:00
pktangyue 652f679d50 override updateDisplayedColor and updateDisplayedOpacity method in Scale9Sprite class 2013-07-15 20:13:30 +08:00
minggo eada29ee40 issue #2404:created CCDprecated.h and move all global functions and variables into it 2013-07-15 16:14:26 +08:00
James Chen 93bb7bcb31 friend SIOClientImpl --> friend class SIOClientImpl, that will be clearer. 2013-07-13 19:26:46 +08:00
James Chen 4b2165e648 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into socketio 2013-07-13 19:24:41 +08:00
James Chen 8409e2942f Fixing warning in SocketIO.cpp 2013-07-13 19:20:11 +08:00
Chris Hannon 8791c8119e task: hiding non-interface methods in the SsocketIO and SIOClient classes, adding SIOClientImpl as friend to access 2013-07-12 13:05:15 -04:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
minggo 58fe3c7563 closed #2393: fixed conflicts 2013-07-12 15:07:44 +08:00
minggo 5d9fea1416 issue #2393:mark PointZero RectZero and SizeZero as deprecated 2013-07-12 14:47:36 +08:00
minggo 15096b0716 issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated 2013-07-12 14:30:26 +08:00
James Chen 6038d69183 issue #2397: sharedSpriteFrameCache --> getInstance, purgeSharedSpriteFrameCache --> destroyInstance. 2013-07-12 14:12:58 +08:00
minggo bb758df0d0 issue #2393:mark ccp as deprecated 2013-07-12 14:11:55 +08:00
James Chen 2c1b26acf8 issue #2397: EGLView::sharedOpenGLView() --> EGLView::getInstance() 2013-07-12 13:11:21 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
Chris Hannon 126ebb888c Implements a socket.io client extension, adds a test case and updates the android makefiles.
Contains the following tasks:
-initial socket.io extension commit
-sioclientimpl subclasses websocket:delegate to respond to websocket events
-implement static connect methods and basic client creation
-move SocketIO class files into correct extension folder (network)
-create SocketIO test in TestCpp
-update project references
-add missing static modifier to connect method
-implement basic test methods
-update extensions tests with SocketIO test entry
-implement basic handshake and opensocket methods for SocketIO
-add Delegate class to handle callbacks, implement virtual Delegate methods in test
-implement socket and client registries for lookup when connecting to hosts and endpoints
-connect delegate onOpen method by separating impl creation from connection
-update test to demonstrate onOpen callback
-create send and emit methods, move SIOClient into header file, add send and emit methods to test
-implement basic socket.io message parsing
-improve logging for events and messages
-add logic to pull event name from payload
-schedule heartbeat to keep connection alive, scheduled for 90% of the heartbeat interval from the server for safety
-add onConnect handler to to catch socket.io onconnect vs websocket onopen
-add disconnect and disconnectFromEndpoint methods to properly disconnect and destroy objects
-modify SIOClientImpl to track _uri for easier lookup in registries
-connect handler for onMessage to message event from socket.io, modify onError handler to take a string instead of WebSocket error code
-create SIOEvent callback type, implement event registry in clients, add test for event registration and callback
-update SIOEvent to use std::function and c++11, utilize cocos2d CC_CALLBACK method to bind selectors, this ensures that the *this reference is properly passed
-check for connect before sending or emitting in the client, cleanup some codes
-change connect logic to reuse existing socket connections instead of opening a new one
-implements get and set Tag methods for clients for easy reference
-improve endpoint handling, add endpoint tests to test layer
-additional error handling within socket disconnect error and failure to open connection
-fixes extracting endpoint from socket.io messages (in cases of the connect message, where there is 1 less colon for the connect message to the default namespace). Also fixes connecting to the default namespace "/" in the connectToEndpoint method
-add disconnect and onClose handlers to client so that onClose is called in the delegate
-add disconnect test methods to test layers
-change c-style casts to static_casts when using a CCDICT_FOREACH
-remove some unneeded namespace completion
-add usage documentation
-add handling for disconnect from server, cleanup some codes
-update comments and documentation in the socketiotest
-update includes so the NDK doesn't complain when compiling with c++11
-add socketio.cpp and test.cpp to the android makefiles
-update test URL to my public server, test script can also be found in my repo at https://github.com/hannon235/socket.io-testserver.git

Signed-off-by: Chris Hannon <himynameschris@gmail.com>
2013-07-11 17:41:42 -04:00
James Chen 093d9a507c closed #2396: indentation fix. 2013-07-11 17:07:41 +08:00
minggo c37af8fa77 issue #2393:mark functions in CCPointExtensions deprecated 2013-07-11 16:38:58 +08:00
pktangyue 8f7d9093c9 Merge remote-tracking branch 'origin/develop' into patch1 2013-07-11 16:08:46 +08:00
James Chen 5727d7099b issue #2395: Scale9Sprite's default anchor point is center now. 2013-07-11 13:59:57 +08:00
James Chen b2c0d17aeb Merge pull request #3122 from dumganhar/iss2389-http-cookie
closed 2389: Adding cookie support for HttpClient
2013-07-10 18:37:29 -07:00
James Chen 3af6f6fe58 enableCookies is static method now 2013-07-10 15:46:01 +08:00
Lee, Jae-Hong 9322e5594b Support Tizen 2.2 SDK.
- Update project files.
- based on develop branch.
- HelloCpp, SimpleGame, HelloLua, TestLua available to build.
2013-07-10 13:04:08 +09:00
James Chen 3f57275848 issue #2389: Adding cookie support for HttpClient 2013-07-10 11:37:39 +08:00
Éloi Rivard e6354bbf0a Various linux eclipse projects compilation fixes 2013-07-09 15:23:19 +02:00
James Chen 5eb849a789 closed #2381: ControlSwitch was displayed ugly when adding more than one switch. 2013-07-09 17:23:13 +08:00
James Chen 596c4c3cf2 issue #2387: Using static_cast instead of C style cast while iterating CCDictionary. 2013-07-09 14:40:43 +08:00
James Chen 9b9fe67d25 issue #2387: Using static_cast instead of C style cast in iteration of CCArray. 2013-07-09 14:29:51 +08:00
James Chen 976d4ad11e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into remove-copywithzone
Conflicts:
	cocos2dx/actions/CCActionInterval.cpp
	cocos2dx/cocoa/CCDictionary.cpp
	samples/Cpp/TestCpp/Classes/NodeTest/NodeTest.cpp
2013-07-09 09:48:41 +08:00
Ricardo Quesada 9fe9341646 From C++ best practices
Uses static_cast<> instead of C casting.
2013-07-08 14:38:14 -07:00
dumganhar 9b126e79d7 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into remove-copywithzone
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-08 23:09:48 +08:00
dumganhar 8f900d02b8 issue #2300: Removing all 'copyWithZone' pattern. 2013-07-08 23:05:47 +08:00
minggo 87125e4b2a issue #2129:use capital words for static const member variables 2013-07-08 18:11:32 +08:00
pktangyue 3e5c62f905 fix CCScale9Sprite CapInsets bug for rotated sprite frame 2013-07-08 17:00:27 +08:00
James Chen e28cf8d258 issue #2129: Windows doesn't support 'initializer list', using constructor instead. 2013-07-07 21:08:14 +08:00
minggo dfde41b932 issue #2129:fix conflicts 2013-07-05 17:32:50 +08:00
minggo 04465622b7 issue #2129:remove prefix of types in ccTypes.h 2013-07-05 16:49:22 +08:00
minggo 7e56bb57c8 Merge pull request #3076 from samuele3hu/execDev
issue #2244:Modify CallFunc event bug and modify a function name to createCCBreader
2013-07-05 01:32:06 -07:00
samuele3hu ec2f5376f1 issue #2244:Add namespace to some enums 2013-07-05 16:05:38 +08:00
James Chen ec902c3550 issue #2373: Adding missing overload const getter functions. 2013-07-05 15:08:52 +08:00
James Chen d2746bbe90 issue #2373: Removing inline for virtual function. Adding more const getter functions. 2013-07-05 15:08:52 +08:00