Ricardo Quesada
0872cccd67
fix: collection of vr fixes ( #15948 )
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* fix: collection of vr fixes
* Node::additionalTransform() and Node::setNodeToParentTransform() can be used at the same time
* Node allocs _additionalTransform in runtime taking 60 bytes lees for 99% of the nodes
* Node calculates the transform faster when an additionalTransform is being used
* VR works when the camera is being moved manually with setNodeToParentTransform
* VR has its own tests
* VR can be disabled and works as expected
* doc: documentation for the new fix
* fix: restore submodule web
* fix: compile and link on iOS
* fix conflicts
2016-06-24 16:55:28 +08:00
Dale Stammen
b80a81fc7c
removed incorrect AppBundle info
2016-06-16 06:09:59 -07:00
Dale Stammen
53321e401a
updated to support Windows 10 UWP x64 builds
2016-06-15 08:50:04 -07:00
minggo
98bee7e12a
remove unneeded test case and fix resource missing ( #15804 )
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* remove unneeded test case and fix resource missing
* remove unneeded test case
2016-06-08 13:36:36 +08:00
Ricardo Quesada
8bd4ddf081
fix: compile on linux, android and windows
2016-05-26 16:02:24 -03:00
Dale Stammen
cf305a56b1
removed missing files from project
2016-05-10 21:41:39 -07:00
minggo
8068c51d94
remove studio related test cases and resources ( #15574 )
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* remove studio related test cases and resources
* remove unneeded files
2016-05-06 13:38:19 +08:00
minggo
a5602cc732
merge v3.11 back to v3
2016-05-04 16:02:23 +08:00
Josh Bodily
614c3c47d7
Josh/winrt inplace editbox ( #15473 )
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* WinRT in-place edit box
* Fix static analysis errors
2016-04-25 11:17:09 +08:00
Dale Stammen
4d7bf1f827
updated expiration dates of all winrt test app and template certificates
2016-04-19 09:07:30 -07:00
Dale Stammen
ee05081f3a
fixed include paths
2016-03-23 12:14:12 -07:00
minggo
3c676d9712
Merge pull request #15037 from Shulepov/spriteframecache_pixel_format
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SpriteFrameCache: take pixelFormat into account if specified
2016-03-23 09:48:35 +08:00
Xpol Wan
a225130010
Fixes windows universal build.
2016-03-22 18:51:58 +08:00
Xpol Wan
e7864cdb89
Removed unnecessary search paths.
2016-03-22 16:04:12 +08:00
Mikhail Shulepov
fb7044c535
Add SpriteFrameCacheTest to Android, Windows, Linux project files
2016-02-17 20:52:30 +03:00
Dale Stammen
3f359381dc
moved file to correct folder in vcxproj
2015-10-20 10:07:30 -07:00
Dale Stammen
e2730a3d92
fixed msbuild by removing incorrect AppxBundle properties from project
2015-10-16 09:25:24 -07:00
Dale Stammen
3e3e47de10
added Win10 UWP curl support
2015-10-14 16:47:52 -07:00
Dale Stammen
84e0d7fe7b
fixed another missing image asset in Win10 UWP manifest
2015-10-04 09:19:18 -07:00
Dale Stammen
6df43e60c0
fixed Windows 10 UWP app manifest by correcting image asset paths
2015-10-02 13:28:39 -07:00
zhangbin
e3161eb127
Remove performance tests from cpp-tests project.
2015-09-10 16:01:56 +08:00
Dale Stammen
d55bc653e0
update c++ debug info settings
2015-08-20 13:25:17 -07:00
Dale Stammen
8493365be7
updates to pass Windows App Certification tests
2015-08-18 11:06:47 -07:00
Dale Stammen
97ecec1d64
updated Win10 UWP app asset files
2015-08-17 18:35:42 -07:00
pandamicro
3c2e66e425
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
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# Conflicts:
# .travis.yml
# build/cocos2d_js_tests.xcodeproj/project.pbxproj
# build/cocos2d_tests.xcodeproj/project.pbxproj
# cocos/2d/CCFont.h
# cocos/2d/CCFontAtlas.cpp
# cocos/2d/CCFontAtlas.h
# cocos/2d/CCFontFreeType.cpp
# cocos/2d/CCFontFreeType.h
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
# cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
# cocos/cocos2d.cpp
# cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
# cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
# templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
# templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
# tools/bindings-generator
# tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
# tools/travis-scripts/generate-bindings.sh
# tools/travis-scripts/generate-cocosfiles.sh
# tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
Vincent Yang
e4a8aeee45
Fixed #12962 : Scene can't have std::vector member.
2015-07-24 11:16:45 +08:00
Dale Stammen
6669fec648
added missing bug test
2015-07-23 12:34:37 -07:00
Vincent Yang
3addf38134
Fixed #12906 : Can't add custom member to cocos2d::Scene subclass.
2015-07-22 12:01:34 +08:00
andyque
fc673ee502
Merge branch 'v3.7-release' into v3
2015-07-13 22:44:54 +08:00
XiaoFeng
a9dfd8012c
Add new bug test to Android, Win 10, Win Universal, Linux project file
2015-07-07 11:02:00 +08:00
Neo Kim
00e360f438
Add the missing file into CMake and Windows project configurations.
2015-07-01 15:36:53 +09:00
kompjoefriek
6eca03fdd2
Merged changes from "Vibrate support in v4" into v3 branch.
2015-06-26 01:02:44 +02:00
Dale Stammen
0781978788
added librecast. Updated build properties
2015-06-15 18:44:14 -07:00
Dale Stammen
e14fdedf67
added missing NavMeshTest files
2015-06-15 18:19:51 -07:00
Dale Stammen
d702012972
don't auto update version number for each windows app certification test
2015-05-28 15:04:09 -07:00
Dale Stammen
dadbbc18d6
added Windows 10 UWP project files
2015-05-28 13:51:25 -07:00