Commit Graph

86 Commits

Author SHA1 Message Date
aismann 91843b3fae Chipmunk2D and Box2D works together now (add two new classes)
add class PhysicsSpriteChipmunk2D
add class PhysicsSpriteBox2D

Improve window size problem with ImGuiEXTTest
2020-12-01 10:15:30 +01:00
Eismann b51545ac54 Same as on 3.17 (with small changes) 2020-11-23 07:46:09 +01:00
Eismann e08b35755b Update Box2dTest.h 2020-11-20 07:05:21 +01:00
Eismann 232fea1442 add Box2D to CMakeList 2020-11-20 06:19:30 +01:00
Eismann 7179435c80 Add BOX2D test
Add BOX2D test
2020-11-20 04:51:47 +01:00
halx99 c98313ac4b Prepre for box2d-2.4.1 2020-11-08 13:11:40 +08:00
halx99 3835174a45 Sync folder for binding generator config 2020-11-01 20:18:50 +08:00
halx99 f55c974d18 Build android arch arm64-v8a only for ci, fix test case compiling warning 2020-10-26 11:12:55 +08:00
halx99 119479b060 Refine ProgramState mat id 2020-10-23 11:37:52 +08:00
halx99 5748bbee85 Reserve extensions 'cocostudio' for esay to migrate exist projects 2020-10-21 10:12:00 +08:00
halx99 8152e6d8ad cpp-tests for mobile, set resourceSize to 960x640 2020-10-20 16:38:50 +08:00
halx99 5dc2626894 Reserve extension GUI for cpp-tests only 2020-10-18 12:31:45 +08:00
halx99 b9c58a8420 Refactor modules (#238) 2020-10-17 16:32:16 +08:00
halx99 5401bbf821 Simplfy hsv color 2020-10-16 17:23:29 +08:00
halx99 c594e3789c Refactor programState management (#236)
1. Add custom program registery
2. Re-enable batch draw for custom program
2020-10-16 16:23:14 +08:00
halx99 cca0739793 Refactor pixel format manipulate (#217)
* PixelFormat use table

* Correct PixelFormat name to match 'GL_LUMINANCE'

* Up

* fix cube update texture enum

* linux build

* Refine ci

* fix linux build

* Remove unused function, match mtl framebuffer pixel format

* readPixels always RGBA format

* fix ci for linux

* fix linux build

* Remove unused functions

* fix travis

* fix android ci

* Update config.json

* linux glad

* Update CCGLViewImpl-desktop.cpp

* fix linux build

* Fix linux build

* Link issue [skip appveyor][skip travis]

* Update CMakeLists.txt

* Refine GL enums use

* Update test case name [skip appveyor][skip travis]

* fix linux link issue

* for mtl

* fix ci

* Tidy pixelformat enums

* fix ci

* fix rgba8 to abgr4 error

* fix ci

* fix ci for GLES

* Fix linux build, require glibc-2.27+

* Use properly dist for travis [skip appveyor]

* fix linux build [skip appveyor]

* Update install-deps-linux.sh

* Remove unused members for pixel block info, update external to v73

* Sync from compile linux warnings

* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format

* metal doesn't support rgb8 (#3)

* Update CCTexture2D.cpp

* Refine code

* Pixel Format Descriptor Table

* fix ci

* BGR5A1

* Simplfy texture format convert function name

* Update

* rgba4 match mtl render format

* Add note about RGBA4

* Remove unused function

* fix osx

* Already converted at texture2d

* Clearly comment

* fixup
2020-09-25 11:07:56 +08:00
halx99 ac2e8e4bb6 fix ci 2020-09-17 12:10:08 +08:00
halx99 c0a61434e0 Sync pr from https://github.com/cocos2d/cocos2d-x/pull/20580 2020-09-17 12:05:31 +08:00
halx99 1f30e31b17 Add Label crashing test case for https://github.com/cocos2d/cocos2d-x/issues/20523 2020-09-17 11:49:47 +08:00
halx99 f2e7955724 fix warn [skip appveyor] 2020-09-11 18:46:15 +08:00
halx99 4fc03985d3 Use glMapBuffer if available 2020-09-11 17:32:08 +08:00
halx99 6c2939d235 More clearly programState management 2020-09-09 13:03:31 +08:00
halx99 08ee67158a fix ident [skip appveyor] [skip travis] 2020-09-08 17:23:15 +08:00
halx99 ddbb6bb0b9 Add ImGuiEXT test case for PC platforms 2020-09-08 13:38:16 +08:00
halx99 d66e62e436 ASTC6x6 support and more comment about bpp usage in engine (#191)
* ASTC6x6 support and more comment abount bpp usage in engine

* fix log output

* Comment astc compression tool download url

* Add command line comment for astcenc tool [skip travis][skip appveyor]

* Add astc_6x6 test image[skip appveyor][skip travis]

* astc_6x6 mtl

* Refine log info[skip appveyor][skip travis]

* Empty line[skip appveyor][skip travis]
2020-09-03 18:01:40 +08:00
halx99 cc53868d27 More clearly ETC1 format, sync enums for ETC1, correct somethings 2020-09-01 11:43:03 +08:00
halx99 09cedf60b2 Improve images decoder 2020-08-31 21:04:47 +08:00
halx99 e96ae229dd Merge: 5ddc84bbee 539e5ca42c
Merge pull request #189 from aismann/patch-8

Update README.md
2020-08-31 04:27:33 -07:00
halx99 a87c0bba78 More clearly data owner when decode images. 2020-08-31 19:24:23 +08:00
halx99 fa5d2d198b fix resources relative path to avoid test case crash on mobile 2020-08-31 17:39:29 +08:00
halx99 c338472df8 Move copyright notice to header [skip appveyor][skip travis] 2020-08-31 17:35:01 +08:00
halx99 477aa0c185 Clearly CCLOG content 2020-08-31 17:13:04 +08:00
halx99 43f464163c 1. Finish ETC2 support on GL renderer backend
2. Improve ASTC compressed format check
2020-08-30 17:58:39 +08:00
halx99 2197bb52cd Sync missing feature from v3, and API compatible 2020-08-28 16:33:52 +08:00
halx99 4674b1e89d Remove TMXLayer,TMXMap, remain FastTMXLayer,FastTMXMap enough 2020-08-28 15:42:40 +08:00
halx99 a3a231495c Backport CCValue APIs 2020-08-18 11:33:18 +08:00
halx99 d179f7916f Remove unnecessary code 2020-08-10 00:21:56 +08:00
halx99 0d357b57f8 Optimize YAsioTest, see #150 2020-08-10 00:20:29 +08:00
aismann 6cd61aac2f Polygon looks correct now
Tested with Clipper 6.x and new poly2tri
2020-08-08 09:57:17 +02:00
halx99 8b9a6bbbf1 fix android build issues 2020-08-03 20:31:47 +08:00
halx99 1e392c9dfe Refine readme [skip appveyor][skip travis] 2020-08-03 19:12:07 +08:00
halx99 3049b8f751 Huge changes, move spine,dragonbones,cocostudio to extensions folder, future make all extensions pluginable 2020-08-03 17:51:40 +08:00
aismann 400c34fffb The switch to the third monitor was not working 2020-08-03 08:34:19 +02:00
halx99 588e977ef0 Merge: 8cc189fb4d 6fd4d6e4ab
Merge pull request #134 from halx99/fullscreen-mode

Refactor full screen support
2020-08-02 20:03:07 -07:00
halx99 d6958498d4 Unify plist implementation, remove apple specific sources. 2020-08-03 10:48:26 +08:00
halx99 839922bbfe Set full screen before layout renderer elements to ensure VisibleRect is correct with full screen window size 2020-08-02 16:55:21 +08:00
halx99 bd9a409dd7 Add wav testcase 2020-08-01 19:25:39 +08:00
Eismann 5edcd0b97d Add tests for Fullscreen Monitor 3
Add tests for Fullscreen Monitor 3 (if present)
2020-08-01 07:12:29 +02:00
Eismann ba0e91f7e3 Revert "Revert "Update NewAudioEngineTest.cpp""
This reverts commit 379c099b2d.
2020-08-01 06:55:33 +02:00
Eismann 4c36d9477a Revert "Update NewAudioEngineTest.cpp"
This reverts commit 87232d61b1.
2020-08-01 06:54:56 +02:00