minggo
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6c2277757a
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fixed #958: delete SelectorProtocol and implement it in CCObject
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2012-01-30 17:47:47 +08:00 |
Walzer
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7d01aa0c74
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HelloWorld, Test and HelloLua can succefully compiled by xcodebuild commenline with -sdk iphonesimulator4.3 now. The key is GCC_VERSION="", you can not skip this null value, otherwise the commendline will use GCC4.2 as default, can generate tons of errors.
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2011-12-13 22:25:51 +08:00 |
minggo
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522386a6b7
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issue #854: pthread work ok on iOS
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2011-11-18 09:55:47 +08:00 |
Walzer
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e3c39fe835
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fixed #753, visual orientation is wrong on ios5 simulator
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2011-10-19 21:43:25 +08:00 |
minggo
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edb86b1154
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issue #707: require works ok on iOS
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2011-09-05 17:42:08 +08:00 |
Walzer
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375faa09e6
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add archs i386 to HelloLua.xcodeproj, and don't playEffect repeatly in hello.lua (so noisy...)
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2011-08-17 11:23:50 +08:00 |
sunzhuoshi
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9a9cb02405
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Added CocsDenshion lua support and tested with HelloLua on iOS
The test music and sound effect come from "tests" project
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2011-08-16 23:56:41 +08:00 |
Walzer
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bfcf75553e
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add FontLabel to HelloLua.xcodeproj
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2011-08-13 11:31:11 +08:00 |
Walzer
|
b326b85808
|
HelloLua compile succeed in xcode4
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2011-08-12 22:42:58 +08:00 |
Walzer
|
80c819d8b6
|
Merge remote branch 'origin/master'
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2011-07-04 16:25:29 +08:00 |
Walzer
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d325f1991e
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[ios] 1. debug builds can run on device (add “Valid Architectures") 2. add correct header search paths for HelloLua release build
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2011-07-04 16:25:11 +08:00 |
natural-law
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7d7f3a9241
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fixed #562, Upgrade folder sprite_nodes to rc3.
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2011-07-01 16:11:31 +08:00 |
Walzer
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a88aa00526
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improve HelloLua, rename images, add error msg in LuaEngine, refactor hello.lua, add RootViewController. issue #540 #528
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2011-06-24 17:00:14 +08:00 |
Walzer
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14956c4f87
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add icon for HelloLua on ios
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2011-06-23 15:36:25 +08:00 |
Walzer
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c5f230ccab
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#issue 528, update HelloLua.xcodeproj for new folder name
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2011-06-23 14:51:44 +08:00 |
minggo
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826a7822ed
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issue #528: refactor lua ok on iOS
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2011-06-21 10:33:42 +08:00 |
minggo
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dd78419a83
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HelloLua runs ok on iOS
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2011-06-15 13:55:30 +08:00 |