Commit Graph

18 Commits

Author SHA1 Message Date
minggo e5a80eed91 fixed conflict 2013-07-09 10:39:16 +08:00
Éloi Rivard 6354b7e9c3 Fixed linux compilation bug in eclipse 2013-07-05 10:28:06 +02:00
Sergey Shambir 1c52517770 CocosDenshion: added effects customization for 7 platforms.
1. Pitch/pan/gain support on iOS, Mac, Linux+FMOD, Android+SoundPool;
2. Unified OpenAL code with pitch/pan/gain on Linux, Tizen, Blackberry,
Native Client;
3. Bug fixed: rewindBackgroundMusic() no longer stops music on unified
OpenAL engine.
4. Optional mp3 support for Linux+OpenAL (OPENAL_MP3 make option);
5. Pan/gain (not pitch) support for Android+OpenES.
6. Reorganized CocosDenshion tests in TestCpp.

Known issues:
1. No support for windows, emscrippten, marmalade.
2. No pitch effect on Android+OpenES. It requires backend redesign:
http://code.google.com/p/android/issues/detail?id=24592
2013-06-29 13:44:16 +04:00
Sergey Shambir b9b36d7b56 CocosDenshion: (pitch/pan/gain) added Linux code for OpenAL and FMOD. 2013-06-29 13:44:08 +04:00
Sergey Shambir ab1038a540 pitch/pan/gain: added iOS/OSX impl, fixed compilation for all platforms. 2013-06-29 13:44:03 +04:00
James Chen 0a0bada9c2 issue #2129: Removing CC prefix for CocosDenshion module. 2013-06-20 14:12:43 +08:00
Éloi Rivard b9ec3ead65 * Fixed CocosDenshionTestBug 2013-03-29 09:32:50 +01:00
Éloi Rivard 8c013fe619 * Basic Linux OpenAL support. 2013-03-28 12:07:09 +01:00
minggo ee256e0e0d Merge pull request #2091 from jsambuo/linux-audio-twice-fix
fix for SimpleAudioEngine::playEffect() and playBackgroundMusic() playing twice on linux
2013-03-07 20:50:26 -08:00
Sam Clegg 38878b084b Fix all compiler warnings produced by gcc.
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
jsambuo 2487528a72 fixing bug where SimpleAudioEngine::playEffect() and SimpleAudioEngine::playBackgroundMusic() on linux plays twice 2013-03-03 11:57:01 -05:00
jsambuo 54a582b3da fixing issue with SimpleAudioEngine::getEffectsVolume() for linux
SimpleAudioEngine::getEffectsVolume() was returning the background music volume when run on linux.
2013-03-03 11:55:51 -05:00
James Chen eec0ba3c19 Getting full path in before playing sound. 2013-01-27 19:20:49 +08:00
pengfei tong a37fd743e0 [FIX] testjs 2012-08-02 16:23:31 +08:00
James Chen 61f33a87af fixed #1206: Removed some unused files, first release will only support ios, win32 and android. 2012-05-02 14:50:47 +08:00
Walzer 2addd06f21 fixed #1203, remove CCFileUtils::setResource & SimpleAudioEngine::setResource, these 2 methods were created for wophone. 2012-05-02 10:39:17 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 3422696145 1.modify some project setting for bada
2.rename some files
2012-02-14 22:35:51 +08:00