yinkaile
93eaf44e9c
Merge branch 'develop' into Array
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Conflicts:
cocos/scripting/auto-generated
2013-12-19 09:42:21 +08:00
Ricardo Quesada
7616edd9f3
Improves SpriteTest
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Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).
Needed for the new renderer.
Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
yinkaile
324732b867
change play arguments
2013-12-18 23:29:54 +08:00
yinkaile
57c33e0604
fixed compile error
2013-12-18 22:36:10 +08:00
yinkaile
d3a575e8cc
change for iterator and callfunc
2013-12-18 22:07:33 +08:00
yinkaile
6ff45b09e7
Merge branch 'newRenderer' into Array
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Conflicts:
cocos/editor-support/cocostudio/CCArmature.cpp
cocos/editor-support/cocostudio/CCArmature.h
cocos/editor-support/cocostudio/CCBatchNode.cpp
cocos/editor-support/cocostudio/CCColliderDetector.cpp
cocos/scripting/auto-generated
tools/bindings-generator
2013-12-17 18:06:11 +08:00
yinkaile
bc868cc004
update armature to new render
2013-12-17 17:00:01 +08:00
youyou
81cdbea9c8
change Array to Vector, Dictionary to Map
2013-12-16 14:34:09 +08:00
youyou
917bd8c3d9
change Array to Vector
2013-12-13 19:40:38 +08:00
youyou
0e8c3409e5
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
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Conflicts:
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.h
2013-12-13 16:28:50 +08:00
youyou
6a3aff0861
fixed change animation internal, animation speed not right
2013-12-13 15:58:58 +08:00
youyou
a884a70045
fix2d compling warning
2013-12-09 13:56:07 +08:00
youyou
7e96701ef0
fixed create PhysicsSprite
2013-12-06 14:25:08 +08:00
youyou
e17b9d839b
1.add TEST_EASING
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2.add play serveral movement function
3.update TEST_COLLIDER_DETECTOR
4.fixed movement event
2013-12-06 13:40:49 +08:00
Marc Lepage
940b0ffd56
Fix typos
2013-11-29 12:09:38 -05:00
2youyou2
16c23d0ad3
remove CC_PROPERTY and CC_SYNTHESIZE.
2013-11-05 19:53:38 +08:00
2youyou2
3eef64c3b8
1. Change NULL to null
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2. Remove CocoStudio/Armature files
2013-11-05 15:32:13 +08:00
2youyou2
b076711b69
fix compile error
2013-11-05 13:42:27 +08:00
2youyou2
a9054ba14a
1.add method to set collider filter
2013-11-01 14:36:44 +08:00
2youyou2
005d3c0121
1. fix if frame event is at the last frame, it may emit event several times
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2. add method for removing single data info
3. add test TEST_DIRECT_LOADING
4. add test TEST_FRAME_EVENT
5. add method for getting calculated collider vertex
2013-10-31 17:28:14 +08:00
yinkaile
80b97be6f4
update develop
2013-10-30 11:34:16 +08:00
yinkaile
8fa8b9f844
update develop
2013-10-30 09:41:40 +08:00
James Chen
48ce5e39fe
EventDispatcher is managed by Director now, like Scheduler and ActionManager.
2013-10-26 15:04:01 +08:00
James Chen
9ed263056c
Use eventDispatcher to dispatch event. Remove controller codes in Layer.
2013-10-25 10:53:46 +08:00
James Chen
1f3863e787
Event Dispatcher refactor commit. TestCpp could run.
2013-10-25 10:53:45 +08:00
James Chen
7dc8aeb156
issue #2905 : Updating include path for 'cocostudio' module, adding 'cocostudio' prefix.
2013-10-16 11:19:01 +08:00
minggo
6fc2be62f5
issue #2905 : testcpp bild ok on Android
2013-10-15 18:00:03 +08:00
Ricardo Quesada
cc4695507a
Test compiles with box2d enabled
2013-09-26 16:23:13 -07:00
Ricardo Quesada
0674948325
Small fixes to comply with C++ best practices
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Small fixes to comply with C++ best practices
2013-09-18 19:38:21 -07:00
James Chen
513237d5f6
Fixing armature test crash.
2013-09-17 23:03:33 +08:00
James Chen
b128018f76
Merge branch 'suppressed-C4996' of https://github.com/savdalion/cocos2d-x into savdalion-suppressed-C4996
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Conflicts:
extensions/CocoStudio/Armature/external_tool/GLES-Render.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-09-16 20:58:26 +08:00
signmotion
5dffb1b44e
Deprecated methods are replaced (warning MSVC C4996 is suppressed).
2013-09-16 15:38:03 +03:00
James Chen
83d61dff44
[Armature] Fixing compilation errors.
2013-09-16 19:27:34 +08:00
2youyou2
a08ce3df73
change singleton class get method to getInstance
2013-09-16 15:16:05 +08:00
2youyou2
16c70363dd
standardizate code
2013-09-16 14:56:59 +08:00
2youyou2
db4813f161
1.remove CC from class name
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2.fix async loading
2013-09-15 19:08:45 +08:00
yinkaile
5e1f91d396
Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop
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Conflicts:
extensions/CocoStudio/Armature/CCArmature.h
extensions/CocoStudio/Armature/CCBone.h
extensions/CocoStudio/Armature/animation/CCArmatureAnimation.h
extensions/CocoStudio/Armature/animation/CCProcessBase.h
extensions/CocoStudio/Armature/animation/CCTween.h
extensions/CocoStudio/Armature/datas/CCDatas.h
extensions/CocoStudio/Armature/display/CCDecorativeDisplay.h
extensions/CocoStudio/Armature/display/CCDisplayManager.h
extensions/CocoStudio/Armature/external_tool/CCTexture2DMutable.h
extensions/CocoStudio/Armature/physics/CCColliderDetector.h
extensions/CocoStudio/Armature/physics/CCPhysicsWorld.h
extensions/CocoStudio/Armature/utils/CCArmatureDataManager.h
extensions/CocoStudio/Armature/utils/CCSpriteFrameCacheHelper.h
2013-09-14 19:54:49 +08:00
yinkaile
74bd8b09d6
update armature
2013-09-13 18:07:37 +08:00
zhangcheng
98fce2fa84
1. update Samples on develop branch.
2013-09-10 09:53:15 +08:00