Commit Graph

28 Commits

Author SHA1 Message Date
James Chen a04d1acede Fix of compilation errros of SimpleGame. 2013-11-01 15:19:51 +08:00
James Chen 9ed263056c Use eventDispatcher to dispatch event. Remove controller codes in Layer. 2013-10-25 10:53:46 +08:00
minggo bcb171e3c9 fix line end in windows 2013-09-20 22:23:13 +08:00
James Chen c948a67243 [dispatcher] Updating SimpleGame. 2013-09-12 22:12:58 +08:00
James Chen da1101beeb [Dispatcher] New event dispatcher, first commit. 2013-09-11 22:09:34 +08:00
boyu0 70df1a6061 closed #2517: Use LocalVarToAuto.py to change Samples src file 2013-08-16 16:05:27 +08:00
minggo 9780b75da8 Merge pull request #3273 from thp/develop-qt5
Port Cocos2D-X to Qt 5 (develop branch)
2013-07-28 16:51:55 -07:00
James Chen e16a5f469b issue #2430: Refactoring enum 'ResolutionPolicy'. 2013-07-26 18:18:58 +08:00
Ricardo Quesada 058935aa8d Removes Hungarian notation
Removes Hungarian notation from the code.
2013-07-25 15:53:24 -07:00
Thomas Perl 15e3a7825c Re-enable use of CocosDenshion in SimpleGame 2013-07-24 20:19:49 +02:00
Thomas Perl e1baba5407 Build SimpleGame example 2013-07-24 20:19:20 +02:00
Ricardo Quesada 1f37d4d00a More best practices fixes and other bug fixes
- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
2013-07-23 15:20:22 -07:00
Ricardo Quesada c158cd5be6 More best practices fixes
- Removes Hungarian notation from the CPP test (there are still some Hungarian to remove)
- Label and MotionStreak: Uses the CL() entry for the tests (lambda functions)
2013-07-22 17:25:44 -07:00
Ricardo Quesada ba6ab126c6 More best practices fixes
- class order fixes
  - static methods (creators) at the beginning
  - then constructors / destructors
  - then init
- more `const` fixes
  - adds some const getters
  - some getters have 2 versions: `const` and no-const version
- renamed CocosDenshion::sharedEngine -> getInstance()
2013-07-18 16:30:19 -07:00
Ricardo Quesada 9958e0d7f9 Adds more readability to the class internals.
Changes:
  - creator (static) methods, and singleton methods (static) are always at the top of the class
  - Constructors, destructros, and init methods comes next
  - Then the instance methods for the class
  - Then the overriden methods
  - and finally the ivars

Also, overriden methos have the "override" context keyword
2013-07-15 12:43:22 -07:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
minggo 5d9fea1416 issue #2393:mark PointZero RectZero and SizeZero as deprecated 2013-07-12 14:47:36 +08:00
minggo 15096b0716 issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated 2013-07-12 14:30:26 +08:00
James Chen 2c1b26acf8 issue #2397: EGLView::sharedOpenGLView() --> EGLView::getInstance() 2013-07-12 13:11:21 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
minggo 04465622b7 issue #2129:remove prefix of types in ccTypes.h 2013-07-05 16:49:22 +08:00
Ricardo Quesada 4204e8243c TestCpp for iOS uses libcocos2dx, libCocosDenshion, etc...
...as dependencies, and other minor fixes
2013-06-24 16:59:00 -07:00
James Chen 1fb9f44d15 issue #2129: Removing CC prefix for samples module. 2013-06-20 14:17:10 +08:00
Lee, Jae-Hong d83ed86739 Implementing foreground and background status and modify CocosDenshion comment. 2013-05-21 22:48:51 +09:00
James Chen a22986bc82 Using new api of CCFileUtils for SimpleGame. 2013-02-03 15:38:44 +08:00
James Chen eec0ba3c19 Getting full path in before playing sound. 2013-01-27 19:20:49 +08:00
Dale Ducharme 611db78b39 Removing grskia dependancy and adding in freetype support to the builds. 2013-01-02 18:53:31 -05:00
James Chen 4660e72eda issue #1603: Moved the position of some projects. 2012-12-20 12:58:21 +08:00