Roman "SBKarr
93f6d9c4f5
Added test case for binary fnt file
...
Also, fixed nul-termination issue in file parsing
2013-12-28 23:00:07 +04:00
James Chen
f4825ec94a
Bug fixes for cocostudio.
2013-12-27 20:54:05 +08:00
James Chen
b03c8259b1
Merge commit 'refs/pull/4672/head' of git://github.com/cocos2d/cocos2d-x into cocostudio-test
...
Conflicts:
cocos/scripting/auto-generated
2013-12-27 20:18:58 +08:00
James Chen
9baa64f274
Merge pull request #4688 from walzer/develop
...
make CC_USE_PHYSICS can ACTUALLY be switch off
2013-12-27 04:04:48 -08:00
chengstory
3f4e4c9684
Merge branch 'develop' into #3457
2013-12-27 17:51:27 +08:00
minggo
0690305398
Merge pull request #4666 from 2youyouo2/develop
...
change play interface name
2013-12-27 01:50:08 -08:00
chengstory
faaf6d3f2b
fixed #3457 fixes some bug.
2013-12-27 17:21:13 +08:00
walzer
ece68aafc2
add Scene::update & addChild into CC_USE_PHYSICS scope, TestCpp compiles and runs successfully when CC_USE_PHYSICS == 0
2013-12-27 15:49:08 +08:00
Dhilan007
861925e752
fix compiling error in vs project on win7.
2013-12-27 14:38:22 +08:00
chengstory
4cb227ae0d
fixed #3457 ui action can not play.
2013-12-27 12:45:05 +08:00
walzer
c5e95618d9
fixed #3517 , make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment
2013-12-26 23:55:05 +08:00
chengstory
774e3d8536
issue #3457
...
1. replace UIAction NULL to nullptr.
2. modify class variable name.
2013-12-26 23:40:50 +08:00
chengstory
cfbbb7889b
Merge branch 'develop' into #3457
...
Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-12-26 23:01:34 +08:00
James Chen
93ed5a4f0f
long --> ssize_t for TableView callback.
2013-12-26 04:09:24 -08:00
chengstory
91edad5152
Merge branch 'develop' into #3457
2013-12-26 16:56:43 +08:00
James Chen
9d4a84c40c
Merge pull request #4679 from dabingnn/develop_FixTestCase_labelTestNew
...
Develop fix test case label test new
2013-12-26 00:27:59 -08:00
yinkaile
f0d4f3f9bf
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-26 16:19:21 +08:00
James Chen
517f3991ef
Merge pull request #4678 from dumganhar/compile-fix
...
Compilation fixes after merge PR #4669
2013-12-26 00:15:24 -08:00
Huabing.Xu
706d0e185a
fix LabelTestNew
2013-12-26 16:11:06 +08:00
Huabing.Xu
69a490ef08
Fix box2dView
2013-12-26 15:48:26 +08:00
Huabing.Xu
5faf89c183
change rendering callback from public to protected
2013-12-26 15:34:22 +08:00
Huabing.Xu
c28f3fb0e9
fix clippingNodeTest
2013-12-26 15:30:13 +08:00
Huabing.Xu
3cdc20612b
Merge branch 'develop' into develop_FixTestCase_TilemapTest
...
* develop:
Update CHANGELOG [ci skip]
[AUTO] : updating submodule reference to latest autogenerated bindings
[GUI] Updates Mac project.
Remove C cast
Fixed bugs about color and opacity
Remove "_renderer" from widget
Fixed bugs
Remove CCDictionary from GUIReader
Add samples
Remove NodeRGBA inherit
2013-12-26 14:57:10 +08:00
chengstory
efa7495953
Merge branch 'develop' into #3457
2013-12-26 14:46:36 +08:00
minggo
03c4b57f5b
Merge pull request #4668 from dabingnn/develop_FixTestCase_Texture2dTest
...
Develop fix test case texture2d test
2013-12-25 22:42:20 -08:00
chengstory
263c4fbb0a
fixed #3457 remove unused comment.
2013-12-26 12:58:34 +08:00
chengstory
8ae7ecff33
Merge branch 'develop' into #3457
...
Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSGUIReader.h
2013-12-26 12:55:52 +08:00
CaiWenzhi
7be4d07b7f
Fixed build error
2013-12-26 11:56:48 +08:00
CaiWenzhi
8215e90870
Modify build files
2013-12-26 11:44:55 +08:00
CaiWenzhi
30cc579f0c
Modify Test CMakeList
2013-12-26 11:36:18 +08:00
Huabing.Xu
ec8f30b4d5
fix tilemapTest
2013-12-26 11:19:09 +08:00
Huabing.Xu
58bb327db9
fix texture2dtest->drawinrect
2013-12-26 10:24:40 +08:00
yinkaile
b553828ed2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-26 10:24:33 +08:00
Huabing.Xu
e8fd46f6b8
fix Texture2dTest->DrawAtPoint
2013-12-26 10:03:45 +08:00
chengstory
8afdf88d25
Test triiger 3.0
2013-12-26 01:17:04 +08:00
CaiWenzhi
570b6c95a7
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 17:29:30 +08:00
yinkaile
369b4da721
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into #3456
2013-12-25 16:55:56 +08:00
Huabing.Xu
2eaba86d76
fix ShadeNodeTest->SpriteBlur
2013-12-25 16:54:09 +08:00
yinkaile
ebf9833958
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-25 16:47:14 +08:00
yinkaile
13408e4dc5
change play interface name
2013-12-25 16:46:31 +08:00
Huabing.Xu
7816635963
fix ShadeNodeTest->ShaderNode
2013-12-25 16:38:43 +08:00
Huabing.Xu
218dc7c115
fix RenderTextureTest->simpleSprite
2013-12-25 16:18:29 +08:00
Huabing.Xu
7333a636c1
fix Label->LabelBMFontBounds
2013-12-25 15:13:11 +08:00
Huabing.Xu
19522152d5
fix Label->Atlas4
2013-12-25 15:05:49 +08:00
Huabing.Xu
cfb06722d5
Merge branch 'develop' into develop_FixTestCase_LabelTest
...
* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
change “string.compare()” to “==“
fix android compile error
[AUTO] : updating submodule reference to latest autogenerated bindings
fix TestCpp project can't work on debug mode on vs.
Updates JS tests for SpineTest.
Removes CC prefix for CCSkeleton and CCSkeletonAnimation. Adds namespace `sp` for JSBindings.
change some const char* to const std::string&
change some const char* to const std::string&
2013-12-25 14:55:57 +08:00
Huabing.Xu
e8d57154dd
fix Label->Atlas1
2013-12-25 14:52:49 +08:00
minggo
599aabc55b
Merge pull request #4653 from dabingnn/develop_FixTestCase_ArmatureSceneTest
...
Develop fix test case armature scene test
2013-12-24 22:32:43 -08:00
Huabing.Xu
22a62d9d07
Fix TestBoundingBox
2013-12-25 14:02:13 +08:00
Huabing.Xu
699424e3c7
remove ArmatureTestLayer::draw
2013-12-25 11:53:50 +08:00
James Chen
17c391f447
Merge pull request #4645 from Dhilan007/update_vs_project
...
fix TestCpp project can't work on debug mode on vs.
2013-12-24 19:50:25 -08:00