James Chen
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e1f6c37c2f
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Updating file search logic for CocosDragonJS.
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2013-01-29 18:48:19 +08:00 |
James Chen
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2694cb150b
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CCFileUtils::s|gSearchPath -> CCFileUtils::s\gSearchPaths.
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2013-01-29 09:56:38 +08:00 |
minggo
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52a4b15659
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remove unneeded codes
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2013-01-28 20:57:49 +08:00 |
James Chen
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119115502d
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issue #1683: Making some api of CCFileUtils more c++ friendly by using std::vector rather than CCArray.
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2013-01-26 22:31:57 +08:00 |
James Chen
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6f3b22031f
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Using new API of getting full path for file name.
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2013-01-25 20:51:52 +08:00 |
James Chen
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7589be6fb7
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Refactoring CCFileUtils for win32. CrystalCraze works ok on WIN32 now.
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2013-01-24 13:56:50 +08:00 |
James Chen
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46f38c57fb
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issue #1661: CrystalCraze works ok on android.
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2013-01-24 00:32:22 +08:00 |
James Chen
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8cfd912a06
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CrystalCraze works ok on iOS.
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2013-01-23 23:17:44 +08:00 |
James Chen
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294509c4c0
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Merge branch 'master' of https://github.com/dumganhar/cocos2d-x into myccfileutils
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2013-01-23 19:52:17 +08:00 |
moadib
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e39829269d
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Added <uses-feature android:glEsVersion="0x00020000" /> to AndroidManifest.xml
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2013-01-21 13:03:55 +04:00 |
James Chen
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bc76cf09c4
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Added filename lookup support for win32.
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2013-01-18 21:54:48 +08:00 |
James Chen
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0a42829428
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issue #1667: Adding file name lookup support for iOS and Android, TBD: Other platform supports.
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2013-01-18 18:05:32 +08:00 |
James Chen
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31e91e554e
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issue #1661: Added CrystalCraze for win32 and fix some compilation errors.
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2013-01-17 17:07:18 +08:00 |
James Chen
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9bbc130ea5
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issue #1661: Adding CrystallCraze for iOS and Android.
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2013-01-17 12:54:10 +08:00 |