Commit Graph

8 Commits

Author SHA1 Message Date
halx99 e6039273f5 Reset texture binding state when deleteTexture 2023-08-05 23:08:37 +08:00
halx99 2d0a63660f Improve custom program draw batch 2023-08-02 10:31:52 +08:00
halx99 c37af4c38e Improve shader managment
1. Rename uniformId to batchId, refine batch draw check logic, not use xxhash to compute uniforms id
2. Material works, not check all cpp-tests, but some 2d/3d material works fine
3. Shader load/cache API improvements.
4. BREAK compatibliity: Node::setProgramState change parameter needsRetain to ownPS and value inverted.
5. custom vertexLayout setup: add new API ProgramState::getMutableVertexLayout, mark ProgramState::setVertexAttrib deprecated.
6. ProgramManager registerCustomProgram change to gen progId by vsName, fsName
with xxhash64, if register succed, user can load it by progId with `loadProgram`
7. Add API ProgramManager::loadProgram for loading builtin by progType or
loding a custom program by id
8. Add API ProgramManager::loadProgram to load program by vsName, fsName
immediately without register as CUSTOM_PROGRAM
9. Add API Node::setProgramStateByProgramId(progTypeOrId); for set programState with
programType or programId explicit.
10. Migrate material load logic
2023-07-25 09:40:05 +08:00
halx99 76f00b4456 Make renderer works on opengl core profile mode 2023-07-20 20:23:56 +08:00
halx99 1b4c9bbec8 Auto compile app/Sources/shaders to axslc/custom 2023-07-19 23:41:16 +08:00
halx99 7bd3b57809 Improve code style 2023-07-19 21:12:25 +08:00
halx99 42f666ff89 Refactor GL uniform block support 2023-07-19 19:20:06 +08:00
Deal(涓€绾跨伒) abd8029f64 Remove CC prefix from code file name (#1230)
* Add migrate sources tool

* Fix include replace regex

* Fix compile

* Migrate maually

* Disable sources-migrate tool by default

* Fix ci

* Fix ci

* Improve source migrate

* Fix ios/tvos ci

* Fix ios/tvos ci

* Fix
2023-06-11 13:08:08 +08:00