YuLei
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b411c00f38
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Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
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2012-08-28 14:23:31 +08:00 |
mustime
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60a64d0eca
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issue #1425: remove the scheduleScriptHandler interface from CCNode
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2012-08-28 12:49:43 +08:00 |
YuLei
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02e77faf51
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Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
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2012-08-28 12:22:57 +08:00 |
YuLei
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2c518e43b2
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[Lua] fix CCLayer:registerScriptTouchHandler()
[Lua] make CCNotificationCenter script support
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2012-08-28 12:08:15 +08:00 |
mustime
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9b384dace2
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issue #1425: update for pkg files' change
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2012-08-28 11:53:07 +08:00 |
mustime
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be116f5352
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issue #1425: update TestLua project
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2012-08-27 11:43:47 +08:00 |
YuLei
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a38b8d4a00
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[Lua] CCNode:onEnter() and CCNode:onExit() pass {name = "enter"/"exit"} to Lua function
[Lua] fix CCMenuItem:registerScriptTapHandler() and CCMenuItem:unregisterScriptTapHandler()
[Lua] update luabinding
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2012-08-25 17:08:33 +08:00 |
YuLei
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8b54355aa1
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[Lua] update luabinding
[Lua] add LuaValue, LuaDict, LuaArray
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2012-08-25 15:05:59 +08:00 |
mustime
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4c7ad0d0d1
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issue #1425: testlua project
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2012-08-24 10:23:23 +08:00 |
mustime
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96e621bae8
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issue #1425: recreate LuaCocos2d.cpp for .pkg files' changes
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2012-08-23 16:13:08 +08:00 |
mustime
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be3a02c7f3
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issue #1425: fixed the problem when using ccBezierConfig to create
CCBezierAction
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2012-08-23 13:54:23 +08:00 |
mustime
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354f7a51b2
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issue #1425: recreate luacocos2d.cpp to meet pkg files
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2012-08-22 12:02:56 +08:00 |
mustime
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d01842a37b
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Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into testlua
Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
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2012-08-22 09:39:21 +08:00 |
mustime
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57659d1584
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issue #1425: modifing pkg files for Lua
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2012-08-21 18:42:35 +08:00 |
minggo
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07ddd43695
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issue #1437:make CCApplication::sharedApplication() return pointer
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2012-08-21 15:28:43 +08:00 |
mustime
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d5b99cc79e
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issue #1425: corresponding changes for .pkg files
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2012-08-11 16:05:38 +08:00 |
Walzer
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685b70e6fb
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fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
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2012-07-23 22:49:11 +08:00 |
minggo
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59db9f0c6f
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issue #1399:lua building works ok after adjusting directory structure
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2012-07-23 17:14:18 +08:00 |
James Chen
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77f1fba566
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issue #1399: Adjust folder structure, made it built successfully on win32.
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2012-07-20 14:05:52 +08:00 |