halx99
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1ee106007a
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
halx99
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554412f4fd
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Use struct `Vec2` instead `Size`
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2021-10-23 23:27:14 +08:00 |
姒嗘煶鏉?
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35b658c90e
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Merge: f5663f279c d73d937894
Merge remote-tracking branch 'upstream/dev' into dev
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2021-09-05 20:45:32 +08:00 |
姒嗘煶鏉?
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0aff165959
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[fix]ScrollView and ListView goes back to the front incorrectly after calling doLayout.
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2021-09-05 20:44:14 +08:00 |
halx99
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ec6cd65917
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Update some copyright notice
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2021-09-03 10:59:08 +08:00 |
halx99
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d72c948937
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Revert last commit
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2021-08-29 08:06:38 +08:00 |
halx99
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65cd67e64c
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Set Sprite rect properly when create with empty texture.
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2021-08-28 22:11:25 +08:00 |
halx99
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7d635e2a37
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Improve Sprite programState update logic
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2021-06-27 21:43:21 +08:00 |
halx99
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10c1ed15ef
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Refactor dual sampler shader [ci build]
Since not only etc1 could use sepreate RGB, A to two texture samplers, we unify the shader name.
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2021-06-27 20:58:50 +08:00 |
rh101
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95cf5b5c2b
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Merge: 2aa2d69151 b7506fed0c
Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
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2021-04-23 00:01:47 +10:00 |
rh101
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54ffa13dff
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Move PosixFileStream class to its own files
Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
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2021-04-23 00:01:32 +10:00 |
RH
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1e15ed4839
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Merge: 2cef9f2e76 844119d162
Merge pull request #3 from c4games/master
Sync with master
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2021-04-22 21:48:49 +10:00 |
rh101
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7540c06fd3
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Use FileStream to write JPG images to disk
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2021-04-22 21:36:26 +10:00 |
halx99
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8ed6d34234
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Explicit set cmake minimum version at app/build.gradle [ci build]
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2021-04-22 11:40:53 +08:00 |
rh101
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2bf12b2226
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Add support for virtual file system via custom FileStream and FileUtils implementations.
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2021-04-22 03:15:49 +10:00 |
halx99
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fce0f9caf0
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Refine director access [ci build]
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2021-02-05 23:09:14 +08:00 |
halx99
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60a6d97d86
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Remove Sprite::updateShaders [ci build]
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2020-10-31 20:08:32 +08:00 |
halx99
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a2fcdb67a1
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Sprite::setTexture, programType >= ProgramType::HSV needs update by user manually.
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2020-10-27 11:14:36 +08:00 |
halx99
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e58041bd46
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Don't update sprite shader when it's not default
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2020-10-26 13:08:02 +08:00 |
halx99
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c594e3789c
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Refactor programState management (#236)
1. Add custom program registery
2. Re-enable batch draw for custom program
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2020-10-16 16:23:14 +08:00 |
halx99
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6c2939d235
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More clearly programState management
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2020-09-09 13:03:31 +08:00 |
halx99
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2add0272a3
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Add ENGINEX_VERSION and improve ABI compatiable
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2020-08-04 12:11:36 +08:00 |
halx99
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1d53eaf3ff
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Take care _programState use
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2020-07-21 23:11:03 +08:00 |
halx99
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8df3d5e274
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Init Commit
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2019-11-23 20:27:39 +08:00 |