Turky Mohammed
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656babac78
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[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
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2022-07-05 14:48:46 +08:00 |
halx99
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5e893f3b4d
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Update project urls
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2022-02-24 18:45:25 +08:00 |
deal
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f32280ff42
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Merge: 687d15f16e 369de31853
Merge pull request #560 from adxeproject/ahead
Merge ahead to dev
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2021-12-31 12:12:40 +08:00 |
halx99
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64d7b55366
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Update ci branch name
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2021-12-31 11:00:35 +08:00 |
deal
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a813aac10e
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Merge: 6639f55c0f bec2e07a00
Merge pull request #561 from adxeproject/dev
Merge Crash Fix #559 from dev
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2021-12-28 21:27:32 +08:00 |
halx99
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13927aa1bc
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Fix #559, match number type for get CURLINFO_RESPONSE_CODE
a. On linux x64, will crash with stack protector
Reported by @rh101
Signed-off-by: halx99 <halx99@live.com>
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2021-12-28 21:00:45 +08:00 |
halx99
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b0aee13b7f
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Committing clang-format changes
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2021-12-28 08:06:23 +00:00 |
halx99
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b4af01b592
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string_view for tests
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2021-12-28 15:58:56 +08:00 |
halx99
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8df3d5e274
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Init Commit
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2019-11-23 20:27:39 +08:00 |