Turky Mohammed
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656babac78
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[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
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2022-07-05 14:48:46 +08:00 |
halx99
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ee3605c991
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Improve renderer
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2022-06-24 14:18:48 +08:00 |
halx99
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5e893f3b4d
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Update project urls
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2022-02-24 18:45:25 +08:00 |
deal
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f32280ff42
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Merge: 687d15f16e 369de31853
Merge pull request #560 from adxeproject/ahead
Merge ahead to dev
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2021-12-31 12:12:40 +08:00 |
halx99
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64d7b55366
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Update ci branch name
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2021-12-31 11:00:35 +08:00 |
deal
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a813aac10e
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Merge: 6639f55c0f bec2e07a00
Merge pull request #561 from adxeproject/dev
Merge Crash Fix #559 from dev
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2021-12-28 21:27:32 +08:00 |
halx99
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13927aa1bc
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Fix #559, match number type for get CURLINFO_RESPONSE_CODE
a. On linux x64, will crash with stack protector
Reported by @rh101
Signed-off-by: halx99 <halx99@live.com>
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2021-12-28 21:00:45 +08:00 |
halx99
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b0aee13b7f
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Committing clang-format changes
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2021-12-28 08:06:23 +00:00 |
rh101
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95cf5b5c2b
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Merge: 2aa2d69151 b7506fed0c
Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
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2021-04-23 00:01:47 +10:00 |
rh101
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54ffa13dff
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Move PosixFileStream class to its own files
Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
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2021-04-23 00:01:32 +10:00 |
RH
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1e15ed4839
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Merge: 2cef9f2e76 844119d162
Merge pull request #3 from c4games/master
Sync with master
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2021-04-22 21:48:49 +10:00 |
rh101
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7540c06fd3
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Use FileStream to write JPG images to disk
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2021-04-22 21:36:26 +10:00 |
halx99
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8ed6d34234
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Explicit set cmake minimum version at app/build.gradle [ci build]
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2021-04-22 11:40:53 +08:00 |
rh101
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2bf12b2226
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Add support for virtual file system via custom FileStream and FileUtils implementations.
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2021-04-22 03:15:49 +10:00 |
halx99
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6904b9f3f3
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Fix depth stencil state/desc (#321)
* Fix ds state
* fix 3d object not render
* Update DepthStencilStateGL.cpp
* fix ds, not complete
* fix image ref incorrect
* Fix metal captureScreen
* Share ds desc
needs restore properly after non-default render target destroy.
* fix gl compile
* Sync ds desc
* Only set vertex & index buffer once for batch draw
* Add set/get ds desc for renderer
* Refine code style
* Fix RenderTextureTest
a. should restore stencil desc properly
* Sync gl captureNode
* Sync GL
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2021-01-31 22:22:52 +08:00 |
halx99
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8df3d5e274
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Init Commit
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2019-11-23 20:27:39 +08:00 |