minggo
a283bfed4f
fixed #1191 : update xcode template
2012-05-31 09:52:39 +08:00
James Chen
19c96632b5
fixed #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces.
2012-05-29 16:21:23 +08:00
James Chen
a7ca2cb3a0
fixed #1246 : Updated win32 templates. Copying fps_images.fnt and fps_images.png files.
2012-05-28 16:25:32 +08:00
James Chen
22b2f722b5
fixed #1220 : Using CCString::stringWithContentsOfFile to get string from lua script files.
2012-05-04 14:31:56 +08:00
James Chen
bf0da624b4
issue #1191 : Updated win32 templates, tested by vs2008 and vs2010. Updated win32 project configurations for VS2O10.
2012-05-04 11:16:57 +08:00
James Chen
47b8148064
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1191_gles20_template
2012-05-04 02:08:31 +08:00
James Chen
395dbc90aa
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance
...
Conflicts:
lua/cocos2dx_support/LuaCocos2d.cpp
2012-05-02 18:23:16 +08:00
minggo
7e882ae89e
Merge pull request #879 from minggo/iss1201_android_build
...
simplify writing of Android.mk
2012-05-02 03:19:36 -07:00
James Chen
4580fffed7
issue #1204 : Updated CCApplication.mm and ios template.
2012-05-02 18:18:43 +08:00
minggo
75601fbc02
fixed #1201 : simplify the writing of Android.mk and correct corresponding template
2012-05-02 17:29:16 +08:00
James Chen
61f33a87af
fixed #1206 : Removed some unused files, first release will only support ios, win32 and android.
2012-05-02 14:50:47 +08:00
James Chen
a666dc7edb
fixed #1194 : Updated template file -- cocos2d_chipmunk.xctemplate/Classes/HelloWorldScene.cpp.
2012-05-02 14:31:46 +08:00
James Chen
547bd6910d
fixed #1194 : Updated ios template.
2012-05-02 14:29:36 +08:00
James Chen
99bc442dad
#issue #1194 : Updated chipmuck template for ios platform.
2012-05-02 14:17:14 +08:00
James Chen
41b1bca740
issue #1194 : Updated the chipmuck template for ios platform.
2012-05-02 14:06:12 +08:00
James Chen
849a4ebc7f
issue #1194 : Updated the box2d template for ios platform.
2012-05-02 13:03:47 +08:00
James Chen
4a002ea9cc
issue #1194 : Updated ios template of box2d.
2012-05-02 12:51:48 +08:00
James Chen
5c7e7f6563
issue #1194 : Updated ios template.
2012-05-02 12:01:53 +08:00
James Chen
9886f281ee
issue #1191 : Updated win32 project files.
2012-04-27 18:50:55 +08:00
James Chen
36c9ab18a8
issue #1191 : Updated default.js.
2012-04-27 11:36:38 +08:00
James Chen
6305de4ff6
issue #1191 : Updated win32 template.
2012-04-27 11:35:09 +08:00
James Chen
a771f47a1a
issue #1191 : Updated win32 template.
2012-04-26 15:57:05 +08:00
James Chen
7bf2067942
issue #1191 : Removed some unused files in template folder.
2012-04-26 15:03:44 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
783b2fe79b
Removed some unused codes regard to WOPHONE.
2012-04-19 10:46:37 +08:00
minggo
5623f5fb58
fixed #1020 : make vs template support lua
2012-03-07 15:03:35 +08:00
Walzer
2acd80bb73
fixed #982 , copy resources as recursively (-r), and let sed works on mac
2012-03-01 16:57:59 +08:00
minggo
a87e76c399
fixed #982 : android template works ok on linux
2012-03-01 02:51:58 +08:00
minggo
c0d2118aac
issue #982 : android template support lua box2d and chipmunk
2012-02-29 17:48:45 +08:00
minggo
bb2ca44c24
fixed #985 : remove xcode3 template
2012-02-28 10:21:59 +08:00
Walzer
9d37b214d5
fix "Resource" to "Resources" in template/android/copy_files.sh
2012-02-25 10:14:06 +08:00
James Chen
525854fc40
modify linux template.
2012-02-15 17:39:10 +08:00
minggo
5c4f9415ec
use gnustl_static
2012-02-15 10:42:48 +08:00
James Chen
c3d23a7923
issue #972 : Modify project setting for all platforms. Use new icons for ios template.
2012-02-14 15:13:54 +08:00
minggo
5ce4968524
merge from cocos2d-x master
2012-02-10 10:46:58 +08:00
minggo
6ae40fc12f
fixed #971 : build cocos2dx as static lib
2012-02-10 10:31:56 +08:00
minggo
141dac47d3
Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor
2012-02-09 17:58:39 +08:00
YuLei Liao
8b0d201850
update xcode4 lua template
2012-02-09 17:54:25 +08:00
minggo
95906c34bf
Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor
2012-02-09 16:14:54 +08:00
minggo
52de292e20
fixed #970 : use modules in the android ndk build
2012-02-08 11:14:47 +08:00
minggo
9249328afb
fixed #970 : use modules in the Android NDK build
2012-02-07 14:34:30 +08:00
YuLei Liao
22cddb5240
* update hello.lua
2012-02-07 13:17:23 +08:00
YuLei Liao
7ef0373c8b
* update lua application template files
2012-02-02 22:15:56 +08:00
YuLei Liao
1983949b68
* update project templates AppDelegate
2012-02-02 19:01:30 +08:00
minggo
6c2277757a
fixed #958 : delete SelectorProtocol and implement it in CCObject
2012-01-30 17:47:47 +08:00
dumganhar
8c81fcf232
fixed #940 : replace .ico file with clear image for win32 template.
2012-01-19 11:58:37 +08:00
gzito
bd22d74331
Merge remote-tracking branch 'remotes/upstream/master'
2012-01-14 23:09:50 +01:00
gzito
a9d03e6ad8
Renamed folder from airplay to marmalade
2012-01-14 22:47:19 +01:00
gzito
cfd365f5d7
Updated paths from airplay to marmalade
2012-01-14 22:46:20 +01:00
minggo
dc6a4ce709
Merge pull request #678 from minggo/test
...
make linux template work correctly
2012-01-12 04:24:38 -08:00