Commit Graph

233 Commits

Author SHA1 Message Date
minggo a283bfed4f fixed #1191: update xcode template 2012-05-31 09:52:39 +08:00
James Chen 19c96632b5 fixed #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces. 2012-05-29 16:21:23 +08:00
James Chen a7ca2cb3a0 fixed #1246: Updated win32 templates. Copying fps_images.fnt and fps_images.png files. 2012-05-28 16:25:32 +08:00
James Chen 22b2f722b5 fixed #1220: Using CCString::stringWithContentsOfFile to get string from lua script files. 2012-05-04 14:31:56 +08:00
James Chen bf0da624b4 issue #1191: Updated win32 templates, tested by vs2008 and vs2010. Updated win32 project configurations for VS2O10. 2012-05-04 11:16:57 +08:00
James Chen 47b8148064 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1191_gles20_template 2012-05-04 02:08:31 +08:00
James Chen 395dbc90aa Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance
Conflicts:
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-05-02 18:23:16 +08:00
minggo 7e882ae89e Merge pull request #879 from minggo/iss1201_android_build
simplify writing of Android.mk
2012-05-02 03:19:36 -07:00
James Chen 4580fffed7 issue #1204: Updated CCApplication.mm and ios template. 2012-05-02 18:18:43 +08:00
minggo 75601fbc02 fixed #1201: simplify the writing of Android.mk and correct corresponding template 2012-05-02 17:29:16 +08:00
James Chen 61f33a87af fixed #1206: Removed some unused files, first release will only support ios, win32 and android. 2012-05-02 14:50:47 +08:00
James Chen a666dc7edb fixed #1194: Updated template file -- cocos2d_chipmunk.xctemplate/Classes/HelloWorldScene.cpp. 2012-05-02 14:31:46 +08:00
James Chen 547bd6910d fixed #1194: Updated ios template. 2012-05-02 14:29:36 +08:00
James Chen 99bc442dad #issue #1194: Updated chipmuck template for ios platform. 2012-05-02 14:17:14 +08:00
James Chen 41b1bca740 issue #1194: Updated the chipmuck template for ios platform. 2012-05-02 14:06:12 +08:00
James Chen 849a4ebc7f issue #1194: Updated the box2d template for ios platform. 2012-05-02 13:03:47 +08:00
James Chen 4a002ea9cc issue #1194: Updated ios template of box2d. 2012-05-02 12:51:48 +08:00
James Chen 5c7e7f6563 issue #1194: Updated ios template. 2012-05-02 12:01:53 +08:00
James Chen 9886f281ee issue #1191: Updated win32 project files. 2012-04-27 18:50:55 +08:00
James Chen 36c9ab18a8 issue #1191: Updated default.js. 2012-04-27 11:36:38 +08:00
James Chen 6305de4ff6 issue #1191: Updated win32 template. 2012-04-27 11:35:09 +08:00
James Chen a771f47a1a issue #1191: Updated win32 template. 2012-04-26 15:57:05 +08:00
James Chen 7bf2067942 issue #1191: Removed some unused files in template folder. 2012-04-26 15:03:44 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 783b2fe79b Removed some unused codes regard to WOPHONE. 2012-04-19 10:46:37 +08:00
minggo 5623f5fb58 fixed #1020: make vs template support lua 2012-03-07 15:03:35 +08:00
Walzer 2acd80bb73 fixed #982, copy resources as recursively (-r), and let sed works on mac 2012-03-01 16:57:59 +08:00
minggo a87e76c399 fixed #982: android template works ok on linux 2012-03-01 02:51:58 +08:00
minggo c0d2118aac issue #982: android template support lua box2d and chipmunk 2012-02-29 17:48:45 +08:00
minggo bb2ca44c24 fixed #985: remove xcode3 template 2012-02-28 10:21:59 +08:00
Walzer 9d37b214d5 fix "Resource" to "Resources" in template/android/copy_files.sh 2012-02-25 10:14:06 +08:00
James Chen 525854fc40 modify linux template. 2012-02-15 17:39:10 +08:00
minggo 5c4f9415ec use gnustl_static 2012-02-15 10:42:48 +08:00
James Chen c3d23a7923 issue #972: Modify project setting for all platforms. Use new icons for ios template. 2012-02-14 15:13:54 +08:00
minggo 5ce4968524 merge from cocos2d-x master 2012-02-10 10:46:58 +08:00
minggo 6ae40fc12f fixed #971: build cocos2dx as static lib 2012-02-10 10:31:56 +08:00
minggo 141dac47d3 Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor 2012-02-09 17:58:39 +08:00
YuLei Liao 8b0d201850 update xcode4 lua template 2012-02-09 17:54:25 +08:00
minggo 95906c34bf Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor 2012-02-09 16:14:54 +08:00
minggo 52de292e20 fixed #970: use modules in the android ndk build 2012-02-08 11:14:47 +08:00
minggo 9249328afb fixed #970: use modules in the Android NDK build 2012-02-07 14:34:30 +08:00
YuLei Liao 22cddb5240 * update hello.lua 2012-02-07 13:17:23 +08:00
YuLei Liao 7ef0373c8b * update lua application template files 2012-02-02 22:15:56 +08:00
YuLei Liao 1983949b68 * update project templates AppDelegate 2012-02-02 19:01:30 +08:00
minggo 6c2277757a fixed #958: delete SelectorProtocol and implement it in CCObject 2012-01-30 17:47:47 +08:00
dumganhar 8c81fcf232 fixed #940: replace .ico file with clear image for win32 template. 2012-01-19 11:58:37 +08:00
gzito bd22d74331 Merge remote-tracking branch 'remotes/upstream/master' 2012-01-14 23:09:50 +01:00
gzito a9d03e6ad8 Renamed folder from airplay to marmalade 2012-01-14 22:47:19 +01:00
gzito cfd365f5d7 Updated paths from airplay to marmalade 2012-01-14 22:46:20 +01:00
minggo dc6a4ce709 Merge pull request #678 from minggo/test
make linux template work correctly
2012-01-12 04:24:38 -08:00