James Chen
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e1c0ea761b
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issue #1486: Removed some unused codes, made it works on WINDOWS.
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2012-10-12 09:58:42 +08:00 |
Walzer
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150ef1f320
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Update cocos2dx/platform/win32/CCEGLView.cpp
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2012-09-13 15:53:57 +08:00 |
Walzer
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5718dc1397
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fixed #1474, check OpenGL version of win32
When OpenGL version is too old to run 2dx (<1.5), popup a warning dialog to warn users.
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2012-09-13 15:52:46 +08:00 |
flamingo
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bb82930789
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Update cocos2dx/platform/win32/CCEGLView.cpp
extra endings in linux logging
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2012-09-12 22:17:56 +04:00 |
dualface
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9809798280
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[Win32] add menubar to window
[Win32] set custom window message proc
[Win32] resize window
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2012-09-03 00:58:42 +08:00 |
YuLei Liao
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d4c53d43b9
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[Win32] add custom menu and custom windows message proc
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2012-09-02 04:38:52 +08:00 |
James Chen
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2ac2658612
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Fixed a bug that 'CCEGLView::sharedEGLView()->isRetinaEnabled()' always returns false when retina mode is enabled on win32.
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2012-08-30 10:43:54 +08:00 |
James Chen
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369eb3daa3
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[WIN32] Enabled retina. Updated the implementation of fullPathFromRelativePath.
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2012-08-24 18:01:16 +08:00 |
James Chen
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fac3e9c8de
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issue #1437: fixed some compile errors.
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2012-08-21 17:25:03 +08:00 |
minggo
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cfdc50fb60
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issue #1437:make CCEGLView::sharedOpenGLView() return pointer
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2012-08-21 14:58:31 +08:00 |
James Chen
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fd1343b951
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Updated win32 template and fix a bug in win32/CCEGLView.cpp.
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2012-08-20 17:08:29 +08:00 |
James Chen
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0861877594
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kCCResolutionXXX -> kResolutionXXX and estimate whether touch point is contained in GL viewport rectangle.
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2012-08-20 16:32:22 +08:00 |
James Chen
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0fce637ec7
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issue #1429: First commit CCEditBox support, only valid on IOS. PLZ refer to ExtensionsTest/EditBoxTest.
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2012-08-15 14:33:56 +08:00 |
James Chen
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826dfe4102
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issue #1405: multi resolution works ok on win32. Add CCFileUtils::getResourceDirectory() method.
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2012-08-09 12:49:33 +08:00 |
minggo
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cc39dc55f4
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issue #1405:remove unneeded functions of CCFileUtils
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2012-08-08 18:39:33 +08:00 |
James Chen
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c4056b1bb0
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fixed #1269: Updated include search paths for win32 and android.
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2012-06-19 17:22:55 +08:00 |
James Chen
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ebcc78497f
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fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
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2012-06-01 13:44:28 +08:00 |
James Chen
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895de701ba
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fixed #1273: Crash appears after clicking closed button in TextureCacheTest. Also fixed a bug about memory leak in CCEGLView.cpp(win32). And updated build-win32.bat.
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2012-05-30 14:24:59 +08:00 |
James Chen
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ad50d6ee57
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fixed #1270: Fixed some warning on win32.
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2012-05-29 17:11:33 +08:00 |
James Chen
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c7359ba1a0
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fixed #1252: Added CCEGLViewProtocol::getFrameSize() method for getting the real screen size of device.
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2012-05-23 11:57:43 +08:00 |
James Chen
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7cdb11b668
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fixed #1215: fixed a bug in retina support for win32.
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2012-05-03 15:05:19 +08:00 |
James Chen
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5fc72581cb
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issue #1204: Removed CCApplication::initInstance.
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2012-05-02 17:50:26 +08:00 |
James Chen
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0f36a89c7e
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issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug).
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2012-04-25 16:18:04 +08:00 |