halx99
74a1ac7cfe
Delete unused sources
2021-08-25 16:14:15 +08:00
rh101
0266d332e5
Update FileStream seek, tell and size to support files greater than 4GB, and max size is 2^63.
2021-08-20 00:53:02 +10:00
halx99
65148417b2
Fix ci
2021-07-15 23:31:49 +08:00
halx99
bc6ebd920a
Improve code quality
2021-07-15 23:03:43 +08:00
halx99
f70ad053c0
Rename everything to adxe
2021-07-09 10:42:36 +08:00
halx99
6864ef23b5
Fix ci error
2021-07-07 14:09:11 +08:00
halx99
cc85623d30
For doxgen happy
2021-07-06 15:22:07 +08:00
halx99
2181268139
Refine code [ci build]
2021-07-04 21:21:29 +08:00
halx99
b9e2a8b7e1
Fix #414
2021-07-04 21:18:14 +08:00
halx99
79b13d2372
Fix #413
2021-07-04 16:40:34 +08:00
halx99
a84067eb74
Refactor dual sampler shader [ci build]
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Since not only etc1 could use sepreate RGB, A to two texture samplers, we unify the shader name.
2021-06-27 20:58:50 +08:00
halx99
de656ff773
Tidy thirdparty lib xsxml, fastlib to xsbase
2021-06-25 07:29:14 +08:00
RH
f72cd54eac
Fix to allow the correct saving of images on iOS when using a virtual file system ( #369 )
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* Fix to allow the correct saving of images on iOS when using a virtual file system
* Add missing import for FileUtils
2021-06-03 02:34:02 +08:00
halx99
29015e1cd7
Make gradle utils file as shared [ci build]
2021-06-02 06:27:19 +08:00
halx99
d56a6f53cb
Update astc [ci build]
2021-06-01 23:43:54 +08:00
RH
d17e7b442a
FileStream::size() implemented ( #365 )
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* Add FileStream::size()
Add ZipFile::zfsize()
* Use FileStream::size()
2021-05-31 15:08:44 +08:00
halx99
2870c39fb2
Better code style
2021-05-24 13:26:56 +08:00
halx99
7f248efcee
Update CCDevice-win32.cpp
2021-05-18 23:52:25 +08:00
halx99
abc5f93c02
Fix charset process for fontName on win32 [ci build]
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Since we use freetype, never needs create ttf font by win32 API
2021-05-18 23:50:23 +08:00
halx99
34026070ab
Fix warning [ci build]
2021-05-14 20:50:59 +08:00
halx99
d0426578d5
Sync pr: https://github.com/cocos2d/cocos2d-x/pull/20662
2021-04-26 19:00:43 +08:00
halx99
bc4429d449
Optimize macro posix_fsetsize, use ',' is better [ci build]
2021-04-26 17:02:28 +08:00
rh101
b865d9e18e
Use reset() to clear unique_ptr.
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Use value initialization for unique_ptr.
Change AudioDecoderOgg override functions to use FileStream* instead of unique_ptr.
Remove redundant code.
2021-04-26 15:43:33 +10:00
rh101
ef6bedd069
Use unique_ptr for FileUtils::openFileStream
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Fix OGG audio playback due to incorrect tell() method
Fix unzip close() override method not deleting FileStream pointer.
2021-04-26 14:21:56 +10:00
RH
72fc8a6f4d
Merge branch 'vfs-support' into master
2021-04-26 10:39:09 +10:00
rh101
85c5705f48
Return error value in FileUtils::getContents if size result is an unexpected value.
2021-04-26 10:29:29 +10:00
rh101
d51edf3bfa
Remove unnecessary method call to close FileStream
2021-04-26 08:55:07 +10:00
rh101
bceabe87c1
Use FileStream instead of fopen to check if file can be opened in read mode
2021-04-26 01:44:50 +10:00
rh101
d76cb66e8e
Convert return value to what is expected by FileStream::seek
2021-04-26 01:37:15 +10:00
rh101
ce1a24cb15
Ensure FileStream is used for file access where possible
2021-04-25 17:22:43 +10:00
HALX99
8b8b015b02
Merge pull request #341 from rh101/vfs-support
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Add support for FileStream in ZipUtils and ZipFile
2021-04-25 14:21:19 +08:00
rh101
3d8884721f
Add function comments to detail the expected parameters and return values of a FileStream
2021-04-25 15:27:25 +10:00
halx99
63ac9904c4
Fix crash from pr: #340
2021-04-24 18:15:54 +08:00
rh101
e1a9141a00
openFileStream now returns a nullptr if it fails
2021-04-24 09:22:27 +10:00
rh101
373c9262c4
Added getNativeWritableAbsolutePath() which will always return the underlying file system raw path.
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Re-enabled memory mapped UserDefault usage, since it now has access to the raw file system path.
2021-04-23 01:00:00 +10:00
rh101
cd0c5bfcee
Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
2021-04-23 00:01:47 +10:00
rh101
2aa2d69151
Move PosixFileStream class to its own files
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Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
2021-04-23 00:01:32 +10:00
RH
b7506fed0c
Merge pull request #4 from rh101/master
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Sync with master
2021-04-22 21:49:43 +10:00
rh101
15c8f2298d
Use FileStream to write JPG images to disk
2021-04-22 21:36:26 +10:00
rh101
684a0faf76
Fixed typo
2021-04-22 03:18:23 +10:00
rh101
8de1099614
Add support for virtual file system via custom FileStream and FileUtils implementations.
2021-04-22 03:15:49 +10:00
halx99
e8c1d7bc2c
Set cmake min version to 3.10 [ci build]
2021-04-21 14:05:44 +08:00
halx99
c95e0466e1
Refactor android runOnGLThread
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Ensure the callback run engine core mainLoop,
This commit can solve any weird behaviors, such as:
a. text render maybe missing charactors when bring from back to frontend
b. some renderer objects alpha may present black at sdk callback call
c. some other things
All above behavior is caused gl state not ready when go back to game activity from sdk activity
2020-12-09 15:13:57 +08:00
halx99
f713ca6baa
fix ci
2020-12-02 03:33:53 -08:00
halx99
108399ede3
Unify CC_COMPAT_GL to control renderer backend
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win32: google angle
mac: NSGL
ios: GLES
2020-12-02 03:03:05 -08:00
halx99
5821233e45
Sync pr: https://github.com/cocos2d/cocos2d-x/pull/20614
2020-11-24 18:10:28 +08:00
halx99
1bd6f5680f
Refine jni param types
2020-11-18 18:19:14 +08:00
halx99
eeafffe2f1
jni match natvie API param types
2020-11-18 18:17:55 +08:00
halx99
ca42ef08ba
Refine jni methods decls [ci build]
2020-11-18 13:25:00 +08:00
halx99
53122216ee
Add missing param JNIEnv* for natvie interfaces [ci build]
2020-11-18 12:15:48 +08:00