aismann
|
e2ef8d5ba7
|
class PhysicsDebugNodeBox2D cleanup
|
2021-08-19 06:03:58 +02:00 |
aismann
|
a9569ca061
|
fix
|
2021-08-18 06:00:43 +02:00 |
aismann
|
5b3748cdd6
|
Important API change for naming convention
rename
class DebugDraw
to
PhysicsDebugNodeBox2D
|
2021-08-18 05:23:03 +02:00 |
aismann
|
780d4e6294
|
cleanup and improvement
|
2021-08-18 04:16:21 +02:00 |
aismann
|
9f2ab0ef28
|
More improvements (#455)
|
2021-08-14 10:28:28 +08:00 |
aismann
|
7b7a3a8ae7
|
Box2D_TestBed_improvement
|
2021-08-12 05:54:06 +02:00 |
aismann
|
56b99eff6a
|
Box2D - Basic ready for use
|
2021-08-06 09:35:29 +02:00 |
aismann
|
f5077bfb0f
|
Add DebugDraw to Box2DTest, Improve Box2D-Testbed add some new classes to physics-nodes (#444)
* Update AppDelegate.cpp
Add '*Debug*' on the title
* Update CCPhysicsDebugNodeBox2D.h
* Improve Box2D-TestBed
* improvements
* Update CCPhysicsDebugNodeBox2D.cpp
* Improve the 2d physics stuff
* dirty fix for build android:
* Fix fatal error: 'GLFW/glfw3.h' file not found
* Add DebugDraw to Box2DTest, Improve Box2DTestBed, Add some new physicnodes
* fix settings, unknow labelDebugDraw;
|
2021-08-05 17:23:55 +08:00 |