Commit Graph

12328 Commits

Author SHA1 Message Date
Dhilan007 9727436a5d issues #2834:Use Android standalone toolchain on windows to remove the dependence of cygwin 2013-09-27 21:54:48 +08:00
Ricardo Quesada 8989e5ce58 Merge pull request #3853 from ricardoquesada/test_compiles_with_box2d
Test compiles with box2d enabled
2013-09-26 16:23:50 -07:00
Ricardo Quesada cc4695507a Test compiles with box2d enabled 2013-09-26 16:23:13 -07:00
minggo 34db4dc955 Merge pull request #3842 from nutty898/develop_nutty_modify_version
[ci skip]Modify version
2013-09-25 23:17:51 -07:00
CaiWenzhi 72f02f47a0 Modify version 2013-09-26 14:16:22 +08:00
James Chen 48c77328b4 Update AUTHORS [ci skip] 2013-09-26 11:01:53 +08:00
James Chen 93436eea3c Merge pull request #3553 from DarraghCoy/ccset_leak_fix
Fix a memory leak in Set::removeAllObjects.
2013-09-25 20:00:08 -07:00
James Chen 610379de54 Merge pull request #3826 from michaelcontento/emscripten-fixes
Various small Emscripten fixes
2013-09-25 17:12:03 -07:00
Ricardo Quesada 6def9e5eb3 Merge pull request #3828 from ricardoquesada/develop
removes unneeded comments from coding_style
2013-09-25 13:10:35 -07:00
Ricardo Quesada f3f3771dd9 removes unneeded comments from coding_style 2013-09-25 13:09:26 -07:00
Ricardo Quesada 662f56a2fe Merge pull request #3827 from ricardoquesada/adds_missing_files
Adds missing files
2013-09-25 13:06:34 -07:00
Ricardo Quesada 06ff62662c Updates CHANGELOG with the new misc changes 2013-09-25 13:05:17 -07:00
Ricardo Quesada 341178cb91 Removes unneeded log
This log is already part of `CCConfiguration`
2013-09-25 13:03:47 -07:00
Ricardo Quesada a3c33e4728 Adds RELEASE_NOTES and CODING_SYTLE.md into Xcode 2013-09-25 13:03:23 -07:00
Ricardo Quesada 17ef2e3147 Adds CODING_STYLE.md and RELEASE_NOTES files
The files are also added in the Xcode project
2013-09-25 13:02:51 -07:00
Michael Contento 5ca052446c various small fixes 2013-09-25 17:57:12 +02:00
minggo ddc9da3b3a Merge pull request #3812 from nutty898/develop_nutty_modify_wrong_codes
[ci skip]Modify wrong codes.
2013-09-25 04:16:20 -07:00
CaiWenzhi 8a2cdf5a48 Modify wrong codes. 2013-09-25 19:04:37 +08:00
Darragh Coy 8654df7b0e Remove Hungarian notation.
Remove Hungarian notation in fix made for memory leak in Set::removeAllObjects().
2013-09-24 21:01:30 +01:00
James Chen 1a5b8a7673 Merge pull request #3785 from yuye-liu/particle_designer_2
Particle designer 2[ci skip]
2013-09-24 02:57:49 -07:00
James Chen dc685c3775 Update AUTHORS [ci skip] 2013-09-24 17:28:33 +08:00
James Chen 3ffad35f0e Merge pull request #3741 from signmotion/develop
Fixed some compiling-warnings (MSVC2012).[ci skip]
2013-09-24 02:27:14 -07:00
yuye.liu 52559bc099 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-09-24 16:19:44 +08:00
yuye.liu 29332d0209 revising erro indent 2013-09-24 16:18:51 +08:00
minggo f91c29c45e Merge pull request #3689 from yuye-liu/particle_designer_2
[ci skip]particle designer2.0 support
2013-09-24 00:40:47 -07:00
minggo 9211d8f503 Merge pull request #3742 from mlepage/develop
Clean up some API documentation
2013-09-23 19:15:37 -07:00
minggo 9a433be58d [ci skip] 2013-09-24 10:11:08 +08:00
minggo 84a8160554 [ci skip] 2013-09-24 10:10:05 +08:00
minggo 2dd08a4945 Merge pull request #3769 from michaelcontento/android-fix-opengl-config
[ci skip]add EGL_RENDERABLE_TYPE to OpenGL attributes
2013-09-23 19:08:55 -07:00
minggo 5f2c94ee3c Merge pull request #3768 from michaelcontento/android-fix-null-access
[ci skip]wrong variable used which could crash the whole app
2013-09-23 19:07:22 -07:00
minggo f941cee694 [ci skip] 2013-09-24 10:03:39 +08:00
minggo 6c4a654340 [ci skip] 2013-09-24 10:02:27 +08:00
minggo 0c5e5cbf0c Merge pull request #3767 from michaelcontento/android-add-runOnGLThread-back-again
[ci skip]re-introduce Cocos2dxHelper.runOnGLThread(Runnable)
2013-09-23 19:00:36 -07:00
minggo 1db4ab9b8b Merge pull request #3782 from ricardoquesada/software_decoder
[ci skip]Software decoder
2013-09-23 18:37:15 -07:00
minggo eed7ebc7cc Merge pull request #3781 from ricardoquesada/xcode_changelog_authors
[ci skip]Adds CHANGELOG and AUTHORS to cocos2d_libs project.
2013-09-23 18:36:24 -07:00
Ricardo Quesada 769a7ea1ed Logs when software decoder is being used
Logs when software decoder is being used in `Image`
2013-09-23 17:03:28 -07:00
Ricardo Quesada bc3fa140c2 Adds CHANGELOG and AUTHORS to cocos2d_libs project.
Easier to update those files if they are part of the lib.
And useful for developers as well, specially the changelog
2013-09-23 16:31:35 -07:00
James Chen 6ded79111b Merge pull request #3774 from nutty898/optimize_layout
[develop] [GUI] Optimize layout
2013-09-23 06:38:21 -07:00
CaiWenzhi f4471ae93c Modify layout enum 2013-09-23 21:26:44 +08:00
CaiWenzhi be7c7a5f0b Modify windows project. 2013-09-23 19:54:43 +08:00
CaiWenzhi fa892c2158 Remove layoutexecutant class 2013-09-23 19:16:20 +08:00
James Chen cfe43cbd1b Update AUTHORS [ci skip] 2013-09-23 18:42:07 +08:00
James Chen 071a7b7a85 Merge pull request #3550 from michaelcontento/fix-assetmanager-delegate-nullptr-access
Prevent nullptr access in AssetsManager
2013-09-23 03:39:16 -07:00
Michael Contento f6dcf88685 Prevent nullptr access in AssetsManager 2013-09-23 12:05:22 +02:00
Michael Contento 4211cc7fd1 re-introduce Cocos2dxHelper.runOnGLThread(Runnable)
It's crucial to execute various tasks synchonized with the rendering loop /
thread, but this ability (runOnGLThread) got removed with the NativeActivity
transitions a few days ago. This patch adds this method back again.

Why can't we just use runOnUiThread()? Because it seems not to be synchronized
properly and can cause broken OpenGL textures or even the whole app to crash.

Isn't there a better way to get into the mainloop? I hope so! But I'm not a
experienced Android developer and this solution is quite simple / the only one
that worked without any problems.
2013-09-23 11:53:12 +02:00
Michael Contento 09543a0aac wrong variable used which could crash the whole app 2013-09-23 11:50:34 +02:00
Michael Contento c9fe2c5107 add EGL_RENDERABLE_TYPE to OpenGL attributes
This patch adds EGL_RENDERABLE_TYPE=EGL_OPENGL_ES2_BIT to the OpenGL attributes.
The default value for this setting is EGL_OPENGL_ES_BIT and, as we require ES 2.0,
cause some problems on various Android devices (e.g. Amazon Kindle 2.Gen).
2013-09-23 11:44:14 +02:00
yuye.liu 5845b353c5 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-09-23 16:25:22 +08:00
yuye.liu b7f1a980ab revising indent Erro 2013-09-23 16:24:33 +08:00
minggo 635f394e93 Merge pull request #3755 from liamcindy/develop_action
[ci skip]change to use CC_SAFE_RELEASE_NULL and CC_SAFE_RETAIN
2013-09-23 00:14:43 -07:00