halx99
3ab3249700
Update glslcc to 1.8.1
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Add dual outputs support, this is useful to handle normal map preprocessor
2023-07-16 14:14:41 +08:00
RH
95f352e0d0
Invert if condition checking for existence of the axmol bin path in the user path env variable ( #1275 )
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Make list mutable to allow for inserting new path
2023-07-16 13:51:36 +08:00
halx99
9a384e39f2
Merge: 412e398651
1daf87c768
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Merge branch 'main' into dev
2023-07-15 22:45:26 +08:00
Deal(涓€绾跨伒)
c5a61124c0
Add chat badges [skip ci]
2023-07-15 11:25:48 +08:00
halx99
2b30d8002f
Merge: 7afdd4f2c1
e5b197776c
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Merge branch 'main' into dev
2023-07-15 01:17:32 +08:00
halx99
e34d02eb7d
Fix build1k cmake setup
2023-07-15 01:17:15 +08:00
halx99
8e39354e99
Merge: 83a830d011
cfcafd517a
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Merge branch 'main' into dev
2023-07-15 01:00:31 +08:00
Deal(涓€绾跨伒)
4867fc8f2e
Update pull_request_template.md ( #1270 )
2023-07-15 00:21:23 +08:00
halx99
42fcb1f86e
glslcc workflow: metal init commit
2023-07-14 23:07:47 +08:00
RH
0c17a35fa8
Fix for crash in TextureCache test ( #1267 )
2023-07-11 21:55:17 +08:00
halx99
5d7a86a1b9
Merge: 89a739a8ea
09a3a950ae
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Merge branch 'dev' into 1.1-dev
2023-07-10 15:57:00 +08:00
RH
ce590c24a0
Fix for crashes in several tests ( #1259 )
2023-07-09 14:45:41 +08:00
halx99
7c410f8b25
Bump new shader workflow
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1. Add compiled shader dir `axslc` to search path for win32,linux
2. ProgramManager: register shader program by shader name
3. modify all shader define from sources to name in Shader.cpp/Shader.hpp
4. Remove shader version define and precision decls for GLES
2023-07-08 18:47:06 +08:00
halx99
3eac3abecf
Sync yasio to latest
2023-06-24 21:18:27 +08:00
halx99
02cc0a1743
Delete unused sources
2023-06-11 19:21:05 +08:00
Deal(涓€绾跨伒)
abd8029f64
Remove CC prefix from code file name ( #1230 )
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* Add migrate sources tool
* Fix include replace regex
* Fix compile
* Migrate maually
* Disable sources-migrate tool by default
* Fix ci
* Fix ci
* Improve source migrate
* Fix ios/tvos ci
* Fix ios/tvos ci
* Fix
2023-06-11 13:08:08 +08:00
Maksymilian Galas
6b5ee65d6e
Add support for haptic feedback on iOS and Android devices ( #1222 )
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* Add support for haptic feedback on iOS and Android devices
* Disable haptic feedback on tvOS
* Remove unused import
2023-05-31 20:14:31 +08:00
Deal(涓€绾跨伒)
277bcd44ce
Windows Store UWP apps support ( #1108 )
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* [BIG FEATURE] Windows Store UWP apps support
* Fix ci, add uwp for pr-ci
* Fix ci
* Improve ci script
* Fix ci
* Fix ci
* Fix ci
* Fix ci
* Upload uwp appx package artifacts [skip ci]
* Use d2d draw system font text
* Fix ci
* Improve code style
2023-03-11 22:10:18 +08:00
Deal(涓€绾跨伒)
83d53ba46b
Tidy project tree and full symlink support ( #1072 )
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* Tidy project file tree and all symlink support
2023-02-23 21:57:30 +08:00
halx99
98efcfe193
Update yasio to latest
2023-01-04 23:20:07 +08:00
halx99
0279d5c158
Fix #958
2022-11-10 21:22:55 +08:00
涓€绾跨伒|Deal
6ddd6f0e05
Update CMakeLists.txt
2022-11-01 06:47:36 +08:00
halx99
a87bf2ee4b
Fix effekseer compiling [skip ci]
2022-10-31 14:30:33 +08:00
halx99
56d66aba67
Remove FileUtils::searchResolutionsOrderArray
2022-10-30 23:03:39 +08:00
halx99
84fe8f734a
Update glad to v2.0.0
2022-10-25 09:01:57 +08:00
halx99
abd9338a7a
Migrate [skip ci]
2022-10-18 19:13:40 +08:00
涓€绾跨伒|Deal
48a7da97d6
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
Paulo Coutinho
f5aeb5a8c2
Add apple tvos support ( #846 )
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* support tvos
* support tvos and fix run command
* support tvos, fix run script and fix windows files
* support tvos on ci
* support tvos on ci and fix windows zlib
* support tvos on ci
* support tvos
* support tvos and tvos tests
2022-09-05 14:13:52 +08:00
涓€绾跨伒
9892aa3d1c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
aismann
376c80dd2d
Replace push_back() vs emplace_back() on axis/tests/cpp-tests and axis/core ( #781 )
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* Replace push_back() vs emplace_back() on axis\tests\cpp-tests\
D:\______\GitHub\aismann\axis\tests\cpp-tests\Classes
Replace Vector push_back() vs emplace_back() #762
* Replace push_back() vs emplace_back() on axis\core\ #781
* Update CCConsole.cpp
* Update UIWebViewImpl-android.cpp
* Update UIWebViewImpl-android.cpp
2022-08-08 13:18:33 +08:00
halx99
c16a33e347
Migrate more macors
2022-07-16 10:43:05 +08:00
涓€绾跨伒
ac1872494c
Remove unnecessary check [skip ci]
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refer to #748
2022-07-15 19:44:31 +08:00
halx99
41d2c44308
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
涓€绾跨伒
bf77f46dce
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
halx99
c2acb3a744
Migrate tests, extensions and configs ReSquash for unexpected changes +2
2022-07-09 22:23:34 +08:00
DESKTOP-16GC0B8\813658
07bffb5df1
operator[] changed for better usage
2022-07-09 02:07:01 +03:00
Turky Mohammed
59c6611e71
Replace everything under `core` ( #735 )
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Co-authored-by: deal <halx99@live.com>
2022-07-09 01:23:11 +08:00
涓€绾跨伒
6d2bc9bbf2
Revert "Unify frame rate control logical to director mainLoop"
2022-06-30 21:04:00 +08:00
涓€绾跨伒
8b42852d1f
Delete unused comment [skip ci]
2022-06-28 17:14:35 +08:00
涓€绾跨伒
614397d0f4
Merge: 7f795d7a6c
c6c07428bf
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Merge pull request #677 from rh101/rendertarget-fix
Make the render target selectable for RenderTexture
2022-06-28 16:39:59 +08:00
halx99
f8c036e621
Improve frame rate control precision
2022-06-28 16:33:50 +08:00
rh101
62af2299a6
Allow the selection of a shared or new render target for each instance of RenderTexture
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Add a method to check if the RenderTexture is using a shared render target
2022-06-28 17:42:33 +10:00
halx99
5db31e4125
Unify fps control logical to director mainLoop
2022-06-28 12:39:05 +08:00
halx99
4cf6c52cf4
string_view
2022-06-20 01:49:50 +08:00
DelinWorks
2de02067d3
flag camera as Initialized in custom create functions.
2022-06-17 20:41:38 +03:00
halx99
61956d8dd6
Refine enum `Platform` defination to avoid conflict with system macro
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refer to: #661
2022-06-17 22:18:26 +08:00
halx99
c3f40d2b36
Improvements and bug fixes
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Improve ResizableBufferAdapter style
Improve extesnion adxelua
Improve code quality
Fix lua-tests BillBoardTest
Sync texture pixel format enum values for adxelua
Fix luaval_to_vec2 parameter location
Improve windows workflow
Improve cmake scripts
Take care Texture2D::setDefaultAlphaPixelFormat use
2022-05-13 21:06:29 +08:00
halx99
d86d79eb93
Improve code style [skip ci]
2022-04-28 12:04:23 +08:00
halx99
bddf0aecdb
Improve code style
2022-04-28 12:00:32 +08:00
halx99
680f14a5e2
Improve VS Ninja workflow
2022-04-28 11:43:59 +08:00