halx99
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b2fdbb9b21
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Commits migrated engine builtin shaders
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2023-07-16 14:15:14 +08:00 |
halx99
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3ab3249700
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Update glslcc to 1.8.1
Add dual outputs support, this is useful to handle normal map preprocessor
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2023-07-16 14:14:41 +08:00 |
RH
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95f352e0d0
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Invert if condition checking for existence of the axmol bin path in the user path env variable (#1275)
Make list mutable to allow for inserting new path
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2023-07-16 13:51:36 +08:00 |
halx99
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ac778081d1
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Remove unnecessary light define checks
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2023-07-16 00:42:16 +08:00 |
halx99
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9a384e39f2
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Merge: 412e398651 1daf87c768
Merge branch 'main' into dev
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2023-07-15 22:45:26 +08:00 |
Deal(涓€绾跨伒)
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c5a61124c0
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Add chat badges [skip ci]
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2023-07-15 11:25:48 +08:00 |
halx99
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2b30d8002f
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Merge: 7afdd4f2c1 e5b197776c
Merge branch 'main' into dev
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2023-07-15 01:17:32 +08:00 |
halx99
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e34d02eb7d
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Fix build1k cmake setup
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2023-07-15 01:17:15 +08:00 |
halx99
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8e39354e99
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Merge: 83a830d011 cfcafd517a
Merge branch 'main' into dev
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2023-07-15 01:00:31 +08:00 |
Deal(涓€绾跨伒)
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4867fc8f2e
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Update pull_request_template.md (#1270)
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2023-07-15 00:21:23 +08:00 |
halx99
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c6b575e666
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Revert define on shader, not suitable glslcc
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2023-07-14 23:21:51 +08:00 |
halx99
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42fcb1f86e
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glslcc workflow: metal init commit
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2023-07-14 23:07:47 +08:00 |
RH
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0c17a35fa8
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Fix for crash in TextureCache test (#1267)
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2023-07-11 21:55:17 +08:00 |
halx99
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17a3e6408b
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Re-enable flat-ubos
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2023-07-11 15:43:50 +08:00 |
halx99
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25077669c8
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For bot happy
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2023-07-07 04:05:56 +08:00 |
Deal(涓€绾跨伒)
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621c94c9e7
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Enable video player(VideoTexture) based on new MediaEngine for macOS and tvos (#1154)
* Ready for PR macOS
* Update videoTexture.frag
* Fix compile
* Fix h265 for mac [skip ci]
* Fix compile error
* Update readme [skip ci]
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2023-04-02 01:51:36 +08:00 |
Deal(涓€绾跨伒)
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1e6e9d4a8d
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Media engine video texture (#1133)
* VideoPlayer based on new MediaEngine[Win32/UWP]
* Improve MediaEngine interface
* Update readme
* Improve pixel format
* Improve MediaEngine interface
* Ready for PR UWP/Win32
* Ready for PR UWP,Win32
* Update reademe files
* Update readme files
* Update UIVideoPlayer-android.cpp [skip ci]
* Update UIVideoPlayer-ios.mm
* Update MFUtils.cpp
* Fix ci
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2023-03-25 08:37:51 +08:00 |
Turky Mohammed
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35549b128c
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Update positionColorLengthTexture.vert (#1021)
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2023-01-08 09:36:14 +08:00 |
涓€绾跨伒|Deal
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210eb3f3ab
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fix typo
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2023-01-07 20:24:49 +08:00 |
涓€绾跨伒|Deal
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4d0ffcdbdb
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Fix typo
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2023-01-07 19:46:20 +08:00 |
涓€绾跨伒|Deal
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48a7da97d6
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
涓€绾跨伒
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9892aa3d1c
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Migrate axys (#782)
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2022-08-08 18:02:17 +08:00 |
DelinWorks
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881d3e722c
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Fix quad vertex shader compilation.
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2022-07-19 08:20:13 +03:00 |
halx99
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c2acb3a744
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Migrate tests, extensions and configs ReSquash for unexpected changes +2
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2022-07-09 22:23:34 +08:00 |
DESKTOP-16GC0B8\813658
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07bffb5df1
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operator[] changed for better usage
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2022-07-09 02:07:01 +03:00 |
Turky Mohammed
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59c6611e71
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Replace everything under `core` (#735)
Co-authored-by: deal <halx99@live.com>
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2022-07-09 01:23:11 +08:00 |
DelinWorks
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cd5f676e6f
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Update README.md
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2022-07-07 11:21:42 +03:00 |
halx99
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cdd00c4bc5
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Improve IndexArray implementation
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2022-07-07 14:49:26 +08:00 |
DelinWorks
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6ead71b72c
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Fix shader matrix multiplication.
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2022-07-07 05:38:28 +03:00 |
halx99
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f4e524f7a2
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Merge: fb4e263b8b 4f1212e655
Merge branch 'improve-3d-renderer' of https://github.com/DelinWorks/adxe into dev
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2022-07-05 15:42:38 +08:00 |
halx99
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ba582903fc
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Spine runtime can use official code
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2022-07-05 14:13:15 +08:00 |
DelinWorks
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f3bfe170c1
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Update quad.frag [skip ci]
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2022-07-04 21:13:29 +03:00 |
Turky Mohammed
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2a1d28f9da
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Update quad.frag [skip ci]
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
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2022-07-04 21:12:17 +03:00 |
DelinWorks
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d50d34ea3b
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Separate renderer enums to their own file.
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2022-07-04 19:52:17 +03:00 |
halx99
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9af6fc8c88
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Committing genbindings changes
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2022-07-04 16:47:16 +00:00 |
Turky Mohammed
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106e545f1c
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Merge: d56731a158 b51e50a498
Merge branch 'adxeproject:dev' into improve-3d-renderer
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2022-07-04 19:40:56 +03:00 |
涓€绾跨伒
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e6ae7c44b3
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Merge: 555f847c1f 6dd8b2c74a
Merge pull request #702 from DelinWorks/improve-engine-types
[PROPOSAL] Move global enums to their own file.
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2022-07-05 00:39:20 +08:00 |
DelinWorks
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96158090db
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Add stride functions and remove unneeded UNSPEC value.
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2022-07-04 19:20:04 +03:00 |
DelinWorks
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7e199cce21
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Update lua_cocos2dx_auto.cpp
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2022-07-04 18:34:50 +03:00 |
halx99
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a31ba3caae
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Improve meshdata load
- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
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2022-07-04 23:23:33 +08:00 |
DelinWorks
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49508bd13c
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Improve function naming.
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2022-07-04 17:45:23 +03:00 |
halx99
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0b4363bfc0
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Refator sampler name in shader
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2022-07-04 21:26:48 +08:00 |
DelinWorks
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a8d704babe
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Improve function naming and add descriptions.
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2022-07-04 05:55:29 +03:00 |
DelinWorks
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6a7a77c604
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Update CCDirector.h
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2022-07-04 04:58:13 +03:00 |
halx99
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38743291e2
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Improve class IndexArray
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2022-07-04 09:13:06 +08:00 |
DelinWorks
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c97042be2e
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Fix android arm64 incorrect random number generation.
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2022-07-04 03:28:55 +03:00 |
DelinWorks
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35d3df7075
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Fix mobile compilation.
Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
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2022-07-03 22:50:19 +03:00 |
DelinWorks
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0ff762b835
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Move global enums to their own file.
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2022-07-03 20:43:55 +03:00 |
halx99
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5f4e2c0463
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[WIP] Wrapper IndexArray with byte_buffer
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2022-07-03 17:24:10 +08:00 |
halx99
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508836ed44
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Enable switch fps position on mobile device
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2022-07-03 11:17:22 +08:00 |