James Chen
97adaabefb
Don’t link with libGLESv1_CM.so ( #17673 )
2017-04-10 14:16:36 +08:00
James Chen
ccb0c168d4
[android] Fixes that android studio project will be created with a default package name ‘org.cocos2dx.MyLuaGame’. ( #17674 )
2017-04-10 13:50:31 +08:00
James Chen
1f39fd5fdf
CocosDenshionTest, unload doesn't work for android 5.0.1 devices ( #17662 )
2017-04-10 10:14:47 +08:00
James Chen
e5e87311b6
[lua-tests] Check the validity of label instance before setString. ( #17664 )
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* [lua-tests] Check the validity of label instance before setString.
fixed http://punchbox.info:3000/issues/26233
* Minor fix: Adds missing test case in NewAudioEngineTest.
2017-04-10 10:14:06 +08:00
minggo
513092bd88
fix error ( #17656 )
2017-04-06 16:18:28 +08:00
minggo
8a587a3681
[ci skip]fix some error for Android Studio project ( #17655 )
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* use '/' for path separator on windows
* enable short commands
it is useful on windows because windows has length limitation of commands
2017-04-06 15:41:38 +08:00
minggo
2ee3274029
skip some test on android ( #17648 )
2017-04-05 17:40:47 +08:00
minggo
9c77f09c49
fixed bug that toggle can not work at first time ( #17647 )
2017-04-05 14:26:11 +08:00
minggo
2f173104b4
fix resource ( #17645 )
2017-04-05 14:13:17 +08:00
Dale Stammen
ce8a513c73
fixed build properties for compiling md5.c ( #17638 )
2017-04-05 10:28:57 +08:00
minggo
1f57542d68
match the logic to unbind vao ( #17628 )
2017-04-01 15:37:22 +08:00
James Chen
06fe9a28fe
Tizen compilation fix ( #17627 )
2017-04-01 15:32:40 +08:00
CocosRobot
7ae2e9ebd0
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #17626 )
2017-04-01 14:45:38 +08:00
James Chen
a924e29c2c
Adds libmd5-rfc third-party library for calculating MD5 since the functions in <openssl/md5.h> aren’t exported in win10, plus <openssl/md5.h> seems to be private header. ( #17625 )
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* Adds libmd5-rfc library since the functions in <openssl/md5.h> aren’t exported in win10, plus <openssl/md5.h> seems to be private header.
* Adds libmd5-rfc library for win32 and win10.
* Removes json/msinttypes folder from xcode since it’s only needed for win32 | win10.
2017-04-01 11:43:17 +08:00
pandamicro
4fe75a99b5
Update engine version ( #17624 )
2017-03-31 16:09:20 +08:00
minggo
d2a5c194cc
adjust position ( #17622 )
2017-03-31 10:20:08 +08:00
James Chen
439f371758
fixed #17619 : [android] Crash if uncache audio in the finished callback ( #17620 )
2017-03-31 09:38:45 +08:00
minggo
1d3c6d6f5c
copy needed resources ( #17618 )
2017-03-30 17:03:19 +08:00
minggo
b6d42e0b42
fix error effect ( #17612 )
2017-03-29 17:20:01 +08:00
minggo
9d81f16bc5
[ci skip]make android studio work for release mode ( #17610 )
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* release mode of lua test case work with Android Studio
* add missing file
* fix error for debug mode
* make android studio work
2017-03-29 15:56:46 +08:00
minggo
c5140f7af2
remove unneeded test case ( #17609 )
2017-03-29 14:24:11 +08:00
James Chen
2b3087ffc5
Fixes ConsoleUploadFile test could not work on android. ( #17607 )
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* Should not use fread to read file from assets, uses FileUtils::getDataFromFile instead.
* Client socket should not be closed immediatelly after ::send. Otherwise, sever may will receive “Connection reset by peer - Errno 104” error on some platforms. It could be 100% reproduced on Android.
2017-03-29 14:23:33 +08:00
CocosRobot
31c0e27b4b
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #17606 )
2017-03-29 14:23:15 +08:00
James Chen
1eea499466
fixed #17603 : Connection error in Console uploadFile test. ( #17604 )
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* fixed #17603 : Connection error in Console uploadFile test.
* tab -> spaces
* tab -> spaces
* tab -> spaces
2017-03-29 09:17:37 +08:00
pandamicro
87f8409375
Fix some web issues and update web engine ( #17600 )
2017-03-28 14:40:44 +08:00
pandamicro
d25cd8ddf4
[ci skip] Fix QA issues ( #17596 )
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* Fix RenderTexture#clear API inconsistency
* Improve js-tests desktop page
* Fix issues in js test cases
2017-03-27 18:03:20 +08:00
James Chen
6217d8c5ca
fixed #17591 : [ios, mac, win32] Audio could not be played in the callback of AudioEngine::setFinishedCallback ( #17593 )
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* Moves the implementation of AudioEngine::AudioInfo to cpp file.
* fixed #17591 : [ios, mac, win32] Audio could not be played in the callback of AudioEngine::setFinishedCallback
* fixed #17591 : Adds test case.
2017-03-27 17:28:39 +08:00
minggo
c8af3fe0bd
fix crash in release mode ( #17592 )
2017-03-27 15:19:24 +08:00
pandamicro
5341f7517e
Improve js template and test pages ( #17575 )
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* Improve js template and test pages
* Update web ref
2017-03-27 11:03:51 +08:00
minggo
a4c06670b1
make menu item don't overlap with other label ( #17590 )
2017-03-27 10:50:41 +08:00
minggo
39095ce804
make log more clear ( #17589 )
2017-03-27 09:56:17 +08:00
minggo
6b7e5d69bb
correct module path ( #17569 )
2017-03-22 17:04:26 +08:00
James Chen
85ded40a98
fixed #17497 : Win32 performance is bad. ( #17556 )
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* fixed #17497 : Win32 performance is bad.
The 'Sleep(1)' in FPS controlling code isn't precise enough. Windows sets timer precision from 1ms to 15ms, we need to set the precision to the highest one (1ms). Although it's still not enough, we need to make some tricks in the FPS controlling code, that is, don't sleep if the interval is equal or less than 1 millisecond.
* Untabify code.
2017-03-22 15:03:00 +08:00
minggo
db837ebdae
remove unneeded test cases and fix parameter length limitation on windows
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* delete unnneded test case on windows
* delete unneeded test cases
* avoid parameter length limit when building android on windows
* adjust project setting to delete unneeded test cases
* remove unneeded test cases for windows10
* remove unneeded test cases for tizen
* remove unnedded test case for android
2017-03-22 13:43:12 +08:00
minggo
1366ea1f97
change clear color in onEnter ( #17564 )
2017-03-22 11:51:06 +08:00
James Chen
ab9104f3ce
Updates templates for switching AudioEngine in AppDelegate.cpp. ( #17555 )
2017-03-22 11:19:25 +08:00
James Chen
3bd09ae286
[win32] Fixes cpp-tests/FileUtilsTest crash. ( #17551 )
2017-03-22 11:17:52 +08:00
Bin Zhang
a493456770
Update submodule reference of cocos2d-console. ( #17562 )
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Changed: Solve the error when build Android Studio project on Windows.
2017-03-22 10:26:06 +08:00
minggo
20c162fc0a
make all mesh in view rect ( #17558 )
2017-03-22 09:21:59 +08:00
minggo
5fec861e27
use correctly '' ( #17553 )
2017-03-20 11:45:17 +08:00
James Chen
670a47c27f
Fixes label cover ( #17550 )
2017-03-20 11:24:29 +08:00
CocosRobot
95921836ca
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #17549 )
2017-03-20 09:39:41 +08:00
minggo
b5a1360a17
revert #17437 ( #17545 )
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* revert #17437
* fix resource path
2017-03-20 09:28:12 +08:00
minggo
d263f8e0f2
fix resource path ( #17546 )
2017-03-17 17:53:35 +08:00
minggo
e8c0b04e24
fix crash ( #17544 )
2017-03-17 16:15:21 +08:00
minggo
3ff521505e
use correct resource ( #17543 )
2017-03-17 15:02:47 +08:00
minggo
ebdae8c2da
use different separator on different platforms and make path length short ( #17542 )
2017-03-17 11:54:36 +08:00
James Chen
54285ac2bd
Update README.md. ( #17529 )
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remove useless v4 ci build status
2017-03-16 15:13:17 +08:00
CocosRobot
a1772418b1
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #17524 )
2017-03-16 14:16:56 +08:00
minggo
8f66d5465a
[ci skip]Update version ( #17525 )
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* update version
* update readme
* update english release note
* add some information
2017-03-16 14:14:43 +08:00