halx99
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986540dbef
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Update byte_buffer to fix #741
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2022-07-11 09:12:40 +08:00 |
一线灵
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8bbcf80330
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Fix logic
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2022-07-10 21:22:08 +08:00 |
一线灵
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3594b161bf
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Fix ci
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2022-07-10 20:47:50 +08:00 |
halx99
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16a30c8fb8
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Fix #741
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2022-07-10 20:23:48 +08:00 |
一线灵
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04ca16125b
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Merge pull request #738 from solan-solan/index_array_to_stl
IndexArray to stl
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2022-07-10 09:47:27 +08:00 |
DESKTOP-16GC0B8\813658
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2f8d5dd2f6
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operator[] changed for better usage
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2022-07-09 02:07:01 +03:00 |
一线灵
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18076d09f0
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Merge pull request #734 from solan-solan/index_array_to_stl
IndexArray to stl
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2022-07-09 01:23:36 +08:00 |
Turky Mohammed
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8517d0ee7f
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Replace everything under `core` (#735)
Co-authored-by: deal <halx99@live.com>
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2022-07-09 01:23:11 +08:00 |
DESKTOP-16GC0B8\813658
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21f928c4a0
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Added operator[] for IndexArray to align it to stl container to protect existing code which could use IndexArray with the corresponding api;
Added uint16_t as default template parameter for IndexArray::push_back(...)
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2022-07-08 17:08:39 +03:00 |
halx99
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698b84d7b2
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Delete unused comments
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2022-07-07 15:41:32 +08:00 |
halx99
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39d40728cb
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The `operator[]` not good for template use, always use at instead.
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2022-07-07 15:40:16 +08:00 |
halx99
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a9be51ff72
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Improve IndexArray implementation
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2022-07-07 14:49:26 +08:00 |
一线灵
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fca740889d
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Update CCBundle3DData.h
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2022-07-07 09:52:11 +08:00 |
halx99
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43e1a41440
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Improve IndexArray
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2022-07-07 09:31:34 +08:00 |
halx99
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701c1aa6ff
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Merge branch 'improve-3d-renderer' of https://github.com/DelinWorks/adxe into dev
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2022-07-05 15:42:38 +08:00 |
Turky Mohammed
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fb4e263b8b
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[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
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2022-07-05 14:48:46 +08:00 |
DelinWorks
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4f1212e655
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Update CCMeshVertexIndexData.cpp [skip ci]
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2022-07-04 21:15:11 +03:00 |
DelinWorks
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ad451adb4b
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Update CCMeshVertexIndexData.cpp [skip ci]
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2022-07-04 21:14:33 +03:00 |
DelinWorks
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35f7bd2f76
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Update CCBundle3DData.h [skip ci]
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2022-07-04 21:09:54 +03:00 |
DelinWorks
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b2583b2614
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Update CCBundle3DData.h [skip ci]
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2022-07-04 21:07:06 +03:00 |
DelinWorks
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74a2ed5ab1
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Update CCBundle3DData.h
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2022-07-04 21:05:27 +03:00 |
DelinWorks
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293c28f6b6
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Expose stride conversion functions.
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2022-07-04 20:54:56 +03:00 |
DelinWorks
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21cb99695a
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Update CCBundle3DData.h [skip ci]
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2022-07-04 20:42:44 +03:00 |
DelinWorks
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96a4d83700
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Update CCBundle3DData.h
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2022-07-04 20:41:53 +03:00 |
DelinWorks
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0c6998cf41
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Update CCBundle3DData.h
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2022-07-04 20:35:31 +03:00 |
DelinWorks
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31a2f46891
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Use integral_constant rathar than bool_contant.
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2022-07-04 20:32:29 +03:00 |
DelinWorks
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5797662ca1
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Update CCBundle3DData.h [skip ci]
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2022-07-04 20:29:50 +03:00 |
DelinWorks
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9057a47996
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Update CCBundle3DData.h
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2022-07-04 20:25:16 +03:00 |
Turky Mohammed
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94dcf63300
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Merge branch 'adxeproject:dev' into improve-3d-renderer
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2022-07-04 19:40:56 +03:00 |
DelinWorks
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d56731a158
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Update CCBundle3D.cpp [skip ci]
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2022-07-04 19:38:46 +03:00 |
DelinWorks
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399bd7e89f
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Add stride functions and remove unneeded UNSPEC value.
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2022-07-04 19:20:04 +03:00 |
halx99
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7fe382ed54
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Improve meshdata load
- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
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2022-07-04 23:23:33 +08:00 |
halx99
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768a8bd5e1
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Refator sampler name in shader
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2022-07-04 21:26:48 +08:00 |
Turky Mohammed
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40e30edd58
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Update CCBundle3D.cpp
Co-authored-by: 一线灵 <halx99@live.com>
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2022-07-04 08:22:42 +03:00 |
Turky Mohammed
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6917430f6e
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Update CCMeshVertexIndexData.cpp [skip ci]
Co-authored-by: 一线灵 <halx99@live.com>
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2022-07-04 08:22:06 +03:00 |
Turky Mohammed
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1a0a06c4b5
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Update CCBundle3DData.h
Co-authored-by: 一线灵 <halx99@live.com>
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2022-07-04 07:59:14 +03:00 |
Turky Mohammed
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dc02ea5ac5
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Update CCBundle3DData.h
Co-authored-by: 一线灵 <halx99@live.com>
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2022-07-04 07:57:44 +03:00 |
DelinWorks
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ad189af97f
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Update CCBundle3DData.h
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2022-07-04 07:36:42 +03:00 |
DelinWorks
|
13710ff075
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Update CCBundle3DData.h
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2022-07-04 07:30:16 +03:00 |
DelinWorks
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6c242f3e35
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Update CCBundle3DData.h
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2022-07-04 07:27:35 +03:00 |
DelinWorks
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3a5e8821c2
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Update CCBundle3D.cpp
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2022-07-04 07:25:04 +03:00 |
DelinWorks
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13a9949c30
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Update CCBundle3DData.h
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2022-07-04 07:23:02 +03:00 |
DelinWorks
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dd90911e07
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Add safety checks.
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2022-07-04 06:34:44 +03:00 |
DelinWorks
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5c8b5dd003
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Improve function naming.
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2022-07-04 06:23:49 +03:00 |
DelinWorks
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0e355244d5
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Improve function naming and add descriptions.
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2022-07-04 05:55:29 +03:00 |
halx99
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86a08575ba
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Improve class IndexArray
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2022-07-04 09:13:06 +08:00 |
DelinWorks
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78150ff25a
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Revert "Update CCBundle3D.cpp [skip ci]"
This reverts commit 07bbe4e06c .
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2022-07-03 23:25:36 +03:00 |
DelinWorks
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07bbe4e06c
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Update CCBundle3D.cpp [skip ci]
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2022-07-03 23:25:05 +03:00 |
DelinWorks
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7a8b123548
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Fix mobile compilation.
Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
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2022-07-03 22:50:19 +03:00 |
halx99
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0e99b4ece0
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Improve class IndexArray
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2022-07-03 21:17:49 +08:00 |