Commit Graph

233 Commits

Author SHA1 Message Date
Ricardo Quesada 51374eb822 tests compiles on xcode 6.3
no more USING_NS in the header files.
it creates conflict with xcode 6.3
2015-04-08 17:37:30 -07:00
WenhaiLin 0d51c13743 Make all test cases work fine with new test framework. 2015-04-03 14:31:03 +08:00
minggo c1cd041912 Merge pull request #11221 from super626/v3
3d animation quality control
2015-03-31 17:23:58 +08:00
yangxiao 4e03c62b03 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2015-03-31 11:09:59 +08:00
yangxiao a6c1d15120 fix warning 2015-03-31 11:09:38 +08:00
lvlong cbdfd77400 modify some name. 2015-03-30 17:46:45 +08:00
lvlong f967fef7d0 modify Sprite3DWithSkinTest, can switch animation quality. 2015-03-30 17:08:49 +08:00
minggo 59441adc2c Merge pull request #11213 from super626/texturecube
Texturecube bug fix
2015-03-30 10:48:10 +08:00
yangxiao a45f0d1a76 merge cocos 2015-03-27 16:50:40 +08:00
zhukaixy a5bda44f22 Update Sprite3DTest.cpp 2015-03-27 16:47:48 +08:00
yangxiao c23746fbcd modify 2015-03-26 13:05:42 +08:00
yangxiao 000e34c6d0 merge cocos 2015-03-26 12:50:18 +08:00
yangxiao 84535feb0c merge cocos 2015-03-26 11:59:26 +08:00
yangxiao 8d24ea7efe rename to nodeanimation 2015-03-26 10:20:28 +08:00
yangxiao 90e010aec8 add light 2015-03-26 10:09:12 +08:00
zhukaixy 572ede87f2 correct for code indent 2015-03-26 10:05:43 +08:00
zhukaixy aead9e5855 correct for code indent 2015-03-26 09:53:41 +08:00
lvlong f93dffdeb0 node frame animation test and resource 2015-03-26 09:25:37 +08:00
lvlong ecfd66cda3 node frame code!!!!! 2015-03-26 09:12:05 +08:00
zhukaixy 54472497a4 fix comments 2015-03-25 13:43:55 +08:00
zhukaixy 2ebc854335 Modify code style 2015-03-25 11:36:11 +08:00
zhukaixy 6eaa78d1cb add reload mechanism for TextureCube and Skybox 2015-03-24 15:43:59 +08:00
tangziwen e213cd1747 fix UVAnimation test while switching back to foreground 2015-03-23 10:19:00 +08:00
Nite Luo cfa1f0c84f Merge pull request #10843 from konopka/fix_compiler_reorder_warnings
Get rid of compiler warnings: field '_xxx' will be initialized after field '_yyy'...
2015-03-13 21:12:35 -07:00
songchengjiang 7026b89b02 fix the bug of moveTo 2015-03-13 11:35:58 +08:00
Martin Konopka 350b81501d Get rid of warnings: field '_xxx' will be initialized after field '_yyy' [-Wreorder]
Initialization follows the order of declaration, not the order of the initialization list.
2015-03-12 23:47:58 +01:00
yangxiao 437a59fb9a modify project & unproject api 2015-02-27 10:01:57 +08:00
yangxiao f13237c013 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2015-02-26 17:27:42 +08:00
yangxiao 9a64eb18dd add project function 2015-02-26 15:20:20 +08:00
zhukaixy f3536056d8 Simpilify skybox 2015-01-29 19:01:10 +08:00
Nite Luo 5532cb30b6 Tweak the name 2015-01-29 00:24:32 -08:00
Nite Luo 995b7225dd Add test-case for force depth bug 2015-01-29 00:21:33 -08:00
zhukaixy ee99700ec1 add test case TextureCube 2015-01-29 09:28:14 +08:00
Nite Luo 5c32b31d6e Fix test case #10237 2015-01-27 17:24:01 -08:00
yangxiao 89f107ac08 remove unused variables 2015-01-27 15:25:40 +08:00
yangxiao 9744439048 use case 2 finished 2015-01-27 15:24:15 +08:00
yangxiao cc18a3a955 another use case not finished 2015-01-26 18:44:30 +08:00
yangxiao 5e1d7449f7 complete use case 1 2015-01-26 14:58:16 +08:00
yangxiao 677ee473ff 3d+2d use case, not finished 2015-01-23 18:24:15 +08:00
Nite Luo 4a440e66c9 Refactor draw command 2015-01-15 14:00:49 -08:00
WenhaiLin 13b049a543 Fixed warns:truncation from double to float 2015-01-15 10:07:23 +08:00
Dale Stammen 32c14710e7 allow custom shaders for WinRT Universal App 2015-01-14 10:37:04 -08:00
minggo 301cb558ec Merge pull request #9970 from super626/v3
correct wrong word
2015-01-14 11:45:48 +08:00
yangxiao 772813e810 modify wrong word 2015-01-14 09:36:22 +08:00
Nite Luo 4335328e3d Add support for creating empty sprite3D 2015-01-13 16:41:24 -08:00
Dale Stammen f07999e1be enabled all sprites3d tests for winrt universal apps 2015-01-13 14:33:16 -08:00
minggo d517831e01 Merge pull request #9699 from super626/fixandroid
fix background/foreground switch
2014-12-30 17:07:38 +08:00
yangxiao 3377c3ee53 fix #9689 2014-12-30 11:54:53 +08:00
yangxiao bfb577e385 fix ##9689 2014-12-30 11:48:39 +08:00
Thomas Hou 1502d32aac use std math library M_PI instead of pi. 2014-12-29 16:24:31 +08:00
yangxiao 060c6ee0b7 add quaternion test 2014-12-29 14:36:25 +08:00
yangxiao 3d77c7535d merge cocos 2014-12-23 10:35:35 +08:00
tangziwen 68177e41e9 update 2014-12-19 17:39:26 +08:00
tangziwen 395cf929a8 update 2014-12-19 17:22:17 +08:00
tangziwen 95bcfaaa3e update test 15:29 2014-12-19 15:31:06 +08:00
tangziwen 1bbe9e249d fix coding style 2014-12-19 11:22:59 +08:00
yangxiao 7137e49cd4 modify async load test fix crash 2014-12-19 10:22:42 +08:00
tangziwen 591edd8bad update test 2014-12-19 09:05:53 +08:00
tangziwen 086bca399f add three samples -- toonshader fakeshadow lightmap 2014-12-18 16:09:29 +08:00
tangziwen 73014e8be3 asdasd 2014-12-17 13:31:35 +08:00
yangxiao 5ad408530c merge cocos 2014-12-15 17:47:05 +08:00
yangxiao 34b21dad6d invalid texture parameter on release mode fix #9465 2014-12-12 15:05:55 +08:00
yangxiao 2a445ef1d9 correct unsuitable word 2014-12-05 16:44:49 +08:00
yangxiao 5e86d71fcc modify async load sample 2014-12-05 15:44:09 +08:00
yangxiao c99185b755 add async load test 2014-12-05 15:01:30 +08:00
yangxiao b476e65c6a Merge branch 'newcode' into fixsprite 2014-11-28 14:33:04 +08:00
yangxiao 437ee04d5d fix linux 2014-11-28 14:12:38 +08:00
Dale Stammen 316b68f783 added winrt and wp8 support for EVENT_RENDERER_RECREATED 2014-11-21 10:30:49 -08:00
yangxiao 3c0779885d refact reskin test code 2014-11-19 16:50:09 +08:00
yangxiao e8fbf4d071 remove space line 2014-11-13 14:21:19 +08:00
yangxiao ba51065f3a remove space line 2014-11-13 14:19:51 +08:00
yangxiao 7395fb70f6 refact code style 2014-11-13 14:16:38 +08:00
tangziwen c33777a45a remove dummy log 2014-11-13 11:57:18 +08:00
tangziwen 8101b6a94e add UV Animation Test & it's resource 2014-11-12 17:42:45 +08:00
andyque 16d0419136 fix compile error 2014-11-10 16:02:06 +08:00
minggo 25053b80bc Merge pull request #8930 from super626/fixsprite
add Sprite3D::getMeshArrayByName and refactor re-skin test
2014-11-05 18:11:51 +08:00
Ricardo Quesada 3a34d6eb9d Performance improvements
`Director::getMatrix()` returns `const Mat4`
2014-11-04 16:46:14 -08:00
yangxiao 20decd5a39 refact reskin code 2014-10-25 14:11:32 +08:00
James Chen 13b51f7c73 Small fixes in Sprite3DTest 2014-10-24 12:03:42 +08:00
minggo f3e4c705eb more warnings fixed 2014-10-21 11:47:28 +08:00
Dhilan007 a5f838496c Move `CCCamera.cpp/h` `CCLight.cpp/h` into 2d 2014-10-20 16:25:24 +08:00
Dhilan007 83150aa4d1 fix warns and memory leak 2014-10-09 17:19:43 +08:00
Ricardo Quesada 27cb6afb5e fixes warnings on Android 2014-10-08 18:55:33 -07:00
yangxiao dbf564208b move light from 3d to base 2014-09-28 16:02:12 +08:00
yangxiao bf84aba47e do not add ambient color by default 2014-09-25 16:27:31 +08:00
yangxiao 56313aa895 merge cocos 2014-09-25 11:05:02 +08:00
yangxiao 650f810815 add obb by default 2014-09-19 11:22:37 +08:00
songchengjiang 3c67515378 Finished light reconstruction 2014-09-18 16:38:35 +08:00
yangxiao 584284c847 merge cocos and rename lighttest 2014-09-17 14:26:57 +08:00
yangxiao df9ab144fe light work 2014-09-11 15:46:32 +08:00
yangxiao bb6f5a6be5 Merge branch 'newcode' into billboard 2014-09-10 16:27:59 +08:00
songchengjiang 4099015421 Sprite3D set default _contentSize by AABB 2014-09-09 17:47:34 +08:00
songchengjiang 117c38f806 Sprite3DHitTest use AABB testing 2014-09-09 17:05:33 +08:00
yangxiao cf9094207a merge cocos 2014-09-09 16:00:55 +08:00
yangxiao ed63f01c7e seperate billboard test from Sprite3D test 2014-09-04 16:27:18 +08:00
songchengjiang 68ce6449e8 repaired camera orientation
Testing RotateBy action
2014-09-03 17:17:57 +08:00
songchengjiang 18d06015c6 Added More Models
Code optimization
2014-09-02 11:24:19 +08:00
yangxiao 538fe2e543 Merge branch 'newcode' into transition 2014-09-01 15:14:30 +08:00
yangxiao a039d6b0fc animate3d transition 2014-08-29 18:25:42 +08:00
songchengjiang 9f715e4e00 Added Sprite3D Model 2014-08-29 18:18:19 +08:00