Commit Graph

1172 Commits

Author SHA1 Message Date
Huabing.Xu 98d573f4cb rename protected _beginWithClear to beginWithClear 2013-12-23 19:59:09 +08:00
Huabing.Xu 0dab85a3bf update CMakeLists.txt 2013-12-23 18:37:18 +08:00
Huabing.Xu 75597bc47f Merge branch 'develop' into develop_mergeNewRenderTexture
* develop:
  [LUA] Removes CCCameraDeprecated table in Deprecated.lua.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #3403:Modify the registerScriptHandler functions inputparams and some EventData struct info
  Compilation fix after this PR (https://github.com/cocos2d/cocos2d-x/pull/4583).
  issue #3403:Delete Camera manual lua binding
  issue #3403:Add the EventDispatcher lua binding and the releated test cases
2013-12-23 18:34:12 +08:00
Huabing.Xu 9c97fc6f19 remove NewRenderTexture include file 2013-12-23 18:08:50 +08:00
Huabing.Xu bcaec978d3 remove NewRenderTexture Class 2013-12-23 18:04:04 +08:00
Huabing.Xu 487e0b21af update Xcode project file& android.mk 2013-12-23 18:03:08 +08:00
Huabing.Xu 41a77fed61 TestCase Use RenderTexture instead of NewRenderTexture 2013-12-23 17:13:41 +08:00
Huabing.Xu a7a50dffcc move begin(), end(),draw() to RenderTexture 2013-12-23 17:13:06 +08:00
James Chen 9dff1dcd36 [LUA] Removes CCCameraDeprecated table in Deprecated.lua. 2013-12-23 16:37:40 +08:00
Huabing.Xu fad585fbef move rendering callback to RenderTexture 2013-12-23 15:59:47 +08:00
Huabing.Xu b7c0d7a9e8 1. remove redundant code in NewRenderTexture 2. rename protected beginWithClear to _beginWithClear 2013-12-23 14:59:44 +08:00
CocosRobot 9901703f4a [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-23 05:52:59 +00:00
samuele3hu 9128960c13 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher 2013-12-23 11:22:41 +08:00
samuele3hu f0dc7f0b15 issue #3403:Modify the registerScriptHandler functions inputparams and some EventData struct info 2013-12-23 11:19:55 +08:00
James Chen 0a2490333b Compilation fix after this PR (https://github.com/cocos2d/cocos2d-x/pull/4583). 2013-12-23 10:03:36 +08:00
samuele3hu 7daace0b2a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher 2013-12-23 09:43:05 +08:00
samuele3hu 71d5896d41 issue #3403:Delete Camera manual lua binding 2013-12-23 09:42:36 +08:00
samuele3hu 50bcdee725 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher 2013-12-22 22:11:17 +08:00
samuele3hu 97f26176e8 issue #3403:Add the EventDispatcher lua binding and the releated test cases 2013-12-22 22:10:21 +08:00
Dhilan007 786b7d9912 update vs project for remove CCCamera. 2013-12-22 17:19:59 +08:00
CocosRobot bc5fd247ac [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-21 20:35:41 +00:00
Ricardo Quesada 4f435a8613 Adds getScene() to Node
helper function to get the Scene containing the Node
2013-12-21 12:28:49 -08:00
Ricardo Quesada d35846b0d4 Merge pull request #4588 from ricardoquesada/events_in_director
Events in director
2013-12-21 10:58:43 -08:00
Ricardo Quesada 49903ea779 Director emits events after visit, after draw and after update. And when the projection changes
Adds helper functions on EventDispatcher
Adds test in NewEventDispatcherTest
2013-12-21 10:55:16 -08:00
Ricardo Quesada eea2e70d1e Adds events in director 2013-12-21 00:56:28 -08:00
CocosRobot 58e25a657f [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-21 03:47:33 +00:00
Ricardo Quesada 72d77bb035 removes dirty from ActionCamera 2013-12-20 19:45:30 -08:00
Ricardo Quesada eadbaa3bf5 Adds comment to ActionCamera file 2013-12-20 19:37:14 -08:00
Ricardo Quesada fd8c7e9a5d Removes CCCamera
Not needed anymore.
2013-12-20 19:24:56 -08:00
Ricardo Quesada b8b7714431 Camera is working OK in 2d projection 2013-12-20 19:19:24 -08:00
Ricardo Quesada d8ad5291f4 Nore camera 2013-12-20 16:33:31 -08:00
Ricardo Quesada 0703d974e2 NodeGrid fixes
Adds license
Removes unneded matrix
replaces std::for_each with for range-loop
2013-12-20 11:52:52 -08:00
minggo 9bea08ded9 Merge pull request #4580 from dabingnn/develop_MotionStreak
Migrate MotionStreak to new renderer
2013-12-20 05:36:52 -08:00
Huabing.Xu 739cf0ce85 Migrate MotionStreak to new renderer 2013-12-20 21:21:50 +08:00
James Chen ab7a273354 closed #3465: New spine runtime support, update CMakeLists.txt 2013-12-20 20:18:32 +08:00
James Chen 0db2067f97 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-spine 2013-12-20 20:11:41 +08:00
James Chen 3d76281617 Removes an unused assert. 2013-12-20 19:49:25 +08:00
James Chen 5852c66e5a closed #3463: ListenerID is std::string now. To avoid hash collision when using lots of EventCustoms. 2013-12-20 19:47:11 +08:00
Huabing.Xu a8d2ae9eda Merge branch 'develop' into develop_transitionScene
* develop:
  [AUTO] : updating submodule reference to latest autogenerated bindings
  closed #3463: Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding. Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()), We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  closed #3457: Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 19:15:50 +08:00
CocosRobot f3d3e65e76 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-20 09:35:05 +00:00
James Chen 55ff96df3a closed #3463: Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding.
Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()),
We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
2013-12-20 17:13:09 +08:00
James Chen e54c993918 Merge pull request #4564 from dmurtagh/UserDefault_GetDouble_Fix_For_Android
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 00:13:05 -08:00
Huabing.Xu ef5b072182 fix transition scene CrossFade 2013-12-20 14:38:02 +08:00
James Chen 2c590cea3e closed #3457: Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now. 2013-12-20 14:06:24 +08:00
Huabing.Xu 87f62bc8a0 Merge branch 'develop' into develop_transitionScene
* develop:
  #include <string> in CCComponentContainer.h to fix linux build failure.
  #include <algorithm> for std::find in CCVector.h.
  const love in CCFileUtils.cpp.
  More std::for_each —> for(const auto& …)
2013-12-20 12:45:22 +08:00
minggo ea751f8f1f Merge pull request #4568 from dabingnn/develop_transitionScene
fix transition scene progress timer
2013-12-19 19:06:06 -08:00
CocosRobot 8c0d74bb33 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-20 02:56:57 +00:00
Huabing.Xu 9385fb3481 fix transition scene progress timer 2013-12-20 10:53:35 +08:00
James Chen e56a4a7c00 Merge pull request #4567 from dumganhar/for_each-gone
All std::for_each has gone. uses for(const auto& ...) instead.
2013-12-19 18:50:50 -08:00
James Chen a53f00c579 #include <string> in CCComponentContainer.h to fix linux build failure. 2013-12-20 10:41:29 +08:00