James Chen
997a5a36c1
[dispatcher] Renaming 'registerEventListenerXXX' to 'addEventListenerXXX'.
2013-09-14 09:02:49 +08:00
James Chen
dd7bfd7b60
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-event-dispatcher-rebase
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Conflicts:
cocos2dx/CCDirector.h
cocos2dx/keyboard_dispatcher/CCKeyboardDispatcher.h
cocos2dx/keypad_dispatcher/CCKeypadDelegate.h
cocos2dx/keypad_dispatcher/CCKeypadDispatcher.h
cocos2dx/layers_scenes_transitions_nodes/CCLayer.h
cocos2dx/menu_nodes/CCMenu.h
cocos2dx/platform/CCAccelerometerDelegate.h
cocos2dx/platform/android/CCAccelerometer.h
cocos2dx/platform/ios/CCAccelerometer.h
cocos2dx/platform/mac/CCAccelerometer.h
cocos2dx/platform/win32/CCAccelerometer.h
cocos2dx/script_support/CCScriptSupport.h
cocos2dx/touch_dispatcher/CCTouchDelegateProtocol.h
cocos2dx/touch_dispatcher/CCTouchDispatcher.h
cocos2dx/touch_dispatcher/CCTouchHandler.h
extensions/CocoStudio/Components/CCInputDelegate.h
2013-09-13 19:06:09 +08:00
James Chen
dd55822465
[dispatcher] Updating NewEventDispatcherTest.cpp.
2013-09-13 18:51:00 +08:00
James Chen
7729756d04
[dispatcher] Updating EventDispatcherTest.cpp.
2013-09-13 18:01:32 +08:00
James Chen
51548b9542
Adding NewEventDispatcher Test.
2013-09-13 16:38:21 +08:00
minggo
c4cb2582cc
fixed #2793:best practice of New Label
2013-09-13 11:46:46 +08:00
James Chen
6623879f6d
[EventDispatcher] Refactoring Touch, Touch doesn't inherit from Object now. Using std::vector<Touch*> to dispatch event and a little performance improved.
2013-09-12 14:26:39 +08:00
James Chen
da1101beeb
[Dispatcher] New event dispatcher, first commit.
2013-09-11 22:09:34 +08:00
chengstory
bdfde89ef8
Merge branch '#develop' into #4551
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Conflicts:
samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj.filters
2013-09-10 16:25:31 +08:00
Huabing.Xu
8e35e7cc27
issue #2782 : shadertestSprite change test case textures and add normal sprite for comparison
2013-09-10 11:45:38 +08:00
chengstory
669de88e73
1. remove any unused functions.
2013-09-10 11:02:50 +08:00
zhangcheng
98fce2fa84
1. update Samples on develop branch.
2013-09-10 09:53:15 +08:00
Huabing.Xu
5801e9118c
issue #2782 : remove a blank test case
2013-09-10 09:38:12 +08:00
Huabing.Xu
8a86a883d0
issue #2782 : update mac version, update test case title
2013-09-09 21:33:01 +08:00
Huabing.Xu
d7d914feb1
Merge branch 'develop' into new_shader_test
2013-09-09 18:18:31 +08:00
Huabing.Xu
d763de3d3c
new shader test code
2013-09-09 17:49:13 +08:00
minggo
c5b113c35e
Merge pull request #3554 from ricardoquesada/fileutils_perf_improvements
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Fileutils perf improvements
2013-09-08 19:50:12 -07:00
James Chen
b8c82ae5a9
[develop] Warning fixes.
2013-09-08 11:26:38 +08:00
Ricardo Quesada
8078a574c2
snapshopTextures are no longer supported
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Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-09-06 22:55:36 -07:00
Ricardo Quesada
b2a81b5b86
Removes some Hungarion notation...
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...and improves performance in FileUtils: String is not created
2013-09-06 18:46:33 -07:00
Ricardo Quesada
b78382d5e5
Performance improvements in FileUtils / TextureCache
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Added common "apple" platform to avoid duplicate files in FileUtils and other common files
Improves performance in fetching files.
2013-09-06 15:33:28 -07:00
minggo
8e0bce344c
Merge branch 'alloc_perf_test' of https://github.com/minggo/cocos2d-x into alloc_perf_test
2013-09-06 13:45:59 +08:00
minggo
1664d3503d
add PerformanceAllocTest.cpp/h to vs project and fix some compiling errors
2013-09-06 12:51:37 +08:00
Ricardo Quesada
1071ab9d37
Adds a new test: sprite with image
2013-09-05 21:35:15 -07:00
Ricardo Quesada
02500372ed
Adds new perf test: alloc / dealloc
2013-09-05 20:02:04 -07:00
Ricardo Quesada
befcf722b6
compiles Linux / Windows
2013-09-03 10:17:25 -07:00
Ricardo Quesada
088a11ad0d
Little performance improvements in SpriteBatchNode
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_descendants: Array -> std::vector<Sprite*> since retain/release is no needed
Code is cleaner
Removes unused method (bug inherited from cocos2d-iphone)
Adds more doxygen strings
2013-09-02 16:44:25 -07:00
Ricardo Quesada
be0c8cb1e8
adds two more perf tests
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Node::addChild and Node::removeChild
2013-08-31 17:08:51 -07:00
Ricardo Quesada
0d96a0ce40
resets random seed before each test
2013-08-31 15:49:25 -07:00
Ricardo Quesada
a5e0febc3e
Adds better names to test
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And new values for get(),add(),remove(),sort(),reorder()
2013-08-31 07:27:56 -07:00
Ricardo Quesada
5abb57e5f2
AddChild test fix
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`sortAllChildren` should not be part of the test.
It is tested separatedly on another test
2013-08-31 06:59:44 -07:00
Ricardo Quesada
c04409b6d5
More accurate test
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Name is recalculated. No time is "wasted" in calculating it.
And `Visit` test uses `Node` objects instead of `Sprite`s. So `draw` is not taken into account, just the visit.
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 18:32:45 -07:00
Ricardo Quesada
7fb56bd123
Adds "Visit Scene Graph" tests
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A new tests to measure the performance of visit
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 12:39:57 -07:00
James Chen
a8140dd31b
Adding test for issue http://www.cocos2d-x.org/issues/2401 .
2013-08-28 15:12:41 +08:00
James Chen
b235bf07b7
[Mac] Adding WebsocketTest and SocketIOTest.
2013-08-28 15:02:57 +08:00
Ricardo Quesada
0093263c18
Little performance improvements
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Uses `AffineTransform::IDENTITY`
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-26 18:08:21 -07:00
Ricardo Quesada
ea8eb601af
Uses std::sort()
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Uses std::sort() for inserting the nodes.
This code is not final, but preliminary results show that std::sort() is 60% faster
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-24 10:56:07 -07:00
Ricardo Quesada
364288cf66
Adds "Sort all Children" perf test
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Adds a new perf tests: "sortAllChildren"
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-23 13:14:57 -07:00
Ricardo Quesada
055c566bc9
Adds missing #include
2013-08-22 19:30:20 -07:00
Ricardo Quesada
38bfadf7f3
Adds 2 new performance tests
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Invocation with `for_each()` and using `arrayMakeObjectsPerformSelector`
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-22 18:21:52 -07:00
minggo
ddb4219d24
Merge pull request #3457 from boyu0/iss2434_gen_android_mk
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closed #2434 : Add android_mk_generator.py to generate Android.mk
2013-08-22 03:05:11 -07:00
boyu0
ad23ec4a0f
#closed #2434 : refactor LocalVarToAuto.py to use the PathUtils and fix some errors
2013-08-22 13:40:57 +08:00
Ricardo Quesada
d7590affda
Merge branch 'develop' into dictionary_array_fixes
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Conflicts:
cocos2dx/cocoa/CCArray.cpp
cocos2dx/cocoa/CCArray.h
cocos2dx/label_nodes/CCLabel.cpp
extensions/CCArmature/datas/CCDatas.cpp
extensions/CCArmature/display/CCDisplayManager.cpp
2013-08-21 21:27:44 -07:00
Ricardo Quesada
2e221ee6cc
Array & Dictionary fixes
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In many places `Dictionary` and `Array` are not being initialized. In fact `Dictionary` doesn't have the `init()` method creating potential leaks.
Also in objects like `Armature` and the new `LabelTTF`, the `Array` object is not being used a pointer. So it doesn't use the 2 phase initialization, creating potential leaks.
This patch fixes all those issues.
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:12:09 -07:00
Ricardo Quesada
f0a2f6cbf8
purge profiler data one + or - is pressed
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Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:02:50 -07:00
minggo
2de8963a0a
fix warnings caused by deprecating some functions of Array
2013-08-22 10:45:47 +08:00
Ricardo Quesada
cf02cb4581
Fixes names in Performance Node tests
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Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-20 18:05:35 -07:00
Ricardo Quesada
e5551b2872
Compiles both with std::vector and ccCArray
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Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-20 16:06:51 -07:00
Ricardo Quesada
20167e2a12
removes unneeded spaces
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Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-20 14:18:45 -07:00
Ricardo Quesada
c9b250d4a4
Adds new tests to tests
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and enables profiling
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-20 14:18:32 -07:00