Deal(一线灵)
3d23eea8d0
Media engine video texture ( #1133 )
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* VideoPlayer based on new MediaEngine[Win32/UWP]
* Improve MediaEngine interface
* Update readme
* Improve pixel format
* Improve MediaEngine interface
* Ready for PR UWP/Win32
* Ready for PR UWP,Win32
* Update reademe files
* Update readme files
* Update UIVideoPlayer-android.cpp [skip ci]
* Update UIVideoPlayer-ios.mm
* Update MFUtils.cpp
* Fix ci
2023-03-25 08:37:51 +08:00
Deal(一线灵)
b46417809d
Windows Store UWP apps support ( #1108 )
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* [BIG FEATURE] Windows Store UWP apps support
* Fix ci, add uwp for pr-ci
* Fix ci
* Improve ci script
* Fix ci
* Fix ci
* Fix ci
* Fix ci
* Upload uwp appx package artifacts [skip ci]
* Use d2d draw system font text
* Fix ci
* Improve code style
2023-03-11 22:10:18 +08:00
halx99
2d8d754cd9
Remove range-v3 which is not compatible UWP c++17
2023-03-10 13:20:45 +08:00
halx99
6e5723b590
Fix compile errors in c++17
2023-03-08 08:34:17 +08:00
halx99
ba61e83191
Improve UserDefault code style
2023-02-23 21:59:27 +08:00
halx99
49284f4cc2
Working on c++23
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There are many more efficient features on future c++23 standard
2023-02-18 11:39:31 +08:00
halx99
9f94bd461e
Fix #1032
2023-01-17 10:06:09 +08:00
halx99
9eb65309b9
Don't use deprecated function
2023-01-11 23:28:22 +08:00
halx99
5bd36bfa7c
Update yasio to latest
2023-01-04 23:20:07 +08:00
halx99
2c8f7aa84e
Preferred use ax::print for engine log output
2023-01-04 22:52:40 +08:00
halx99
2b07737a91
Fix feature check for MSVC
2023-01-03 18:01:40 +08:00
halx99
e30d3c159c
Fix ci
2023-01-01 18:41:48 +08:00
halx99
38cfc6aaa2
Renaming performFunctionInCocosThread to runOnAxmolThread
2023-01-01 18:08:25 +08:00
halx99
59bc12dddf
Improve base64 API
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Move base64Encode/base64Decode to namespace `ax::utils`
2023-01-01 18:07:18 +08:00
halx99
0a4bf2b3fa
Move SIMD detection to AXConfigDefine.cmake
2022-12-17 11:56:48 +08:00
RH
7dba255a1d
Add a pool for GroupCommand rendering commands ( #969 )
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* Committing genbindings changes
* Use a pool of GroupCommand entries to avoid multiple entries of the same group in the render queue in certain scenarios
* Ensure captureNode works as expected.
* Set member variables to default values when init method is called on the GroupCommand
* Explicitly reset the command state when retrieving a GroupCommand from the pool
2022-11-28 08:37:22 +08:00
Vincent Lee
8fa2d738a6
Fix warnings (implicit conversion loses and use of deprecated function)
2022-11-20 09:58:34 +09:00
joilnen
79ee13376f
fixing some warnings compilation in linux gcc 12.2.0
2022-11-14 15:46:27 -03:00
Vincent Lee
0508dca83f
Replace use of deprecated sprintf with snprintf
2022-11-14 16:02:16 +09:00
halx99
60dbcd7bfd
Improve ftruncate
2022-11-10 13:45:51 +08:00
halx99
620b009286
Remove FileUtils::searchResolutionsOrderArray
2022-10-30 23:03:39 +08:00
halx99
576a1a6940
Improve ax::Vector compiler compatible, also fix #933
2022-10-26 23:17:48 +08:00
halx99
06079a5369
Migrate
2022-10-18 19:17:36 +08:00
halx99
9c7c80aafa
Migrate [skip ci]
2022-10-18 19:13:40 +08:00
一线灵|Deal
39b57ae939
Improve code quality (stage1.Oct) ( #916 )
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* Improve code quality
* Add env PULL_REQUEST [skip ci]
* Update build.ps1
* Fix ci [skip ci]
* Update ZipUtils.cpp
* Update build.ps1
* Resolve reviews
* Improve
* Improve code style
* Resolve reviews
* Use pod_vector
* Improve resize growth
* Update CCAnimation3D.cpp
* Update axstd.h [skip ci]
2022-10-13 21:44:42 +08:00
halx99
1d01e163e9
🔨 Fix #887
2022-10-12 19:44:31 +08:00
aismann
c206a1456f
/* axmol thread id */ ( #924 )
2022-10-12 07:04:36 +08:00
aismann
a5810457f1
rename cocos2d to axmol ( #920 )
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* rename cocos2d to axmol
* rename cocos2d.h to axmol.h
* Update Physics3DTest.cpp
replace Sprite3D -> MeshRenderer
2022-10-12 00:15:09 +08:00
一线灵|Deal
5645bb241e
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
halx99
72e6061557
Fix #861
2022-09-23 22:41:30 +08:00
halx99
fad9afbc9a
Update thirdparty libs
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fmt: 9.0.0 --> 9.1.0
llhttp: 6.0.7 --> 6.0.9
astc-encoder: 4.0.0 --> 4.1.0
webp: 1.2.2 --> 1.2.4
flatbuffers: 2.0.0 --> 2.0.8
2022-09-15 20:15:28 +08:00
Paulo Coutinho
8c359917f7
Add apple tvos support ( #846 )
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* support tvos
* support tvos and fix run command
* support tvos, fix run script and fix windows files
* support tvos on ci
* support tvos on ci and fix windows zlib
* support tvos on ci
* support tvos
* support tvos and tvos tests
2022-09-05 14:13:52 +08:00
aismann
baceccbb2f
#825
2022-09-01 13:51:19 +02:00
一线灵|Deal
33b67fa0df
Migrate, use simple namespace ax ( #818 )
2022-08-29 20:51:22 +08:00
halx99
264d6f28d1
Improve code style
2022-08-16 17:15:56 +08:00
halx99
d8c9a8826a
Avoid unnecessary double lookup
2022-08-16 17:14:06 +08:00
halx99
46bee8284f
Fix ci
2022-08-11 22:05:23 +08:00
halx99
9150b9db83
Migrate cmake files
2022-08-11 15:41:10 +08:00
一线灵
13fc72c02c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
aismann
10530b1a19
Replace push_back() vs emplace_back() on axis/tests/cpp-tests and axis/core ( #781 )
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* Replace push_back() vs emplace_back() on axis\tests\cpp-tests\
D:\______\GitHub\aismann\axis\tests\cpp-tests\Classes
Replace Vector push_back() vs emplace_back() #762
* Replace push_back() vs emplace_back() on axis\core\ #781
* Update CCConsole.cpp
* Update UIWebViewImpl-android.cpp
* Update UIWebViewImpl-android.cpp
2022-08-08 13:18:33 +08:00
unknown
797a41b469
Missed edge case when resizing the memorymapped file in UserDefault that could cause a crash
2022-08-02 16:13:12 +05:30
aismann
73153ad614
Improve c++11 for-loop performance with Universal References ( #760 )
2022-07-21 19:19:08 +08:00
halx99
c0a4371879
Migrate more macors
2022-07-16 10:43:05 +08:00
halx99
f3ac6ea871
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
一线灵
279337f17f
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
Turky Mohammed
8517d0ee7f
Replace everything under `core` ( #735 )
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Co-authored-by: deal <halx99@live.com>
2022-07-09 01:23:11 +08:00
halx99
fff2bd59ed
Fix setup cmake files and some relative sources
2022-07-08 14:20:41 +08:00
aismann
b28e6d5aa6
Rename internal variable '_displayStats' to '_statsDisplay'
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fix #709
2022-07-06 06:58:24 +02:00
halx99
701c1aa6ff
Merge branch 'improve-3d-renderer' of https://github.com/DelinWorks/adxe into dev
2022-07-05 15:42:38 +08:00
Turky Mohammed
fb4e263b8b
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` ( #705 )
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* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00