涓€绾跨伒
c6fc93abbc
Update README.md
2022-08-18 09:13:09 +08:00
unknown
9a9025aede
Add empty check
2022-08-16 15:12:45 +05:30
halx99
6d5e50ded9
Avoid unnecessary double lookup
2022-08-16 17:14:06 +08:00
unknown
9968a7ddcb
Add support for width & height in percentage for RichElementImage
2022-08-16 12:09:02 +05:30
涓€绾跨伒
31289482d3
Revert "Support for Apple Silicon / M1"
2022-08-12 16:39:06 +08:00
unknown
d71ad17f52
RichElementImage - Add support for scaling
2022-08-12 03:58:36 +05:30
halx99
b1287b8cc5
Migrate cmake files
2022-08-11 15:41:10 +08:00
halx99
65b0690e55
Improve code style
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Refer to: https://github.com/cocos2d/cocos2d-x/pull/20743
2022-08-10 21:08:51 +08:00
涓€绾跨伒
9892aa3d1c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
aismann
376c80dd2d
Replace push_back() vs emplace_back() on axis/tests/cpp-tests and axis/core ( #781 )
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* Replace push_back() vs emplace_back() on axis\tests\cpp-tests\
D:\______\GitHub\aismann\axis\tests\cpp-tests\Classes
Replace Vector push_back() vs emplace_back() #762
* Replace push_back() vs emplace_back() on axis\core\ #781
* Update CCConsole.cpp
* Update UIWebViewImpl-android.cpp
* Update UIWebViewImpl-android.cpp
2022-08-08 13:18:33 +08:00
unknown
85a4433395
closeKeyboard() method for EditBox
2022-08-02 03:02:35 +05:30
aismann
2a2e8a1e95
Improve c++11 for-loop performance with Universal References ( #760 )
2022-07-21 19:19:08 +08:00
halx99
c16a33e347
Migrate more macors
2022-07-16 10:43:05 +08:00
涓€绾跨伒
ac1872494c
Remove unnecessary check [skip ci]
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refer to #748
2022-07-15 19:44:31 +08:00
halx99
41d2c44308
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
涓€绾跨伒
bf77f46dce
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
halx99
c2acb3a744
Migrate tests, extensions and configs ReSquash for unexpected changes +2
2022-07-09 22:23:34 +08:00
DESKTOP-16GC0B8\813658
07bffb5df1
operator[] changed for better usage
2022-07-09 02:07:01 +03:00
Turky Mohammed
59c6611e71
Replace everything under `core` ( #735 )
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Co-authored-by: deal <halx99@live.com>
2022-07-09 01:23:11 +08:00
halx99
906c60e40e
Fix setup cmake files and some relative sources
2022-07-08 14:20:41 +08:00
涓€绾跨伒
e6ae7c44b3
Merge: 555f847c1f
6dd8b2c74a
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Merge pull request #702 from DelinWorks/improve-engine-types
[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks
49508bd13c
Improve function naming.
2022-07-04 17:45:23 +03:00
halx99
0b4363bfc0
Refator sampler name in shader
2022-07-04 21:26:48 +08:00
halx99
ee3605c991
Improve renderer
2022-06-24 14:18:48 +08:00
halx99
4cf6c52cf4
string_view
2022-06-20 01:49:50 +08:00
Turky Mohammed
87e4fad96c
Merge: a2bea19e1e
3ac444efa6
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Merge branch 'adxeproject:dev' into partical-system-animation
2022-06-12 17:26:54 +03:00
DelinWorks
237a3ccbad
Improve emission shapes workflow.
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`ps->addEmissionShape(ParticleSystem::createConeShape({ -2000, 0 }, 400, 90, 50));` is the new workflow.
2022-06-11 18:06:43 +03:00
halx99
ddc1a80420
Delete unused comment
2022-06-11 15:30:51 +08:00
涓€绾跨伒
b6790e40e4
Merge: 1cdbf8c273
d2e96534d2
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Merge pull request #645 from aismann/patch-1 [skip ci]
Update readme.md
2022-05-25 18:17:43 +08:00
DelinWorks
e6c13ac358
Revert stashed changes temporarily.
2022-05-25 10:20:35 +03:00
rh101
af0b18a54a
Allow the forced reformatting of RichText contents
2022-05-25 11:42:12 +10:00
halx99
6ea9d930af
Fix incorrect sampler for non-aligned video files
2022-05-09 10:05:33 +08:00
涓€绾跨伒
4893e17e5c
Fix indent
2022-05-07 20:40:54 +08:00
halx99
2749450e05
Fix #627
2022-05-07 20:21:22 +08:00
DelinWorks
89621c5601
Update UIVideoPlayer-win.cpp
2022-05-02 05:35:45 +03:00
halx99
111df39a7d
Add setPlayRate for UIVideoPlayer for windows only
2022-04-28 12:14:08 +08:00
Shatyuka
d9d6509c2b
Compatible with Ninja
2022-04-26 15:16:02 +08:00
halx99
cc5509f23a
Update copyright notices
2022-04-25 19:15:46 +08:00
halx99
1b0d6d0873
Improve use prebuilt engine libs for windows
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a. Fix msedge webview2 include for win32
b. Fix msedeg webview2 linking for apps which use prebuilt libs
c. Improve optional libs linking for apps which use prebuilt libs
d. Auto build optional libs which not dependent by engine, such as yaml-cpp
2022-04-02 13:50:53 +08:00
halx99
73430a4835
Fix #609
2022-03-24 11:03:17 +08:00
halx99
a576a42002
Remove CC_CONSTRUCTOR_ACCESS, refer to #603
2022-03-18 21:46:07 +08:00
halx99
f7b4536bae
Fix #602 c++20 compile errors
2022-03-17 09:37:56 +08:00
halx99
43765519aa
Improve shader compatible
2022-03-13 13:07:58 +08:00
halx99
13d90b76ee
Enable video player test case for windows
2022-02-24 18:30:58 +08:00
halx99
ae2fc24f78
Move video player implementation to a unique folder
2022-02-24 18:13:01 +08:00
deal
9afd478ea9
Add windows video play support [render video sample to texture2d] ( #577 )
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* [Draft] Implement windows video player
Based on microsoft media foundation
* Delete pvd
* Shutdown MF media before release player
* Consider MFMediaPlayer ref leak
* Use Microsoft::WRL::ComPtr
* Simplify code
* Improve code and take care COM object refs
* Update UIVideoPlayer-win.cpp
* Delete unused code
* Add play from url support
* Update logic
* Rename ADXE_ENABLE_MFMEDIA to AX_ENABLE_MFMEDIA
* Rescale video render sprite to view node
* Fix warnings
* Don't shallow copy the video context, it's very dangerous
* Fix compile error CC_VIDEOPLAYER_DEBUG_DRAW=1
* Fixup
* [Window video player] play event dispatch
* support switch video file
* Update UIVideoPlayer-win.cpp
* [windows-video-player] keep aspect ratio and full screen support
* Improve code
* Update changelog [skip ci]
* Update README.md
* Update README.md
* Update README.md
* Update README_CN.md
* Update README_CN.md
2022-02-24 17:57:08 +08:00
deal
1028488de2
Fixup
2022-02-23 18:56:26 +08:00
halx99
ba56042bd5
Fix compile error CC_VIDEOPLAYER_DEBUG_DRAW=1
2022-02-23 18:39:02 +08:00
halx99
183b8f10c1
Don't shallow copy the video context, it's very dangerous
2022-02-23 17:38:21 +08:00
halx99
7ce188ebda
Finish #578
2022-02-17 17:11:17 +08:00