andyque
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9ab45744bb
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Merge branch 'v3' into cleanupBinaryLoader
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2014-06-17 09:45:16 +08:00 |
minggo
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c4d4d6b34e
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Merge pull request #7075 from CocosRobot/update_lua_bindings_1402886913
[AUTO]: updating luabinding automatically
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2014-06-16 14:12:53 +08:00 |
CocosRobot
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30c91729eb
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[AUTO]: updating luabinding automatically
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2014-06-16 02:49:38 +00:00 |
minggo
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ed40e48607
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[ci skip]
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2014-06-16 10:46:16 +08:00 |
minggo
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111e08062f
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Merge pull request #7056 from visiblelight/render_texture
Use RGBA when saving a file from render texture
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2014-06-16 10:44:30 +08:00 |
minggo
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6c6d07cb67
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[ci skip]
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2014-06-15 17:31:51 +08:00 |
andyque
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1d01fe8bbc
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refactor
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2014-06-15 16:12:24 +08:00 |
vision
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0b8e6a6a83
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The filename should be converted to lower case before comparing.
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2014-06-13 15:32:49 +08:00 |
vision
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33fb1dd050
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Make the API more extendable
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2014-06-13 15:27:59 +08:00 |
minggo
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7c789e6a36
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Merge pull request #7049 from dabingnn/v3_fixDeleteTexture
fix bug for deleteTexture
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2014-06-13 15:26:16 +08:00 |
minggo
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405186a415
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Merge pull request #7055 from pandamicro/origin_v3
Fixed #5554: Define __NodeRGBA's constructor as CC_CONSTRUCTOR_ACCESS for JSB usage
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2014-06-13 15:21:20 +08:00 |
minggo
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fbae2e96f1
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Merge pull request #7058 from natural-law/v3
Update the reference of submodule cocos2d-console.
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2014-06-13 14:22:56 +08:00 |
zhangbin
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60c08dcb47
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Update the reference of submodule cocos2d-console.
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2014-06-13 14:15:17 +08:00 |
minggo
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19fa4733c5
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Merge pull request #7029 from samuele3hu/v3_lua_ui_fix
Update `LuaStack::executeScriptFile` to support template project loading lua or luac files
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2014-06-13 13:41:52 +08:00 |
vision
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7e99121af7
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Change the default pixel format from RGB to RGBA for render texture when saving as PNG.
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2014-06-13 13:35:18 +08:00 |
pandamicro
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7ccff325b6
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Issue #5554: Define __NodeRGBA's constructor as CC_CONSTRUCTOR_ACCESS for JSB usage
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2014-06-13 10:29:40 +08:00 |
minggo
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1b24af95f1
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[ci skip]
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2014-06-12 18:23:31 +08:00 |
minggo
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cf7c603d79
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Merge pull request #7036 from visiblelight/new_blur_shader
New shader for the blur effect
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2014-06-12 18:20:38 +08:00 |
minggo
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1187cfff6d
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[ci skip]
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2014-06-12 16:19:05 +08:00 |
minggo
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d1ca81634a
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[ci skip]
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2014-06-12 16:18:22 +08:00 |
minggo
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eb21bf1ad1
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Merge pull request #7030 from Rumist/v3
#5506 bug fix
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2014-06-12 16:16:13 +08:00 |
minggo
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f6913fc931
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[ci skip]
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2014-06-12 16:12:03 +08:00 |
samuele3hu
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c6b913145c
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix
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2014-06-12 15:41:52 +08:00 |
samuele3hu
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27a3a46d62
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Modify the implemetation of `LuaStack::executeScriptFile`
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2014-06-12 15:39:59 +08:00 |
Huabing.Xu
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9acf8e6253
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fix bug for deleteTexture
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2014-06-12 15:22:41 +08:00 |
minggo
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bb5471ca8b
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[ci skip]
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2014-06-12 15:07:29 +08:00 |
minggo
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77fdd124a1
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[ci skip]
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2014-06-12 15:05:31 +08:00 |
minggo
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5a28ba68b4
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Merge pull request #7031 from sachingarg05/GLProgramNoAbort
GLProgram should not abort() if shader compilation fails, returning false is better.
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2014-06-12 15:03:29 +08:00 |
minggo
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22f445d56f
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[ci skip]
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2014-06-12 14:47:42 +08:00 |
minggo
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ed14108ab1
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Merge pull request #7042 from Dhilan007/v3-systemfont-ios
LinWenhai fixed calculating height of multi-line string was incorrect on IOS.
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2014-06-12 14:44:26 +08:00 |
minggo
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85a9e85dfd
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Merge pull request #7045 from heliclei/commit-status-desc
[ci skip] Set github commit status context & description
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2014-06-12 14:40:55 +08:00 |
samuele3hu
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5bdecadd70
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix
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2014-06-12 14:09:00 +08:00 |
minggo
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cc683ff00f
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[ci skip]
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2014-06-12 11:40:41 +08:00 |
minggo
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5c718e27da
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Merge pull request #7044 from Dhilan007/v3-label-improve
Ensuring release cache texture in timely.
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2014-06-12 11:39:36 +08:00 |
minggo
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70147e9a20
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[ci skip]
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2014-06-12 11:38:28 +08:00 |
minggo
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c5a8ba3a2c
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Merge pull request #7043 from Dhilan007/v3-texturecachefix
issue #3341:fix TextureCache::addImageAsync repeatedly generate Image for the same image file.
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2014-06-12 11:35:34 +08:00 |
heliclei
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87ac4c660d
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[ci skip] Set github commit status context & description
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2014-06-12 11:30:37 +08:00 |
Dhilan007
|
d755b7ffcb
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issue #3341:fix TextureCache::addImageAsync repeatedly generate Image for the same image file.
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2014-06-12 11:21:42 +08:00 |
vision
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dc4cdc9c0f
|
remove the comments
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2014-06-12 10:19:08 +08:00 |
vision
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97b578185d
|
new parameter for setting blur shader effect
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2014-06-12 09:49:48 +08:00 |
LinWenhai
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b268536385
|
fixed typo.
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2014-06-12 09:46:18 +08:00 |
minggo
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e68c01eda9
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Merge pull request #7041 from MSOpenTech/wp8-v3-update
added missing ObjectFactory files
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2014-06-12 09:42:59 +08:00 |
Dale Stammen
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775832a710
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added missing files
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2014-06-11 13:18:10 -07:00 |
Dhilan007
|
7cc3879257
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Ensuring release cache texture in timely.
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2014-06-11 22:03:10 +08:00 |
Dhilan007
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63a68632a5
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fixed calculating height of multi-line string was incorrect on IOS.
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2014-06-11 21:49:08 +08:00 |
andyque
|
5515c43bb2
|
improve lasers
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2014-06-11 15:16:08 +08:00 |
andyque
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f50263402a
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improve parser
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2014-06-11 14:56:12 +08:00 |
vision
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e2c75c1f11
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New shader for the blur effect, the old one is ineffecient and difficult to maintain.
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2014-06-11 14:54:14 +08:00 |
minggo
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0ad57bdde7
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[ci skip]
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2014-06-11 14:50:33 +08:00 |
minggo
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ccb24abf52
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Merge pull request #7028 from heliclei/cocos-version
[ccconsole]Add version command.
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2014-06-11 14:49:47 +08:00 |