Commit Graph

45 Commits

Author SHA1 Message Date
James Chen b73b16d425 Adds isDestroy std::share_ptr variable to dectect whether websocket instance was destroyed. 2016-01-22 17:43:30 +08:00
James Chen c3e0edde06 'closed' state has to be set before quit websocket thread. 2016-01-22 16:10:49 +08:00
James Chen a64a789308 _readyState must be set to State::CLOSED and _delegate->onClose(this) must be invoked at the end of WebSocket::close. 2016-01-22 15:20:43 +08:00
James Chen ed9ed6c92f Don't change the behavior of WebSocket::close method. WebSocket::close is an synchronous method before, adds a WebSocket::closeAsync method for asynchronous closing. 2016-01-22 14:22:33 +08:00
James Chen f0066d03d7 whitespace cleanup. 2016-01-13 21:15:48 +08:00
James Chen dacd51c839 More function name renames. createThread -> createWebSocket, quitSubThread -> quitWebSocketThread. 2016-01-13 21:15:48 +08:00
James Chen 649ed67371 Removes lws_get_internal_extensions, adds permessage-deflate extension. 2016-01-13 21:15:48 +08:00
James Chen fc38857e6b LWS_SEND_BUFFER_PRE_PADDING -> LWS_PRE 2016-01-13 21:15:48 +08:00
James Chen 5d1e98340e Updates WebSocket::onSocketCallback & WebSocketTest.js 2016-01-13 21:15:48 +08:00
James Chen 2b5fde79e0 Comment fix & function name fix for WsThreadHelper:
sendMessageToUIThread -> sendMessageToCocosThread
sendMessageToSubThread -> sendMessageToWebSocketThread
joinSubThread -> joinWebSocketThread
2016-01-13 21:15:48 +08:00
James Chen d122784ad4 Adds WebSocket::closeAllConnections() method. 2016-01-13 21:15:48 +08:00
James Chen f9e8ae0f09 WebSocket refactoring, bug fixes, improvements, and passes most Autobahn Test (The most standard WebSocket Protocol Test). 2016-01-13 21:14:38 +08:00
XiaoFeng ab0efd933a Merge branch 'v3.10' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	CHANGELOG
	cocos/scripting/js-bindings/manual/cocos2d_specifics.cpp
	tests/js-tests/src/RenderTextureTest/RenderTextureTest.js
2016-01-09 18:01:56 +08:00
Wenhai Lin 168e851cce Fixed WebSocket may automatically disconnected if invoke `send` several times in quick succession on Android. 2015-12-31 10:42:06 +08:00
pandamicro 022bcc24f1 Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into v3
Conflicts:
	cocos/scripting/js-bindings/manual/chipmunk/js_bindings_chipmunk_manual.cpp
	cocos/scripting/js-bindings/manual/component/CCComponentJS.cpp
	cocos/scripting/js-bindings/manual/js_bindings_opengl.cpp
2015-12-20 22:56:33 +08:00
Sergey a172cce874 fix web socket crash 2015-12-17 11:48:25 +03:00
Wenhai Lin 4fa58602a8 Adds `std::nothrow` to the `new` statements 2015-12-16 14:02:55 +08:00
Zhou Yuntao 507f221483 fix a problem where WebSocket messages will pile up if server sends them faster than client's frame rate 2015-06-22 20:58:37 +08:00
andyque fcfcb4fd71 fix websocket dead lock 2015-01-16 18:43:57 +08:00
minggo 2ec85f8c4e Merge pull request #8922 from TimothyZhang/do-not-lock-when-no-message-in-websocket
avoid locking when message queue is empty in websocket
2014-12-25 14:09:35 +08:00
Vladimir Timofeev 2835b094da Cleanup order of fields initialization.
Make initialization order to match declarations.
This change twice reduces number of warnings when compiling on MacOS X with Xcode 6.1
Warnings was like "Field 'XXXX' will be initialized after field 'YYYY'"
2014-10-30 17:28:41 +03:00
Timothy Zhang 59424c0609 replace tabs with spaces. 2014-10-27 09:53:01 +08:00
Timothy Zhang 6d43d5e11e avoid locking when message queue is empty in websocket 2014-10-24 19:09:47 +08:00
minggo 3679d66c8e remove unneeded includes 2014-08-29 15:39:52 +08:00
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
Dhilan007 6cff8cb564 fixed warn and replace NULL with nullptr. 2014-07-10 00:45:27 +08:00
Ricardo Quesada 8bb8416c26 Improved directory structure 2014-04-29 17:37:36 -07:00
Ricardo Quesada 9b118e5e96 Squashed commit of the following:
commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:10:06 2014 -0700

    Updates templates files

commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:08:19 2014 -0700

    compiles on Windows

commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:55:30 2014 -0700

    adds cocos2d.h

commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:54:24 2014 -0700

    re-adds missing files

commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:51:12 2014 -0700

    Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes

commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:49:12 2014 -0700

    Adds SimpleAudioEngine

commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:47:45 2014 -0700

    Compiles for Android

commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:13:35 2014 -0700

    Fixes the includes
2014-04-26 10:11:22 -07:00
koowolf c37584ee5c closed #4542: fix crash in win32(delete mutex while still lock) 2014-03-25 16:14:21 +08:00
James Chen 757425c54b issue #4165: Scheduler::scheduleCallback -> Scheduler::schedule, Scheduler::scheduleSelector -> Scheduler::schedule. APIs are clear for c++ developers now. 2014-03-03 11:00:30 +08:00
andyque 46c93f07ad fixed #4103. fix crash when websocket close 2014-02-28 17:32:54 +08:00
James Chen 0658355772 Merge pull request #4415 from HoGarfield/WsThreadHelper
closed #4103: Potential crash when websocket connection closes
2014-02-20 20:44:55 +08:00
James Chen e9fa65b6f4 closed #4101: No callback is invoked when websocket connection fails 2014-02-20 19:29:53 +08:00
James Chen dc6839d692 Merge commit 'refs/pull/5232/head' of git://github.com/cocos2d/cocos2d-x into merge5232 2014-02-20 19:27:17 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
Raymond Xie d8b1f78039 Update WebSocket.cpp
bufix: when connecting fail, libwebsocket_client_connect() will return NULL, and onSocketCallback() will not be called, so we need trigger WS_MSG_TO_UITHREAD_ERROR here.
2014-01-26 15:59:14 +08:00
James Chen 9f793f8a9b Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int 2014-01-20 15:03:30 +08:00
James Chen f8d369248b closed #3605: Websocket doesn't support send/receive data which larger than 4096 bytes, renames member variables to follow cocos2d-x coding guide line. 2014-01-09 15:18:06 +08:00
edwardzhou 480a9277da fix WebSocket cannot send/receive more than 4096 bytes of data 2014-01-09 13:29:56 +08:00
walzer d4c1aa92d5 add copyrights for 2014, in folders other then 2d. 2014-01-07 11:47:11 +08:00
minggo 07600bd46b network -> cocos2d::network 2014-01-02 16:25:35 +08:00
minggo fa7c97171b fix some warnings 2013-12-06 16:32:06 +08:00
garfield_ho bac83f3740 Cancel the onSubThreadEnded callback,because _ws may be deleted in the onClose callback. 2013-12-02 17:19:52 +08:00
minggo 6fc2be62f5 issue #2905: testcpp bild ok on Android 2013-10-15 18:00:03 +08:00
minggo 4313c46e93 issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00