Commit Graph

1042 Commits

Author SHA1 Message Date
Ming cea00ac994 fixed #202: change the license 2010-11-13 04:30:41 +00:00
Ming 0d8a94845e fixed #202: move unneeded files 2010-11-13 03:46:00 +00:00
Ming cf6a4fd261 fixed #202 2010-11-13 03:40:41 +00:00
Ming 416a319344 fixed #203 2010-11-13 03:34:49 +00:00
Walzer aaf6a7f1ee makefile for test_uphone arm 2010-11-13 01:47:25 +00:00
Ming 0e78c9071a issue #202 2010-11-12 10:21:52 +00:00
Ming 3a5ce078cf issue #202 2010-11-12 09:44:13 +00:00
Ming 64ac386384 issue #202 2010-11-12 09:29:14 +00:00
Ming 6062cf1558 issue #202 2010-11-12 09:26:01 +00:00
Walzer ed7d1ca159 issue #198 now test_uphone & test_win32 directories are remove. "test" stands for them 2010-11-12 09:24:12 +00:00
Ming 026713cf76 issue #202 2010-11-12 09:18:54 +00:00
Ming 0a4e9885f3 issue #202 2010-11-12 09:16:15 +00:00
natural-law f73ecd91bb issue #196
add comment of SimpleAudioEngine code
2010-11-12 08:33:50 +00:00
Walzer 6acbc6dc05 issue #198, merge test_uphone & test_win32 2010-11-12 08:25:14 +00:00
Walzer 916b620259 fixed #201 when load image fails, it will jump a MessageBox now, and return a transparent sprite 2010-11-12 07:55:28 +00:00
natural-law 7ec770844b issue #168
debug of TestAudioEngine project
2010-11-12 03:51:17 +00:00
natural-law 70421ccc84 issue #168
debug
2010-11-12 03:48:51 +00:00
natural-law 7e0b582ab0 issue #168
debug
2010-11-12 02:59:38 +00:00
natural-law 85555c50d7 issue #168
debug
2010-11-12 02:58:19 +00:00
Walzer d842a47e10 fix win32 version to sync with uphone-0.9.0-stable 2010-11-11 07:26:16 +00:00
Walzer 4c5bca2869 check uphone version can be compiled and run 2010-11-11 03:53:04 +00:00
Walzer 94806c9194 merge with tag/0.99.4-uphone-0.9.0 2010-11-11 03:18:58 +00:00
natural-law a882532e28 issue #189
add a test case for Accelerometer sensor
2010-11-10 09:47:06 +00:00
natural-law 000bdeeb42 issue #189
add support of Accelerometer sensor
2010-11-10 08:29:52 +00:00
yangws 0d0de78cb6 rename winmain to main 2010-11-06 10:06:39 +00:00
natural-law c165ad36a7 debug 2010-11-05 09:29:24 +00:00
yangws 5858a5ada4 2010-11-05 06:12:02 +00:00
yangws 1ca2dd08c9 2010-11-05 04:05:30 +00:00
yangws 51cf476ae0 2010-11-05 04:04:05 +00:00
natural-law 4469c9439c debug 2010-11-05 03:43:01 +00:00
yangws 60329478fa modify .user files 2010-11-05 03:39:55 +00:00
Ming fd2aded041 fixed #192 2010-11-05 02:23:12 +00:00
Ming 21cdf21918 issue #192: add helloworld-android 2010-11-04 09:51:28 +00:00
Ming 0ea2035ec6 2010-11-04 09:33:31 +00:00
Ming ca066d0bac fixed #191 2010-11-04 09:32:22 +00:00
yangws c792daec63 update PowerVR OGLES lib to version 2.0.27.0484 2010-11-04 03:59:29 +00:00
yangws d630996bd0 fixed #187 The reason is call preMailLoop too many times in short time in message loop, use sleep(0) to resolve this problem. 2010-11-04 03:51:57 +00:00
Walzer f80ea71066 fix #188, for win32 version, make glDeleteTextrues before eglDestroyContext 2010-11-03 08:00:39 +00:00
Walzer 200080aea0 fix #188 , make eglDestroyContext after glDeleteTexture 2010-11-03 06:47:23 +00:00
Ming b06f84d332 2010-11-03 06:13:40 +00:00
Ming b0e0d63217 2010-11-03 06:04:48 +00:00
Ming b60fbd82a5 added for android 2010-11-03 03:01:17 +00:00
Ming 6853385c8d resolve compile error for android 2010-11-03 02:59:07 +00:00
Walzer fb477f47f5 cleanup the heap when CCXEGLView::create failed 2010-10-29 09:27:15 +00:00
Walzer 4695fa05df egl function errors will show a messagebox now 2010-10-29 08:36:34 +00:00
Walzer d2d9375376 add ccdirector::pause for helloworld 2010-10-29 06:48:00 +00:00
natural-law c774653018 change the comment from Chinese to English. 2010-10-29 03:49:54 +00:00
Ming a2816a5cec 2010-10-29 03:15:55 +00:00
Ming a5eaf867c0 2010-10-29 03:14:45 +00:00
natural-law 2d650eeb73 Pause the game when the application is unactived,and resume when the game is active again. 2010-10-27 08:25:02 +00:00