halx99
430030a6c3
Improve VS Ninja build again
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a. Auto copy webview2 dll for targets
b. Fix cpp-tests compile error
2022-04-27 19:39:12 +08:00
halx99
ef56d0d335
Update copyright notices
2022-04-25 19:15:46 +08:00
halx99
4c9d1dfd00
Update copyright url [skip ci]
2022-04-25 12:06:43 +08:00
halx99
36fa5ad84e
Remove CC_CONSTRUCTOR_ACCESS, refer to #603
2022-03-18 21:46:07 +08:00
halx99
ea20445609
Fix ci
2022-02-25 19:38:31 +08:00
halx99
e70ea8760b
Renaming extension ImGuiEXT to ImGui
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The singleton class ImGuiEXT also was renamed to ImGuiPresenter
2022-02-25 19:03:09 +08:00
halx99
f630d1627c
Fix ci
2022-02-24 19:29:50 +08:00
halx99
d8b858203e
Fix linux ci
2022-02-24 19:00:49 +08:00
halx99
5b2eb79456
Update project urls
2022-02-24 18:45:25 +08:00
halx99
2b290bd734
Enable video player test case for windows
2022-02-24 18:30:58 +08:00
halx99
a651879ee6
Tidy audio folder
2022-01-03 11:34:58 +08:00
halx99
e534dd66c0
Rename core folder name
2021-12-31 14:39:08 +08:00
halx99
b5b4b1e5d8
Committing clang-format changes
2021-12-29 11:31:28 +00:00
deal
96d6cd7965
Update JNITest.cpp
2021-12-29 16:22:07 +08:00
halx99
1e9ad9d240
string_view for cpp-tests
2021-12-28 17:20:17 +08:00
halx99
ce5adf35f7
Committing clang-format changes
2021-12-28 08:06:23 +00:00
halx99
367ae2a23c
string_view for tests
2021-12-28 15:58:56 +08:00
halx99
2e0cc940ee
[HttpClient] Use `byte_buffer` instead `std::vector<char>`
2021-12-10 19:15:48 +08:00
halx99
b459acbcf7
Remove all unnecessary nothrow
2021-12-08 00:11:53 +08:00
aismann
8f01f2782f
Improve performance on cpp-tests release version controlling COCOS2D_DEBUG
2021-12-01 15:03:57 +01:00
halx99
57972411e5
Update UnitTest.cpp
2021-11-19 09:21:17 +08:00
halx99
1d980f4f52
Fix unit test
2021-11-11 18:41:59 +08:00
halx99
92890788f8
Update copyright notice [skip ci]
2021-10-06 18:47:07 +08:00
halx99
ff57086dd6
Fix #516
2021-10-06 11:24:39 +08:00
rh101
9857ea8732
[setup.py] Add download support. Add NuGet CLI download to tools folder.
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Download NuGet Microsoft.Web.WebView2 package version 1.0.992.28
Add support for WebView for Windows builds.
2021-10-04 18:55:01 +11:00
aismann
e785d1a5d7
Update PhysicsTest.cpp
2021-09-08 10:16:14 +02:00
halx99
d73d937894
Fix #493 , sync uri parse unit test
2021-09-04 00:22:47 +08:00
rh101
bc0a5f42f8
Windows callback requires `long` return type
2021-09-02 21:21:28 +10:00
rh101
78236079e8
More %ld to %d changes
2021-09-02 17:54:13 +10:00
rh101
de182c8360
Change %ld to %d for 32bit data types
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Regenerate LUA bindings
2021-09-02 17:46:22 +10:00
rh101
d8ef523abb
Fix typo
2021-09-02 17:05:33 +10:00
rh101
386f7deb9d
Use explicit cast to uintptr_t prior to casting to int type.
2021-09-02 16:52:40 +10:00
rh101
3c5fa51a01
Fix for compilation issue due to pointer to int32 conversion.
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Fix warning.
2021-09-02 16:38:23 +10:00
rh101
e5bbea3cca
Test code updated with long to int32_t changes
2021-09-02 15:48:05 +10:00
halx99
a2346d5e1f
Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
2021-09-01 10:10:46 +08:00
halx99
21f27285a0
Fix #486 , re-enable custom shader batch draw
2021-08-31 16:25:45 +08:00
halx99
cb81a61530
Refactor layer
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Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
2021-08-30 19:47:53 +08:00
aismann
cbeeb8d8ab
Debug 64bit build error
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Severity Code Description Project File Line Suppression State
Error (active) E0075 operand of '*' must be a pointer but has type "bool" cpp-tests D:\______\GitHub\adxe\tests\cpp-tests\Classes\SpineTest\SpineTest.cpp 153
2021-08-27 07:47:22 +02:00
halx99
11434287cd
Merge pull request #466 from rh101/fix-sprite-test-crashes
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Fixes for crashes in sprite and sprite cache tests
2021-08-19 14:35:44 +08:00
rh101
c9ebafe501
Fixes for crashes in sprite and sprite cache tests
2021-08-19 15:43:18 +10:00
aismann
a9569ca061
fix
2021-08-18 06:00:43 +02:00
aismann
5b3748cdd6
Important API change for naming convention
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rename
class DebugDraw
to
PhysicsDebugNodeBox2D
2021-08-18 05:23:03 +02:00
aismann
780d4e6294
cleanup and improvement
2021-08-18 04:16:21 +02:00
rh101
188345e42a
Fix incorrect reference count check in SpriteFrameCache::removeUnusedSpriteFrames
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[BaseTest] Ensure unused frames are released before attempting to free unused textures
2021-08-17 15:26:44 +10:00
rh101
b3e045b387
Use integer identifier for sprite sheet format.
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Revert method name addSpriteFramesWithFileAndTexture back to addSpriteFramesWithFile
2021-08-17 14:04:45 +10:00
rh101
5199bb087a
Update sprite sheet API to allow custom sprite sheet texture filename to be used
2021-08-17 09:04:51 +10:00
aismann
9f2ab0ef28
More improvements ( #455 )
2021-08-14 10:28:28 +08:00
RH
4716456e33
Support custom texture atlas formats ( #284 )
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* Allow support for custom texture atlas formats other than PLIST.
* Revert usage of emplace_back to push_back to ensure support for older compilers.
* Update test to support SpriteFrameCache::addSpriteFramesWithFile
* Re-add SpriteFrameCache::addSpriteFramesWithFileContent
* Change order of SpriteFramesFromFileContent test back to what it previously was
* Remove sprite sheet and all frames associated with it correctly
* Move sprite loader classes into their own files to clean up CCSpriteFrameCache
* Remove redundant line and update comment
* Fix formatting to match adxe code style
* Fix typo
* Add custom sprite sheet loader test using JSON-array sprite atlas format.
Simplify sprite sheet loader interface by adding identifier to the custom sprite sheet loader implementation.
* Add newline at the end of the file
2021-08-13 14:52:58 +08:00
aismann
861c356bb4
update CMakeList.txt
2021-08-12 06:02:01 +02:00
aismann
7b7a3a8ae7
Box2D_TestBed_improvement
2021-08-12 05:54:06 +02:00