halx99
729916c58f
Committing genbindings changes
2022-08-11 03:03:29 +00:00
halx99
e3799aec91
Committing genbindings changes
2022-08-11 01:57:48 +00:00
涓€绾跨伒
9892aa3d1c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
halx99
ddc7d8ccd0
Merge: f40c44755f
7a7c8fe2ae
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Merge branch 'dev' of https://github.com/axis-project/axis into dev
2022-08-06 22:03:14 +08:00
halx99
714d814288
Improve android setup tools
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- Rename ANDROID_SDK to ANDROID_SDK_ROOT, refer to: https://developer.android.google.cn/studio/command-line/variables
- CMake: Use ndk in sdk_root/ndk/xxx/
2022-08-06 22:02:58 +08:00
halx99
64ec0587a5
Committing genbindings changes
2022-08-06 12:11:55 +00:00
Turky Mohammed
818eb3d754
[PROPOSAL] Add wireframe rendering and function classification improvements. ( #778 )
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* Add wireframe rendering and function classification improvements.
* Fix platform compilation.
* Update CommandBufferGL.cpp
GL_LINE and GL_FILL are no present in mobile devices, so the raw value has been used instead.
* Update CommandBufferGL.cpp
* Try fix IOS compilation
* Update CommandBufferMTL.h [skip ci]
* GLES & D3D11 wireframe
Added crude but okay wireframe mode for GLES and D3D11 devices.
2022-08-06 16:17:55 +08:00
halx99
752c4d1d16
Committing genbindings changes
2022-08-02 00:29:11 +00:00
tkzcfc
839097ed95
[Lua Binding] Support return type 'ResourceData' ( #763 )
2022-07-22 13:13:22 +08:00
halx99
c4feff6e3a
Committing genbindings changes
2022-07-20 00:57:28 +00:00
halx99
57a65dc8ce
Committing genbindings changes
2022-07-19 10:58:12 +00:00
halx99
c16a33e347
Migrate more macors
2022-07-16 10:43:05 +08:00
涓€绾跨伒
ac1872494c
Remove unnecessary check [skip ci]
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refer to #748
2022-07-15 19:44:31 +08:00
halx99
41d2c44308
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
涓€绾跨伒
b7467da607
Migrate extension lua ( #747 )
2022-07-12 21:31:54 +08:00
涓€绾跨伒
bf77f46dce
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
halx99
e1757a275f
Merge: 3a070cd801
9d2ed962e6
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Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
2022-07-05 15:53:50 +08:00
halx99
6aaff5cda8
Delete *.obj to avoid missing 3d model .obj
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a. build_xxx, out_xxx in .gitignore is enough ignore code .obj
2022-07-05 15:53:33 +08:00
halx99
36caefd1d0
Committing genbindings changes
2022-07-05 07:53:11 +00:00
Turky Mohammed
656babac78
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` ( #705 )
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* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
halx99
ba582903fc
Spine runtime can use official code
2022-07-05 14:13:15 +08:00
DelinWorks
d50d34ea3b
Separate renderer enums to their own file.
2022-07-04 19:52:17 +03:00
halx99
9af6fc8c88
Committing genbindings changes
2022-07-04 16:47:16 +00:00
涓€绾跨伒
e6ae7c44b3
Merge: 555f847c1f
6dd8b2c74a
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Merge pull request #702 from DelinWorks/improve-engine-types
[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks
96158090db
Add stride functions and remove unneeded UNSPEC value.
2022-07-04 19:20:04 +03:00
DelinWorks
7e199cce21
Update lua_cocos2dx_auto.cpp
2022-07-04 18:34:50 +03:00
halx99
a31ba3caae
Improve meshdata load
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- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
2022-07-04 23:23:33 +08:00
DelinWorks
49508bd13c
Improve function naming.
2022-07-04 17:45:23 +03:00
halx99
0b4363bfc0
Refator sampler name in shader
2022-07-04 21:26:48 +08:00
DelinWorks
a8d704babe
Improve function naming and add descriptions.
2022-07-04 05:55:29 +03:00
DelinWorks
6a7a77c604
Update CCDirector.h
2022-07-04 04:58:13 +03:00
halx99
38743291e2
Improve class IndexArray
2022-07-04 09:13:06 +08:00
DelinWorks
c97042be2e
Fix android arm64 incorrect random number generation.
2022-07-04 03:28:55 +03:00
DelinWorks
35d3df7075
Fix mobile compilation.
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Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
2022-07-03 22:50:19 +03:00
DelinWorks
a4be3feda6
Update lua_cocos2dx_auto.cpp
2022-07-03 21:40:51 +03:00
DelinWorks
0ff762b835
Move global enums to their own file.
2022-07-03 20:43:55 +03:00
halx99
5f4e2c0463
[WIP] Wrapper IndexArray with byte_buffer
2022-07-03 17:24:10 +08:00
halx99
e0e7b2a6c5
Committing genbindings changes
2022-07-03 07:36:16 +00:00
halx99
7ef1ab7eb0
Committing genbindings changes
2022-06-30 13:51:59 +00:00
涓€绾跨伒
6d2bc9bbf2
Revert "Unify frame rate control logical to director mainLoop"
2022-06-30 21:04:00 +08:00
halx99
18f7def462
Committing genbindings changes
2022-06-30 12:22:46 +00:00
halx99
f48be5bf4a
Committing genbindings changes
2022-06-28 09:42:02 +00:00
涓€绾跨伒
6d1a2e70e7
Merge: 040a64b920
884a4c3b1d
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Merge pull request #675 from adxeproject/unify-fps-limit
Unify frame rate control logical to director mainLoop
2022-06-28 17:33:00 +08:00
涓€绾跨伒
8b42852d1f
Delete unused comment [skip ci]
2022-06-28 17:14:35 +08:00
halx99
0acbfdb35a
Committing genbindings changes
2022-06-28 08:51:45 +00:00
涓€绾跨伒
614397d0f4
Merge: 7f795d7a6c
c6c07428bf
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Merge pull request #677 from rh101/rendertarget-fix
Make the render target selectable for RenderTexture
2022-06-28 16:39:59 +08:00
halx99
f8c036e621
Improve frame rate control precision
2022-06-28 16:33:50 +08:00
rh101
62af2299a6
Allow the selection of a shared or new render target for each instance of RenderTexture
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Add a method to check if the RenderTexture is using a shared render target
2022-06-28 17:42:33 +10:00
halx99
6d9c4ea327
Fix ci
2022-06-28 14:53:39 +08:00
halx99
7591ed14cd
Committing genbindings changes
2022-06-25 07:30:20 +00:00
halx99
52f6bcb989
Committing genbindings changes
2022-06-24 06:28:59 +00:00
halx99
6068b0389e
Committing genbindings changes
2022-06-19 17:57:08 +00:00
Turky Mohammed
5a0f0f9073
Merge: 101f09d912
820ad21a46
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Merge branch 'adxeproject:dev' into camera-2d-zoom-feature
2022-06-17 17:16:55 +03:00
DelinWorks
fed10a0197
Add comment. [skip ci]
2022-06-17 17:16:39 +03:00
Turky Mohammed
7c1c0a0f56
Merge: 610711a164
990531ecdc
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Merge branch 'adxeproject:dev' into partical-system-animation
2022-06-16 19:41:56 +03:00
DelinWorks
fd4bfb0fd5
Apply orthographic zoom values non-destructively.
2022-06-16 16:41:40 +03:00
halx99
482df4befc
Committing genbindings changes
2022-06-16 13:25:34 +00:00
Turky Mohammed
87e4fad96c
Merge: a2bea19e1e
3ac444efa6
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Merge branch 'adxeproject:dev' into partical-system-animation
2022-06-12 17:26:54 +03:00
DelinWorks
237a3ccbad
Improve emission shapes workflow.
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`ps->addEmissionShape(ParticleSystem::createConeShape({ -2000, 0 }, 400, 90, 50));` is the new workflow.
2022-06-11 18:06:43 +03:00
halx99
1e080a0f60
Committing genbindings changes
2022-06-09 09:21:12 +00:00
halx99
7943dce776
Committing genbindings changes [skip ci]
2022-06-09 08:51:15 +00:00
涓€绾跨伒
b6790e40e4
Merge: 1cdbf8c273
d2e96534d2
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Merge pull request #645 from aismann/patch-1 [skip ci]
Update readme.md
2022-05-25 18:17:43 +08:00
DelinWorks
e6c13ac358
Revert stashed changes temporarily.
2022-05-25 10:20:35 +03:00
halx99
3123ede6b3
Committing genbindings changes [skip ci]
2022-05-25 02:36:38 +00:00
halx99
d84e14e290
Committing genbindings changes [skip ci]
2022-05-18 05:00:01 +00:00
halx99
dffaf9b8d7
Enable video & webview lua-tests on windows
2022-05-18 12:52:05 +08:00
halx99
a2fcc61a10
Committing genbindings changes [skip ci]
2022-05-13 13:15:09 +00:00
halx99
a6dbeb029e
Committing genbindings changes [skip ci]
2022-04-28 04:20:11 +00:00
halx99
c441e517ed
Committing genbindings changes [skip ci]
2022-04-25 01:43:44 +00:00
halx99
a236e9481e
Committing genbindings changes [skip ci]
2022-03-18 14:27:43 +00:00
halx99
4a2cd4a4fb
Committing genbindings changes [skip ci]
2022-03-18 13:52:57 +00:00
halx99
55f656d9db
Committing genbindings changes [skip ci]
2022-02-24 11:08:25 +00:00
halx99
9b3f4c3f71
Committing genbindings changes [skip ci]
2022-02-15 23:01:37 +00:00
halx99
74271f207b
Tidy audio folder
2022-01-03 11:34:58 +08:00
halx99
8beea3967f
Fix ci
2021-12-31 16:29:11 +08:00
deal
f32280ff42
Merge: 687d15f16e
369de31853
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Merge pull request #560 from adxeproject/ahead
Merge ahead to dev
2021-12-31 12:12:40 +08:00
halx99
64d7b55366
Update ci branch name
2021-12-31 11:00:35 +08:00
halx99
fa199da794
Improve string_view for some file
2021-12-30 09:48:39 +08:00
deal
a813aac10e
Merge: 6639f55c0f
bec2e07a00
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Merge pull request #561 from adxeproject/dev
Merge Crash Fix #559 from dev
2021-12-28 21:27:32 +08:00
halx99
13927aa1bc
Fix #559 , match number type for get CURLINFO_RESPONSE_CODE
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a. On linux x64, will crash with stack protector
Reported by @rh101
Signed-off-by: halx99 <halx99@live.com>
2021-12-28 21:00:45 +08:00
halx99
4ea331fb20
string_view for lua bindings
2021-12-28 15:46:32 +08:00
姒嗘煶鏉?
35b658c90e
Merge: f5663f279c
d73d937894
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Merge remote-tracking branch 'upstream/dev' into dev
2021-09-05 20:45:32 +08:00
姒嗘煶鏉?
0aff165959
[fix]ScrollView and ListView goes back to the front incorrectly after calling doLayout.
2021-09-05 20:44:14 +08:00
halx99
764c17e86e
LayerMultiplex use Node* to store layers
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a. Layer no specificed functions
2021-09-03 11:13:15 +08:00
rh101
e9fe5aa3a8
Update lua bindings
2021-09-02 21:24:45 +10:00
rh101
4e7db23d38
Remove getLong() method
...
Change %du to %u, and %lx to %x
Use "stdint.h" instead of <cstdint> for TGAlib.h
2021-09-02 20:30:20 +10:00
姒嗘煶鏉?
64e2cdd8d9
[fix]The problem of inaccurate maximum width limit when using system fonts.
2021-09-02 17:15:03 +08:00
rh101
eba8696d65
Change %ld to %d for 32bit data types
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Regenerate LUA bindings
2021-09-02 17:46:22 +10:00
halx99
0cee74a4bf
Fix part of #487
2021-09-02 11:43:27 +08:00
halx99
0a4d3ee73d
Merge: cb81a61530
a762c94904
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Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
2021-09-01 10:10:46 +08:00
halx99
756ff065c8
Enum compatible [skip ci]
2021-08-31 15:50:18 +08:00
halx99
be5eff1d5a
Refactor layer
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Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
2021-08-30 19:47:53 +08:00
halx99
426aa0db93
Merge: b48133e9c6
c9ebafe501
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Merge pull request #466 from rh101/fix-sprite-test-crashes
Fixes for crashes in sprite and sprite cache tests
2021-08-19 14:35:44 +08:00
rh101
ad3e3380e2
Fixes for crashes in sprite and sprite cache tests
2021-08-19 15:43:18 +10:00
rh101
bd4d07b86e
Update LUA bindings
2021-08-18 01:01:56 +10:00
halx99
de54082c76
Update lua bindings
2021-08-14 13:22:03 +08:00
halx99
fd9422d36d
Update lua bindings
2021-08-13 20:36:10 +08:00
halx99
4d6ece53f2
Sync lua bindings [ci build]
2021-06-27 21:47:15 +08:00
halx99
cbb1df02c4
Improve Lua RTTI performance [ci build]
2021-06-18 12:23:10 +08:00
rh101
95cf5b5c2b
Merge: 2aa2d69151
b7506fed0c
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Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
2021-04-23 00:01:47 +10:00