Commit Graph

49 Commits

Author SHA1 Message Date
johnangel b8eaf00359 ESC button on Windows behaves like Back button 2012-12-19 21:11:26 +01:00
johnangel f409aba724 Setting Windows app title 2012-12-19 20:43:09 +01:00
James Chen 73b409f116 issue #1564: Enable point size by default on windows. This can fix point size is always equal to 1 pixel in DrawPrimitivesTest. 2012-11-22 10:04:35 +08:00
James Chen 6c81e21935 issue #1564: Set depth buffer to 24bit, stencil buffer to 8bit. 2012-11-22 09:55:44 +08:00
James Chen c797af0fe9 fixed #1522: CCEGLView class of desktop platforms should override CCEGLViewProtocol::setScissorInPoints. 2012-10-24 10:03:19 +08:00
James Chen 5751d82e6b Renamed "setFrameZoom" to "setFrameZoomFactor", added 'getFrameZoomFactor'. 2012-10-19 17:39:55 +08:00
James Chen a5e260dbdb issue #1515: Refactored some codes for win32 port. 2012-10-18 12:01:30 +08:00
James Chen 0b101bedd0 issue #1515: Adding a zoom function for debugging large resolution (e.g.new ipad) app on desktop. 2012-10-18 10:54:19 +08:00
James Chen c1ab8a6ead fixed #1511: Changed '#if(WINVER >= 0x0601)' to '#if(_MSC_VER >= 1600)'. 2012-10-18 09:54:24 +08:00
James Chen 9f7019e48c Updated a comment. 2012-10-17 16:52:09 +08:00
James Chen 5ab37c86b2 Fix a bug about calculating client area on win32. 2012-10-17 16:50:07 +08:00
James Chen 249ef92697 fix a bug about wrong touch area for windows. 2012-10-17 15:38:03 +08:00
James Chen 3f7b79fb08 issue #1511: Rename some static variables. 2012-10-17 15:14:34 +08:00
James Chen 2779b4f1ab Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into johnangel 2012-10-17 15:08:25 +08:00
johnangel cd82403638 Fix to make MultiTouchTest work properly 2012-10-16 19:02:24 +02:00
johnangel 054128c5ee Correction for touch and display area 2012-10-16 18:53:31 +02:00
johnangel a2e1400402 Merge remote branch 'upstream/gles20' into gles20 2012-10-16 08:42:30 +02:00
johnangel 8d0dc8d2a7 Windows Touch support for desktop 2012-10-15 10:39:42 +02:00
James Chen e1c0ea761b issue #1486: Removed some unused codes, made it works on WINDOWS. 2012-10-12 09:58:42 +08:00
johnangel e510bee238 Displaying window size in Debug mode 2012-10-09 10:58:56 +02:00
johnangel e7340f6c1b ESC button on Windows will now behave like Back button on mobile phones 2012-10-08 18:46:19 +02:00
johnangel 72aa46afe5 Refactoring code 2012-10-08 18:38:04 +02:00
johnangel 778f663e76 Returning setViewName to be able to set game window title 2012-09-19 19:56:58 +02:00
johnangel acac470f7b Fixing GPF when old OpenGL version is detected 2012-09-19 19:36:09 +02:00
johnangel a9f37d4e8b OpenGL access violation fix 2012-09-13 19:22:03 +02:00
johnangel 6396089b16 Revert "OpenGL access violation fix"
This reverts commit 81fda22597.
2012-09-13 19:18:43 +02:00
johnangel 81fda22597 OpenGL access violation fix 2012-09-13 19:13:38 +02:00
Walzer 150ef1f320 Update cocos2dx/platform/win32/CCEGLView.cpp 2012-09-13 15:53:57 +08:00
Walzer 5718dc1397 fixed #1474, check OpenGL version of win32
When OpenGL version is too old to run 2dx (<1.5), popup a warning dialog to warn users.
2012-09-13 15:52:46 +08:00
flamingo bb82930789 Update cocos2dx/platform/win32/CCEGLView.cpp
extra endings in linux logging
2012-09-12 22:17:56 +04:00
dualface 9809798280 [Win32] add menubar to window
[Win32] set custom window message proc
[Win32] resize window
2012-09-03 00:58:42 +08:00
YuLei Liao d4c53d43b9 [Win32] add custom menu and custom windows message proc 2012-09-02 04:38:52 +08:00
James Chen 2ac2658612 Fixed a bug that 'CCEGLView::sharedEGLView()->isRetinaEnabled()' always returns false when retina mode is enabled on win32. 2012-08-30 10:43:54 +08:00
James Chen 369eb3daa3 [WIN32] Enabled retina. Updated the implementation of fullPathFromRelativePath. 2012-08-24 18:01:16 +08:00
James Chen fac3e9c8de issue #1437: fixed some compile errors. 2012-08-21 17:25:03 +08:00
minggo cfdc50fb60 issue #1437:make CCEGLView::sharedOpenGLView() return pointer 2012-08-21 14:58:31 +08:00
James Chen fd1343b951 Updated win32 template and fix a bug in win32/CCEGLView.cpp. 2012-08-20 17:08:29 +08:00
James Chen 0861877594 kCCResolutionXXX -> kResolutionXXX and estimate whether touch point is contained in GL viewport rectangle. 2012-08-20 16:32:22 +08:00
James Chen 0fce637ec7 issue #1429: First commit CCEditBox support, only valid on IOS. PLZ refer to ExtensionsTest/EditBoxTest. 2012-08-15 14:33:56 +08:00
James Chen 826dfe4102 issue #1405: multi resolution works ok on win32. Add CCFileUtils::getResourceDirectory() method. 2012-08-09 12:49:33 +08:00
minggo cc39dc55f4 issue #1405:remove unneeded functions of CCFileUtils 2012-08-08 18:39:33 +08:00
James Chen c4056b1bb0 fixed #1269: Updated include search paths for win32 and android. 2012-06-19 17:22:55 +08:00
James Chen ebcc78497f fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error. 2012-06-01 13:44:28 +08:00
James Chen 895de701ba fixed #1273: Crash appears after clicking closed button in TextureCacheTest. Also fixed a bug about memory leak in CCEGLView.cpp(win32). And updated build-win32.bat. 2012-05-30 14:24:59 +08:00
James Chen ad50d6ee57 fixed #1270: Fixed some warning on win32. 2012-05-29 17:11:33 +08:00
James Chen c7359ba1a0 fixed #1252: Added CCEGLViewProtocol::getFrameSize() method for getting the real screen size of device. 2012-05-23 11:57:43 +08:00
James Chen 7cdb11b668 fixed #1215: fixed a bug in retina support for win32. 2012-05-03 15:05:19 +08:00
James Chen 5fc72581cb issue #1204: Removed CCApplication::initInstance. 2012-05-02 17:50:26 +08:00
James Chen 0f36a89c7e issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00