Commit Graph

4609 Commits

Author SHA1 Message Date
beichen.liu 91581754a4 Add introductions of localization manager in test. 2016-03-01 14:34:13 +08:00
zilongshanren 552d7d0132 add vertical list cell reuse tests 2016-03-01 13:44:42 +08:00
zilongshanren b3b08271e6 improve Listview item demo 2016-03-01 10:37:48 +08:00
Ricardo Quesada 248978bac1 force multiple for windowsphone 2016-02-29 15:23:22 -08:00
Ricardo Quesada bc11e24019 Squashed commit of the following:
commit 36c2807d07848448c1fed86f4b119205048691bf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Feb 29 13:11:40 2016 -0800

    binary file 82

commit 9b7cd003b12faefd0522d12f765c027efb001ab2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Feb 29 12:56:39 2016 -0800

    fore multiple in windows phone 8.1 too

commit daea8a3ef8d69915e7a9d962fd745a1103011bab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Feb 29 12:50:45 2016 -0800

    force multiple

commit 0fbabdbf99974e95de083d79c7d6ae7cf735e4b6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Feb 29 10:44:40 2016 -0800

    compiles

commit f817766afcd0ffc4ca93f628d55fabc4b5a96ba5
Merge: 7b2cea3 8bf3d33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Feb 29 09:37:24 2016 -0800

    Merge branch 'v3' into chipmunk_v7_2

commit 7b2cea329a56ae2786428d39a499bc12ba3860e6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Feb 27 01:11:13 2016 -0800

    correct paths for win8.1

commit dcf1f046eb1e18474d6f94b2d7dc31fbf1b06cea
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Feb 26 22:46:58 2016 -0800

    projects works on win32

commit ab5b14c25ef0fdf224480302f9cb3cc01d5c360c
Merge: 04377cc 9af2f4e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Feb 26 21:57:10 2016 -0800

    Merge branch 'v3' into chipmunk_v7_2

commit 04377cce7f46b2c2016ccc3855fc479c4f6aa516
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Feb 26 21:26:55 2016 -0800

    trying to make it compile on win32

commit 7703946d99e1cdc6a57f2ccb2a868818c1367291
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Feb 24 10:28:12 2016 -0800

    quick hack to make it compile...

    ...autogenerated files will fix it.

commit ea35bf3a5894cb80b09ecd0a4a5408dcc19785f5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Feb 24 09:20:59 2016 -0800

    Squashed commit of the following:

    commit 487e52a7af7cdb40135fd3bd83b2efba0dfe6265
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 23 20:10:13 2016 -0800

        compiles.. sort of

    commit a7990e2888d5ef1e43b811148b23c0b899105ab3
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 23 19:55:24 2016 -0800

        more chipmunk fixes

    commit 1174f6ec8201324161d7946af0f493b136a56690
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 23 19:36:15 2016 -0800

        more chipmunk fixes

    commit 00ac2449ca0c35bd9184310d58e74aaa05bd1323
    Merge: f942c5a 0594d3c
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 23 19:29:27 2016 -0800

        Merge branch 'chipmunk_v7_squashed' of github.com:ricardoquesada/cocos2d-x into chipmunk_v7_squashed

    commit f942c5a3cc7b24f3ac211d781be1b9c9d4ec0fd7
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 23 19:28:51 2016 -0800

        correct path for chipmunk

    commit 0594d3c4141d390b2566ea76101e383f15ebcaaf
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 23 18:44:05 2016 -0800

        compiles on ios

    commit 379503399c384ad77d25d68a2f83b71a829b1c04
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 23 17:51:36 2016 -0800

        chipmunk include fixes

    commit 95839fb7b406a32255853294b016d8c15aec1ed6
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 23 17:09:04 2016 -0800

        fixes for cmake + mac

    commit 39449ea3b7efccae2946785c1c11433d964ee480
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 23 16:51:25 2016 -0800

        correct includes

    commit 98e97d7d2f00e6a78d040dcaf17e5a077e9a88c3
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 23 16:35:40 2016 -0800

        fixes chipmunk with cmake

    commit 337f21f9466703722847635301d841ace9b757cb
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 23 14:42:01 2016 -0800

        updates android and linux projects

    commit 7111a9993b97f78cf73206804b25665c21a59ca8
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 23 14:18:26 2016 -0800

        cosmetic changes

    commit ce15038b8d2c0c7ebe31b4e1efe92646b7c70d1b
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 23 06:53:41 2016 -0800

        chipmunk autogenerated files

    commit 66c71bfa3aaab04abf25f284e2e76ce2a74a98de
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 23 06:47:41 2016 -0800

        compatibility both in JS (to reduce space)

        and in C for (C++ users)

    commit 0f9ffa0a8ab23a19e1f10b04e6987c2288764b1f
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 23 06:10:02 2016 -0800

        mooooore fixes

    commit 9ab23014093677e8eda69b105f50410b8c792aa3
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 23 05:30:58 2016 -0800

        doesn't crash with collision handler

    commit 69275a16817a038244bbaaff9e82a011b6729cb2
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 23 05:16:29 2016 -0800

        adds missing space functions

    commit a6b97bbc76cb9ab293356bb7451cfa858353f589
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Mon Feb 22 22:22:27 2016 -0800

        queries... better

    commit 3442bceca64f5a0ddbbbb1a288146a2a61d87632
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Mon Feb 22 19:48:41 2016 -0800

        adds more missing functions

        fixes other chipmunk JS issues

    commit 3797a033896d059da58a05ce0de832ed9c150eff
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Mon Feb 22 18:30:21 2016 -0800

        yep... poly works ok

    commit d1bb57776891605b9d3e4fb90736c6869d96b944
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Mon Feb 22 17:28:29 2016 -0800

        neede compat files

    commit 39ec518d4e089124d9a53fe3a8dce3aa0474c233
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Mon Feb 22 17:28:04 2016 -0800

        query working!

    commit 71a8001fd6bc03ac674621f5da38a3f8778430b4
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 19 21:57:03 2016 -0800

        almost there

    commit 9272fdcd06ba188db2fe5701fb2ac21476d54883
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 19 21:18:46 2016 -0800

        fixes return values

    commit 7218778da846e1e36a510c0a19a5ee76f91db032
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 19 20:36:14 2016 -0800

        cpMomentForSegment is manual since parameter 4 is optional

        in chipmunk 6, but not in 7

    commit 98d5d3e23c2cdb941cc0b1f3ce8275990356e88d
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 19 17:29:28 2016 -0800

        yeah... process the arguments correctly

        works both for functions and auto_classes

    commit ce6a4fe3593b4f3b0fcdf11d12e297d789e0d96b
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 19 16:49:00 2016 -0800

        compiles and links

        fixes some issues with the queries.
        returns shapes instad of the queryInfo

    commit 3f879482dc6db86e45e4319bc802ccf19b52a46c
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 19 15:03:18 2016 -0800

        adds removeCollisionHandler and other fixes

    commit 32d825fc7bd323e144db6a1badc4a62420b6ea44
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 18 20:59:24 2016 -0800

        compiles... doesn't work yet

    commit bd64de81713fb2d7652a538d667d73f05f5d9320
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Feb 17 18:17:39 2016 -0800

        WIP: chipmunk bindings
2016-02-29 13:53:00 -08:00
zilongshanren a839d5818e add horizontal cell reuse ListView 2016-03-01 00:07:49 +08:00
肖峰 6b4a0f808f Add cocostudio localization editor export data parser and demo 2016-02-26 17:15:24 +08:00
zilongshanren 92dca220ce improve mac editbox 2016-02-25 11:05:18 +08:00
Ricardo Quesada 37db8407f1 Merge pull request #14867 from dumganhar/refactor-websocket
WebSocket refactoring, bug fixes, improvements, and passes most Autobahn Test (The most standard WebSocket Protocol Test).
2016-02-21 06:59:59 -08:00
Mikhail Shulepov fb7044c535 Add SpriteFrameCacheTest to Android, Windows, Linux project files 2016-02-17 20:52:30 +03:00
James Chen 7d43e35741 Merge branch 'v3' of git://github.com/cocos2d/cocos2d-x into refactor-websocket 2016-02-17 14:56:32 +08:00
XiaoFeng 9224a9d03b Remove test/lua-tests/project/Classes/lua_module_register.h, use the one in libluacocos2d instead. 2016-02-17 14:54:15 +08:00
pandamicro cb4d24e1ee Merge pull request #14759 from pandamicro/hbmemory
Implement Full GC Relied memory model
2016-02-14 14:48:01 +08:00
Mikhail Shulepov c26fe122ad SpriteFrameCacheTest: test for PixelFormat 2016-02-12 19:06:16 +03:00
zilongshanren 4db0d2c47a Merge pull request #15016 from zilongshanren/addMacEditBoxMultilineSupport
add Mac Editbox multiline  support.
2016-02-11 21:33:56 +08:00
Ricardo Quesada 4a318c0048 Renderer improvments: TriangleCommand and QuadCommand merged
- more options for batching (faster)
- less flushing in between commands (faster)
- less renderer code (easier to maintain)
- less VBO/VAO (less memory)
- uses temporary buffer for faster rendering (more memory)
  - QuadCommand is just a subclass of TriangleCommand (simpler)
  - but statically it allocates indices internally (like any TriangleCommand) (more
    memory, but not that much)
- adds more tests for SpritePolygon
- adds test for batching Tri + Quad command
- and fixes some other bugs

Squashed commit of the following:

commit cce893a9114da5dda91a895e4e661894f365e2c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Feb 8 06:56:57 2016 -0800

    QuadCommand: indices are static

    thanks @Darinex

commit e5fd1c14e93d2f07b8266bfec03cf7206d348f59
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun Feb 7 19:18:42 2016 -0800

    little improvements in xcode proj management

commit 6cd29764e01ad300f4e89e62aa6b399f73e94f01
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun Feb 7 19:05:52 2016 -0800

    Renderer improvments: TriangleCommand and QuadCommand merged

    - more options for batching (faster)
    - less flushing in between commands (faster)
    - less renderer code (easier to maintain)
    - less VBO/VAO (less memory)
    - uses temporary buffer for faster rendering (more memory)

    and fixes some other bugs

    Squashed commit of the following:

    commit af7a209435c5f2430c31ab3ebcc7f45051eacb1a
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Sun Feb 7 18:55:27 2016 -0800

        adds test for batching quads and tris

    commit 25816e3eaeffd4b0cfe5fa15e97ff84e9013b8be
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Sun Feb 7 18:40:15 2016 -0800

        cleanup renderer

    commit 7f9785056681756c865d603516c7e14c46040e82
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Sun Feb 7 15:34:48 2016 -0800

        clean up docs

    commit 92a8b679dd404e4ca2839d85e2bd925195b12996
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Sun Feb 7 15:18:52 2016 -0800

        QuadCommand converted to Triangles command

    commit 7e21ec12d3781f6964b4d639cfa4bdc79eb8ae80
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 5 16:17:29 2016 -0800

        adds missing files... new test as well

    commit d1bd4391785515bdc2e1bebbeb3f321f983b51f2
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 5 14:35:41 2016 -0800

        more tests for poly sprites

    commit 5775a25b1046671bd0f5af4c5ab52b308b34bb39
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 5 00:30:13 2016 -0800

        malloc instead of std::vector

    commit 14a5d45cc978c55a182c03f181ca2bc603776561
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 21:40:46 2016 -0800

        little optimization

    commit 5667cb2b62416f8a439a54c3973d5841fbe1b68b
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 19:13:13 2016 -0800

        quad works as expected

    commit 462aef05baa6586591882faa366839bead4be068
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 15:22:59 2016 -0800

        works

    commit c789e6c42811278563c7682b5620296ae8d84aeb
    Merge: d6c3729 de62924
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 14:08:49 2016 -0800

        Merge branch 'v3' into uniform_matrix_auto

    commit d6c37297954af752ebf42ec5f71e5e2fe28c9cc2
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 13:54:07 2016 -0800

        works ok...

    commit 45c288631989ea735cc31ec5aa683d9d41aacab3
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 12:58:34 2016 -0800

        quad works!

    commit 7137cff51df09adee7129738cea2b69da090756e
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Feb 3 16:19:34 2016 -0800

        more optimizations... WIP... doesn't work yet

    commit a8324c1a9acb6b82102e05eee6e5e5f341306c7b
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 2 21:59:42 2016 -0800

        compiles in release mode

        more tests... better threshold

    commit 884ffc756e7520fcbb9252260181538ec81b8368
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 2 17:21:32 2016 -0800

        initial uniform_auto_matrix commit

        Changes the CC_matrix uniform in runtime depending on whether the command can be batched or not.

        Lot of things missing, though... like performance tests.
2016-02-08 11:25:37 -08:00
zilongshanren a93bc88d31 add Mac Editbox multiline support.
1. It also refactor the original logic and optimize the iOS EditBox implementation.
2016-02-04 14:21:07 +08:00
pandamicro 72be9a3966 Fix other issues 2016-02-02 23:39:18 +08:00
pandamicro e2568b3a6f Merge branch 'v3' of github.com:cocos2d/cocos2d-x into hbmemory
Conflicts:
	tests/js-memory-gc-tests/src/tests-main.js
2016-01-28 01:12:49 +08:00
pandamicro de9b51c0cf Fix other GC issues 2016-01-28 01:03:50 +08:00
pandamicro 55756cb043 Improve test cases 2016-01-26 19:34:01 +08:00
zilongshanren 74e7bd2083 fix win32 compile error 2016-01-26 09:52:53 +08:00
zilongshanren bc44769b8b add more deprecated functions 2016-01-25 18:14:48 +08:00
zilongshanren 00ad5bd620 fix jsb deprecated constants 2016-01-25 15:40:51 +08:00
zilongshanren b43764fc92 fix lua deprecated function bindings 2016-01-25 14:48:17 +08:00
pandamicro 0daa846020 Improve gc test case and add cycle reference tests
t

Improve gc test case and add action cycle reference test
2016-01-24 19:47:24 +08:00
Ricardo Quesada 25f78e490d RichText with word wrapping working as expected 2016-01-21 21:44:45 -08:00
zilongshanren be7c8c7553 Merge pull request #14888 from xiaofeng11/v3_actiontimeline
Fix when add two ActionTimeLine object in one node, play state is wrong
2016-01-21 15:35:30 +08:00
Ricardo Quesada ec2d29ed16 Merge pull request #14930 from ricardoquesada/rich_text_fixes
adds JS tests for RichText
2016-01-20 22:47:35 -08:00
geron-cn be6fd6a2ee format code indent 2016-01-21 10:27:37 +08:00
Ricardo Quesada 7735a75651 adds JS tests for RichText 2016-01-20 17:59:13 -08:00
geron-cn 87434e2774 add scrollview bar parse for cocostudio in reader 2016-01-20 21:13:59 +08:00
geron-cn e2a3fb4a04 update ccs-res for scroll bar test 2016-01-20 21:12:52 +08:00
Ricardo Quesada e36d71a24c adds Invalid test
UIRichText reports error on console when parsing invalid xml
2016-01-19 21:16:53 -08:00
Ricardo Quesada 27c8e5227d Adds xml support in UIRichText
Supported tags:
- <small>: makes the font 20% smaller
- <big>: makes the font 25% bigger
- <img src="" />: to add an image
- <font face="path to font" size="size" color="#00ffaa">: font
  attributes
- <i>: italics
- <b>: bold
- <u>: underline
- <del> strike-through
- </br>: new line

Also adds support for strikethrough, italics, bold and underlie to
`Label`

Contains tests for UIRichText and Label

Squashed commit of the following:

commit a0d6ae0513d40dbf414930210ab032a49d8984a0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jan 19 20:39:21 2016 -0800

    cleanup LabelTestNew

commit 0cf423af85d88a42fc1317207feeb3d05da7f8ab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jan 19 20:34:53 2016 -0800

    adds maaaany tests

    ...and fixes width and height in <img src="">

commit e8ba6acd5d79bbc766d7aa02ef166e166c801d01
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jan 15 19:41:37 2016 -0800

    Label + URL working Ok

commit 36689e29ee3d77310e92264a09084cc06e30664c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jan 15 18:24:44 2016 -0800

    adding this code just in case...

    ... should use a listener component instead

commit af03708950e74483b875d0baad593aa6ed242a04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Jan 14 20:23:36 2016 -0800

    URL node

    plus <de><u> and <a img

commit e3a4930b012c0b3756752dac6ffb5ad43d24ae99
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jan 13 18:42:18 2016 -0800

    strikethrough and underline implemented

    they support multiline and horizontal alignment as well
    includes test
    however vertical alignment might not work

commit 640ccf39f56e153db46785a61be7000e898174c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jan 12 18:14:57 2016 -0800

    bug fixes

commit 5e41fb76e91c571639585a609a255eb41797a302
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jan 12 16:47:20 2016 -0800

    adds italics and bold "disable test"

commit 202c5a45bb9c8ea160b9f6880ef858874e07814b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jan 12 14:40:13 2016 -0800

    adds italics test

commit d1a8b421445053cc36860fc376f52692a3672dfe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jan 11 20:53:23 2016 -0800

    italics is working ok

commit fdd02087fce920c27c2409301ec88685fe68085b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jan 8 17:18:56 2016 -0800

    color, size and face working

commit c01bdef6b1d49f8805b69d4c162b74cd00c8f5b3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Jan 7 19:02:16 2016 -0800

    initial commit
2016-01-19 20:41:31 -08:00
pandamicro 39ab445f7d Merge pull request #14904 from pandamicro/v3
[ci skip]Add more test case to jsb memory test
2016-01-20 11:43:49 +08:00
pandamicro 751e2f6eb8 Improve gc test case and add action cycle reference test 2016-01-20 11:15:06 +08:00
pandamicro fc19435123 Merge branch 'v3' of github.com:pandamicro/cocos2d-x into hbmemory
Conflicts:
	cocos/base/ccConfig.h
	cocos/scripting/js-bindings/manual/ScriptingCore.cpp
	cocos/scripting/js-bindings/manual/ScriptingCore.h
	cocos/scripting/js-bindings/script/jsb_prepare.js
2016-01-18 16:40:00 +08:00
pandamicro ec5b5f0014 Add TreeScene test case to jsb memory test 2016-01-18 14:28:02 +08:00
James Chen 41c0881ab5 SpriteTest fix
* Image is Ref class, please new & release it. Don't allocate it on stack.
* Fixes complicated logic of getting string from file.
2016-01-15 00:55:10 +08:00
XiaoFeng 0f3cb16efd Fix when add two ActionTimeLine object in one node, play state is wrong 2016-01-14 16:16:37 +08:00
xiaofeng11 be6f9c0f03 Merge pull request #14882 from geron-cn/playableframe
add PlayableFrame
2016-01-14 09:42:17 +08:00
Ricardo Quesada d589e44b0a Merge pull request #14692 from CodeAndWeb/spriteframe-anchor-from-plist
Load anchor points from plist files
2016-01-13 15:58:02 -08:00
James Chen 5d1e98340e Updates WebSocket::onSocketCallback & WebSocketTest.js 2016-01-13 21:15:48 +08:00
geron-cn eab1de0f1e format code and remove fixes already in https://github.com/cocos2d/cocos2d-x/pull/14885 2016-01-13 16:34:04 +08:00
geron-cn e3c50caf11 add test case for PlayableFrame 2016-01-13 15:25:31 +08:00
zilongshanren e1d0d7f722 Merge pull request #14854 from zilongshanren/fixScale9GrayShader
fix scale9sprite gray state opacity issue.
2016-01-12 11:50:41 +08:00
zilongshanren 161be986af Merge pull request #14340 from fnz/easyjni
easy jni
2016-01-12 11:50:16 +08:00
XiaoFeng ab0efd933a Merge branch 'v3.10' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	CHANGELOG
	cocos/scripting/js-bindings/manual/cocos2d_specifics.cpp
	tests/js-tests/src/RenderTextureTest/RenderTextureTest.js
2016-01-09 18:01:56 +08:00
zilongshanren 7d943f200f fix scale9sprite gray state opacity issue.
Ticket: https://github.com/cocos2d/cocos2d-x/issues/14378
2016-01-07 17:17:55 +08:00
zilongshanren 2797277de8 Revert "fix scale9sprite gray state opacity issue." 2016-01-07 17:07:27 +08:00
zilongshanren 1910f79b2f fix scale9sprite gray state opacity issue.
Ticket: https://github.com/cocos2d/cocos2d-x/issues/14378
2016-01-07 15:26:14 +08:00
zilongshanren 81428737c9 fix compilation errors 2016-01-05 09:51:37 +08:00
Wenhai Lin 168e851cce Fixed WebSocket may automatically disconnected if invoke `send` several times in quick succession on Android. 2015-12-31 10:42:06 +08:00
Ricardo Quesada 7cd80cb669 Adds iOS tests, calls GC after replacing scene
and some bug fixes

Squashed commit of the following:

commit 36b74ce4e68bf2f4a4c464453e695497716506eb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Dec 22 19:07:01 2015 -0800

    adds missing file

commit 017d03807122faa38fefaa8f4554db8edc83561d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Dec 22 19:02:27 2015 -0800

    disables GC by default

commit a2f3767a952e052eb8f0391bb5cbd1a8d0ce1b38
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Dec 22 18:57:14 2015 -0800

    Adds iOS test and calls GC after replacing the scene

commit 7b3b628caeb3366356d9a896aebd9c96887a85ed
Merge: 79e926a e311655
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Dec 22 15:29:01 2015 -0800

    Merge branch 'v3' into v3_js_memory_test_and_fixes

commit 79e926a970e3153ee826b299c3417fb6ac599153
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Dec 21 21:27:19 2015 -0800

    fixes crashes

commit 76f3910748e15c4ea179eab846f24f3e65d52d2d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Dec 21 11:57:56 2015 -0800

    Adds standalone test for JS GC memory

    and fixes leaks on extended/subclassed objects
2015-12-29 17:36:02 -08:00
Ricardo Quesada 692c0f8a0e adds tvOS support
Ported tests:
 - js-tests
 - cpp-tsts
 - lua-tests
 - game-controller tests

all of them working, but most of the tests can't be navigated
since they expect a controller.
2015-12-28 15:59:36 -08:00
pandamicro 3a09bd400d Merge pull request #14799 from xiaofeng11/v3.10_xf
[ci skip] Bug fix
2015-12-24 21:38:16 +08:00
XiaoFeng 88196a4879 Both Image/blocks9ss.plist and animations/grossini.plist have image frames grossini_dance_*.png, and in Image/blocks9ss.plist the frames is smaller than frames in animations/grossini.plist, so if load Image/blocks9ss.plist first, the samples use frames named grossini_dance_*.png in animations/grossini.plist will crash. After check in source file, we found these frames in Image/blocks9ss.plist hasn't been used, so we changed frames name in Image/blocks9ss.plist to avoid crash. 2015-12-24 20:22:01 +08:00
pandamicro 169d3fc4b8 Merge pull request #14797 from VisualSJ/v3.10
Fixed a bug about should not be used `gl` in canvs mode
2015-12-24 17:51:03 +08:00
VisualSj 79bf3897d7 Fixed a bug about should not be used `gl` in canvs mode 2015-12-24 16:33:46 +08:00
Ricardo Quesada 707f08c557 Revert "fix setflip for batch sprite" 2015-12-23 09:54:04 -08:00
Ricardo Quesada 0d0534a2e1 Merge pull request #14697 from super626/v3.10-fixsprite
fix setflip for batch sprite
2015-12-23 09:53:24 -08:00
pandamicro dea1ef1290 Merge pull request #14790 from pandamicro/v3.10
Fixed WebSocket JSB crash issue
2015-12-24 01:37:17 +08:00
pandamicro acf03c06d5 Fixed WebSocket JSB crash issue 2015-12-23 23:28:14 +08:00
zilongshanren 830eb3433f Merge pull request #14786 from liamcindy/v3_ui_widget
fix uiWidget clipping error with Node
2015-12-23 18:57:15 +08:00
xiaofeng11 519e69813d Merge pull request #14785 from xiaofeng11/v3.10
Fix in js-test, after UITest->UIFocus tests, in all other test scene when button clicked program will crash
2015-12-23 18:43:07 +08:00
XiaoFeng c181390881 Fix in js-test, after UITest->UIFocus tests, in all other test scene when button clicked program will crash 2015-12-23 18:39:06 +08:00
Liam bcc2ed0e2a update for scrollView test 2015-12-23 18:14:09 +08:00
mogemimi b0c4adcbd0 Fix method name spelling in AutoPolygon 2015-12-23 19:07:03 +09:00
pandamicro 45d1d655cc Merge pull request #14779 from xiaofeng11/v3.10
Bug fix & update
2015-12-23 12:35:52 +08:00
VisualSj 1c60ae6ff1 Close webgl dedicated test in canvas mode 2015-12-22 19:07:46 +08:00
VisualSj 843694cea5 Close webgl dedicated test in canvas mode 2015-12-22 18:46:30 +08:00
XiaoFeng 82867b0073 Roll back disable force GC change on windows platform, this cause lua binding can not respond mouse click
Remove 3d touch demo iOS sdk checking, it SDK defines won't work in cpp compile
2015-12-22 18:41:44 +08:00
VisualSj 875a2d83b1 Close webgl dedicated test in canvas mode 2015-12-22 18:36:48 +08:00
zilongshanren 064cd8d04f Merge pull request #14722 from newnon/v3.10_webp_improvement
WebP loading improvements WebP loaded as premultiplied alpha if it has
2015-12-22 13:43:11 +08:00
zilongshanren fa172b9da9 Merge pull request #14765 from liamcindy/v3_ui_js
update for js uiTextAtlasTest
2015-12-21 19:17:41 +08:00
fanli 81f9d20158 update for js uiTextAtlasTest 2015-12-21 16:29:16 +08:00
pandamicro 8d8ac60625 Merge pull request #14761 from pandamicro/v3.10
Correct return type to adopt GC Rooting API
2015-12-21 11:46:59 +08:00
yangxiao 09c139039f add tmx with flipped spritebatch test 2015-12-21 10:00:15 +08:00
pandamicro 81918f51ea Fix event handle function issue with compartment
and  Fix a crash issue caused by malformed js usage
2015-12-21 00:16:17 +08:00
pandamicro 34c7331b99 Issue fixes for new memory model 2015-12-21 00:16:17 +08:00
pandamicro 8ddaf310ef Update manual bindings to use the new memory model 2015-12-21 00:16:16 +08:00
pandamicro 022bcc24f1 Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into v3
Conflicts:
	cocos/scripting/js-bindings/manual/chipmunk/js_bindings_chipmunk_manual.cpp
	cocos/scripting/js-bindings/manual/component/CCComponentJS.cpp
	cocos/scripting/js-bindings/manual/js_bindings_opengl.cpp
2015-12-20 22:56:33 +08:00
pandamicro 80973677ed Improve UICheckBox issue 2015-12-20 21:13:16 +08:00
Sergey a342866083 Test for WebP with & without alpha 2015-12-20 14:22:04 +03:00
fanli ffbac99dc5 fix script samples error with controlButton 2015-12-19 22:22:41 +08:00
zilongshanren ac4f66fff2 fix lua focus test 2015-12-19 18:32:43 +08:00
zilongshanren 795637c0c5 Merge pull request #14743 from liamcindy/v3_ui_LoadingBar
fix loadingbar direction changed error
2015-12-19 16:59:42 +08:00
Liam 8bf7908e93 fix loadingbar direction changed error 2015-12-19 15:59:27 +08:00
pandamicro 6481a0f3c1 Merge pull request #14740 from xiaofeng11/v3.10
Bug Fix & h5 engine ref update
2015-12-19 14:13:37 +08:00
XiaoFeng f6021d502d Fix pageViewTest Horizontal scroll won't work in Lua-test 2015-12-19 13:12:32 +08:00
zilongshanren b480e9191d Merge pull request #14729 from newnon/v3.10_scale9sprite_cropped_spriteframes_support
Scale9Sprite cropped sprite frames support
2015-12-19 13:07:25 +08:00
XiaoYang 593a619dc8 Merge pull request #14715 from liamcindy/v3_textureCache
update for 3D object render, revert old changes
2015-12-18 21:22:31 +08:00
Ricardo Quesada e2f94a7a44 Merge pull request #14698 from super626/v3.10-fixshader
fix Shader-Sprite crash when shader can not compile
2015-12-17 23:22:09 -08:00
Sergey 9025b010ba changeв russian letter с to english c 2015-12-18 10:19:08 +03:00
Liam fb312a761c update for 3D object render, revert old changes 2015-12-18 11:23:33 +08:00
Sergey 714c01991e Scale9Sprite test improvemets 2015-12-18 01:38:53 +03:00
Sergey 98fe1d46cc Scale9Sprite now fully support cropped sprite frames in both mode simple & slice 2015-12-18 00:32:59 +03:00
pandamicro b079705dcd Merge pull request #14702 from pandamicro/v3.10
Fix Downloader callback bug on iOS9
2015-12-17 01:05:10 +08:00
zilongshanren 2881ce7c40 Merge pull request #14632 from liamcindy/UITest
update for ui resource test
2015-12-16 18:18:35 +08:00
pandamicro 7303895866 Improve error message for Downloader and add test case 2015-12-16 15:43:18 +08:00
Wenhai Lin b91882f150 Fixed label's letter can't be hide by `setVisible(false)`. 2015-12-16 14:59:33 +08:00
yangxiao 5e61e37d80 fix crash when shader can not compile 2015-12-16 13:54:43 +08:00
Joachim Grill 8e75cdcd42 SpriteOffsetAnchorRotation test: moved setup code from ctor to onEnter(), as ctor is called before onExit() of previous test case, which might mess up sprite frame cache 2015-12-15 14:14:09 +01:00
Joachim Grill 4dd3595b1e added test with plist file containing anchor points 2015-12-14 16:17:41 +01:00
zilongshanren 6318634887 Merge pull request #14641 from liamcindy/v3_ui_controlButton
fix controlButton test error
2015-12-14 19:47:41 +08:00
Liam 508d54ec3c fix pageview child size 2015-12-14 15:29:02 +08:00
pandamicro d33062ac35 Merge pull request #14667 from chengstory/#24347
Fix #24347
2015-12-14 15:03:21 +08:00
zilongshanren 6781c96fe0 Merge pull request #14661 from zilongshanren/v3.10
fix scale9sprite global zorder issue.
2015-12-14 13:56:29 +08:00
pandamicro cbce4d37c3 Merge pull request #14671 from ricardoquesada/more_js_fixes
More js fixes
2015-12-14 13:41:59 +08:00
pandamicro 41218a65e7 Merge pull request #14668 from pandamicro/v3
Sync v3 and Fix win32 js project crash issue
2015-12-14 13:12:42 +08:00
zhangcheng 436db6e932 Fix #24347
JSTest(web)-->UI Test-->UIFocus-->UIFocusTestVertical displays focus first.
2015-12-14 11:20:26 +08:00
zilongshanren 8c9b03112e fix scale9sprite global zorder issue.
1. it also fix the positiong issue when call setScale9Enabled(false)
2015-12-14 10:09:06 +08:00
Ricardo Quesada c5058aa2f9 more conversions 2015-12-11 17:18:20 -08:00
Ricardo Quesada 47911e0c24 more js fixes
fixes in how ref count is measured
opengl bindings converted to new API
2015-12-11 15:18:09 -08:00
Ricardo Quesada 8b2dfb1a4b Mooooores fixes
but GC memory model doesn't work yet... somewhere someone is still
retaining a reference that prevents the whole thing from
releasing
2015-12-10 22:15:44 -08:00
zilongshanren d75767bfc4 Merge pull request #14639 from liamcindy/v3_ui_text
update for text effect clone
2015-12-11 13:54:46 +08:00
Liam f877f26bd2 update for controlButton 2015-12-11 11:56:58 +08:00
Ricardo Quesada c034303ad8 Adds MemoryModelTest 2015-12-10 18:22:10 -08:00
Liam 1a17e94e1c update for scrollview test 2015-12-10 15:25:27 +08:00
Liam 136b2bd514 Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into UITest 2015-12-10 14:53:43 +08:00
Liam e92db43e14 update for text clone 2015-12-10 13:17:31 +08:00
Liam c823821a08 fix controlButton test error 2015-12-10 10:36:00 +08:00
zilongshanren aedd48e74b Merge pull request #14615 from xiaofeng11/v3_testBugFix
Remove default focus item from "Node:UI->1:GUI Dynamic Create Test->4:Focus Test"
2015-12-09 18:36:08 +08:00
zilongshanren bb515dce58 fix issue 12249 2015-12-09 17:15:09 +08:00
zilongshanren db05c13407 update ccs-res ref 2015-12-09 14:45:41 +08:00
zilongshanren df2ebfbc9c change uibutton nons9 to simple rendering mode 2015-12-09 14:21:26 +08:00
XiaoFeng 724e9b42a2 Remove default focus item from "Node:UI-->1:GUI Dynamic Create Test-->4:Focus Test" 2015-12-09 11:12:42 +08:00
XiaoFeng 73d0f8a46e Bug fix & make test case more clear.
1. In CameraBackgroundSkyBoxBrush _actived and _textureValid should set true as default, otherwise will cause user get wrong display status.
2. "Enable Wrap" check box in "31:Node: Label - New API -> 55:Resize content Test" is not used, so set it to disabled, won't let user to change it.
3. When set blank texture to UISlider or UISlider button, use resetRender function to clear texture, use init with blank file name will cause error.
2015-12-07 18:36:28 +08:00
pandamicro 51acfa8908 Merge pull request #14581 from xiaofeng11/v3_xf
Add missing lua engine export declaration.
2015-12-04 17:51:38 +08:00
XiaoFeng 1b6a13d4b5 Fix compile error 2015-12-04 17:22:41 +08:00
pandamicro 1820a006ba Merge pull request #14502 from xiaofeng11/v3_combine_2d
Combine Studio change for 2d components
2015-12-04 16:05:24 +08:00
XiaoFeng 1171c6aaa1 Remove desktop only function, set ondraw serial function in DrawNode override able. 2015-12-04 14:55:54 +08:00
Ricardo Quesada 0e34a864b2 Merge pull request #14528 from xiaofeng11/v3_3dtouch
Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-03 22:21:48 -08:00
XiaoFeng 6fb65b5610 Editing code as comment.
Move CocosStudioExtension path and update related files.
2015-12-04 10:43:39 +08:00
XiaoFeng 2da192a1c2 Remove cocostudio header file from sprite and particle, and adjust tests
Fix compile error under iOS & Mac
2015-12-04 09:26:14 +08:00
Ricardo Quesada f14688464f spawn2 in the correct place 2015-12-03 12:18:33 -08:00
Ricardo Quesada 3646d1e9fc Adds init(array) for Sequence and Spawn
it also makes the code cleaner.
this is needed for JS
2015-12-03 12:16:21 -08:00
zilongshanren ea42c09243 Merge pull request #14566 from zilongshanren/fixIssue14564
fix scale9sprite be culled unexpectedly
2015-12-03 19:17:40 +08:00
pandamicro b6fd2e9449 Permit http access to cocos2d-x.org in test projects 2015-12-03 18:00:48 +08:00
zilongshanren 73d00b9262 fix scale9sprite be culled unexpectedly
tickets: https://github.com/cocos2d/cocos2d-x/issues/14564
2015-12-03 17:53:02 +08:00
pandamicro e7dca08df9 Add js test case for fix, improve template 2015-12-03 16:55:15 +08:00
XiaoFeng 30874d457f Update sub module 2015-12-03 15:04:08 +08:00
XiaoFeng 70b9183ddb Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_combine_2d
Conflicts:
	tools/bindings-generator
2015-12-03 14:35:36 +08:00
XiaoFeng 32b81a69f5 Add test for new API
remove Sprite::setOffsetPosFromCenter api add by cocos studio, and reset _unflippedOffsetPositionFromCenter to zero in Sprite::setTexture
2015-12-03 14:21:00 +08:00
slackmoehrle 1b4d12ced7 changed to cocos2d-x.org server 2015-12-02 15:16:05 -05:00
XiaoFeng a804c67a12 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_combine_2d
Conflicts:
	cocos/scripting/lua-bindings/manual/LuaBasicConversions.h
2015-12-02 15:07:58 +08:00
yangxiao bb23015f73 make sure attributes greater than 8 before use normal map 2015-12-02 12:03:31 +08:00
yangxiao ebd5c1cca7 resolve conflict and fix checktexture bug 2015-12-02 11:26:05 +08:00
肖峰 5dfc8f6a26 Remove default arguments 2015-12-02 11:02:27 +08:00