rafael.x
c4ef2c9250
Added to various functions a check whether an OpenAL source exists on which OpenAL functions can be called.
...
Playback of background music starts now with the previously set volume, independent of the OpenAL source state.
Added a delete on the SimpleSoundEngine object within CocosDenshionTest::onExit() so that alutExit() gets called to release allocated resources by OpenAL.
2013-07-19 01:00:24 +02:00
minggo
c6c50eb55a
Merge pull request #3110 from sergey-shambir/opensl_fix
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CocosDenshion: fixed wrong assertion in android OpenSL engine
2013-07-16 01:39:01 -07:00
rafael.x
3d23b65ad9
Changed the order of function calls within CocosDenshion::SimpleAudioEngine::end()
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to first detach the OpenAL source from the buffers so that sound buffers can be successfully deleted afterwards.
Additionally, improved the documentation within the header file a little bit.
2013-07-14 17:27:00 +02:00
James Chen
a678d12615
issue #2397 : FileUtils::sharedFileUtils --> FileUtils::getInstance() for all platforms
2013-07-12 12:03:39 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
Lee, Jae-Hong
9322e5594b
Support Tizen 2.2 SDK.
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- Update project files.
- based on develop branch.
- HelloCpp, SimpleGame, HelloLua, TestLua available to build.
2013-07-10 13:04:08 +09:00
Éloi Rivard
d853934f1b
Added -std=c++0x flag in C++ eclipse projects
2013-07-09 15:23:19 +02:00
Sergey Shambir
3d3a628fb5
CocosDenshion: fixed wrong assertion in android OpenSL engine
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Playback rate interface cannot be initialized for some players in
android 4.x, it's not cocos2d bug.
2013-07-09 08:49:02 +04:00
minggo
e5a80eed91
fixed conflict
2013-07-09 10:39:16 +08:00
Éloi Rivard
6354b7e9c3
Fixed linux compilation bug in eclipse
2013-07-05 10:28:06 +02:00
Sergey Shambir
0a2207f531
Fixed coding style, rearranged CocosDenshionTest UI, changed
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rewindBackgroundMusic to work with paused music.
2013-06-29 13:46:19 +04:00
Sergey Shambir
1c52517770
CocosDenshion: added effects customization for 7 platforms.
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1. Pitch/pan/gain support on iOS, Mac, Linux+FMOD, Android+SoundPool;
2. Unified OpenAL code with pitch/pan/gain on Linux, Tizen, Blackberry,
Native Client;
3. Bug fixed: rewindBackgroundMusic() no longer stops music on unified
OpenAL engine.
4. Optional mp3 support for Linux+OpenAL (OPENAL_MP3 make option);
5. Pan/gain (not pitch) support for Android+OpenES.
6. Reorganized CocosDenshion tests in TestCpp.
Known issues:
1. No support for windows, emscrippten, marmalade.
2. No pitch effect on Android+OpenES. It requires backend redesign:
http://code.google.com/p/android/issues/detail?id=24592
2013-06-29 13:44:16 +04:00
Sergey Shambir
b9b36d7b56
CocosDenshion: (pitch/pan/gain) added Linux code for OpenAL and FMOD.
2013-06-29 13:44:08 +04:00
Sergey Shambir
ab1038a540
pitch/pan/gain: added iOS/OSX impl, fixed compilation for all platforms.
2013-06-29 13:44:03 +04:00
Ricardo Quesada
b846a3060e
cocos2d-x in Mac:
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Works as expected. All the projects defines CC_KEYBOARD_SUPPORT.
Either all of them should define them, or none, otherwise the vtable
will be broken
2013-06-28 19:02:10 -07:00
James Chen
ad7d606b48
Merge pull request #2703 from sergey-shambir/linux_qmake
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close #2332 : [Linux] Adding project part for QtCreator.
2013-06-25 21:57:20 -07:00
Ricardo Quesada
ef6f67902f
Adds mac workspace
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for the moment it includes TestCpp.
But Chipmunk, Box2d, cocos2dx, extensions and CocosDenshion are libraries
Like in the iOS project
2013-06-24 18:04:05 -07:00
James Chen
8dc8fec180
issue #2325 : Updating project configuration, tested on iPad 3.
2013-06-24 18:32:06 +08:00
James Chen
7da2018128
issue #2325 : Adding armv7s architecture.
2013-06-24 17:06:25 +08:00
James Chen
b870488aad
issue #2325 : [iOS] Using Workspace to manage all projects. TBD, also apply to Mac port.
2013-06-24 15:31:18 +08:00
James Chen
53a372669a
closed #2322 : Updating all win32 project configurations, improvement by using Multi-processor Compilation.
2013-06-23 17:25:34 +08:00
James Chen
195605c85d
issue #2322 : Macro CC_DLL take no effect now since we are using static library.
2013-06-23 17:21:13 +08:00
Lee, Jae-Hong
2f8b24d05c
Fix compile error.
2013-06-20 19:20:27 +09:00
James Chen
0a0bada9c2
issue #2129 : Removing CC prefix for CocosDenshion module.
2013-06-20 14:12:43 +08:00
minggo
e89652e280
Merge pull request #2902 from waiter/master
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update "fix a bug that SimpleAudioEngine may cause crash on i9100"
2013-06-17 03:27:20 -07:00
James Chen
4432caca1a
Fix a bug ( https://github.com/cocos2d/cocos2d-x/pull/2902 )
2013-06-17 15:54:50 +08:00
waiter
3921512739
update "fix a bug that SimpleAudioEngine may cause crash on i9100"
2013-06-17 09:50:39 +08:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
Lee, Jae-Hong
1bd3f10601
Support Tizen device.
2013-06-12 10:20:18 +09:00
James Chen
3cfa1a9873
[Android] Don't use c++11 feature in OpenSLEngine.cpp.
2013-06-09 15:33:31 +08:00
James Chen
49b4ec42f3
[Android] Don't use c++11 feature in OpenSLEngine.cpp.
2013-06-09 15:18:17 +08:00
Lee, Jae-Hong
b9f5691706
[Tizen] Add libwebsockets.h, .a and support C++11
2013-06-07 20:14:43 +09:00
Sergey Shambir
984ed75b9a
Linux: added project part for QtCreator.
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Allows easily setup cocos2d on Linux in QtCreator IDE.
2013-06-02 10:15:14 +04:00
James Chen
c1d85aaab2
Merge pull request #2611 from pyrasis/tizen_2.1
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Update projects to Tizen 2.1 SDK.
2013-05-22 02:07:06 -07:00
Lee, Jae-Hong
220ac4982a
Update projects to Tizen 2.1 SDK.
2013-05-22 16:55:18 +09:00
minggo
d1a8f54113
Merge pull request #2609 from j4m3z0r/emscriptenate
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Add Audio Support for Emscripten
2013-05-21 18:32:12 -07:00
James Gregory
05ca831e0d
Add audio cleanup methods for Emscripten.
2013-05-21 16:37:24 -07:00
James Gregory
da7113a04f
Implement audio for Emscripten using SDL. Still needs methods to release samples when we're done with them.
2013-05-20 20:09:56 -07:00
Lee, Jae-Hong
fd74718b64
Implementing CocosDenshion for Tizen.
2013-05-16 20:25:24 +09:00
Lee, Jae-Hong
ab8c0becbf
Update CocosDenshion project.
2013-05-16 20:23:50 +09:00
Lee, Jae-Hong
67c898d308
Set output filename.
2013-05-16 20:12:53 +09:00
Lee, Jae-Hong
9bbfdf2adb
Adding placeholder.txt files.
2013-05-16 20:12:31 +09:00
Lee, Jae-Hong
1169e5cc8e
Adding CocosDenshion project for tizen.
2013-05-16 20:03:49 +09:00
Darragh Coy
7b67794826
Fix a potential crash SimpleAudioEngineOpenSL::playEffect
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Fix a crash in SimpleAudioEngineOpenSL::playEffect which would occur when OpenSLEngine::preloadEffect returned FILE_NOT_FOUND. In the case where the sound fails to preload, we should not attempt to call OpenSLEngine::setEffectLooping on that sound.
2013-05-14 17:48:50 +01:00
minggo
98e3e8b37e
Merge pull request #2434 from ggggamer/master
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memory leak when preloadEffect
2013-05-07 22:49:55 -07:00
James Gregory
041fdac48a
Add missing file from CocosDenshion.
2013-05-06 21:00:39 -07:00
James Gregory
d529287cfa
Remove LOG prefixes from emscripten makefiles
2013-05-06 21:00:38 -07:00
James Gregory
c45e5797cf
Add Makefiles for Emscripten + Emscripten external
2013-05-06 20:58:02 -07:00
James Chen
edc8444ca4
Updating blackberry project configurations.
2013-04-27 14:07:54 +08:00
GGGGamer
a858613de1
memory leak when preloadEffect
2013-04-24 12:10:18 +08:00
Éloi Rivard
b9ec3ead65
* Fixed CocosDenshionTestBug
2013-03-29 09:32:50 +01:00
Éloi Rivard
8c013fe619
* Basic Linux OpenAL support.
2013-03-28 12:07:09 +01:00
minggo
ee256e0e0d
Merge pull request #2091 from jsambuo/linux-audio-twice-fix
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fix for SimpleAudioEngine::playEffect() and playBackgroundMusic() playing twice on linux
2013-03-07 20:50:26 -08:00
Sam Clegg
7ad171d8ee
Use same top level Makefile for nacl and linux builds.
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Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.
Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Sam Clegg
8677dad3c6
Improved build system from linux.
...
This change makes several fundamental improvements to the linux
build system:
- Remove duplication: a lot of the common make logic is now in
a central shared makefile: cocos2dx/proj.linux/cocos2dx.mk
- Quiet by default: unless you specify V=1 on the commandline
the output is now very clean and quiet.
- Dependencies: gcc's automatic dependancy generation is now
used (-MMD). This means that if you change a header file
then all the object that depend on it now get rebuilt.
- Don't store objects in the source tree: previously object
files were stored alongside the sources, which meant that
debug and release object clobbered each other which leads
to confusion and lots of unnecessary rebuilding.Q
- Library dependencies: each binary now depends on the libraries
it links aginst. This means that if the cocos2dx library
changes then all examples will get re-linked.
- Top level Makefile: there is now a top level Makefile that
can be shared/used by any platform the uses make as the
build system (for example NaCl). Everything can be built
by simply running 'make' at the top level. e.g:
make DEBUG=1
make DEBUG=1 clean
2013-03-06 13:02:55 -08:00
minggo
3ce5a99c8d
Merge pull request #2092 from sbc100/fix_all_warnings
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Fix all compiler warnings produced by gcc.
2013-03-05 17:59:35 -08:00
Sam Clegg
4d0aa01c4b
Fix all gcc warnings in NaCl build.
2013-03-05 17:01:40 -08:00
Sam Clegg
38878b084b
Fix all compiler warnings produced by gcc.
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This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
waiter
814feca53b
fix OpenSLEngine can't load resources from SD card
2013-03-04 14:54:43 +08:00
minggo
96c5be91e3
Merge pull request #2076 from sbc100/cocos_nacl
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Native Client port
2013-03-03 18:24:04 -08:00
jsambuo
2487528a72
fixing bug where SimpleAudioEngine::playEffect() and SimpleAudioEngine::playBackgroundMusic() on linux plays twice
2013-03-03 11:57:01 -05:00
jsambuo
54a582b3da
fixing issue with SimpleAudioEngine::getEffectsVolume() for linux
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SimpleAudioEngine::getEffectsVolume() was returning the background music volume when run on linux.
2013-03-03 11:55:51 -05:00
Sam Clegg
33c422d1d5
Add new port: Native Client
2013-03-02 12:15:24 -08:00
jiang xiaohua
efc5a4bf2f
del include path
2013-02-28 10:35:56 +08:00
jiang xiaohua
3d451400db
delete search path
2013-02-25 10:30:34 +08:00
jiang xiaohua
5a5e25a1fa
delete searpath
2013-02-25 10:28:37 +08:00
jiang xiaohua
323453d31b
add the CocosDenshion project
2013-02-21 14:04:30 +08:00
James Chen
2626005d20
issue #1712 : Updating project setting for blackberry.
2013-02-17 16:26:08 +08:00
moadib
b5fd738ec5
s_backgroundMusics map value should be released when stopBackground called with bReleaseData=true
2013-02-13 11:38:50 +04:00
moadib
f7996aa691
Added support for multiple background music sources to CocosDenshion for Blackberry
2013-02-12 19:06:26 +04:00
James Chen
1e5431bcc5
issue #1770 : Adding webp support for blackberry and marmalade.
2013-02-06 10:52:13 +08:00
James Chen
e18c6a73c2
Updating CocosDenshion eclipse project for linux.
2013-01-29 12:07:05 +08:00
James Chen
75d926f810
issue #1683 : Fixing complication errors for blackberry.
2013-01-28 21:16:01 +08:00
James Chen
fa7175f6f7
issue #1683 : Using full path in CocosDenshion API.
2013-01-27 21:10:53 +08:00
James Chen
7c27cbfd22
Updating Makefile of CocosDenshion for linux port.
2013-01-27 19:57:54 +08:00
James Chen
eec0ba3c19
Getting full path in before playing sound.
2013-01-27 19:20:49 +08:00
James Chen
2235f745d3
issue #1683 : Fixed compilation error for Win32.
2013-01-25 22:30:16 +08:00
James Chen
6f3b22031f
Using new API of getting full path for file name.
2013-01-25 20:51:52 +08:00
James Chen
4d900c2d15
Removing `assets/` in the full path since it isn't needed for the API of playing sound.
2013-01-25 20:51:00 +08:00
James Chen
bc76cf09c4
Added filename lookup support for win32.
2013-01-18 21:54:48 +08:00
James Chen
0a42829428
issue #1667 : Adding file name lookup support for iOS and Android, TBD: Other platform supports.
2013-01-18 18:05:32 +08:00
johnangel
0d476604e0
Detect VS2012 Update 1
2013-01-08 10:58:38 +01:00
johnangel
674bb8e728
Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010.
2013-01-07 11:51:05 +01:00
James Chen
9bd302e35b
fixed #1627 : VS version check in project file.
2012-12-29 13:54:46 +08:00
James Chen
f2f3aa55bf
Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into iss-vs2012
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Conflicts:
samples/Cpp/HelloCpp/proj.win32/HelloCpp.vcxproj
samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj
samples/Javascript/CocosDragonJS/proj.win32/CocosDragonJS.vcxproj
samples/Javascript/MoonWarriors/proj.win32/MoonWarriors.vcxproj
samples/Javascript/TestJavascript/proj.win32/TestJavascript.vcxproj
samples/Javascript/WatermelonWithMe/proj.win32/WatermelonWithMe.vcxproj
samples/Lua/HelloLua/proj.win32/HelloLua.vcxproj
samples/Lua/TestLua/proj.win32/TestLua.win32.vcxproj
scripting/javascript/bindings/generated
scripting/lua/proj.win32/liblua.vcxproj
2012-12-29 09:48:22 +08:00
johnangel
08cd9e37fc
Setting PlatformToolSet to v110_xp for Visual Studio 2012 only.
2012-12-24 10:27:56 +01:00
James Chen
f323b77548
Merge branch 'lnximprove' of https://github.com/ivzave/cocos2d-x into linux
2012-12-24 09:52:55 +08:00
Denis Mingulov
6d895e634c
Compilation fix for Android clang 3.1
2012-12-22 07:58:30 +02:00
ivzave
fcce930188
repair linux eclipse build & add 64-bit project configurations
2012-12-22 07:14:59 +04:00
unknown
adb68ddbb6
Enable Windows XP support in Visual Studio 2012 Update 1.
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Not tested with Visual Studio 2010, not sure will it work with PlatformToolset v110_xp.
2012-12-19 19:28:25 +01:00
dualface
98ea80329e
fix android compile warning
2012-12-14 18:01:54 +08:00
Mat Hopwood
cd219162e0
CocosDenshion fix
2012-12-04 11:03:34 +08:00
James Chen
f2e0df4de3
issue #1565 : Removed VS2008 support.
2012-11-19 14:42:27 +08:00
Mat Hopwood
988835560d
Marmalade Support
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Full Marmalade support added for Cocos2d-x
2012-10-19 16:26:34 +01:00
wenbin1989
5cfff102ad
fix bug in android CocosDenshion
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the method called by JNI is moved from Cocos2dxActivity.java to
Cocos2dxHelper.java.
2012-10-16 16:20:41 +08:00
wenbin1989
bb6a2c58de
fix getDeviceModel bug in android CocosDenshion
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deviceModel must be used before release, otherwise it will cause
garbled character when getDeviceModel sometimes.
2012-10-16 16:10:14 +08:00
James Chen
0dfa1b566b
Fixed compilation errors of blackberry platform.
2012-09-26 11:16:44 +08:00
walzer
06f639edab
update copyright to 2012, update cocos2d version to 2.0.3
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1. update all copyright from 2010-2011 to 2010-2012 cocos2d-x.org
2. update COCOS2D_VERSION to 0x00020003
3. update const char* cocos2dVersion() to "cocos2d-2.0-x-2.0.3"
2012-09-24 21:22:20 +08:00
minggo
dca626eab0
Merge pull request #1357 from ByungChoi/linux_makefile
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Linux makefile
2012-09-21 02:12:45 -07:00
minggo
0a1f0369e6
fixed #1481 : merge Nicolas's pull request and do some bug fixes
2012-09-21 17:01:19 +08:00