Commit Graph

16 Commits

Author SHA1 Message Date
minggo bcb171e3c9 fix line end in windows 2013-09-20 22:23:13 +08:00
boyu0 c726765b4a closed #2745: fix bug: _dataLen not set at Image::initWithString() and Image::initWithStringShadowStroke() 2013-09-16 17:13:44 +08:00
James Gregory ff6c5f8adf Fix comment broken in last commit. 2013-08-19 13:45:32 -07:00
James Gregory 0287f273e0 Port my variant of font-rendering over to dev branch -- adds correct alignment behavior. 2013-08-08 18:39:42 -07:00
boyu0 afde1e57b2 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345 and fix the per premultipied tag 2013-07-30 11:10:05 +08:00
James Chen a76f556fb2 [emscripten] Fixing compilation errors. 2013-07-29 16:33:34 +08:00
boyu0 cecfc13bc4 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345 2013-07-27 22:06:30 +08:00
boyu0 02bdfbf169 Combine CCTextureETC to CCImage and CCTexture2D. 2013-07-26 17:34:44 +08:00
boyu0 948acd6e29 Refactor CCTexture2D and CCImage 2013-07-19 15:37:54 +08:00
James Chen 93b6328303 issue #2129: Removing CC prefix for cocos2dx module. 2013-06-20 14:13:12 +08:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
James Gregory 8b4f5b5853 Fix calculation of offsets in font rendering so that we don't scribble all over memory! 2013-05-29 21:25:32 -07:00
James Gregory 7cca63130c Pre-multiply text when rendered by Emscripten's SDL implementation (since HTML5 canvas is non-pre-multiplied). 2013-05-17 17:10:51 -07:00
James Gregory bdbab7f5cf TTF rendering via SDL now seems to basically work. Not perfect yet, but seems to be about 3X faster on Chrome. 2013-05-15 20:21:30 -07:00
James Gregory ab2d94c040 First pass at using SDL to render fonts instead of FreeType. 2013-05-14 21:38:56 -07:00
James Gregory edcd0f12e4 Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00