Commit Graph

111 Commits

Author SHA1 Message Date
Andreas Loew d444937358 display error message if shader initialization fails (#1051) 2023-02-09 23:07:36 +08:00
Deal(涓€绾跨伒) 4d608eba39 Fix #990 2023-02-09 21:40:38 +08:00
solan-solan 7378af1e88 GL_RGBA32F GL backend support (#1034)
* Added GL_RGBA32F_EXT for GL backend to support floating point textures.

* Committing genbindings changes

* Added fp texture constant to mtl.

Co-authored-by: solan-solan <solan-solan@users.noreply.github.com>
2023-01-19 22:10:41 +08:00
Turky Mohammed 35549b128c Update positionColorLengthTexture.vert (#1021) 2023-01-08 09:36:14 +08:00
涓€绾跨伒|Deal 210eb3f3ab fix typo 2023-01-07 20:24:49 +08:00
涓€绾跨伒|Deal 4d0ffcdbdb Fix typo 2023-01-07 19:46:20 +08:00
RH 2e30b51ab7 Add a pool for GroupCommand rendering commands (#969)
* Committing genbindings changes

* Use a pool of GroupCommand entries to avoid multiple entries of the same group in the render queue in certain scenarios

* Ensure captureNode works as expected.

* Set member variables to default values when init method is called on the GroupCommand

* Explicitly reset the command state when retrieving a GroupCommand from the pool
2022-11-28 08:37:22 +08:00
Vincent Lee 5f6e1cd42d Fix warnings (implicit conversion loses and use of deprecated function) 2022-11-20 09:58:34 +09:00
joilnen 5214ea1eb1 fixing some warnings compilation in linux gcc 12.2.0 2022-11-14 15:46:27 -03:00
halx99 3d1bf684a4 Fix ci 2022-11-10 22:03:40 +08:00
halx99 65920b8f9d Fix ci 2022-11-01 16:02:13 +08:00
涓€绾跨伒|Deal 762e1b09c0 Update CCRenderer.h 2022-11-01 09:27:50 +08:00
halx99 d5a91886dc Fix ci warnings 2022-10-27 13:01:18 +08:00
halx99 10ea947a50 Validate shared VertexLayout from Shader Program 2022-10-20 20:19:56 +08:00
halx99 04f5a9879d Fix memory leak 2022-10-20 20:18:32 +08:00
halx99 abd9338a7a Migrate [skip ci] 2022-10-18 19:13:40 +08:00
涓€绾跨伒|Deal 25d93bd509 Improve code quality (stage1.Oct) (#916)
* Improve code quality

* Add env PULL_REQUEST [skip ci]

* Update build.ps1

* Fix ci [skip ci]

* Update ZipUtils.cpp

* Update build.ps1

* Resolve reviews

* Improve

* Improve code style

* Resolve reviews

* Use pod_vector

* Improve resize growth

* Update CCAnimation3D.cpp

* Update axstd.h [skip ci]
2022-10-13 21:44:42 +08:00
涓€绾跨伒|Deal ba95ca98cf Update Device.h 2022-10-12 20:37:56 +08:00
halx99 8c18f962d5 馃敤Fix #887 2022-10-12 19:44:31 +08:00
涓€绾跨伒|Deal 48a7da97d6 Final migrate (#876) 2022-10-01 16:24:52 +08:00
halx99 8f41f8355c Change Program::getActiveAttributes retun type to reference 2022-09-24 11:38:41 +08:00
halx99 82acade5b9 Improve code style 2022-09-24 10:42:11 +08:00
涓€绾跨伒|Deal cae2dd7820 Fix ci 2022-09-23 23:25:01 +08:00
halx99 3a9a26c743 Fix #861 2022-09-23 22:41:30 +08:00
涓€绾跨伒|Deal e0e083aa3b Merge: 6df48e9f8b baceccbb2f
Merge pull request #837 from aismann/ISSUE_#825

#825
2022-09-02 11:59:46 +08:00
halx99 ec1a06afe8 Fix typo 2022-09-02 10:36:25 +08:00
aismann 68f8a2b0c7 #825 2022-09-01 13:51:19 +02:00
涓€绾跨伒|Deal e37761260a Migrate, use simple namespace ax (#818) 2022-08-29 20:51:22 +08:00
halx99 b1287b8cc5 Migrate cmake files 2022-08-11 15:41:10 +08:00
涓€绾跨伒 9892aa3d1c Migrate axys (#782) 2022-08-08 18:02:17 +08:00
aismann 376c80dd2d Replace push_back() vs emplace_back() on axis/tests/cpp-tests and axis/core (#781)
* Replace push_back() vs emplace_back() on axis\tests\cpp-tests\

D:\______\GitHub\aismann\axis\tests\cpp-tests\Classes
Replace Vector push_back() vs emplace_back() #762

* Replace push_back() vs emplace_back() on axis\core\ #781

* Update CCConsole.cpp

* Update UIWebViewImpl-android.cpp

* Update UIWebViewImpl-android.cpp
2022-08-08 13:18:33 +08:00
Turky Mohammed 818eb3d754 [PROPOSAL] Add wireframe rendering and function classification improvements. (#778)
* Add wireframe rendering and function classification improvements.

* Fix platform compilation.

* Update CommandBufferGL.cpp

GL_LINE and GL_FILL are no present in mobile devices, so the raw value has been used instead.

* Update CommandBufferGL.cpp

* Try fix IOS compilation

* Update CommandBufferMTL.h [skip ci]

* GLES & D3D11 wireframe

Added crude but okay wireframe mode for GLES and D3D11 devices.
2022-08-06 16:17:55 +08:00
涓€绾跨伒 c6ff51e3be Fix #771 2022-08-02 21:48:16 +08:00
aismann 2a2e8a1e95 Improve c++11 for-loop performance with Universal References (#760) 2022-07-21 19:19:08 +08:00
DelinWorks 09bc97110b Add primitive type support for mesh materials. 2022-07-20 02:33:45 +03:00
DelinWorks 881d3e722c Fix quad vertex shader compilation. 2022-07-19 08:20:13 +03:00
halx99 c16a33e347 Migrate more macors 2022-07-16 10:43:05 +08:00
涓€绾跨伒 ac1872494c Remove unnecessary check [skip ci]
refer to #748
2022-07-15 19:44:31 +08:00
halx99 41d2c44308 Migrate macros 'CC_' to 'AX_' 2022-07-15 19:17:01 +08:00
涓€绾跨伒 bf77f46dce Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
halx99 c2acb3a744 Migrate tests, extensions and configs ReSquash for unexpected changes +2 2022-07-09 22:23:34 +08:00
DESKTOP-16GC0B8\813658 07bffb5df1 operator[] changed for better usage 2022-07-09 02:07:01 +03:00
Turky Mohammed 59c6611e71 Replace everything under `core` (#735)
Co-authored-by: deal <halx99@live.com>
2022-07-09 01:23:11 +08:00
DelinWorks cd5f676e6f Update README.md 2022-07-07 11:21:42 +03:00
halx99 cdd00c4bc5 Improve IndexArray implementation 2022-07-07 14:49:26 +08:00
DelinWorks 6ead71b72c Fix shader matrix multiplication. 2022-07-07 05:38:28 +03:00
涓€绾跨伒 3cd56529fb Fix ci 2022-07-07 09:59:21 +08:00
halx99 222769bf59 Improve code style 2022-07-07 09:30:48 +08:00
halx99 f4e524f7a2 Merge: fb4e263b8b 4f1212e655
Merge branch 'improve-3d-renderer' of https://github.com/DelinWorks/adxe into dev
2022-07-05 15:42:38 +08:00
halx99 ba582903fc Spine runtime can use official code 2022-07-05 14:13:15 +08:00