aismann
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28dd328eda
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replace push_back() vs emplace_back() on extension (#785)
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2022-08-09 09:54:53 +08:00 |
一线灵
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13fc72c02c
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Migrate axys (#782)
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2022-08-08 18:02:17 +08:00 |
halx99
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600fdd5962
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Migrate macro COCOS2D_DEBUG, refer #751
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2022-07-19 15:34:26 +08:00 |
halx99
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f3ac6ea871
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
一线灵
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406f962cad
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Migrate extension lua (#747)
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2022-07-12 21:31:54 +08:00 |
一线灵
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279337f17f
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
halx99
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9ee4181976
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Migrate tests, extensions and configs ReSquash for unexpected changes +2
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2022-07-09 22:23:34 +08:00 |
Turky Mohammed
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fb4e263b8b
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[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
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2022-07-05 14:48:46 +08:00 |
halx99
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c584ee1e78
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Enable video & webview lua-tests on windows
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2022-05-18 12:52:05 +08:00 |
halx99
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f37ae2d8eb
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Update project urls
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2022-02-24 18:51:36 +08:00 |
halx99
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2ba77a42fb
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Committing clang-format changes
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2021-12-25 02:04:45 +00:00 |
halx99
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3c5224220f
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Fix lua state usage
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2021-11-15 19:05:08 +08:00 |
HALX99
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90ecc475f0
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Refactor modules (#238)
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2020-10-17 16:32:16 +08:00 |