halx99
7376b9757d
Embed third parties
2020-11-16 14:47:43 +08:00
halx99
4f725ab0c6
fix compile issue
2020-11-16 14:19:56 +08:00
halx99
d9fea356fc
Since we don't support ios x86 simulator yet, set ios default min deployment target to 9.0 is ok
2020-11-15 21:46:24 -08:00
halx99
b341aa31da
fix ci warnings
2020-11-15 21:34:53 -08:00
halx99
1ec908d4f9
fix #260 [ci build]
2020-11-16 12:21:27 +08:00
halx99
1c1c8520b1
Delete unused buitin shaders
2020-11-16 11:20:12 +08:00
halx99
b23016612d
Add license badge
2020-11-15 17:56:03 +08:00
halx99
bcacf9137e
Refine UserDefault comment [ci build]
2020-11-15 13:13:24 +08:00
halx99
9e3ad89089
Update CCUserDefault.cpp
2020-11-15 13:11:53 +08:00
halx99
772e57ef67
Update CCUserDefault.cpp
2020-11-15 13:08:21 +08:00
halx99
c3401087d2
Refine UserDefault comment
2020-11-15 12:26:40 +08:00
halx99
ff662dfffc
Refine user default comment
2020-11-15 12:16:54 +08:00
halx99
c727d692a8
fix UserDefault doesn't work with encrypt enabled [ci build]
2020-11-15 11:45:14 +08:00
halx99
133f942a6b
fix compile and improve Physics3DConstraint management [ci build]
2020-11-15 00:48:53 +08:00
halx99
fa47ae5f5a
Update config.json [ci build]
2020-11-14 13:32:51 +08:00
halx99
4a1bebd3e6
plain include xxhash.h
2020-11-14 12:22:51 +08:00
halx99
74133ec753
Add missing JNIEXPORT
2020-11-13 23:03:05 +08:00
halx99
dc140c7e5f
Update ios.mini.cmake
2020-11-13 11:01:48 +08:00
halx99
fdaed7c349
Update ios.mini.cmake
2020-11-13 01:08:26 +08:00
halx99
00127d3f85
Unify ios min deployment target to 10.0
2020-11-13 01:07:41 +08:00
halx99
0995d94239
Update README.md
2020-11-12 23:09:14 +08:00
halx99
a976e217c1
Rollback gradle plugin version 4.0.1, since there is no benefit upgrade to 4.1.0
2020-11-12 22:50:38 +08:00
halx99
db2e468e91
CMake, use file TO_CMAKE_PATH instead string replace [ci build]
2020-11-12 22:47:35 +08:00
halx99
b8a3de050f
Try bionic for android ci
2020-11-12 18:07:52 +08:00
halx99
e132a37b2b
fix android nasm version print for ci [ci build]
2020-11-12 18:01:27 +08:00
halx99
efb1474aa7
Install nasm for ci [ci build]
2020-11-12 17:48:31 +08:00
halx99
8e19969796
Remove print
2020-11-11 22:33:48 -08:00
Born.Xiao
6a1b561d7e
Update CCUserDefault.cpp
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write with variable size, calculate size use int32_t
2020-11-12 00:32:33 +08:00
halx99
fbc76a480f
Delete .lgtm.yml
2020-11-11 18:53:25 +08:00
halx99
86decdb9a9
Merge: 0a410dbf7f
44fb557458
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Merge pull request #258 from wtfdnvxk/patch-2
fix ios readme build device description
2020-11-11 01:36:09 -08:00
halx99
f545b0d259
Merge: d1f0a287ac
f5fcd5592c
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Merge pull request #257 from wtfdnvxk/patch-1
extend lua by register extensions
2020-11-11 01:25:21 -08:00
wtfdnvxk
11f30dc4a0
fix ios readme build device description
...
if none arch has been defined,then you can use "xcodebuild -scheme "lua-empty-test" -sdk iphonesimulator SYMROOT=." to compile the simulator ,or,You can use 'xcodebuild -scheme "lua-empty-test" -sdk iphoneos SYMROOT=.' to build in ios device銆? The Xcode Architectures will show "Standard architecture"
2020-11-11 17:06:03 +08:00
wtfdnvxk
d7b26f54f3
Update lua_module_register.cpp
...
extend lua by register extensions
2020-11-11 16:53:00 +08:00
halx99
7c8df0d187
Remove ENABLE_CJSON_GLOBAL from cmake
2020-11-11 16:37:33 +08:00
halx99
fccc757431
mandatory yasio for lua bindings
2020-11-11 15:51:46 +08:00
halx99
5a4d0139c5
fix cjson can't use
2020-11-11 15:21:29 +08:00
halx99
9da0c223c6
fix ci for ios [ci build]
2020-11-11 15:07:21 +08:00
halx99
5b3e02edfa
fix nasm detect variable CMAKE_ASM_NASM_COMPILER_LOADED not correct [ci build]
2020-11-11 13:51:34 +08:00
halx99
2f5f191ac3
Make nasm compiler optional [ci build]
2020-11-11 13:27:52 +08:00
halx99
35b6346fef
Since thirdparty libs README.md have detail license list, licenses folder could be remove
2020-11-11 13:26:54 +08:00
halx99
0cc9295024
Try enable nasm compiler for libjpeg-turbo boost
2020-11-11 10:31:41 +08:00
halx99
a7c632b3d8
Add compiler flags -mfloat-abi=softfp for android armv7?
2020-11-10 14:36:55 +08:00
halx99
ca9608e98a
fix android ci [ci build]
2020-11-09 19:40:43 +08:00
halx99
58e8038ce9
fix ci [ci build]
2020-11-09 18:27:52 +08:00
halx99
98e2af183b
Update run-scripts.sh [ci build]
2020-11-09 17:53:23 +08:00
halx99
b2d8a4626c
Sets box2d as default physics 2d engine
2020-11-08 13:20:36 +08:00
halx99
052558e83d
Merge: 5da2894e1b
f80a6ef25c
...
Merge branch 'master' of https://github.com/c4games/engine-x into master
2020-11-08 13:12:06 +08:00
halx99
c98313ac4b
Prepre for box2d-2.4.1
2020-11-08 13:11:40 +08:00
halx99
6c09438b38
Add cmake option -DLUA_ENGINE=luajit to switch lua engine to luajit [ci build]
2020-11-07 10:36:22 +08:00
halx99
cd044a2240
Update README for xcode12 build simulator guide
2020-11-07 10:20:59 +08:00