lvlong
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a379196340
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modify comments
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2015-04-24 14:06:20 +08:00 |
lvlong
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8e51a561b1
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modify some about animate3D quality!
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2015-04-24 11:49:28 +08:00 |
XiaoFeng
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07725ce84d
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fix
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2015-04-24 11:40:15 +08:00 |
WuHao
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07349ff588
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initial cpp test
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2015-04-23 18:03:03 +08:00 |
XiaoFeng
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faddbd8e71
|
Add function to texture cache for studio to check if texture have been already loaded
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2015-04-23 16:50:28 +08:00 |
WuHao
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ada7ced0a8
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change getVecCount to ssize_t
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2015-04-23 16:40:11 +08:00 |
lvlong
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59b7ab8154
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fix bug: animation curve memory leak !
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2015-04-23 14:35:37 +08:00 |
WuHao
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1ee87140b1
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renamed PolySprite to SpritePolygon
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2015-04-23 14:34:56 +08:00 |
Dale Stammen
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ac8755868d
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need to call Cleanup() if app is terminating
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2015-04-22 19:13:12 -07:00 |
Dale Stammen
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b78f830ed8
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cleaned up Draw()
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2015-04-22 19:11:42 -07:00 |
Dale Stammen
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4119b0f10d
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cleaned up Draw()
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2015-04-22 19:11:29 -07:00 |
Dale Stammen
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22daece170
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made Cleanup() public
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2015-04-22 19:08:11 -07:00 |
Dale Stammen
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c3335551b8
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added EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE
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2015-04-22 19:07:48 -07:00 |
samuele3hu
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7c77bc9587
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Add the PolySprite support and adjust the project setting on the different platform
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2015-04-23 00:51:47 +08:00 |
minggo
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1f5e5b5058
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Merge pull request #11536 from xiaofeng11/v3
Update Node3DReader compatibility
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2015-04-22 10:25:49 +08:00 |
minggo
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44fefde83d
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Merge pull request #11537 from CocosRobot/update_lua_bindings_1429611994
[AUTO]: updating luabinding automatically
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2015-04-22 10:25:31 +08:00 |
Dale Stammen
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0f3ff6f762
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Merge branch 'v3' into v3-winrt-typo-fix
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2015-04-21 18:18:00 -07:00 |
Dale Stammen
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84a47000b5
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rename -win to -winrt
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2015-04-21 18:17:18 -07:00 |
Dale Stammen
|
aec086a473
|
convert BGR and RGB to GUID_WICPixelFormat24bppRGB
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2015-04-21 18:16:54 -07:00 |
Dale Stammen
|
516966a96f
|
check for PixelFormat::DEFAULT
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2015-04-21 18:11:56 -07:00 |
Dale Stammen
|
a2ed8e7234
|
disable INCREMENTAL for ARM builds. Fixes lnk2013 error
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2015-04-21 08:38:19 -07:00 |
Dale Stammen
|
0c47df5df2
|
fixed typo. Changed KEY_BACKSPACE to KEY_ESCAPE in comments
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2015-04-21 06:21:32 -07:00 |
lvlong
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4f96037e15
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1. Merge branch 'v3' of github.com:super626/cocos2d-x into v3
2. fix bug: memory leak!
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2015-04-21 19:38:38 +08:00 |
CocosRobot
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30ccbe3526
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[AUTO]: updating luabinding automatically
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2015-04-21 10:29:17 +00:00 |
pipu
|
fcd48ce2c3
|
Reset method purge() definition.
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2015-04-21 18:16:38 +08:00 |
pipu
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04cde1c52c
|
Modify that serialize base attribute for Node3DReader.
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2015-04-21 18:05:46 +08:00 |
minggo
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80bc3bf021
|
Merge pull request #11523 from MSOpenTech/v3-winrt-backbutton
V3 Windows Phone 8.1 back button support
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2015-04-21 17:10:01 +08:00 |
lvlong
|
cae82fcdeb
|
fix bug: memory leak
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2015-04-21 15:02:09 +08:00 |
minggo
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f6276dd4b3
|
Merge pull request #10983 from perminovVS/v3-texture-init-check-error
Clean possible GL error init Texture2D
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2015-04-21 09:50:54 +08:00 |
Dale Stammen
|
83b68ef693
|
added comment on how back button event is handled
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2015-04-20 18:36:58 -07:00 |
minggo
|
7a1a021974
|
Merge pull request #11517 from andyque/fix-widget-gray-shader-issue
Fix widget gray shader issue
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2015-04-21 09:34:18 +08:00 |
minggo
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fa6735e68f
|
Merge pull request #11518 from perminovVS/v3-dev-optimize-vec3-v2.1
Optimize Vec3 use constructor default.
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2015-04-21 09:33:05 +08:00 |
Dale Stammen
|
50f381f070
|
added CCLOG message to describe how to handle Windows Phone back button event
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2015-04-20 18:30:52 -07:00 |
minggo
|
3e9fd67ab2
|
Merge pull request #11520 from super626/v3
Improve Animate3D
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2015-04-21 09:30:43 +08:00 |
Dale Stammen
|
4169ebf5c8
|
Windows Phone 8.1 back button and terminate app support
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2015-04-20 10:43:34 -07:00 |
Dale Stammen
|
e00b0dfbd9
|
Merge branch 'v3' into v3-winrt-backbutton
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2015-04-20 08:17:16 -07:00 |
yangxiao
|
7c37123dbd
|
remove fade in animation if no running animation
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2015-04-20 19:45:31 +08:00 |
yangxiao
|
e8b21589fc
|
avoid some remap
|
2015-04-20 19:33:16 +08:00 |
htl
|
2476f2b52d
|
fixed win32 application return code
|
2015-04-20 18:27:21 +08:00 |
yangxiao
|
1a50610c00
|
Merge branch 'newcode' into v3
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2015-04-20 18:21:07 +08:00 |
Vladimir Perminov
|
6ef1e7e3d0
|
Optimize Vec3 use constructor default.
Make Vec3 vec3(Vec3::ZERO); to Vec3 vec3;
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2015-04-20 12:56:43 +03:00 |
andyque
|
484153aff7
|
remove ui shaders in windows platform
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2015-04-20 17:54:49 +08:00 |
yangxiao
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bc62338b36
|
map use node instead of sprite
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2015-04-20 17:49:01 +08:00 |
minggo
|
15fe283c2e
|
Merge pull request #11515 from xiaofeng11/v3
update compatibility for upgraded node3d come with 2.2.5 version
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2015-04-20 17:05:32 +08:00 |
andyque
|
6fb29ad1b0
|
remove uishader settings
|
2015-04-20 17:04:49 +08:00 |
andyque
|
e02dad3489
|
fix ui grayscale shader memory release issue
|
2015-04-20 17:00:40 +08:00 |
minggo
|
cdf00408a7
|
Merge pull request #11513 from andyque/fix-wp8.1-include-path
fix freetype include path on win-8.1
|
2015-04-20 16:01:55 +08:00 |
pipu
|
388e4b3a93
|
Modify that parse position for Node3DReader.
|
2015-04-20 15:56:36 +08:00 |
andyque
|
1e514f0a2b
|
fix freetype include path on win-8.1
|
2015-04-20 15:54:31 +08:00 |
minggo
|
76613fc85f
|
Merge pull request #11506 from CocosRobot/update_lua_bindings_1429508341
[AUTO]: updating luabinding automatically
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2015-04-20 15:51:57 +08:00 |
minggo
|
8f88afa123
|
Merge pull request #11510 from xiaofeng11/v3
Bug fix
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2015-04-20 15:50:44 +08:00 |
CocosRobot
|
87e29db218
|
[AUTO]: updating luabinding automatically
|
2015-04-20 05:40:58 +00:00 |
minggo
|
fc16bc6154
|
Merge pull request #11501 from samuele3hu/v3_studio2
Add Lua bindings for WebView and related test case
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2015-04-20 13:36:08 +08:00 |
samuele3hu
|
9477e89723
|
Fix the compile error on the win32
|
2015-04-20 11:46:48 +08:00 |
pipu
|
4b320a1677
|
Modify that parse text shadow and outline.
|
2015-04-20 11:39:43 +08:00 |
minggo
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bb4e749a93
|
Merge pull request #11489 from dumganhar/clean-order
[Director FIX]: Clean all schedulers and remove all eventlisteners after exiting scene
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2015-04-20 10:47:37 +08:00 |
minggo
|
c7fe7704d4
|
Merge pull request #11499 from perminovVS/v3-dev-user-default-only-delegate
UserDefault::setDelegate
|
2015-04-20 10:36:56 +08:00 |
samuele3hu
|
4f22a1470b
|
Update the project setting
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2015-04-20 10:11:39 +08:00 |
samuele3hu
|
067ad6ad60
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_studio2
Conflicts:
cocos/scripting/lua-bindings/proj.android/Android.mk
cocos/scripting/lua-bindings/proj.ios_mac/cocos2d_lua_bindings.xcodeproj/project.pbxproj
|
2015-04-20 10:05:02 +08:00 |
Dale Stammen
|
5f263968ae
|
Merge branch 'v3' into v3-winrt-backbutton
|
2015-04-19 18:55:02 -07:00 |
minggo
|
5b5d9f1337
|
Merge pull request #11498 from perminovVS/v3-dev-optimize-vec2
Optimize Vec2
|
2015-04-20 09:53:28 +08:00 |
Dale Stammen
|
ec378b612e
|
added listener if back button event not handled by app
|
2015-04-19 18:53:10 -07:00 |
Dale Stammen
|
a97d5c5370
|
added support for hardware back button on Windows Phone 8.1
|
2015-04-19 16:31:30 -07:00 |
Vladimir Perminov
|
87d0d4f677
|
UserDefault::setDelegate
UserDefault very slow, each call need read / write and parse xml file.
Delegate makes it possible to use other variants.
|
2015-04-19 22:07:48 +03:00 |
Vladimir Perminov
|
4c33050536
|
Optimize Vec2
small function Vec2 move to Vec2.inl
Added:
setZero();
Change all code:
_vec2 = Vec2(x, y); -> _vec2.set(x, y);
Vec2 vec2 = Vec2(x, y); -> Vec2 vec2(x, y);
_vec2 += Vec2(x, y); -> _vec2.add(x, y);
_vec2 = Vec2::ZERO; -> _vec2.setZero();
Vec2 vec2(Vec2::ZERO); -> Vec2 vec2;
|
2015-04-19 20:40:52 +03:00 |
James Chen
|
6864a4a7bb
|
[Director FIX]: Clean all scheduler and remove all eventlisteners after exiting scene
|
2015-04-18 15:06:09 +08:00 |
Dale Stammen
|
f1f0c5a653
|
start of back button support
|
2015-04-17 15:47:52 -07:00 |
Dale Stammen
|
79f312d101
|
call pause on correct thread
|
2015-04-17 09:31:02 -07:00 |
Dale Stammen
|
2ccff5671a
|
fix for encoding images with WIC
|
2015-04-17 09:20:23 -07:00 |
minggo
|
f210fadb00
|
Merge pull request #11472 from milos1290/v3
Adding Lerp for Vec3
|
2015-04-17 17:56:10 +08:00 |
minggo
|
e133f81226
|
Merge pull request #11482 from samuele3hu/v3_remove_useless
[ci skip]Fix the error that the default value of `a` should be 255 when converting a color3b_table into cocos2d::Color4B
|
2015-04-17 17:54:53 +08:00 |
minggo
|
f38bfdf212
|
Merge pull request #11478 from WenhaiLin/v3-label-fix
Label:Fixed the shadow effect of system font might not be shown.
|
2015-04-17 17:53:52 +08:00 |
minggo
|
768d2bdb48
|
Merge pull request #11481 from andyque/remove-all-lz-in-android
remove system zlib dependency since we use our own prebuilt version
|
2015-04-17 17:49:14 +08:00 |
samuele3hu
|
9aadc2a993
|
Fix the error that the default value of `a` should be 255 when converting a color3b_table into cocos2d::Color4B,
|
2015-04-17 17:40:28 +08:00 |
andyque
|
d3a06de6d6
|
remove system zlib dependency since we use our own prebuilt version of
zlib now.
|
2015-04-17 17:24:33 +08:00 |
minggo
|
e3463d23a8
|
Merge pull request #11479 from samuele3hu/v3_remove_useless
Remove the reference of quick module
|
2015-04-17 17:13:51 +08:00 |
samuele3hu
|
b300701ec4
|
Remove the reference of quick module
|
2015-04-17 15:52:45 +08:00 |
WenhaiLin
|
9c2e39dd49
|
Label:Fixed the shadow color of system font may be incorrect.
|
2015-04-17 15:42:41 +08:00 |
WenhaiLin
|
5a438ed9a1
|
Label:Fixed the shadow effect of system font might not be shown.
|
2015-04-17 15:26:43 +08:00 |
WenhaiLin
|
0ac99002d5
|
Label:disableEffect(LabelEffect::XXXX) support disable all effect.
|
2015-04-17 14:39:52 +08:00 |
samuele3hu
|
b72034a3f6
|
Add Lua bindings for WebView and related test case
|
2015-04-17 14:08:47 +08:00 |
lvlong
|
f55af40016
|
fix bug: label action in multiple cameras.
|
2015-04-17 10:19:20 +08:00 |
Milos Jakovljevic
|
a33d775b51
|
Adding linear interpolation convenient method in MathUtils.
|
2015-04-16 15:17:25 +02:00 |
Milos Jakovljevic
|
b3ee529a8c
|
Adding Lerp for Vec3
|
2015-04-16 14:43:12 +02:00 |
minggo
|
3c7d5afce2
|
Merge pull request #11465 from WenhaiLin/v3-videoplayer-iosfix
Fix crash when play streamed MP4 file.
|
2015-04-16 18:16:28 +08:00 |
WenhaiLin
|
fc75f46abb
|
Fix crash when play streamed MP4 file.
|
2015-04-16 16:27:09 +08:00 |
minggo
|
408d164fea
|
Merge pull request #11458 from andyque/fix-a-side-effect-of-button-memory-optimization
fix side effect of ui::button clone
|
2015-04-16 16:15:25 +08:00 |
andyque
|
8a9f420735
|
fix side effect of ui::button clone
|
2015-04-16 14:38:00 +08:00 |
minggo
|
0e7c096201
|
Merge pull request #11455 from xiaofeng11/v3
Fix won't load child bug
|
2015-04-16 14:37:22 +08:00 |
minggo
|
97f150a89f
|
Merge pull request #11452 from MSOpenTech/v3-remove-wp8
V3 remove WP8 project files
|
2015-04-16 14:32:11 +08:00 |
pipu
|
d1dcf3f620
|
Modify that serialize attribute "Children".
|
2015-04-16 13:58:01 +08:00 |
CocosRobot
|
f1bd23aa32
|
[AUTO]: updating luabinding automatically
|
2015-04-16 02:19:38 +00:00 |
minggo
|
29de9d397f
|
Merge pull request #11445 from andyque/improve-the-arguments
make scrollview time arguments more meaningful
|
2015-04-16 10:14:11 +08:00 |
minggo
|
c7e41e1045
|
Merge pull request #11451 from WenhaiLin/v3-jni-string
Fixed JNI illegal start byte error
|
2015-04-16 10:00:22 +08:00 |
minggo
|
458aa0028b
|
Merge pull request #11450 from jianglong0156/v3
uiWebView constructor add CC_CONSTRUCTOR_ACCESS
|
2015-04-16 09:58:23 +08:00 |
minggo
|
2b82c0c837
|
Merge pull request #11442 from xiaofeng11/v3
Fix action timeline bug
|
2015-04-16 09:34:45 +08:00 |
Dale Stammen
|
b1c9c34c19
|
added Windows Image Component support for Windows 8.1 Universal App
|
2015-04-15 09:19:38 -07:00 |
Dale Stammen
|
01135f892f
|
fixed typo
|
2015-04-15 09:19:17 -07:00 |
Dale Stammen
|
7d22e49642
|
only needed if _MSC_VER < 1900
|
2015-04-15 09:18:48 -07:00 |
Dale Stammen
|
68430ce4fa
|
added Windows Image Component support for Windows 8.1 Universal App
|
2015-04-15 09:18:23 -07:00 |