halx99
f13bc32512
Build android arch arm64-v8a only for ci, fix test case compiling warning
2020-10-26 11:12:55 +08:00
HALX99
4e25fe1d89
Migrate to github ci ( #247 )
2020-10-24 18:41:20 +08:00
halx99
3250d4ebf5
Change cocos script, python3 also works
2020-10-21 07:04:43 -07:00
halx99
c154a2f6f4
Python3 no raw_input
2020-10-21 21:37:45 +08:00
halx99
418f7c590e
Remove unused plugin_jscompile
2020-10-21 21:07:23 +08:00
halx99
df72e8fa98
Remove json tail comma
2020-10-21 20:55:23 +08:00
HALX99
9158963baf
Use space instead tab [skip appveyor][skip travis]
2020-10-21 19:54:24 +08:00
xxcoder99
89dcff9b27
Update strings.json ( #243 )
2020-10-21 19:51:25 +08:00
HALX99
9f36564651
Add missing tips for ccoos new
2020-10-21 19:43:36 +08:00
halx99
546ebfc4d4
Also replace so name for proj.android when new project
2020-10-20 16:26:53 +08:00
halx99
ee3bd4cfd9
The command 'cocos new' python script now works both 2.x and 3.x
2020-10-20 12:51:04 +08:00
halx99
7ddd03ed9b
Make console tool scripts compitable with python3 syntax
2020-10-20 00:15:10 +08:00
halx99
919d48d68e
Finish cpp and lua template to use env var 'COCOS2DX_ROOT' to avoid copy whole engine source when new project.
2020-10-19 18:33:10 +08:00
halx99
5bc9904f75
Sync build script
2020-10-08 23:25:32 +08:00
halx99
8e07009a68
Sync official v4 tools
2020-10-08 22:32:07 +08:00
HALX99
0d84d722b8
Use pyenv manage python version for travis-ci ( #229 )
2020-10-07 22:45:05 +08:00
HALX99
7ae50f4cfd
Android travis ci [skip appveyor] ( #228 )
...
Set python to 2.7.12
2020-10-07 12:35:08 +08:00
halx99
7d426d9342
build mac with alsoft
2020-10-06 16:50:06 +08:00
HALX99
235f09f635
Refactor pixel format manipulate ( #217 )
...
* PixelFormat use table
* Correct PixelFormat name to match 'GL_LUMINANCE'
* Up
* fix cube update texture enum
* linux build
* Refine ci
* fix linux build
* Remove unused function, match mtl framebuffer pixel format
* readPixels always RGBA format
* fix ci for linux
* fix linux build
* Remove unused functions
* fix travis
* fix android ci
* Update config.json
* linux glad
* Update CCGLViewImpl-desktop.cpp
* fix linux build
* Fix linux build
* Link issue [skip appveyor][skip travis]
* Update CMakeLists.txt
* Refine GL enums use
* Update test case name [skip appveyor][skip travis]
* fix linux link issue
* for mtl
* fix ci
* Tidy pixelformat enums
* fix ci
* fix rgba8 to abgr4 error
* fix ci
* fix ci for GLES
* Fix linux build, require glibc-2.27+
* Use properly dist for travis [skip appveyor]
* fix linux build [skip appveyor]
* Update install-deps-linux.sh
* Remove unused members for pixel block info, update external to v73
* Sync from compile linux warnings
* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format
* metal doesn't support rgb8 (#3 )
* Update CCTexture2D.cpp
* Refine code
* Pixel Format Descriptor Table
* fix ci
* BGR5A1
* Simplfy texture format convert function name
* Update
* rgba4 match mtl render format
* Add note about RGBA4
* Remove unused function
* fix osx
* Already converted at texture2d
* Clearly comment
* fixup
2020-09-25 11:07:56 +08:00
HALX99
5a32bcfdaf
RenderTarget abstract, in-progress ( #210 )
...
RenderTarget abstract
2020-09-21 22:10:50 +08:00
halx99
41d7f571ef
Move fbx-conv to tools [skip appveyor][skip travis]
2020-09-10 11:08:26 +08:00
halx99
743b414bf1
Enable mac build for ci
2020-09-04 16:47:32 +08:00
halx99
7cd25f5a66
Improve ios CMake scripts
2020-08-24 01:26:12 -07:00
halx99
77fb065481
Update CMake scripts
2020-08-17 19:18:18 +08:00
halx99
ef47ff48df
Add missing console tool
2020-08-05 14:10:09 +08:00
halx99
bac5a56d0d
Set CC_USE_ALSOFT_ON_APPLE=ON at travis build script
2020-07-31 15:11:13 +08:00
halx99
20ebd388da
Add console scripts & bindings-generator
2020-07-20 18:46:15 +08:00
halx99
a70b43af1e
Remove a submodules.
2020-07-20 18:41:45 +08:00
HALX99
f37a125c1b
fix ci error
2020-05-18 09:16:10 +08:00
HALX99
3fb83491c5
fix ios openssl link error
2020-02-08 22:10:08 +08:00
halx99
9e0ea2583d
fix cmake gen command for vs2019
2020-02-08 15:41:13 +08:00
HALX99
c51140bf74
Reset ios toolchain
2020-02-07 20:59:22 +08:00
HALX99
cffc332499
Use ios.toolchain.cmake
2020-02-07 19:26:45 +08:00
halx99
e0070f910a
Add ios.toolchain.cmake
2020-02-07 18:59:44 +08:00
HALX99
df688d49ae
test iphoneos
2020-02-07 16:14:27 +08:00
halx99
f167a22dad
update file attributes
2019-11-30 20:16:33 +08:00
Arnold
d78905c0be
[CI ]add cocos new for iOS ( #20380 )
2019-11-30 16:58:49 +08:00
halx99
35f2ec6897
update audio, deps-9, ci for windows
2019-11-30 16:20:25 +08:00
HALX99
5a2e9e4930
Update run-script.sh
2019-11-30 07:08:58 +08:00
HALX99
4e671a97b9
Update run-script.sh
2019-11-30 06:15:54 +08:00
Arnold
cea283c489
fix appvenyor env ( #20372 )
2019-11-26 23:40:57 +08:00
Arnold
45caf37c65
update submodule ( #20362 )
2019-11-26 23:40:51 +08:00
HALX99
60662af671
skip gen luabindings for ci
2019-11-25 20:32:43 +08:00
HALX99
aad1a18a8f
Temporary disable auto luabindings push
2019-11-25 19:48:31 +08:00
Arnold
e3c636c23c
Sync resource automatically on Windows and Linux ( #20319 )
2019-11-15 10:24:38 +08:00
coulsonwang
d03411d6eb
update submodule ( #20324 )
2019-11-14 09:43:14 +08:00
Arnold
48239ee160
update external ( #20310 )
2019-11-08 16:29:04 +08:00
minggo
f52df598e6
update cocos console ( #20293 )
2019-11-05 15:23:09 +08:00
minggo
b852fc3355
Revert "don't compile codes for binding generator if it is a pull request ( #20237 )" ( #20283 )
...
This reverts commit c2c6aa4268
.
2019-11-01 12:02:48 +08:00
minggo
c2c6aa4268
don't compile codes for binding generator if it is a pull request ( #20237 )
2019-10-24 17:25:35 +08:00